2466 lines
72 KiB
C
2466 lines
72 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*
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* Contains management of ID's and libraries
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* allocate and free of all library data
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*/
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#include <stdio.h>
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#include <ctype.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <assert.h>
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#include "CLG_log.h"
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#include "MEM_guardedalloc.h"
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/* all types are needed here, in order to do memory operations */
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_brush_types.h"
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#include "DNA_cachefile_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_key_types.h"
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#include "DNA_light_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_linestyle_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_movieclip_types.h"
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#include "DNA_mask_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_lightprobe_types.h"
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#include "DNA_rigidbody_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_speaker_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_text_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_windowmanager_types.h"
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#include "DNA_world_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist.h"
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#include "BLI_memarena.h"
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#include "BLI_string_utils.h"
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#include "BLT_translation.h"
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#include "BKE_action.h"
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#include "BKE_animsys.h"
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#include "BKE_armature.h"
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#include "BKE_bpath.h"
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#include "BKE_brush.h"
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#include "BKE_camera.h"
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#include "BKE_cachefile.h"
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#include "BKE_collection.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_gpencil.h"
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#include "BKE_idcode.h"
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#include "BKE_idprop.h"
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#include "BKE_image.h"
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#include "BKE_key.h"
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#include "BKE_light.h"
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#include "BKE_lattice.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_library_remap.h"
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#include "BKE_linestyle.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_material.h"
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#include "BKE_main.h"
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#include "BKE_mball.h"
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#include "BKE_mask.h"
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#include "BKE_movieclip.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_particle.h"
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#include "BKE_packedFile.h"
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#include "BKE_lightprobe.h"
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#include "BKE_rigidbody.h"
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#include "BKE_sound.h"
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#include "BKE_speaker.h"
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#include "BKE_scene.h"
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#include "BKE_text.h"
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#include "BKE_texture.h"
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#include "BKE_world.h"
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#include "DEG_depsgraph.h"
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#include "RNA_access.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "atomic_ops.h"
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//#define DEBUG_TIME
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#ifdef DEBUG_TIME
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# include "PIL_time_utildefines.h"
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#endif
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static CLG_LogRef LOG = {"bke.library"};
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/* GS reads the memory pointed at in a specific ordering.
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* only use this definition, makes little and big endian systems
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* work fine, in conjunction with MAKE_ID */
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/* ************* general ************************ */
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/* this has to be called from each make_local_* func, we could call
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* from id_make_local() but then the make local functions would not be self
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* contained.
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* also note that the id _must_ have a library - campbell */
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void BKE_id_lib_local_paths(Main *bmain, Library *lib, ID *id)
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{
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const char *bpath_user_data[2] = {BKE_main_blendfile_path(bmain), lib->filepath};
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BKE_bpath_traverse_id(bmain,
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id,
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BKE_bpath_relocate_visitor,
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BKE_BPATH_TRAVERSE_SKIP_MULTIFILE,
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(void *)bpath_user_data);
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}
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void id_lib_extern(ID *id)
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{
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if (id && ID_IS_LINKED(id)) {
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BLI_assert(BKE_idcode_is_linkable(GS(id->name)));
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if (id->tag & LIB_TAG_INDIRECT) {
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id->tag &= ~LIB_TAG_INDIRECT;
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id->flag &= ~LIB_INDIRECT_WEAK_LINK;
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id->tag |= LIB_TAG_EXTERN;
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id->lib->parent = NULL;
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}
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}
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}
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void id_lib_indirect_weak_link(ID *id)
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{
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if (id && ID_IS_LINKED(id)) {
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BLI_assert(BKE_idcode_is_linkable(GS(id->name)));
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if (id->tag & LIB_TAG_INDIRECT) {
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id->flag |= LIB_INDIRECT_WEAK_LINK;
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}
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}
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}
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/**
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* Ensure we have a real user
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*
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* \note Now that we have flags, we could get rid of the 'fake_user' special case,
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* flags are enough to ensure we always have a real user.
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* However, #ID_REAL_USERS is used in several places outside of core library.c,
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* so think we can wait later to make this change.
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*/
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void id_us_ensure_real(ID *id)
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{
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if (id) {
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const int limit = ID_FAKE_USERS(id);
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id->tag |= LIB_TAG_EXTRAUSER;
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if (id->us <= limit) {
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if (id->us < limit || ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER_SET))) {
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CLOG_ERROR(&LOG,
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"ID user count error: %s (from '%s')",
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id->name,
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id->lib ? id->lib->filepath : "[Main]");
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BLI_assert(0);
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}
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id->us = limit + 1;
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id->tag |= LIB_TAG_EXTRAUSER_SET;
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}
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}
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}
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void id_us_clear_real(ID *id)
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{
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if (id && (id->tag & LIB_TAG_EXTRAUSER)) {
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if (id->tag & LIB_TAG_EXTRAUSER_SET) {
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id->us--;
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BLI_assert(id->us >= ID_FAKE_USERS(id));
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}
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id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
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}
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}
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/**
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* Same as \a id_us_plus, but does not handle lib indirect -> extern.
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* Only used by readfile.c so far, but simpler/safer to keep it here nonetheless.
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*/
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void id_us_plus_no_lib(ID *id)
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{
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if (id) {
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if ((id->tag & LIB_TAG_EXTRAUSER) && (id->tag & LIB_TAG_EXTRAUSER_SET)) {
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BLI_assert(id->us >= 1);
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/* No need to increase count, just tag extra user as no more set.
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* Avoids annoying & inconsistent +1 in user count. */
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id->tag &= ~LIB_TAG_EXTRAUSER_SET;
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}
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else {
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BLI_assert(id->us >= 0);
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id->us++;
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}
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}
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}
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void id_us_plus(ID *id)
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{
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if (id) {
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id_us_plus_no_lib(id);
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id_lib_extern(id);
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}
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}
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/* decrements the user count for *id. */
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void id_us_min(ID *id)
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{
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if (id) {
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const int limit = ID_FAKE_USERS(id);
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if (id->us <= limit) {
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CLOG_ERROR(&LOG,
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"ID user decrement error: %s (from '%s'): %d <= %d",
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id->name,
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id->lib ? id->lib->filepath : "[Main]",
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id->us,
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limit);
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BLI_assert(0);
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id->us = limit;
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}
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else {
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id->us--;
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}
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if ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER)) {
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/* We need an extra user here, but never actually incremented user count for it so far,
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* do it now. */
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id_us_ensure_real(id);
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}
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}
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}
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void id_fake_user_set(ID *id)
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{
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if (id && !(id->flag & LIB_FAKEUSER)) {
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id->flag |= LIB_FAKEUSER;
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id_us_plus(id);
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}
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}
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void id_fake_user_clear(ID *id)
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{
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if (id && (id->flag & LIB_FAKEUSER)) {
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id->flag &= ~LIB_FAKEUSER;
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id_us_min(id);
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}
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}
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void BKE_id_clear_newpoin(ID *id)
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{
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if (id->newid) {
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id->newid->tag &= ~LIB_TAG_NEW;
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}
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id->newid = NULL;
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}
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static int id_expand_local_callback(void *UNUSED(user_data),
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struct ID *id_self,
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struct ID **id_pointer,
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int cb_flag)
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{
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if (cb_flag & IDWALK_CB_PRIVATE) {
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return IDWALK_RET_NOP;
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}
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/* Can happen that we get un-linkable ID here, e.g. with shape-key referring to itself
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* (through drivers)...
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* Just skip it, shape key can only be either indirectly linked, or fully local, period.
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* And let's curse one more time that stupid useless shapekey ID type! */
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if (*id_pointer && *id_pointer != id_self && BKE_idcode_is_linkable(GS((*id_pointer)->name))) {
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id_lib_extern(*id_pointer);
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}
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return IDWALK_RET_NOP;
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}
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/**
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* Expand ID usages of given id as 'extern' (and no more indirect) linked data.
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* Used by ID copy/make_local functions.
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*/
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void BKE_id_expand_local(Main *bmain, ID *id)
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{
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BKE_library_foreach_ID_link(bmain, id, id_expand_local_callback, NULL, IDWALK_READONLY);
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}
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/**
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* Ensure new (copied) ID is fully made local.
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*/
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void BKE_id_copy_ensure_local(Main *bmain, const ID *old_id, ID *new_id)
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{
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if (ID_IS_LINKED(old_id)) {
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BKE_id_expand_local(bmain, new_id);
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BKE_id_lib_local_paths(bmain, old_id->lib, new_id);
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}
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}
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/**
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* Generic 'make local' function, works for most of data-block types...
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*/
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void BKE_id_make_local_generic(Main *bmain,
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ID *id,
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const bool id_in_mainlist,
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const bool lib_local)
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{
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bool is_local = false, is_lib = false;
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/* - only lib users: do nothing (unless force_local is set)
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* - only local users: set flag
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* - mixed: make copy
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* In case we make a whole lib's content local,
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* we always want to localize, and we skip remapping (done later).
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*/
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if (!ID_IS_LINKED(id)) {
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return;
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}
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BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
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if (lib_local || is_local) {
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if (!is_lib) {
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id_clear_lib_data_ex(bmain, id, id_in_mainlist);
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BKE_id_expand_local(bmain, id);
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}
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else {
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ID *id_new;
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/* Should not fail in expected use cases,
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* but a few ID types cannot be copied (LIB, WM, SCR...). */
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if (BKE_id_copy(bmain, id, &id_new)) {
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id_new->us = 0;
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/* setting newid is mandatory for complex make_lib_local logic... */
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ID_NEW_SET(id, id_new);
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Key *key = BKE_key_from_id(id), *key_new = BKE_key_from_id(id);
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if (key && key_new) {
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ID_NEW_SET(key, key_new);
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}
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bNodeTree *ntree = ntreeFromID(id), *ntree_new = ntreeFromID(id_new);
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if (ntree && ntree_new) {
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ID_NEW_SET(ntree, ntree_new);
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}
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if (!lib_local) {
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BKE_libblock_remap(bmain, id, id_new, ID_REMAP_SKIP_INDIRECT_USAGE);
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}
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}
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}
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}
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}
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/**
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* Calls the appropriate make_local method for the block, unless test is set.
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*
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* \note Always set ID->newid pointer in case it gets duplicated...
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*
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* \param lib_local: Special flag used when making a whole library's content local,
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* it needs specific handling.
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*
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* \return true if the block can be made local.
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*/
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bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
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{
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/* We don't care whether ID is directly or indirectly linked
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* in case we are making a whole lib local... */
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if (!lib_local && (id->tag & LIB_TAG_INDIRECT)) {
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return false;
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}
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switch ((ID_Type)GS(id->name)) {
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case ID_SCE:
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if (!test) {
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BKE_scene_make_local(bmain, (Scene *)id, lib_local);
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}
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return true;
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case ID_OB:
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if (!test) {
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BKE_object_make_local(bmain, (Object *)id, lib_local);
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}
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return true;
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case ID_ME:
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if (!test) {
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BKE_mesh_make_local(bmain, (Mesh *)id, lib_local);
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}
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return true;
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case ID_CU:
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if (!test) {
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BKE_curve_make_local(bmain, (Curve *)id, lib_local);
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}
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return true;
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case ID_MB:
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if (!test) {
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BKE_mball_make_local(bmain, (MetaBall *)id, lib_local);
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}
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return true;
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case ID_MA:
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if (!test) {
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BKE_material_make_local(bmain, (Material *)id, lib_local);
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}
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return true;
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case ID_TE:
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if (!test) {
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BKE_texture_make_local(bmain, (Tex *)id, lib_local);
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}
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return true;
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case ID_IM:
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if (!test) {
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BKE_image_make_local(bmain, (Image *)id, lib_local);
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}
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return true;
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case ID_LT:
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if (!test) {
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BKE_lattice_make_local(bmain, (Lattice *)id, lib_local);
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}
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return true;
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case ID_LA:
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if (!test) {
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BKE_light_make_local(bmain, (Light *)id, lib_local);
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}
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return true;
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case ID_CA:
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if (!test) {
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BKE_camera_make_local(bmain, (Camera *)id, lib_local);
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}
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return true;
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case ID_SPK:
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if (!test) {
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BKE_speaker_make_local(bmain, (Speaker *)id, lib_local);
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}
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return true;
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case ID_LP:
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if (!test) {
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BKE_lightprobe_make_local(bmain, (LightProbe *)id, lib_local);
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}
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return true;
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case ID_WO:
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if (!test) {
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BKE_world_make_local(bmain, (World *)id, lib_local);
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}
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return true;
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case ID_VF:
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if (!test) {
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BKE_vfont_make_local(bmain, (VFont *)id, lib_local);
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}
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return true;
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case ID_TXT:
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if (!test) {
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BKE_text_make_local(bmain, (Text *)id, lib_local);
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}
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return true;
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case ID_SO:
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if (!test) {
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BKE_sound_make_local(bmain, (bSound *)id, lib_local);
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}
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return true;
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case ID_GR:
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if (!test) {
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BKE_collection_make_local(bmain, (Collection *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_AR:
|
|
if (!test) {
|
|
BKE_armature_make_local(bmain, (bArmature *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_AC:
|
|
if (!test) {
|
|
BKE_action_make_local(bmain, (bAction *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_NT:
|
|
if (!test) {
|
|
ntreeMakeLocal(bmain, (bNodeTree *)id, true, lib_local);
|
|
}
|
|
return true;
|
|
case ID_BR:
|
|
if (!test) {
|
|
BKE_brush_make_local(bmain, (Brush *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_PA:
|
|
if (!test) {
|
|
BKE_particlesettings_make_local(bmain, (ParticleSettings *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_GD:
|
|
if (!test) {
|
|
BKE_gpencil_make_local(bmain, (bGPdata *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_MC:
|
|
if (!test) {
|
|
BKE_movieclip_make_local(bmain, (MovieClip *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_MSK:
|
|
if (!test) {
|
|
BKE_mask_make_local(bmain, (Mask *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_LS:
|
|
if (!test) {
|
|
BKE_linestyle_make_local(bmain, (FreestyleLineStyle *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_PAL:
|
|
if (!test) {
|
|
BKE_palette_make_local(bmain, (Palette *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_PC:
|
|
if (!test) {
|
|
BKE_paint_curve_make_local(bmain, (PaintCurve *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_CF:
|
|
if (!test) {
|
|
BKE_cachefile_make_local(bmain, (CacheFile *)id, lib_local);
|
|
}
|
|
return true;
|
|
case ID_WS:
|
|
case ID_SCR:
|
|
/* A bit special: can be appended but not linked. Return false
|
|
* since supporting make-local doesn't make much sense. */
|
|
return false;
|
|
case ID_LI:
|
|
case ID_KE:
|
|
case ID_WM:
|
|
return false; /* can't be linked */
|
|
case ID_IP:
|
|
return false; /* deprecated */
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
struct IDCopyLibManagementData {
|
|
const ID *id_src;
|
|
ID *id_dst;
|
|
int flag;
|
|
};
|
|
|
|
/* Increases usercount as required, and remap self ID pointers. */
|
|
static int id_copy_libmanagement_cb(void *user_data,
|
|
ID *UNUSED(id_self),
|
|
ID **id_pointer,
|
|
int cb_flag)
|
|
{
|
|
struct IDCopyLibManagementData *data = user_data;
|
|
ID *id = *id_pointer;
|
|
|
|
/* Remap self-references to new copied ID. */
|
|
if (id == data->id_src) {
|
|
/* We cannot use id_self here, it is not *always* id_dst (thanks to $£!+@#&/? nodetrees). */
|
|
id = *id_pointer = data->id_dst;
|
|
}
|
|
|
|
/* Increase used IDs refcount if needed and required. */
|
|
if ((data->flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0 && (cb_flag & IDWALK_CB_USER)) {
|
|
id_us_plus(id);
|
|
}
|
|
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
bool BKE_id_copy_is_allowed(const ID *id)
|
|
{
|
|
#define LIB_ID_TYPES_NOCOPY \
|
|
ID_LI, ID_SCR, ID_WM, ID_WS, /* Not supported */ \
|
|
ID_IP /* Deprecated */
|
|
|
|
return !ELEM(GS(id->name), LIB_ID_TYPES_NOCOPY);
|
|
|
|
#undef LIB_ID_TYPES_NOCOPY
|
|
}
|
|
|
|
/**
|
|
* Generic entry point for copying a data-block (new API).
|
|
*
|
|
* \note Copy is only affecting given data-block
|
|
* (no ID used by copied one will be affected, besides usercount).
|
|
* There is only one exception, if #LIB_ID_COPY_ACTIONS is defined,
|
|
* actions used by animdata will be duplicated.
|
|
*
|
|
* \note Usercount of new copy is always set to 1.
|
|
*
|
|
* \param bmain: Main database, may be NULL only if LIB_ID_CREATE_NO_MAIN is specified.
|
|
* \param id: Source data-block.
|
|
* \param r_newid: Pointer to new (copied) ID pointer.
|
|
* \param flag: Set of copy options, see DNA_ID.h enum for details
|
|
* (leave to zero for default, full copy).
|
|
* \return False when copying that ID type is not supported, true otherwise.
|
|
*/
|
|
bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
|
|
{
|
|
BLI_assert(r_newid != NULL);
|
|
/* Make sure destination pointer is all good. */
|
|
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0) {
|
|
*r_newid = NULL;
|
|
}
|
|
else {
|
|
if (*r_newid != NULL) {
|
|
/* Allow some garbage non-initialized memory to go in, and clean it up here. */
|
|
const size_t size = BKE_libblock_get_alloc_info(GS(id->name), NULL);
|
|
memset(*r_newid, 0, size);
|
|
}
|
|
}
|
|
|
|
/* Early output is source is NULL. */
|
|
if (id == NULL) {
|
|
return false;
|
|
}
|
|
if (!BKE_id_copy_is_allowed(id)) {
|
|
return false;
|
|
}
|
|
|
|
BKE_libblock_copy_ex(bmain, id, r_newid, flag);
|
|
|
|
switch ((ID_Type)GS(id->name)) {
|
|
case ID_SCE:
|
|
BKE_scene_copy_data(bmain, (Scene *)*r_newid, (Scene *)id, flag);
|
|
break;
|
|
case ID_OB:
|
|
BKE_object_copy_data(bmain, (Object *)*r_newid, (Object *)id, flag);
|
|
break;
|
|
case ID_ME:
|
|
BKE_mesh_copy_data(bmain, (Mesh *)*r_newid, (Mesh *)id, flag);
|
|
break;
|
|
case ID_CU:
|
|
BKE_curve_copy_data(bmain, (Curve *)*r_newid, (Curve *)id, flag);
|
|
break;
|
|
case ID_MB:
|
|
BKE_mball_copy_data(bmain, (MetaBall *)*r_newid, (MetaBall *)id, flag);
|
|
break;
|
|
case ID_MA:
|
|
BKE_material_copy_data(bmain, (Material *)*r_newid, (Material *)id, flag);
|
|
break;
|
|
case ID_TE:
|
|
BKE_texture_copy_data(bmain, (Tex *)*r_newid, (Tex *)id, flag);
|
|
break;
|
|
case ID_IM:
|
|
BKE_image_copy_data(bmain, (Image *)*r_newid, (Image *)id, flag);
|
|
break;
|
|
case ID_LT:
|
|
BKE_lattice_copy_data(bmain, (Lattice *)*r_newid, (Lattice *)id, flag);
|
|
break;
|
|
case ID_LA:
|
|
BKE_light_copy_data(bmain, (Light *)*r_newid, (Light *)id, flag);
|
|
break;
|
|
case ID_SPK:
|
|
BKE_speaker_copy_data(bmain, (Speaker *)*r_newid, (Speaker *)id, flag);
|
|
break;
|
|
case ID_LP:
|
|
BKE_lightprobe_copy_data(bmain, (LightProbe *)*r_newid, (LightProbe *)id, flag);
|
|
break;
|
|
case ID_CA:
|
|
BKE_camera_copy_data(bmain, (Camera *)*r_newid, (Camera *)id, flag);
|
|
break;
|
|
case ID_KE:
|
|
BKE_key_copy_data(bmain, (Key *)*r_newid, (Key *)id, flag);
|
|
break;
|
|
case ID_WO:
|
|
BKE_world_copy_data(bmain, (World *)*r_newid, (World *)id, flag);
|
|
break;
|
|
case ID_TXT:
|
|
BKE_text_copy_data(bmain, (Text *)*r_newid, (Text *)id, flag);
|
|
break;
|
|
case ID_GR:
|
|
BKE_collection_copy_data(bmain, (Collection *)*r_newid, (Collection *)id, flag);
|
|
break;
|
|
case ID_AR:
|
|
BKE_armature_copy_data(bmain, (bArmature *)*r_newid, (bArmature *)id, flag);
|
|
break;
|
|
case ID_AC:
|
|
BKE_action_copy_data(bmain, (bAction *)*r_newid, (bAction *)id, flag);
|
|
break;
|
|
case ID_NT:
|
|
BKE_node_tree_copy_data(bmain, (bNodeTree *)*r_newid, (bNodeTree *)id, flag);
|
|
break;
|
|
case ID_BR:
|
|
BKE_brush_copy_data(bmain, (Brush *)*r_newid, (Brush *)id, flag);
|
|
break;
|
|
case ID_PA:
|
|
BKE_particlesettings_copy_data(
|
|
bmain, (ParticleSettings *)*r_newid, (ParticleSettings *)id, flag);
|
|
break;
|
|
case ID_GD:
|
|
BKE_gpencil_copy_data((bGPdata *)*r_newid, (bGPdata *)id, flag);
|
|
break;
|
|
case ID_MC:
|
|
BKE_movieclip_copy_data(bmain, (MovieClip *)*r_newid, (MovieClip *)id, flag);
|
|
break;
|
|
case ID_MSK:
|
|
BKE_mask_copy_data(bmain, (Mask *)*r_newid, (Mask *)id, flag);
|
|
break;
|
|
case ID_LS:
|
|
BKE_linestyle_copy_data(
|
|
bmain, (FreestyleLineStyle *)*r_newid, (FreestyleLineStyle *)id, flag);
|
|
break;
|
|
case ID_PAL:
|
|
BKE_palette_copy_data(bmain, (Palette *)*r_newid, (Palette *)id, flag);
|
|
break;
|
|
case ID_PC:
|
|
BKE_paint_curve_copy_data(bmain, (PaintCurve *)*r_newid, (PaintCurve *)id, flag);
|
|
break;
|
|
case ID_CF:
|
|
BKE_cachefile_copy_data(bmain, (CacheFile *)*r_newid, (CacheFile *)id, flag);
|
|
break;
|
|
case ID_SO:
|
|
BKE_sound_copy_data(bmain, (bSound *)*r_newid, (bSound *)id, flag);
|
|
break;
|
|
case ID_VF:
|
|
BKE_vfont_copy_data(bmain, (VFont *)*r_newid, (VFont *)id, flag);
|
|
break;
|
|
case ID_LI:
|
|
case ID_SCR:
|
|
case ID_WM:
|
|
case ID_WS:
|
|
case ID_IP:
|
|
BLI_assert(0); /* Should have been rejected at start of function! */
|
|
break;
|
|
}
|
|
|
|
/* Update ID refcount, remap pointers to self in new ID. */
|
|
struct IDCopyLibManagementData data = {
|
|
.id_src = id,
|
|
.id_dst = *r_newid,
|
|
.flag = flag,
|
|
};
|
|
BKE_library_foreach_ID_link(bmain, *r_newid, id_copy_libmanagement_cb, &data, IDWALK_NOP);
|
|
|
|
/* Do not make new copy local in case we are copying outside of main...
|
|
* XXX TODO: is this behavior OK, or should we need own flag to control that? */
|
|
if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
|
|
BLI_assert((flag & LIB_ID_COPY_KEEP_LIB) == 0);
|
|
BKE_id_copy_ensure_local(bmain, id, *r_newid);
|
|
}
|
|
else {
|
|
(*r_newid)->lib = id->lib;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Invokes the appropriate copy method for the block and returns the result in
|
|
* newid, unless test. Returns true if the block can be copied.
|
|
*/
|
|
bool BKE_id_copy(Main *bmain, const ID *id, ID **newid)
|
|
{
|
|
return BKE_id_copy_ex(bmain, id, newid, LIB_ID_COPY_DEFAULT);
|
|
}
|
|
|
|
/** Does a mere memory swap over the whole IDs data (including type-specific memory).
|
|
* \note Most internal ID data itself is not swapped (only IDProperties are). */
|
|
void BKE_id_swap(Main *bmain, ID *id_a, ID *id_b)
|
|
{
|
|
BLI_assert(GS(id_a->name) == GS(id_b->name));
|
|
|
|
const ID id_a_back = *id_a;
|
|
const ID id_b_back = *id_b;
|
|
|
|
#define CASE_SWAP(_gs, _type) \
|
|
case _gs: \
|
|
SWAP(_type, *(_type *)id_a, *(_type *)id_b); \
|
|
break
|
|
|
|
switch ((ID_Type)GS(id_a->name)) {
|
|
CASE_SWAP(ID_SCE, Scene);
|
|
CASE_SWAP(ID_LI, Library);
|
|
CASE_SWAP(ID_OB, Object);
|
|
CASE_SWAP(ID_ME, Mesh);
|
|
CASE_SWAP(ID_CU, Curve);
|
|
CASE_SWAP(ID_MB, MetaBall);
|
|
CASE_SWAP(ID_MA, Material);
|
|
CASE_SWAP(ID_TE, Tex);
|
|
CASE_SWAP(ID_IM, Image);
|
|
CASE_SWAP(ID_LT, Lattice);
|
|
CASE_SWAP(ID_LA, Light);
|
|
CASE_SWAP(ID_LP, LightProbe);
|
|
CASE_SWAP(ID_CA, Camera);
|
|
CASE_SWAP(ID_KE, Key);
|
|
CASE_SWAP(ID_WO, World);
|
|
CASE_SWAP(ID_SCR, bScreen);
|
|
CASE_SWAP(ID_VF, VFont);
|
|
CASE_SWAP(ID_TXT, Text);
|
|
CASE_SWAP(ID_SPK, Speaker);
|
|
CASE_SWAP(ID_SO, bSound);
|
|
CASE_SWAP(ID_GR, Collection);
|
|
CASE_SWAP(ID_AR, bArmature);
|
|
CASE_SWAP(ID_AC, bAction);
|
|
CASE_SWAP(ID_NT, bNodeTree);
|
|
CASE_SWAP(ID_BR, Brush);
|
|
CASE_SWAP(ID_PA, ParticleSettings);
|
|
CASE_SWAP(ID_WM, wmWindowManager);
|
|
CASE_SWAP(ID_WS, WorkSpace);
|
|
CASE_SWAP(ID_GD, bGPdata);
|
|
CASE_SWAP(ID_MC, MovieClip);
|
|
CASE_SWAP(ID_MSK, Mask);
|
|
CASE_SWAP(ID_LS, FreestyleLineStyle);
|
|
CASE_SWAP(ID_PAL, Palette);
|
|
CASE_SWAP(ID_PC, PaintCurve);
|
|
CASE_SWAP(ID_CF, CacheFile);
|
|
case ID_IP:
|
|
break; /* Deprecated. */
|
|
}
|
|
|
|
#undef CASE_SWAP
|
|
|
|
/* Restore original ID's internal data. */
|
|
*id_a = id_a_back;
|
|
*id_b = id_b_back;
|
|
|
|
/* Exception: IDProperties. */
|
|
id_a->properties = id_b_back.properties;
|
|
id_b->properties = id_a_back.properties;
|
|
|
|
/* Swap will have broken internal references to itself, restore them. */
|
|
BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, ID_REMAP_SKIP_NEVER_NULL_USAGE);
|
|
BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, ID_REMAP_SKIP_NEVER_NULL_USAGE);
|
|
}
|
|
|
|
/** Does *not* set ID->newid pointer. */
|
|
bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
|
|
{
|
|
ID *newid = NULL;
|
|
PointerRNA idptr;
|
|
|
|
if (id) {
|
|
/* If property isn't editable,
|
|
* we're going to have an extra block hanging around until we save. */
|
|
if (RNA_property_editable(ptr, prop)) {
|
|
Main *bmain = CTX_data_main(C);
|
|
/* copy animation actions too */
|
|
if (BKE_id_copy_ex(bmain, id, &newid, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS) && newid) {
|
|
/* us is 1 by convention with new IDs, but RNA_property_pointer_set
|
|
* will also increment it, decrement it here. */
|
|
id_us_min(newid);
|
|
|
|
/* assign copy */
|
|
RNA_id_pointer_create(newid, &idptr);
|
|
RNA_property_pointer_set(ptr, prop, idptr, NULL);
|
|
RNA_property_update(C, ptr, prop);
|
|
|
|
/* tag grease pencil data-block and disable onion */
|
|
if (GS(id->name) == ID_GD) {
|
|
DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
|
|
DEG_id_tag_update(newid, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
|
|
bGPdata *gpd = (bGPdata *)newid;
|
|
gpd->flag &= ~GP_DATA_SHOW_ONIONSKINS;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static int libblock_management_us_plus(void *UNUSED(user_data),
|
|
ID *UNUSED(id_self),
|
|
ID **id_pointer,
|
|
int cb_flag)
|
|
{
|
|
if (cb_flag & IDWALK_CB_USER) {
|
|
id_us_plus(*id_pointer);
|
|
}
|
|
if (cb_flag & IDWALK_CB_USER_ONE) {
|
|
id_us_ensure_real(*id_pointer);
|
|
}
|
|
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
static int libblock_management_us_min(void *UNUSED(user_data),
|
|
ID *UNUSED(id_self),
|
|
ID **id_pointer,
|
|
int cb_flag)
|
|
{
|
|
if (cb_flag & IDWALK_CB_USER) {
|
|
id_us_min(*id_pointer);
|
|
}
|
|
/* We can do nothing in IDWALK_CB_USER_ONE case! */
|
|
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
/** Add a 'NO_MAIN' data-block to given main (also sets usercounts of its IDs if needed). */
|
|
void BKE_libblock_management_main_add(Main *bmain, void *idv)
|
|
{
|
|
ID *id = idv;
|
|
|
|
BLI_assert(bmain != NULL);
|
|
if ((id->tag & LIB_TAG_NO_MAIN) == 0) {
|
|
return;
|
|
}
|
|
|
|
if ((id->tag & LIB_TAG_NOT_ALLOCATED) != 0) {
|
|
/* We cannot add non-allocated ID to Main! */
|
|
return;
|
|
}
|
|
|
|
/* We cannot allow non-userrefcounting IDs in Main database! */
|
|
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0) {
|
|
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
|
|
}
|
|
|
|
ListBase *lb = which_libbase(bmain, GS(id->name));
|
|
BKE_main_lock(bmain);
|
|
BLI_addtail(lb, id);
|
|
BKE_id_new_name_validate(lb, id, NULL);
|
|
/* alphabetic insertion: is in new_id */
|
|
id->tag &= ~(LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT);
|
|
bmain->is_memfile_undo_written = false;
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
/** Remove a data-block from given main (set it to 'NO_MAIN' status). */
|
|
void BKE_libblock_management_main_remove(Main *bmain, void *idv)
|
|
{
|
|
ID *id = idv;
|
|
|
|
BLI_assert(bmain != NULL);
|
|
if ((id->tag & LIB_TAG_NO_MAIN) != 0) {
|
|
return;
|
|
}
|
|
|
|
/* For now, allow userrefcounting IDs to get out of Main - can be handy in some cases... */
|
|
|
|
ListBase *lb = which_libbase(bmain, GS(id->name));
|
|
BKE_main_lock(bmain);
|
|
BLI_remlink(lb, id);
|
|
id->tag |= LIB_TAG_NO_MAIN;
|
|
bmain->is_memfile_undo_written = false;
|
|
BKE_main_unlock(bmain);
|
|
}
|
|
|
|
void BKE_libblock_management_usercounts_set(Main *bmain, void *idv)
|
|
{
|
|
ID *id = idv;
|
|
|
|
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) == 0) {
|
|
return;
|
|
}
|
|
|
|
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
|
|
id->tag &= ~LIB_TAG_NO_USER_REFCOUNT;
|
|
}
|
|
|
|
void BKE_libblock_management_usercounts_clear(Main *bmain, void *idv)
|
|
{
|
|
ID *id = idv;
|
|
|
|
/* We do not allow IDs in Main database to not be userrefcounting. */
|
|
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0 || (id->tag & LIB_TAG_NO_MAIN) != 0) {
|
|
return;
|
|
}
|
|
|
|
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_min, NULL, IDWALK_NOP);
|
|
id->tag |= LIB_TAG_NO_USER_REFCOUNT;
|
|
}
|
|
|
|
/**
|
|
* Clear or set given tags for all ids in listbase (runtime tags).
|
|
*/
|
|
void BKE_main_id_tag_listbase(ListBase *lb, const int tag, const bool value)
|
|
{
|
|
ID *id;
|
|
if (value) {
|
|
for (id = lb->first; id; id = id->next) {
|
|
id->tag |= tag;
|
|
}
|
|
}
|
|
else {
|
|
const int ntag = ~tag;
|
|
for (id = lb->first; id; id = id->next) {
|
|
id->tag &= ntag;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear or set given tags for all ids of given type in bmain (runtime tags).
|
|
*/
|
|
void BKE_main_id_tag_idcode(struct Main *mainvar,
|
|
const short type,
|
|
const int tag,
|
|
const bool value)
|
|
{
|
|
ListBase *lb = which_libbase(mainvar, type);
|
|
|
|
BKE_main_id_tag_listbase(lb, tag, value);
|
|
}
|
|
|
|
/**
|
|
* Clear or set given tags for all ids in bmain (runtime tags).
|
|
*/
|
|
void BKE_main_id_tag_all(struct Main *mainvar, const int tag, const bool value)
|
|
{
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a;
|
|
|
|
a = set_listbasepointers(mainvar, lbarray);
|
|
while (a--) {
|
|
BKE_main_id_tag_listbase(lbarray[a], tag, value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear or set given flags for all ids in listbase (persistent flags).
|
|
*/
|
|
void BKE_main_id_flag_listbase(ListBase *lb, const int flag, const bool value)
|
|
{
|
|
ID *id;
|
|
if (value) {
|
|
for (id = lb->first; id; id = id->next) {
|
|
id->tag |= flag;
|
|
}
|
|
}
|
|
else {
|
|
const int nflag = ~flag;
|
|
for (id = lb->first; id; id = id->next) {
|
|
id->tag &= nflag;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Clear or set given flags for all ids in bmain (persistent flags).
|
|
*/
|
|
void BKE_main_id_flag_all(Main *bmain, const int flag, const bool value)
|
|
{
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
int a;
|
|
a = set_listbasepointers(bmain, lbarray);
|
|
while (a--) {
|
|
BKE_main_id_flag_listbase(lbarray[a], flag, value);
|
|
}
|
|
}
|
|
|
|
void BKE_main_id_repair_duplicate_names_listbase(ListBase *lb)
|
|
{
|
|
int lb_len = 0;
|
|
for (ID *id = lb->first; id; id = id->next) {
|
|
if (id->lib == NULL) {
|
|
lb_len += 1;
|
|
}
|
|
}
|
|
if (lb_len <= 1) {
|
|
return;
|
|
}
|
|
|
|
/* Fill an array because renaming sorts. */
|
|
ID **id_array = MEM_mallocN(sizeof(*id_array) * lb_len, __func__);
|
|
GSet *gset = BLI_gset_str_new_ex(__func__, lb_len);
|
|
int i = 0;
|
|
for (ID *id = lb->first; id; id = id->next) {
|
|
if (id->lib == NULL) {
|
|
id_array[i] = id;
|
|
i++;
|
|
}
|
|
}
|
|
for (i = 0; i < lb_len; i++) {
|
|
if (!BLI_gset_add(gset, id_array[i]->name + 2)) {
|
|
BKE_id_new_name_validate(lb, id_array[i], NULL);
|
|
}
|
|
}
|
|
BLI_gset_free(gset, NULL);
|
|
MEM_freeN(id_array);
|
|
}
|
|
|
|
void BKE_main_lib_objects_recalc_all(Main *bmain)
|
|
{
|
|
Object *ob;
|
|
|
|
/* flag for full recalc */
|
|
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if (ID_IS_LINKED(ob)) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
|
|
}
|
|
}
|
|
|
|
DEG_id_type_tag(bmain, ID_OB);
|
|
}
|
|
|
|
/* *********** ALLOC AND FREE *****************
|
|
*
|
|
* BKE_libblock_free(ListBase *lb, ID *id )
|
|
* provide a list-basis and data-block, but only ID is read
|
|
*
|
|
* void *BKE_libblock_alloc(ListBase *lb, type, name)
|
|
* inserts in list and returns a new ID
|
|
*
|
|
* **************************** */
|
|
|
|
/**
|
|
* Get allocation size of a given data-block type and optionally allocation name.
|
|
*/
|
|
size_t BKE_libblock_get_alloc_info(short type, const char **name)
|
|
{
|
|
#define CASE_RETURN(id_code, type) \
|
|
case id_code: \
|
|
do { \
|
|
if (name != NULL) { \
|
|
*name = #type; \
|
|
} \
|
|
return sizeof(type); \
|
|
} while (0)
|
|
|
|
switch ((ID_Type)type) {
|
|
CASE_RETURN(ID_SCE, Scene);
|
|
CASE_RETURN(ID_LI, Library);
|
|
CASE_RETURN(ID_OB, Object);
|
|
CASE_RETURN(ID_ME, Mesh);
|
|
CASE_RETURN(ID_CU, Curve);
|
|
CASE_RETURN(ID_MB, MetaBall);
|
|
CASE_RETURN(ID_MA, Material);
|
|
CASE_RETURN(ID_TE, Tex);
|
|
CASE_RETURN(ID_IM, Image);
|
|
CASE_RETURN(ID_LT, Lattice);
|
|
CASE_RETURN(ID_LA, Light);
|
|
CASE_RETURN(ID_CA, Camera);
|
|
CASE_RETURN(ID_IP, Ipo);
|
|
CASE_RETURN(ID_KE, Key);
|
|
CASE_RETURN(ID_WO, World);
|
|
CASE_RETURN(ID_SCR, bScreen);
|
|
CASE_RETURN(ID_VF, VFont);
|
|
CASE_RETURN(ID_TXT, Text);
|
|
CASE_RETURN(ID_SPK, Speaker);
|
|
CASE_RETURN(ID_LP, LightProbe);
|
|
CASE_RETURN(ID_SO, bSound);
|
|
CASE_RETURN(ID_GR, Collection);
|
|
CASE_RETURN(ID_AR, bArmature);
|
|
CASE_RETURN(ID_AC, bAction);
|
|
CASE_RETURN(ID_NT, bNodeTree);
|
|
CASE_RETURN(ID_BR, Brush);
|
|
CASE_RETURN(ID_PA, ParticleSettings);
|
|
CASE_RETURN(ID_WM, wmWindowManager);
|
|
CASE_RETURN(ID_GD, bGPdata);
|
|
CASE_RETURN(ID_MC, MovieClip);
|
|
CASE_RETURN(ID_MSK, Mask);
|
|
CASE_RETURN(ID_LS, FreestyleLineStyle);
|
|
CASE_RETURN(ID_PAL, Palette);
|
|
CASE_RETURN(ID_PC, PaintCurve);
|
|
CASE_RETURN(ID_CF, CacheFile);
|
|
CASE_RETURN(ID_WS, WorkSpace);
|
|
}
|
|
return 0;
|
|
#undef CASE_RETURN
|
|
}
|
|
|
|
/**
|
|
* Allocates and returns memory of the right size for the specified block type,
|
|
* initialized to zero.
|
|
*/
|
|
void *BKE_libblock_alloc_notest(short type)
|
|
{
|
|
const char *name;
|
|
size_t size = BKE_libblock_get_alloc_info(type, &name);
|
|
if (size != 0) {
|
|
return MEM_callocN(size, name);
|
|
}
|
|
BLI_assert(!"Request to allocate unknown data type");
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Allocates and returns a block of the specified type, with the specified name
|
|
* (adjusted as necessary to ensure uniqueness), and appended to the specified list.
|
|
* The user count is set to 1, all other content (apart from name and links) being
|
|
* initialized to zero.
|
|
*/
|
|
void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int flag)
|
|
{
|
|
BLI_assert((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
|
|
|
|
ID *id = BKE_libblock_alloc_notest(type);
|
|
|
|
if (id) {
|
|
if ((flag & LIB_ID_CREATE_NO_MAIN) != 0) {
|
|
id->tag |= LIB_TAG_NO_MAIN;
|
|
}
|
|
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0) {
|
|
id->tag |= LIB_TAG_NO_USER_REFCOUNT;
|
|
}
|
|
|
|
id->icon_id = 0;
|
|
*((short *)id->name) = type;
|
|
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
|
|
id->us = 1;
|
|
}
|
|
if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
|
|
ListBase *lb = which_libbase(bmain, type);
|
|
|
|
BKE_main_lock(bmain);
|
|
BLI_addtail(lb, id);
|
|
BKE_id_new_name_validate(lb, id, name);
|
|
bmain->is_memfile_undo_written = false;
|
|
/* alphabetic insertion: is in new_id */
|
|
BKE_main_unlock(bmain);
|
|
|
|
/* TODO to be removed from here! */
|
|
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) {
|
|
DEG_id_type_tag(bmain, type);
|
|
}
|
|
}
|
|
else {
|
|
BLI_strncpy(id->name + 2, name, sizeof(id->name) - 2);
|
|
}
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
/**
|
|
* Initialize an ID of given type, such that it has valid 'empty' data.
|
|
* ID is assumed to be just calloc'ed.
|
|
*/
|
|
void BKE_libblock_init_empty(ID *id)
|
|
{
|
|
/* Note that only ID types that are not valid when filled of zero should have a callback here. */
|
|
switch ((ID_Type)GS(id->name)) {
|
|
case ID_SCE:
|
|
BKE_scene_init((Scene *)id);
|
|
break;
|
|
case ID_LI:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_OB: {
|
|
Object *ob = (Object *)id;
|
|
BKE_object_init(ob, OB_EMPTY);
|
|
break;
|
|
}
|
|
case ID_ME:
|
|
BKE_mesh_init((Mesh *)id);
|
|
break;
|
|
case ID_CU:
|
|
BKE_curve_init((Curve *)id, 0);
|
|
break;
|
|
case ID_MB:
|
|
BKE_mball_init((MetaBall *)id);
|
|
break;
|
|
case ID_MA:
|
|
BKE_material_init((Material *)id);
|
|
break;
|
|
case ID_TE:
|
|
BKE_texture_default((Tex *)id);
|
|
break;
|
|
case ID_IM:
|
|
BKE_image_init((Image *)id);
|
|
break;
|
|
case ID_LT:
|
|
BKE_lattice_init((Lattice *)id);
|
|
break;
|
|
case ID_LA:
|
|
BKE_light_init((Light *)id);
|
|
break;
|
|
case ID_SPK:
|
|
BKE_speaker_init((Speaker *)id);
|
|
break;
|
|
case ID_LP:
|
|
BKE_lightprobe_init((LightProbe *)id);
|
|
break;
|
|
case ID_CA:
|
|
BKE_camera_init((Camera *)id);
|
|
break;
|
|
case ID_WO:
|
|
BKE_world_init((World *)id);
|
|
break;
|
|
case ID_SCR:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_VF:
|
|
BKE_vfont_init((VFont *)id);
|
|
break;
|
|
case ID_TXT:
|
|
BKE_text_init((Text *)id);
|
|
break;
|
|
case ID_SO:
|
|
/* Another fuzzy case, think NULLified content is OK here... */
|
|
break;
|
|
case ID_GR:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_AR:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_AC:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_NT:
|
|
ntreeInitDefault((bNodeTree *)id);
|
|
break;
|
|
case ID_BR:
|
|
BKE_brush_init((Brush *)id);
|
|
break;
|
|
case ID_PA:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_PC:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_GD:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_MSK:
|
|
/* Nothing to do. */
|
|
break;
|
|
case ID_LS:
|
|
BKE_linestyle_init((FreestyleLineStyle *)id);
|
|
break;
|
|
case ID_CF:
|
|
BKE_cachefile_init((CacheFile *)id);
|
|
break;
|
|
case ID_KE:
|
|
/* Shapekeys are a complex topic too - they depend on their 'user' data type...
|
|
* They are not linkable, though, so it should never reach here anyway. */
|
|
BLI_assert(0);
|
|
break;
|
|
case ID_WM:
|
|
/* We should never reach this. */
|
|
BLI_assert(0);
|
|
break;
|
|
case ID_IP:
|
|
/* Should not be needed - animation from lib pre-2.5 is broken anyway. */
|
|
BLI_assert(0);
|
|
break;
|
|
case ID_PAL:
|
|
BKE_palette_init((Palette *)id);
|
|
break;
|
|
default:
|
|
BLI_assert(0); /* Should never reach this point... */
|
|
}
|
|
}
|
|
|
|
/** Generic helper to create a new empty data-block of given type in given \a bmain database.
|
|
*
|
|
* \param name: can be NULL, in which case we get default name for this ID type. */
|
|
void *BKE_id_new(Main *bmain, const short type, const char *name)
|
|
{
|
|
BLI_assert(bmain != NULL);
|
|
|
|
if (name == NULL) {
|
|
name = DATA_(BKE_idcode_to_name(type));
|
|
}
|
|
|
|
ID *id = BKE_libblock_alloc(bmain, type, name, 0);
|
|
BKE_libblock_init_empty(id);
|
|
|
|
return id;
|
|
}
|
|
|
|
/**
|
|
* Generic helper to create a new temporary empty data-block of given type,
|
|
* *outside* of any Main database.
|
|
*
|
|
* \param name: can be NULL, in which case we get default name for this ID type. */
|
|
void *BKE_id_new_nomain(const short type, const char *name)
|
|
{
|
|
if (name == NULL) {
|
|
name = DATA_(BKE_idcode_to_name(type));
|
|
}
|
|
|
|
ID *id = BKE_libblock_alloc(NULL,
|
|
type,
|
|
name,
|
|
LIB_ID_CREATE_NO_MAIN | LIB_ID_CREATE_NO_USER_REFCOUNT |
|
|
LIB_ID_CREATE_NO_DEG_TAG);
|
|
BKE_libblock_init_empty(id);
|
|
|
|
return id;
|
|
}
|
|
|
|
void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int orig_flag)
|
|
{
|
|
ID *new_id = *r_newid;
|
|
int flag = orig_flag;
|
|
|
|
const bool is_private_id_data = (id->flag & LIB_PRIVATE_DATA) != 0;
|
|
|
|
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
|
|
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
|
|
if (!is_private_id_data) {
|
|
/* When we are handling private ID data, we might still want to manage usercounts, even though
|
|
* that ID data-block is actually outside of Main... */
|
|
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 ||
|
|
(flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
|
|
}
|
|
/* Never implicitly copy shapekeys when generating temp data outside of Main database. */
|
|
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
|
|
|
|
/* 'Private ID' data handling. */
|
|
if ((bmain != NULL) && is_private_id_data) {
|
|
flag |= LIB_ID_CREATE_NO_MAIN;
|
|
}
|
|
|
|
/* The id->flag bits to copy over. */
|
|
const int copy_idflag_mask = LIB_PRIVATE_DATA;
|
|
|
|
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
|
|
/* r_newid already contains pointer to allocated memory. */
|
|
/* TODO do we want to memset(0) whole mem before filling it? */
|
|
BLI_strncpy(new_id->name, id->name, sizeof(new_id->name));
|
|
new_id->us = 0;
|
|
new_id->tag |= LIB_TAG_NOT_ALLOCATED | LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT;
|
|
/* TODO Do we want/need to copy more from ID struct itself? */
|
|
}
|
|
else {
|
|
new_id = BKE_libblock_alloc(bmain, GS(id->name), id->name + 2, flag);
|
|
}
|
|
BLI_assert(new_id != NULL);
|
|
|
|
const size_t id_len = BKE_libblock_get_alloc_info(GS(new_id->name), NULL);
|
|
const size_t id_offset = sizeof(ID);
|
|
if ((int)id_len - (int)id_offset > 0) { /* signed to allow neg result */ /* XXX ????? */
|
|
const char *cp = (const char *)id;
|
|
char *cpn = (char *)new_id;
|
|
|
|
memcpy(cpn + id_offset, cp + id_offset, id_len - id_offset);
|
|
}
|
|
|
|
new_id->flag = (new_id->flag & ~copy_idflag_mask) | (id->flag & copy_idflag_mask);
|
|
|
|
if (id->properties) {
|
|
new_id->properties = IDP_CopyProperty_ex(id->properties, flag);
|
|
}
|
|
|
|
/* XXX Again... We need a way to control what we copy in a much more refined way.
|
|
* We cannot always copy this, some internal copying will die on it! */
|
|
/* For now, upper level code will have to do that itself when required. */
|
|
#if 0
|
|
if (id->override != NULL) {
|
|
BKE_override_copy(new_id, id);
|
|
}
|
|
#endif
|
|
|
|
if (id_can_have_animdata(new_id)) {
|
|
IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
|
|
|
|
/* the duplicate should get a copy of the animdata */
|
|
if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
|
|
/* Note that even though horrors like root nodetrees are not in bmain, the actions they use
|
|
* in their anim data *are* in bmain... super-mega-hooray. */
|
|
int animdata_flag = orig_flag;
|
|
BLI_assert((animdata_flag & LIB_ID_COPY_ACTIONS) == 0 ||
|
|
(animdata_flag & LIB_ID_CREATE_NO_MAIN) == 0);
|
|
iat->adt = BKE_animdata_copy(bmain, iat->adt, animdata_flag);
|
|
}
|
|
else {
|
|
iat->adt = NULL;
|
|
}
|
|
}
|
|
|
|
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) {
|
|
DEG_id_type_tag(bmain, GS(new_id->name));
|
|
}
|
|
|
|
*r_newid = new_id;
|
|
}
|
|
|
|
/* used everywhere in blenkernel */
|
|
void *BKE_libblock_copy(Main *bmain, const ID *id)
|
|
{
|
|
ID *idn;
|
|
|
|
BKE_libblock_copy_ex(bmain, id, &idn, 0);
|
|
|
|
return idn;
|
|
}
|
|
|
|
/* XXX TODO: get rid of this useless wrapper at some point... */
|
|
void *BKE_libblock_copy_for_localize(const ID *id)
|
|
{
|
|
ID *idn;
|
|
BKE_libblock_copy_ex(NULL, id, &idn, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA);
|
|
return idn;
|
|
}
|
|
|
|
void BKE_library_free(Library *lib)
|
|
{
|
|
if (lib->packedfile) {
|
|
BKE_packedfile_free(lib->packedfile);
|
|
}
|
|
}
|
|
|
|
/* ***************** ID ************************ */
|
|
ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *name)
|
|
{
|
|
ListBase *lb = which_libbase(bmain, type);
|
|
BLI_assert(lb != NULL);
|
|
return BLI_findstring(lb, name, offsetof(ID, name) + 2);
|
|
}
|
|
|
|
void id_sort_by_name(ListBase *lb, ID *id)
|
|
{
|
|
ID *idtest;
|
|
|
|
/* insert alphabetically */
|
|
if (lb->first != lb->last) {
|
|
BLI_remlink(lb, id);
|
|
|
|
idtest = lb->first;
|
|
while (idtest) {
|
|
if (BLI_strcasecmp(idtest->name, id->name) > 0 || (idtest->lib && !id->lib)) {
|
|
BLI_insertlinkbefore(lb, idtest, id);
|
|
break;
|
|
}
|
|
idtest = idtest->next;
|
|
}
|
|
/* as last */
|
|
if (idtest == NULL) {
|
|
BLI_addtail(lb, id);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check to see if there is an ID with the same name as 'name'.
|
|
* Returns the ID if so, if not, returns NULL
|
|
*/
|
|
static ID *is_dupid(ListBase *lb, ID *id, const char *name)
|
|
{
|
|
ID *idtest = NULL;
|
|
|
|
for (idtest = lb->first; idtest; idtest = idtest->next) {
|
|
/* if idtest is not a lib */
|
|
if (id != idtest && !ID_IS_LINKED(idtest)) {
|
|
/* do not test alphabetic! */
|
|
/* optimized */
|
|
if (idtest->name[2] == name[0]) {
|
|
if (STREQ(name, idtest->name + 2)) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return idtest;
|
|
}
|
|
|
|
/**
|
|
* Check to see if an ID name is already used, and find a new one if so.
|
|
* Return true if created a new name (returned in name).
|
|
*
|
|
* Normally the ID that's being check is already in the ListBase, so ID *id
|
|
* points at the new entry. The Python Library module needs to know what
|
|
* the name of a data-block will be before it is appended; in this case ID *id
|
|
* id is NULL
|
|
*/
|
|
|
|
static bool check_for_dupid(ListBase *lb, ID *id, char *name)
|
|
{
|
|
ID *idtest;
|
|
int nr = 0, a;
|
|
size_t left_len;
|
|
#define MAX_IN_USE 64
|
|
bool in_use[MAX_IN_USE];
|
|
/* to speed up finding unused numbers within [1 .. MAX_IN_USE - 1] */
|
|
|
|
char left[MAX_ID_NAME + 8], leftest[MAX_ID_NAME + 8];
|
|
|
|
while (true) {
|
|
|
|
/* phase 1: id already exists? */
|
|
idtest = is_dupid(lb, id, name);
|
|
|
|
/* if there is no double, done */
|
|
if (idtest == NULL) {
|
|
return false;
|
|
}
|
|
|
|
/* we have a dup; need to make a new name */
|
|
/* quick check so we can reuse one of first MAX_IN_USE - 1 ids if vacant */
|
|
memset(in_use, false, sizeof(in_use));
|
|
|
|
/* get name portion, number portion ("name.number") */
|
|
left_len = BLI_split_name_num(left, &nr, name, '.');
|
|
|
|
/* if new name will be too long, truncate it */
|
|
if (nr > 999 && left_len > (MAX_ID_NAME - 8)) { /* assumption: won't go beyond 9999 */
|
|
left[MAX_ID_NAME - 8] = '\0';
|
|
left_len = MAX_ID_NAME - 8;
|
|
}
|
|
else if (left_len > (MAX_ID_NAME - 7)) {
|
|
left[MAX_ID_NAME - 7] = '\0';
|
|
left_len = MAX_ID_NAME - 7;
|
|
}
|
|
|
|
/* Code above may have generated invalid utf-8 string, due to raw truncation.
|
|
* Ensure we get a valid one now! */
|
|
left_len -= (size_t)BLI_utf8_invalid_strip(left, left_len);
|
|
|
|
for (idtest = lb->first; idtest; idtest = idtest->next) {
|
|
int nrtest;
|
|
if ((id != idtest) && !ID_IS_LINKED(idtest) && (*name == *(idtest->name + 2)) &&
|
|
STREQLEN(name, idtest->name + 2, left_len) &&
|
|
(BLI_split_name_num(leftest, &nrtest, idtest->name + 2, '.') == left_len)) {
|
|
/* will get here at least once, otherwise is_dupid call above would have returned NULL */
|
|
if (nrtest < MAX_IN_USE) {
|
|
in_use[nrtest] = true; /* mark as used */
|
|
}
|
|
if (nr <= nrtest) {
|
|
nr = nrtest + 1; /* track largest unused */
|
|
}
|
|
}
|
|
}
|
|
/* At this point, 'nr' will typically be at least 1. (but not always) */
|
|
// BLI_assert(nr >= 1);
|
|
|
|
/* decide which value of nr to use */
|
|
for (a = 0; a < MAX_IN_USE; a++) {
|
|
if (a >= nr) {
|
|
break; /* stop when we've checked up to biggest */ /* redundant check */
|
|
}
|
|
if (!in_use[a]) { /* found an unused value */
|
|
nr = a;
|
|
/* can only be zero if all potential duplicate names had
|
|
* nonzero numeric suffixes, which means name itself has
|
|
* nonzero numeric suffix (else no name conflict and wouldn't
|
|
* have got here), which means name[left_len] is not a null */
|
|
break;
|
|
}
|
|
}
|
|
/* At this point, nr is either the lowest unused number within [0 .. MAX_IN_USE - 1],
|
|
* or 1 greater than the largest used number if all those low ones are taken.
|
|
* We can't be bothered to look for the lowest unused number beyond (MAX_IN_USE - 1). */
|
|
|
|
/* If the original name has no numeric suffix,
|
|
* rather than just chopping and adding numbers,
|
|
* shave off the end chars until we have a unique name.
|
|
* Check the null terminators match as well so we don't get Cube.000 -> Cube.00 */
|
|
if (nr == 0 && name[left_len] == '\0') {
|
|
size_t len;
|
|
/* FIXME: this code will never be executed, because either nr will be
|
|
* at least 1, or name will not end at left_len! */
|
|
BLI_assert(0);
|
|
|
|
len = left_len - 1;
|
|
idtest = is_dupid(lb, id, name);
|
|
|
|
while (idtest && len > 1) {
|
|
name[len--] = '\0';
|
|
idtest = is_dupid(lb, id, name);
|
|
}
|
|
if (idtest == NULL) {
|
|
return true;
|
|
}
|
|
/* otherwise just continue and use a number suffix */
|
|
}
|
|
|
|
if (nr > 999 && left_len > (MAX_ID_NAME - 8)) {
|
|
/* this would overflow name buffer */
|
|
left[MAX_ID_NAME - 8] = 0;
|
|
/* left_len = MAX_ID_NAME - 8; */ /* for now this isn't used again */
|
|
memcpy(name, left, sizeof(char) * (MAX_ID_NAME - 7));
|
|
continue;
|
|
}
|
|
/* this format specifier is from hell... */
|
|
BLI_snprintf(name, sizeof(id->name) - 2, "%s.%.3d", left, nr);
|
|
|
|
return true;
|
|
}
|
|
|
|
#undef MAX_IN_USE
|
|
}
|
|
|
|
/**
|
|
* Ensures given ID has a unique name in given listbase.
|
|
*
|
|
* Only for local IDs (linked ones already have a unique ID in their library).
|
|
*
|
|
* \return true if a new name had to be created.
|
|
*/
|
|
bool BKE_id_new_name_validate(ListBase *lb, ID *id, const char *tname)
|
|
{
|
|
bool result;
|
|
char name[MAX_ID_NAME - 2];
|
|
|
|
/* if library, don't rename */
|
|
if (ID_IS_LINKED(id)) {
|
|
return false;
|
|
}
|
|
|
|
/* if no name given, use name of current ID
|
|
* else make a copy (tname args can be const) */
|
|
if (tname == NULL) {
|
|
tname = id->name + 2;
|
|
}
|
|
|
|
BLI_strncpy(name, tname, sizeof(name));
|
|
|
|
if (name[0] == '\0') {
|
|
/* Disallow empty names. */
|
|
BLI_strncpy(name, DATA_(BKE_idcode_to_name(GS(id->name))), sizeof(name));
|
|
}
|
|
else {
|
|
/* disallow non utf8 chars,
|
|
* the interface checks for this but new ID's based on file names don't */
|
|
BLI_utf8_invalid_strip(name, strlen(name));
|
|
}
|
|
|
|
result = check_for_dupid(lb, id, name);
|
|
strcpy(id->name + 2, name);
|
|
|
|
/* This was in 2.43 and previous releases
|
|
* however all data in blender should be sorted, not just duplicate names
|
|
* sorting should not hurt, but noting just in case it alters the way other
|
|
* functions work, so sort every time. */
|
|
#if 0
|
|
if (result) {
|
|
id_sort_by_name(lb, id);
|
|
}
|
|
#endif
|
|
|
|
id_sort_by_name(lb, id);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Pull an ID out of a library (make it local). Only call this for IDs that
|
|
* don't have other library users.
|
|
*/
|
|
void id_clear_lib_data_ex(Main *bmain, ID *id, const bool id_in_mainlist)
|
|
{
|
|
bNodeTree *ntree = NULL;
|
|
Key *key = NULL;
|
|
|
|
BKE_id_lib_local_paths(bmain, id->lib, id);
|
|
|
|
id_fake_user_clear(id);
|
|
|
|
id->lib = NULL;
|
|
id->tag &= ~(LIB_TAG_INDIRECT | LIB_TAG_EXTERN);
|
|
id->flag &= ~LIB_INDIRECT_WEAK_LINK;
|
|
if (id_in_mainlist) {
|
|
if (BKE_id_new_name_validate(which_libbase(bmain, GS(id->name)), id, NULL)) {
|
|
bmain->is_memfile_undo_written = false;
|
|
}
|
|
}
|
|
|
|
/* Internal bNodeTree blocks inside data-blocks also stores id->lib,
|
|
* make sure this stays in sync. */
|
|
if ((ntree = ntreeFromID(id))) {
|
|
id_clear_lib_data_ex(bmain, &ntree->id, false); /* Datablocks' nodetree is never in Main. */
|
|
}
|
|
|
|
/* Same goes for shapekeys. */
|
|
if ((key = BKE_key_from_id(id))) {
|
|
id_clear_lib_data_ex(bmain, &key->id, id_in_mainlist); /* sigh, why are keys in Main? */
|
|
}
|
|
}
|
|
|
|
void id_clear_lib_data(Main *bmain, ID *id)
|
|
{
|
|
id_clear_lib_data_ex(bmain, id, true);
|
|
}
|
|
|
|
/* next to indirect usage in read/writefile also in editobject.c scene.c */
|
|
void BKE_main_id_clear_newpoins(Main *bmain)
|
|
{
|
|
ID *id;
|
|
|
|
FOREACH_MAIN_ID_BEGIN (bmain, id) {
|
|
id->newid = NULL;
|
|
id->tag &= ~LIB_TAG_NEW;
|
|
}
|
|
FOREACH_MAIN_ID_END;
|
|
}
|
|
|
|
static int id_refcount_recompute_callback(void *user_data,
|
|
struct ID *UNUSED(id_self),
|
|
struct ID **id_pointer,
|
|
int cb_flag)
|
|
{
|
|
const bool do_linked_only = (bool)POINTER_AS_INT(user_data);
|
|
|
|
if (*id_pointer == NULL) {
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
if (do_linked_only && !ID_IS_LINKED(*id_pointer)) {
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
if (cb_flag & IDWALK_CB_USER) {
|
|
/* Do not touch to direct/indirect linked status here... */
|
|
id_us_plus_no_lib(*id_pointer);
|
|
}
|
|
if (cb_flag & IDWALK_CB_USER_ONE) {
|
|
id_us_ensure_real(*id_pointer);
|
|
}
|
|
|
|
return IDWALK_RET_NOP;
|
|
}
|
|
|
|
void BKE_main_id_refcount_recompute(struct Main *bmain, const bool do_linked_only)
|
|
{
|
|
ID *id;
|
|
|
|
FOREACH_MAIN_ID_BEGIN (bmain, id) {
|
|
if (!ID_IS_LINKED(id) && do_linked_only) {
|
|
continue;
|
|
}
|
|
id->us = ID_FAKE_USERS(id);
|
|
/* Note that we keep EXTRAUSER tag here, since some UI users may define it too... */
|
|
if (id->tag & LIB_TAG_EXTRAUSER) {
|
|
id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
|
|
id_us_ensure_real(id);
|
|
}
|
|
}
|
|
FOREACH_MAIN_ID_END;
|
|
|
|
/* Go over whole Main database to re-generate proper usercounts... */
|
|
FOREACH_MAIN_ID_BEGIN (bmain, id) {
|
|
BKE_library_foreach_ID_link(bmain,
|
|
id,
|
|
id_refcount_recompute_callback,
|
|
POINTER_FROM_INT((int)do_linked_only),
|
|
IDWALK_READONLY);
|
|
}
|
|
FOREACH_MAIN_ID_END;
|
|
}
|
|
|
|
static void library_make_local_copying_check(ID *id,
|
|
GSet *loop_tags,
|
|
MainIDRelations *id_relations,
|
|
GSet *done_ids)
|
|
{
|
|
if (BLI_gset_haskey(done_ids, id)) {
|
|
return; /* Already checked, nothing else to do. */
|
|
}
|
|
|
|
MainIDRelationsEntry *entry = BLI_ghash_lookup(id_relations->id_used_to_user, id);
|
|
BLI_gset_insert(loop_tags, id);
|
|
for (; entry != NULL; entry = entry->next) {
|
|
|
|
/* Used_to_user stores ID pointer, not pointer to ID pointer. */
|
|
ID *par_id = (ID *)entry->id_pointer;
|
|
|
|
/* Our oh-so-beloved 'from' pointers... */
|
|
if (entry->usage_flag & IDWALK_CB_LOOPBACK) {
|
|
/* We totally disregard Object->proxy_from 'usage' here,
|
|
* this one would only generate fake positives. */
|
|
if (GS(par_id->name) == ID_OB) {
|
|
BLI_assert(((Object *)par_id)->proxy_from == (Object *)id);
|
|
continue;
|
|
}
|
|
|
|
/* Shapekeys are considered 'private' to their owner ID here, and never tagged
|
|
* (since they cannot be linked), * so we have to switch effective parent to their owner.
|
|
*/
|
|
if (GS(par_id->name) == ID_KE) {
|
|
par_id = ((Key *)par_id)->from;
|
|
}
|
|
}
|
|
|
|
if (par_id->lib == NULL) {
|
|
/* Local user, early out to avoid some gset querying... */
|
|
continue;
|
|
}
|
|
if (!BLI_gset_haskey(done_ids, par_id)) {
|
|
if (BLI_gset_haskey(loop_tags, par_id)) {
|
|
/* We are in a 'dependency loop' of IDs, this does not say us anything, skip it.
|
|
* Note that this is the situation that can lead to archipelagoes of linked data-blocks
|
|
* (since all of them have non-local users, they would all be duplicated,
|
|
* leading to a loop of unused linked data-blocks that cannot be freed since they all use
|
|
* each other...). */
|
|
continue;
|
|
}
|
|
/* Else, recursively check that user ID. */
|
|
library_make_local_copying_check(par_id, loop_tags, id_relations, done_ids);
|
|
}
|
|
|
|
if (par_id->tag & LIB_TAG_DOIT) {
|
|
/* This user will be fully local in future, so far so good,
|
|
* nothing to do here but check next user. */
|
|
}
|
|
else {
|
|
/* This user won't be fully local in future, so current ID won't be either.
|
|
* And we are done checking it. */
|
|
id->tag &= ~LIB_TAG_DOIT;
|
|
break;
|
|
}
|
|
}
|
|
BLI_gset_add(done_ids, id);
|
|
BLI_gset_remove(loop_tags, id, NULL);
|
|
}
|
|
|
|
/** Make linked data-blocks local.
|
|
*
|
|
* \param bmain: Almost certainly global main.
|
|
* \param lib: If not NULL, only make local data-blocks from this library.
|
|
* \param untagged_only: If true, only make local data-blocks not tagged with
|
|
* LIB_TAG_PRE_EXISTING.
|
|
* \param set_fake: If true, set fake user on all localized data-blocks
|
|
* (except group and objects ones).
|
|
*/
|
|
/* Note: Old (2.77) version was simply making (tagging) data-blocks as local,
|
|
* without actually making any check whether they were also indirectly used or not...
|
|
*
|
|
* Current version uses regular id_make_local callback, with advanced pre-processing step to
|
|
* detect all cases of IDs currently indirectly used, but which will be used by local data only
|
|
* once this function is finished. This allows to avoid any unneeded duplication of IDs, and
|
|
* hence all time lost afterwards to remove orphaned linked data-blocks...
|
|
*/
|
|
void BKE_library_make_local(Main *bmain,
|
|
const Library *lib,
|
|
GHash *old_to_new_ids,
|
|
const bool untagged_only,
|
|
const bool set_fake)
|
|
{
|
|
ListBase *lbarray[MAX_LIBARRAY];
|
|
|
|
LinkNode *todo_ids = NULL;
|
|
LinkNode *copied_ids = NULL;
|
|
MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__);
|
|
|
|
GSet *done_ids = BLI_gset_ptr_new(__func__);
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_START(make_local);
|
|
#endif
|
|
|
|
BKE_main_relations_create(bmain);
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Pre-compute current ID relations: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* Step 1: Detect data-blocks to make local. */
|
|
for (int a = set_listbasepointers(bmain, lbarray); a--;) {
|
|
ID *id = lbarray[a]->first;
|
|
|
|
/* Do not explicitly make local non-linkable IDs (shapekeys, in fact),
|
|
* they are assumed to be handled by real data-blocks responsible of them. */
|
|
const bool do_skip = (id && !BKE_idcode_is_linkable(GS(id->name)));
|
|
|
|
for (; id; id = id->next) {
|
|
ID *ntree = (ID *)ntreeFromID(id);
|
|
|
|
id->tag &= ~LIB_TAG_DOIT;
|
|
if (ntree != NULL) {
|
|
ntree->tag &= ~LIB_TAG_DOIT;
|
|
}
|
|
|
|
if (id->lib == NULL) {
|
|
id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW);
|
|
id->flag &= ~LIB_INDIRECT_WEAK_LINK;
|
|
}
|
|
/* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so it's possible to tag data
|
|
* you don't want to be made local, used for appending data,
|
|
* so any libdata already linked wont become local (very nasty
|
|
* to discover all your links are lost after appending).
|
|
* Also, never ever make proxified objects local, would not make any sense. */
|
|
/* Some more notes:
|
|
* - Shapekeys are never tagged here (since they are not linkable).
|
|
* - Nodetrees used in materials etc. have to be tagged manually,
|
|
* since they do not exist in Main (!).
|
|
* This is ok-ish on 'make local' side of things
|
|
* (since those are handled by their 'owner' IDs),
|
|
* but complicates slightly the pre-processing of relations between IDs at step 2... */
|
|
else if (!do_skip && id->tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW) &&
|
|
ELEM(lib, NULL, id->lib) &&
|
|
!(GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) &&
|
|
((untagged_only == false) || !(id->tag & LIB_TAG_PRE_EXISTING))) {
|
|
BLI_linklist_prepend_arena(&todo_ids, id, linklist_mem);
|
|
id->tag |= LIB_TAG_DOIT;
|
|
|
|
/* Tag those nasty non-ID nodetrees,
|
|
* but do not add them to todo list, making them local is handled by 'owner' ID.
|
|
* This is needed for library_make_local_copying_check() to work OK at step 2. */
|
|
if (ntree != NULL) {
|
|
ntree->tag |= LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
else {
|
|
/* Linked ID that we won't be making local (needed info for step 2, see below). */
|
|
BLI_gset_add(done_ids, id);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Step 1: Detect data-blocks to make local: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* Step 2: Check which data-blocks we can directly make local
|
|
* (because they are only used by already, or future, local data),
|
|
* others will need to be duplicated. */
|
|
GSet *loop_tags = BLI_gset_ptr_new(__func__);
|
|
for (LinkNode *it = todo_ids; it; it = it->next) {
|
|
library_make_local_copying_check(it->link, loop_tags, bmain->relations, done_ids);
|
|
BLI_assert(BLI_gset_len(loop_tags) == 0);
|
|
}
|
|
BLI_gset_free(loop_tags, NULL);
|
|
BLI_gset_free(done_ids, NULL);
|
|
|
|
/* Next step will most likely add new IDs, better to get rid of this mapping now. */
|
|
BKE_main_relations_free(bmain);
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Step 2: Check which data-blocks we can directly make local: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* Step 3: Make IDs local, either directly (quick and simple), or using generic process,
|
|
* which involves more complex checks and might instead
|
|
* create a local copy of original linked ID. */
|
|
for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
|
|
it_next = it->next;
|
|
ID *id = it->link;
|
|
|
|
if (id->tag & LIB_TAG_DOIT) {
|
|
/* We know all users of this object are local or will be made fully local, even if
|
|
* currently there are some indirect usages. So instead of making a copy that we'll likely
|
|
* get rid of later, directly make that data block local.
|
|
* Saves a tremendous amount of time with complex scenes... */
|
|
id_clear_lib_data_ex(bmain, id, true);
|
|
BKE_id_expand_local(bmain, id);
|
|
id->tag &= ~LIB_TAG_DOIT;
|
|
|
|
if (GS(id->name) == ID_OB) {
|
|
BKE_rigidbody_ensure_local_object(bmain, (Object *)id);
|
|
}
|
|
}
|
|
else {
|
|
/* In this specific case, we do want to make ID local even if it has no local usage yet...
|
|
*/
|
|
if (GS(id->name) == ID_OB) {
|
|
/* Special case for objects because we don't want proxy pointers to be
|
|
* cleared yet. This will happen down the road in this function.
|
|
*/
|
|
BKE_object_make_local_ex(bmain, (Object *)id, true, false);
|
|
}
|
|
else {
|
|
id_make_local(bmain, id, false, true);
|
|
}
|
|
|
|
if (id->newid) {
|
|
if (GS(id->newid->name) == ID_OB) {
|
|
BKE_rigidbody_ensure_local_object(bmain, (Object *)id->newid);
|
|
}
|
|
|
|
/* Reuse already allocated LinkNode (transferring it from todo_ids to copied_ids). */
|
|
BLI_linklist_prepend_nlink(&copied_ids, id, it);
|
|
}
|
|
}
|
|
|
|
if (set_fake) {
|
|
if (!ELEM(GS(id->name), ID_OB, ID_GR)) {
|
|
/* do not set fake user on objects, groups (instancing) */
|
|
id_fake_user_set(id);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Step 3: Make IDs local: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* At this point, we are done with directly made local IDs.
|
|
* Now we have to handle duplicated ones, since their
|
|
* remaining linked original counterpart may not be needed anymore... */
|
|
todo_ids = NULL;
|
|
|
|
/* Step 4: We have to remap local usages of old (linked) ID to new (local)
|
|
* ID in a separated loop,
|
|
* as lbarray ordering is not enough to ensure us we did catch all dependencies
|
|
* (e.g. if making local a parent object before its child...). See T48907. */
|
|
/* TODO This is now the biggest step by far (in term of processing time).
|
|
* We may be able to gain here by using again main->relations mapping, but...
|
|
* this implies BKE_libblock_remap & co to be able to update main->relations on the fly.
|
|
* Have to think about it a bit more, and see whether new code is OK first, anyway. */
|
|
for (LinkNode *it = copied_ids; it; it = it->next) {
|
|
ID *id = it->link;
|
|
|
|
BLI_assert(id->newid != NULL);
|
|
BLI_assert(id->lib != NULL);
|
|
|
|
BKE_libblock_remap(bmain, id, id->newid, ID_REMAP_SKIP_INDIRECT_USAGE);
|
|
if (old_to_new_ids) {
|
|
BLI_ghash_insert(old_to_new_ids, id, id->newid);
|
|
}
|
|
|
|
/* Special hack for groups... Thing is, since we can't instantiate them here, we need to
|
|
* ensure they remain 'alive' (only instantiation is a real group 'user'... *sigh* See
|
|
* T49722. */
|
|
if (GS(id->name) == ID_GR && (id->tag & LIB_TAG_INDIRECT) != 0) {
|
|
id_us_ensure_real(id->newid);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Step 4: Remap local usages of old (linked) ID to new (local) ID: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* Step 5: proxy 'remapping' hack. */
|
|
for (LinkNode *it = copied_ids; it; it = it->next) {
|
|
ID *id = it->link;
|
|
|
|
/* Attempt to re-link copied proxy objects. This allows appending of an entire scene
|
|
* from another blend file into this one, even when that blend file contains proxified
|
|
* armatures that have local references. Since the proxified object needs to be linked
|
|
* (not local), this will only work when the "Localize all" checkbox is disabled.
|
|
* TL;DR: this is a dirty hack on top of an already weak feature (proxies). */
|
|
if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) {
|
|
Object *ob = (Object *)id;
|
|
Object *ob_new = (Object *)id->newid;
|
|
bool is_local = false, is_lib = false;
|
|
|
|
/* Proxies only work when the proxified object is linked-in from a library. */
|
|
if (ob->proxy->id.lib == NULL) {
|
|
CLOG_WARN(&LOG,
|
|
"proxy object %s will loose its link to %s, because the "
|
|
"proxified object is local.",
|
|
id->newid->name,
|
|
ob->proxy->id.name);
|
|
continue;
|
|
}
|
|
|
|
BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
|
|
|
|
/* We can only switch the proxy'ing to a made-local proxy if it is no longer
|
|
* referred to from a library. Not checking for local use; if new local proxy
|
|
* was not used locally would be a nasty bug! */
|
|
if (is_local || is_lib) {
|
|
CLOG_WARN(&LOG,
|
|
"made-local proxy object %s will loose its link to %s, "
|
|
"because the linked-in proxy is referenced (is_local=%i, is_lib=%i).",
|
|
id->newid->name,
|
|
ob->proxy->id.name,
|
|
is_local,
|
|
is_lib);
|
|
}
|
|
else {
|
|
/* we can switch the proxy'ing from the linked-in to the made-local proxy.
|
|
* BKE_object_make_proxy() shouldn't be used here, as it allocates memory that
|
|
* was already allocated by BKE_object_make_local_ex() (which called BKE_object_copy). */
|
|
ob_new->proxy = ob->proxy;
|
|
ob_new->proxy_group = ob->proxy_group;
|
|
ob_new->proxy_from = ob->proxy_from;
|
|
ob_new->proxy->proxy_from = ob_new;
|
|
ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Step 5: Proxy 'remapping' hack: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
/* This is probably more of a hack than something we should do here, but...
|
|
* Issue is, the whole copying + remapping done in complex cases above may leave pose-channels
|
|
* of armatures in complete invalid state (more precisely, the bone pointers of the
|
|
* pose-channels - very crappy cross-data-blocks relationship), se we tag it to be fully
|
|
* recomputed, but this does not seems to be enough in some cases, and evaluation code ends up
|
|
* trying to evaluate a not-yet-updated armature object's deformations.
|
|
* Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
|
|
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
|
|
if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL &&
|
|
ob->pose->flag & POSE_RECALC) {
|
|
BKE_pose_rebuild(bmain, ob, ob->data, true);
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Hack: Forcefully rebuild armature object poses: Done.\n");
|
|
TIMEIT_VALUE_PRINT(make_local);
|
|
#endif
|
|
|
|
BKE_main_id_clear_newpoins(bmain);
|
|
BLI_memarena_free(linklist_mem);
|
|
|
|
#ifdef DEBUG_TIME
|
|
printf("Cleanup and finish: Done.\n");
|
|
TIMEIT_END(make_local);
|
|
#endif
|
|
}
|
|
|
|
/**
|
|
* Use after setting the ID's name
|
|
* When name exists: call 'new_id'
|
|
*/
|
|
void BLI_libblock_ensure_unique_name(Main *bmain, const char *name)
|
|
{
|
|
ListBase *lb;
|
|
ID *idtest;
|
|
|
|
lb = which_libbase(bmain, GS(name));
|
|
if (lb == NULL) {
|
|
return;
|
|
}
|
|
|
|
/* search for id */
|
|
idtest = BLI_findstring(lb, name + 2, offsetof(ID, name) + 2);
|
|
if (idtest != NULL) {
|
|
/* BKE_id_new_name_validate also takes care of sorting. */
|
|
BKE_id_new_name_validate(lb, idtest, NULL);
|
|
bmain->is_memfile_undo_written = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets the name of a block to name, suitably adjusted for uniqueness.
|
|
*/
|
|
void BKE_libblock_rename(Main *bmain, ID *id, const char *name)
|
|
{
|
|
ListBase *lb = which_libbase(bmain, GS(id->name));
|
|
if (BKE_id_new_name_validate(lb, id, name)) {
|
|
bmain->is_memfile_undo_written = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Generate full name of the data-block (without ID code, but with library if any).
|
|
*
|
|
* \note Result is unique to a given ID type in a given Main database.
|
|
*
|
|
* \param name: An allocated string of minimal length #MAX_ID_FULL_NAME,
|
|
* will be filled with generated string.
|
|
*/
|
|
void BKE_id_full_name_get(char name[MAX_ID_FULL_NAME], const ID *id)
|
|
{
|
|
strcpy(name, id->name + 2);
|
|
|
|
if (id->lib != NULL) {
|
|
const size_t idname_len = strlen(id->name + 2);
|
|
const size_t libname_len = strlen(id->lib->id.name + 2);
|
|
|
|
name[idname_len] = ' ';
|
|
name[idname_len + 1] = '[';
|
|
strcpy(name + idname_len + 2, id->lib->id.name + 2);
|
|
name[idname_len + 2 + libname_len] = ']';
|
|
name[idname_len + 2 + libname_len + 1] = '\0';
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Generate full name of the data-block (without ID code, but with library if any),
|
|
* with a 3-character prefix prepended indicating whether it comes from a library,
|
|
* is overriding, has a fake or no user, etc.
|
|
*
|
|
* \note Result is unique to a given ID type in a given Main database.
|
|
*
|
|
* \param name: An allocated string of minimal length #MAX_ID_FULL_NAME_UI,
|
|
* will be filled with generated string.
|
|
*/
|
|
void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI], const ID *id)
|
|
{
|
|
name[0] = id->lib ? (ID_MISSING(id) ? 'M' : 'L') : ID_IS_OVERRIDE_LIBRARY(id) ? 'O' : ' ';
|
|
name[1] = (id->flag & LIB_FAKEUSER) ? 'F' : ((id->us == 0) ? '0' : ' ');
|
|
name[2] = ' ';
|
|
|
|
BKE_id_full_name_get(name + 3, id);
|
|
}
|
|
|
|
/**
|
|
* Generate a concatenation of ID name (including two-chars type code) and its lib name, if any.
|
|
*
|
|
* \return A unique allocated string key for any ID in the whole Main database.
|
|
*/
|
|
char *BKE_id_to_unique_string_key(const struct ID *id)
|
|
{
|
|
if (id->lib == NULL) {
|
|
return BLI_strdup(id->name);
|
|
}
|
|
else {
|
|
/* Prefix with an ascii character in the range of 32..96 (visible)
|
|
* this ensures we can't have a library ID pair that collide.
|
|
* Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
|
|
const char ascii_len = strlen(id->lib->id.name + 2) + 32;
|
|
return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
|
|
}
|
|
}
|
|
|
|
void BKE_library_filepath_set(Main *bmain, Library *lib, const char *filepath)
|
|
{
|
|
/* in some cases this is used to update the absolute path from the
|
|
* relative */
|
|
if (lib->name != filepath) {
|
|
BLI_strncpy(lib->name, filepath, sizeof(lib->name));
|
|
}
|
|
|
|
BLI_strncpy(lib->filepath, filepath, sizeof(lib->filepath));
|
|
|
|
/* not essential but set filepath is an absolute copy of value which
|
|
* is more useful if its kept in sync */
|
|
if (BLI_path_is_rel(lib->filepath)) {
|
|
/* note that the file may be unsaved, in this case, setting the
|
|
* filepath on an indirectly linked path is not allowed from the
|
|
* outliner, and its not really supported but allow from here for now
|
|
* since making local could cause this to be directly linked - campbell
|
|
*/
|
|
/* Never make paths relative to parent lib - reading code (blenloader) always set *all*
|
|
* lib->name relative to current main, not to their parent for indirectly linked ones. */
|
|
const char *basepath = BKE_main_blendfile_path(bmain);
|
|
BLI_path_abs(lib->filepath, basepath);
|
|
}
|
|
}
|
|
|
|
void BKE_id_tag_set_atomic(ID *id, int tag)
|
|
{
|
|
atomic_fetch_and_or_int32(&id->tag, tag);
|
|
}
|
|
|
|
void BKE_id_tag_clear_atomic(ID *id, int tag)
|
|
{
|
|
atomic_fetch_and_and_int32(&id->tag, ~tag);
|
|
}
|
|
|
|
/** Check that given ID pointer actually is in G_MAIN.
|
|
* Main intended use is for debug asserts in places we cannot easily get rid of G_Main... */
|
|
bool BKE_id_is_in_global_main(ID *id)
|
|
{
|
|
/* We do not want to fail when id is NULL here, even though this is a bit strange behavior...
|
|
*/
|
|
return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1);
|
|
}
|
|
|
|
/************************* Datablock order in UI **************************/
|
|
|
|
static int *id_order_get(ID *id)
|
|
{
|
|
/* Only for workspace tabs currently. */
|
|
switch (GS(id->name)) {
|
|
case ID_WS:
|
|
return &((WorkSpace *)id)->order;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static int id_order_compare(const void *a, const void *b)
|
|
{
|
|
ID *id_a = ((LinkData *)a)->data;
|
|
ID *id_b = ((LinkData *)b)->data;
|
|
|
|
int *order_a = id_order_get(id_a);
|
|
int *order_b = id_order_get(id_b);
|
|
|
|
if (order_a && order_b) {
|
|
if (*order_a < *order_b) {
|
|
return -1;
|
|
}
|
|
else if (*order_a > *order_b) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return strcmp(id_a->name, id_b->name);
|
|
}
|
|
|
|
/**
|
|
* Returns ordered list of data-blocks for display in the UI.
|
|
* Result is list of LinkData of IDs that must be freed.
|
|
*/
|
|
void BKE_id_ordered_list(ListBase *ordered_lb, const ListBase *lb)
|
|
{
|
|
BLI_listbase_clear(ordered_lb);
|
|
|
|
for (ID *id = lb->first; id; id = id->next) {
|
|
BLI_addtail(ordered_lb, BLI_genericNodeN(id));
|
|
}
|
|
|
|
BLI_listbase_sort(ordered_lb, id_order_compare);
|
|
|
|
int num = 0;
|
|
for (LinkData *link = ordered_lb->first; link; link = link->next) {
|
|
int *order = id_order_get(link->data);
|
|
if (order) {
|
|
*order = num++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Reorder ID in the list, before or after the "relative" ID.
|
|
*/
|
|
void BKE_id_reorder(const ListBase *lb, ID *id, ID *relative, bool after)
|
|
{
|
|
int *id_order = id_order_get(id);
|
|
int relative_order;
|
|
|
|
if (relative) {
|
|
relative_order = *id_order_get(relative);
|
|
}
|
|
else {
|
|
relative_order = (after) ? BLI_listbase_count(lb) : 0;
|
|
}
|
|
|
|
if (after) {
|
|
/* Insert after. */
|
|
for (ID *other = lb->first; other; other = other->next) {
|
|
int *order = id_order_get(other);
|
|
if (*order > relative_order) {
|
|
(*order)++;
|
|
}
|
|
}
|
|
|
|
*id_order = relative_order + 1;
|
|
}
|
|
else {
|
|
/* Insert before. */
|
|
for (ID *other = lb->first; other; other = other->next) {
|
|
int *order = id_order_get(other);
|
|
if (*order < relative_order) {
|
|
(*order)--;
|
|
}
|
|
}
|
|
|
|
*id_order = relative_order - 1;
|
|
}
|
|
}
|