tornavis/source/blender/blenkernel/intern/node.c

4218 lines
117 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <limits.h>
#include "DNA_action_types.h"
#include "DNA_anim_types.h"
#include "DNA_light_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
#include "DNA_linestyle_types.h"
#include "BLI_listbase.h"
#include "BLI_ghash.h"
#include "BLI_math.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_animsys.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BLI_ghash.h"
#include "BLI_threads.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "NOD_socket.h"
#include "NOD_common.h"
#include "NOD_composite.h"
#include "NOD_shader.h"
#include "NOD_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#define NODE_DEFAULT_MAX_WIDTH 700
/* Fallback types for undefined tree, nodes, sockets */
static bNodeTreeType NodeTreeTypeUndefined;
bNodeType NodeTypeUndefined;
bNodeSocketType NodeSocketTypeUndefined;
static CLG_LogRef LOG = {"bke.node"};
static void node_add_sockets_from_type(bNodeTree *ntree, bNode *node, bNodeType *ntype)
{
bNodeSocketTemplate *sockdef;
/* bNodeSocket *sock; */ /* UNUSED */
if (ntype->inputs) {
sockdef = ntype->inputs;
while (sockdef->type != -1) {
/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_IN);
sockdef++;
}
}
if (ntype->outputs) {
sockdef = ntype->outputs;
while (sockdef->type != -1) {
/* sock = */ node_add_socket_from_template(ntree, node, sockdef, SOCK_OUT);
sockdef++;
}
}
}
/* Note: This function is called to initialize node data based on the type.
* The bNodeType may not be registered at creation time of the node,
* so this can be delayed until the node type gets registered.
*/
static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
{
bNodeType *ntype = node->typeinfo;
if (ntype == &NodeTypeUndefined) {
return;
}
/* only do this once */
if (node->flag & NODE_INIT) {
return;
}
node->flag = NODE_SELECT | NODE_OPTIONS | ntype->flag;
node->width = ntype->width;
node->miniwidth = 42.0f;
node->height = ntype->height;
node->color[0] = node->color[1] = node->color[2] = 0.608; /* default theme color */
/* initialize the node name with the node label.
* note: do this after the initfunc so nodes get their data set which may be used in naming
* (node groups for example) */
/* XXX Do not use nodeLabel() here, it returns translated content for UI,
* which should *only* be used in UI, *never* in data...
* Data have their own translation option!
* This solution may be a bit rougher than nodeLabel()'s returned string, but it's simpler
* than adding "do_translate" flags to this func (and labelfunc() as well). */
BLI_strncpy(node->name, DATA_(ntype->ui_name), NODE_MAXSTR);
nodeUniqueName(ntree, node);
node_add_sockets_from_type(ntree, node, ntype);
if (ntype->initfunc != NULL) {
ntype->initfunc(ntree, node);
}
if (ntree->typeinfo->node_add_init != NULL) {
ntree->typeinfo->node_add_init(ntree, node);
}
if (node->id) {
id_us_plus(node->id);
}
/* extra init callback */
if (ntype->initfunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
/* XXX Warning: context can be NULL in case nodes are added in do_versions.
* Delayed init is not supported for nodes with context-based initfunc_api atm.
*/
BLI_assert(C != NULL);
ntype->initfunc_api(C, &ptr);
}
node->flag |= NODE_INIT;
}
static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
{
if (typeinfo) {
ntree->typeinfo = typeinfo;
/* deprecated integer type */
ntree->type = typeinfo->type;
}
else {
ntree->typeinfo = &NodeTreeTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_set_typeinfo(const struct bContext *C,
bNodeTree *ntree,
bNode *node,
bNodeType *typeinfo)
{
/* for nodes saved in older versions storage can get lost, make undefined then */
if (node->flag & NODE_INIT) {
if (typeinfo && typeinfo->storagename[0] && !node->storage) {
typeinfo = NULL;
}
}
if (typeinfo) {
node->typeinfo = typeinfo;
/* deprecated integer type */
node->type = typeinfo->type;
/* initialize the node if necessary */
node_init(C, ntree, node);
}
else {
node->typeinfo = &NodeTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
static void node_socket_set_typeinfo(bNodeTree *ntree,
bNodeSocket *sock,
bNodeSocketType *typeinfo)
{
if (typeinfo) {
sock->typeinfo = typeinfo;
/* deprecated integer type */
sock->type = typeinfo->type;
if (sock->default_value == NULL) {
/* initialize the default_value pointer used by standard socket types */
node_socket_init_default_value(sock);
}
}
else {
sock->typeinfo = &NodeSocketTypeUndefined;
ntree->init &= ~NTREE_TYPE_INIT;
}
}
/* Set specific typeinfo pointers in all node trees on register/unregister */
static void update_typeinfo(Main *bmain,
const struct bContext *C,
bNodeTreeType *treetype,
bNodeType *nodetype,
bNodeSocketType *socktype,
bool unregister)
{
if (!bmain) {
return;
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
bNode *node;
bNodeSocket *sock;
ntree->init |= NTREE_TYPE_INIT;
if (treetype && STREQ(ntree->idname, treetype->idname)) {
ntree_set_typeinfo(ntree, unregister ? NULL : treetype);
}
/* initialize nodes */
for (node = ntree->nodes.first; node; node = node->next) {
if (nodetype && STREQ(node->idname, nodetype->idname)) {
node_set_typeinfo(C, ntree, node, unregister ? NULL : nodetype);
}
/* initialize node sockets */
for (sock = node->inputs.first; sock; sock = sock->next) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
}
for (sock = node->outputs.first; sock; sock = sock->next) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
}
}
/* initialize tree sockets */
for (sock = ntree->inputs.first; sock; sock = sock->next) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
}
for (sock = ntree->outputs.first; sock; sock = sock->next) {
if (socktype && STREQ(sock->idname, socktype->idname)) {
node_socket_set_typeinfo(ntree, sock, unregister ? NULL : socktype);
}
}
}
FOREACH_NODETREE_END;
}
/* Try to initialize all typeinfo in a node tree.
* NB: In general undefined typeinfo is a perfectly valid case,
* the type may just be registered later.
* In that case the update_typeinfo function will set typeinfo on registration
* and do necessary updates.
*/
void ntreeSetTypes(const struct bContext *C, bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
ntree->init |= NTREE_TYPE_INIT;
ntree_set_typeinfo(ntree, ntreeTypeFind(ntree->idname));
for (node = ntree->nodes.first; node; node = node->next) {
node_set_typeinfo(C, ntree, node, nodeTypeFind(node->idname));
for (sock = node->inputs.first; sock; sock = sock->next) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
for (sock = node->outputs.first; sock; sock = sock->next) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
}
for (sock = ntree->inputs.first; sock; sock = sock->next) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
for (sock = ntree->outputs.first; sock; sock = sock->next) {
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(sock->idname));
}
}
static GHash *nodetreetypes_hash = NULL;
static GHash *nodetypes_hash = NULL;
static GHash *nodesockettypes_hash = NULL;
bNodeTreeType *ntreeTypeFind(const char *idname)
{
bNodeTreeType *nt;
if (idname[0]) {
nt = BLI_ghash_lookup(nodetreetypes_hash, idname);
if (nt) {
return nt;
}
}
return NULL;
}
void ntreeTypeAdd(bNodeTreeType *nt)
{
BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, nt, NULL, NULL, false);
}
/* callback for hash value free function */
static void ntree_free_type(void *treetype_v)
{
bNodeTreeType *treetype = treetype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, treetype, NULL, NULL, true);
MEM_freeN(treetype);
}
void ntreeTypeFreeLink(const bNodeTreeType *nt)
{
BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
}
bool ntreeIsRegistered(bNodeTree *ntree)
{
return (ntree->typeinfo != &NodeTreeTypeUndefined);
}
GHashIterator *ntreeTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodetreetypes_hash);
}
bNodeType *nodeTypeFind(const char *idname)
{
bNodeType *nt;
if (idname[0]) {
nt = BLI_ghash_lookup(nodetypes_hash, idname);
if (nt) {
return nt;
}
}
return NULL;
}
static void free_dynamic_typeinfo(bNodeType *ntype)
{
if (ntype->type == NODE_DYNAMIC) {
if (ntype->inputs) {
MEM_freeN(ntype->inputs);
}
if (ntype->outputs) {
MEM_freeN(ntype->outputs);
}
}
}
/* callback for hash value free function */
static void node_free_type(void *nodetype_v)
{
bNodeType *nodetype = nodetype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, NULL, nodetype, NULL, true);
/* XXX deprecated */
if (nodetype->type == NODE_DYNAMIC) {
free_dynamic_typeinfo(nodetype);
}
if (nodetype->needs_free) {
MEM_freeN(nodetype);
}
}
void nodeRegisterType(bNodeType *nt)
{
/* debug only: basic verification of registered types */
BLI_assert(nt->idname[0] != '\0');
BLI_assert(nt->poll != NULL);
BLI_ghash_insert(nodetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, NULL, nt, NULL, false);
}
void nodeUnregisterType(bNodeType *nt)
{
BLI_ghash_remove(nodetypes_hash, nt->idname, NULL, node_free_type);
}
bool nodeIsRegistered(bNode *node)
{
return (node->typeinfo != &NodeTypeUndefined);
}
GHashIterator *nodeTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodetypes_hash);
}
bNodeSocketType *nodeSocketTypeFind(const char *idname)
{
bNodeSocketType *st;
if (idname[0]) {
st = BLI_ghash_lookup(nodesockettypes_hash, idname);
if (st) {
return st;
}
}
return NULL;
}
/* callback for hash value free function */
static void node_free_socket_type(void *socktype_v)
{
bNodeSocketType *socktype = socktype_v;
/* XXX pass Main to unregister function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, NULL, NULL, socktype, true);
MEM_freeN(socktype);
}
void nodeRegisterSocketType(bNodeSocketType *st)
{
BLI_ghash_insert(nodesockettypes_hash, (void *)st->idname, st);
/* XXX pass Main to register function? */
/* Probably not. It is pretty much expected we want to update G_MAIN here I think -
* or we'd want to update *all* active Mains, which we cannot do anyway currently. */
update_typeinfo(G_MAIN, NULL, NULL, NULL, st, false);
}
void nodeUnregisterSocketType(bNodeSocketType *st)
{
BLI_ghash_remove(nodesockettypes_hash, st->idname, NULL, node_free_socket_type);
}
bool nodeSocketIsRegistered(bNodeSocket *sock)
{
return (sock->typeinfo != &NodeSocketTypeUndefined);
}
GHashIterator *nodeSocketTypeGetIterator(void)
{
return BLI_ghashIterator_new(nodesockettypes_hash);
}
struct bNodeSocket *nodeFindSocket(bNode *node, int in_out, const char *identifier)
{
bNodeSocket *sock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
for (; sock; sock = sock->next) {
if (STREQ(sock->identifier, identifier)) {
return sock;
}
}
return NULL;
}
/* find unique socket identifier */
static bool unique_identifier_check(void *arg, const char *identifier)
{
struct ListBase *lb = arg;
bNodeSocket *sock;
for (sock = lb->first; sock; sock = sock->next) {
if (STREQ(sock->identifier, identifier)) {
return true;
}
}
return false;
}
static bNodeSocket *make_socket(bNodeTree *ntree,
bNode *UNUSED(node),
int in_out,
ListBase *lb,
const char *idname,
const char *identifier,
const char *name)
{
bNodeSocket *sock;
char auto_identifier[MAX_NAME];
if (identifier && identifier[0] != '\0') {
/* use explicit identifier */
BLI_strncpy(auto_identifier, identifier, sizeof(auto_identifier));
}
else {
/* if no explicit identifier is given, assign a unique identifier based on the name */
BLI_strncpy(auto_identifier, name, sizeof(auto_identifier));
}
/* make the identifier unique */
BLI_uniquename_cb(
unique_identifier_check, lb, "socket", '.', auto_identifier, sizeof(auto_identifier));
sock = MEM_callocN(sizeof(bNodeSocket), "sock");
sock->in_out = in_out;
BLI_strncpy(sock->identifier, auto_identifier, NODE_MAXSTR);
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = NULL;
sock->flag |= SOCK_COLLAPSED;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
return sock;
}
void nodeModifySocketType(
bNodeTree *ntree, bNode *UNUSED(node), bNodeSocket *sock, int type, int subtype)
{
const char *idname = nodeStaticSocketType(type, subtype);
if (!idname) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return;
}
if (sock->default_value) {
MEM_freeN(sock->default_value);
sock->default_value = NULL;
}
sock->type = type;
BLI_strncpy(sock->idname, idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, nodeSocketTypeFind(idname));
}
bNodeSocket *nodeAddSocket(bNodeTree *ntree,
bNode *node,
int in_out,
const char *idname,
const char *identifier,
const char *name)
{
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_addtail(lb, sock);
node->update |= NODE_UPDATE;
return sock;
}
bNodeSocket *nodeInsertSocket(bNodeTree *ntree,
bNode *node,
int in_out,
const char *idname,
bNodeSocket *next_sock,
const char *identifier,
const char *name)
{
ListBase *lb = (in_out == SOCK_IN ? &node->inputs : &node->outputs);
bNodeSocket *sock = make_socket(ntree, node, in_out, lb, idname, identifier, name);
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_insertlinkbefore(lb, next_sock, sock);
node->update |= NODE_UPDATE;
return sock;
}
const char *nodeStaticSocketType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketFloatPercentage";
case PROP_FACTOR:
return "NodeSocketFloatFactor";
case PROP_ANGLE:
return "NodeSocketFloatAngle";
case PROP_TIME:
return "NodeSocketFloatTime";
case PROP_NONE:
default:
return "NodeSocketFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketIntPercentage";
case PROP_FACTOR:
return "NodeSocketIntFactor";
case PROP_NONE:
default:
return "NodeSocketInt";
}
case SOCK_BOOLEAN:
return "NodeSocketBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketVectorDirection";
case PROP_VELOCITY:
return "NodeSocketVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketVectorAcceleration";
case PROP_EULER:
return "NodeSocketVectorEuler";
case PROP_XYZ:
return "NodeSocketVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketVector";
}
case SOCK_RGBA:
return "NodeSocketColor";
case SOCK_STRING:
return "NodeSocketString";
case SOCK_SHADER:
return "NodeSocketShader";
}
return NULL;
}
const char *nodeStaticSocketInterfaceType(int type, int subtype)
{
switch (type) {
case SOCK_FLOAT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceFloatUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceFloatPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceFloatFactor";
case PROP_ANGLE:
return "NodeSocketInterfaceFloatAngle";
case PROP_TIME:
return "NodeSocketInterfaceFloatTime";
case PROP_NONE:
default:
return "NodeSocketInterfaceFloat";
}
case SOCK_INT:
switch (subtype) {
case PROP_UNSIGNED:
return "NodeSocketInterfaceIntUnsigned";
case PROP_PERCENTAGE:
return "NodeSocketInterfaceIntPercentage";
case PROP_FACTOR:
return "NodeSocketInterfaceIntFactor";
case PROP_NONE:
default:
return "NodeSocketInterfaceInt";
}
case SOCK_BOOLEAN:
return "NodeSocketInterfaceBool";
case SOCK_VECTOR:
switch (subtype) {
case PROP_TRANSLATION:
return "NodeSocketInterfaceVectorTranslation";
case PROP_DIRECTION:
return "NodeSocketInterfaceVectorDirection";
case PROP_VELOCITY:
return "NodeSocketInterfaceVectorVelocity";
case PROP_ACCELERATION:
return "NodeSocketInterfaceVectorAcceleration";
case PROP_EULER:
return "NodeSocketInterfaceVectorEuler";
case PROP_XYZ:
return "NodeSocketInterfaceVectorXYZ";
case PROP_NONE:
default:
return "NodeSocketInterfaceVector";
}
case SOCK_RGBA:
return "NodeSocketInterfaceColor";
case SOCK_STRING:
return "NodeSocketInterfaceString";
case SOCK_SHADER:
return "NodeSocketInterfaceShader";
}
return NULL;
}
bNodeSocket *nodeAddStaticSocket(bNodeTree *ntree,
bNode *node,
int in_out,
int type,
int subtype,
const char *identifier,
const char *name)
{
const char *idname = nodeStaticSocketType(type, subtype);
bNodeSocket *sock;
if (!idname) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return NULL;
}
sock = nodeAddSocket(ntree, node, in_out, idname, identifier, name);
sock->type = type;
return sock;
}
bNodeSocket *nodeInsertStaticSocket(bNodeTree *ntree,
bNode *node,
int in_out,
int type,
int subtype,
bNodeSocket *next_sock,
const char *identifier,
const char *name)
{
const char *idname = nodeStaticSocketType(type, subtype);
bNodeSocket *sock;
if (!idname) {
CLOG_ERROR(&LOG, "static node socket type %d undefined", type);
return NULL;
}
sock = nodeInsertSocket(ntree, node, in_out, idname, next_sock, identifier, name);
sock->type = type;
return sock;
}
static void node_socket_free(bNodeTree *UNUSED(ntree),
bNodeSocket *sock,
bNode *UNUSED(node),
const bool do_id_user)
{
if (sock->prop) {
IDP_FreePropertyContent_ex(sock->prop, do_id_user);
MEM_freeN(sock->prop);
}
if (sock->default_value) {
MEM_freeN(sock->default_value);
}
}
void nodeRemoveSocket(bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&node->inputs, sock);
BLI_remlink(&node->outputs, sock);
node_socket_free(ntree, sock, node, true);
MEM_freeN(sock);
node->update |= NODE_UPDATE;
}
void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock, *sock_next;
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromnode == node || link->tonode == node) {
nodeRemLink(ntree, link);
}
}
for (sock = node->inputs.first; sock; sock = sock_next) {
sock_next = sock->next;
node_socket_free(ntree, sock, node, true);
MEM_freeN(sock);
}
BLI_listbase_clear(&node->inputs);
for (sock = node->outputs.first; sock; sock = sock_next) {
sock_next = sock->next;
node_socket_free(ntree, sock, node, true);
MEM_freeN(sock);
}
BLI_listbase_clear(&node->outputs);
node->update |= NODE_UPDATE;
}
/* finds a node based on its name */
bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
{
return BLI_findstring(&ntree->nodes, name, offsetof(bNode, name));
}
/* finds a node based on given socket */
int nodeFindNode(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)
{
int in_out = sock->in_out;
bNode *node;
bNodeSocket *tsock;
int index = 0;
for (node = ntree->nodes.first; node; node = node->next) {
tsock = (in_out == SOCK_IN ? node->inputs.first : node->outputs.first);
for (index = 0; tsock; tsock = tsock->next, index++) {
if (tsock == sock) {
break;
}
}
if (tsock) {
break;
}
}
if (node) {
*nodep = node;
if (sockindex) {
*sockindex = index;
}
return 1;
}
*nodep = NULL;
return 0;
}
/**
* \note Recursive
*/
bNode *nodeFindRootParent(bNode *node)
{
if (node->parent) {
return nodeFindRootParent(node->parent);
}
else {
return node->type == NODE_FRAME ? node : NULL;
}
}
/**
* \returns true if \a child has \a parent as a parent/grandparent/...
* \note Recursive
*/
bool nodeIsChildOf(const bNode *parent, const bNode *child)
{
if (parent == child) {
return true;
}
else if (child->parent) {
return nodeIsChildOf(parent, child->parent);
}
return false;
}
/**
* Iterate over a chain of nodes, starting with \a node_start, executing
* \a callback for each node (which can return false to end iterator).
*
* \param reversed: for backwards iteration
* \note Recursive
*/
void nodeChainIter(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *, const bool),
void *userdata,
const bool reversed)
{
bNodeLink *link;
for (link = ntree->links.first; link; link = link->next) {
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
if (link->tonode && link->fromnode) {
/* Is the link part of the chain meaning node_start == fromnode
* (or tonode for reversed case)? */
if ((reversed && (link->tonode == node_start)) ||
(!reversed && link->fromnode == node_start)) {
if (!callback(link->fromnode, link->tonode, userdata, reversed)) {
return;
}
nodeChainIter(
ntree, reversed ? link->fromnode : link->tonode, callback, userdata, reversed);
}
}
}
}
static void iter_backwards_ex(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata)
{
LISTBASE_FOREACH (bNodeSocket *, sock, &node_start->inputs) {
bNodeLink *link = sock->link;
if (link == NULL) {
continue;
}
if ((link->flag & NODE_LINK_VALID) == 0) {
/* Skip links marked as cyclic. */
continue;
}
if (link->fromnode->iter_flag) {
/* Only iter on nodes once. */
continue;
}
else {
link->fromnode->iter_flag = 1;
}
if (!callback(link->fromnode, link->tonode, userdata)) {
return;
}
iter_backwards_ex(ntree, link->fromnode, callback, userdata);
}
}
/**
* Iterate over a chain of nodes, starting with \a node_start, executing
* \a callback for each node (which can return false to end iterator).
*
* Faster than nodeChainIter. Iter only once per node.
*
* \note Needs updated socket links (ntreeUpdateTree).
* \note Recursive
*/
void nodeChainIterBackwards(const bNodeTree *ntree,
const bNode *node_start,
bool (*callback)(bNode *, bNode *, void *),
void *userdata)
{
if (!node_start) {
return;
}
/* Reset flag. */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
node->iter_flag = 0;
}
iter_backwards_ex(ntree, node_start, callback, userdata);
}
/**
* Iterate over all parents of \a node, executing \a callback for each parent
* (which can return false to end iterator)
*
* \note Recursive
*/
void nodeParentsIter(bNode *node, bool (*callback)(bNode *, void *), void *userdata)
{
if (node->parent) {
if (!callback(node->parent, userdata)) {
return;
}
nodeParentsIter(node->parent, callback, userdata);
}
}
/* ************** Add stuff ********** */
/* Find the first available, non-duplicate name for a given node */
void nodeUniqueName(bNodeTree *ntree, bNode *node)
{
BLI_uniquename(
&ntree->nodes, node, DATA_("Node"), '.', offsetof(bNode, name), sizeof(node->name));
}
bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idname)
{
bNode *node;
node = MEM_callocN(sizeof(bNode), "new node");
BLI_addtail(&ntree->nodes, node);
BLI_strncpy(node->idname, idname, sizeof(node->idname));
node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
ntree->update |= NTREE_UPDATE_NODES;
return node;
}
bNode *nodeAddStaticNode(const struct bContext *C, bNodeTree *ntree, int type)
{
const char *idname = NULL;
NODE_TYPES_BEGIN (ntype) {
/* do an extra poll here, because some int types are used
* for multiple node types, this helps find the desired type
*/
if (ntype->type == type && (!ntype->poll || ntype->poll(ntype, ntree))) {
idname = ntype->idname;
break;
}
}
NODE_TYPES_END;
if (!idname) {
CLOG_ERROR(&LOG, "static node type %d undefined", type);
return NULL;
}
return nodeAddNode(C, ntree, idname);
}
static void node_socket_copy(bNodeSocket *sock_dst, const bNodeSocket *sock_src, const int flag)
{
if (sock_src->prop) {
sock_dst->prop = IDP_CopyProperty_ex(sock_src->prop, flag);
}
if (sock_src->default_value) {
sock_dst->default_value = MEM_dupallocN(sock_src->default_value);
}
sock_dst->stack_index = 0;
/* XXX some compositor node (e.g. image, render layers) still store
* some persistent buffer data here, need to clear this to avoid dangling pointers.
*/
sock_dst->cache = NULL;
}
/* keep socket listorder identical, for copying links */
/* ntree is the target tree */
bNode *BKE_node_copy_ex(bNodeTree *ntree, const bNode *node_src, const int flag)
{
bNode *node_dst = MEM_callocN(sizeof(bNode), "dupli node");
bNodeSocket *sock_dst, *sock_src;
bNodeLink *link_dst, *link_src;
*node_dst = *node_src;
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
nodeUniqueName(ntree, node_dst);
BLI_addtail(&ntree->nodes, node_dst);
}
BLI_duplicatelist(&node_dst->inputs, &node_src->inputs);
for (sock_dst = node_dst->inputs.first, sock_src = node_src->inputs.first; sock_dst != NULL;
sock_dst = sock_dst->next, sock_src = sock_src->next) {
node_socket_copy(sock_dst, sock_src, flag);
}
BLI_duplicatelist(&node_dst->outputs, &node_src->outputs);
for (sock_dst = node_dst->outputs.first, sock_src = node_src->outputs.first; sock_dst != NULL;
sock_dst = sock_dst->next, sock_src = sock_src->next) {
node_socket_copy(sock_dst, sock_src, flag);
}
if (node_src->prop) {
node_dst->prop = IDP_CopyProperty_ex(node_src->prop, flag);
}
BLI_duplicatelist(&node_dst->internal_links, &node_src->internal_links);
for (link_dst = node_dst->internal_links.first, link_src = node_src->internal_links.first;
link_dst != NULL;
link_dst = link_dst->next, link_src = link_src->next) {
/* This is a bit annoying to do index lookups in a list, but is likely to be faster than
* trying to create a hash-map. At least for usual nodes, which only have so much sockets
* and internal links. */
const int from_sock_index = BLI_findindex(&node_src->inputs, link_src->fromsock);
const int to_sock_index = BLI_findindex(&node_src->outputs, link_src->tosock);
BLI_assert(from_sock_index != -1);
BLI_assert(to_sock_index != -1);
link_dst->fromnode = node_dst;
link_dst->tonode = node_dst;
link_dst->fromsock = BLI_findlink(&node_dst->inputs, from_sock_index);
link_dst->tosock = BLI_findlink(&node_dst->outputs, to_sock_index);
}
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id_us_plus(node_dst->id);
}
if (node_src->typeinfo->copyfunc) {
node_src->typeinfo->copyfunc(ntree, node_dst, node_src);
}
node_dst->new_node = NULL;
bool do_copy_api = !((flag & LIB_ID_CREATE_NO_MAIN) || (flag & LIB_ID_COPY_LOCALIZE));
if (node_dst->typeinfo->copyfunc_api && do_copy_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node_dst, &ptr);
node_dst->typeinfo->copyfunc_api(&ptr, node_src);
}
if (ntree) {
ntree->update |= NTREE_UPDATE_NODES;
}
return node_dst;
}
static void node_set_new_pointers(bNode *node_src, bNode *new_node)
{
/* Store mapping to the node itself. */
node_src->new_node = new_node;
/* Store mapping to inputs. */
bNodeSocket *new_input_sock = new_node->inputs.first;
bNodeSocket *input_sock_src = node_src->inputs.first;
while (new_input_sock != NULL) {
input_sock_src->new_sock = new_input_sock;
new_input_sock = new_input_sock->next;
input_sock_src = input_sock_src->next;
}
/* Store mapping to outputs. */
bNodeSocket *new_output_sock = new_node->outputs.first;
bNodeSocket *output_sock_src = node_src->outputs.first;
while (new_output_sock != NULL) {
output_sock_src->new_sock = new_output_sock;
new_output_sock = new_output_sock->next;
output_sock_src = output_sock_src->next;
}
}
bNode *BKE_node_copy_store_new_pointers(bNodeTree *ntree, bNode *node_src, const int flag)
{
bNode *new_node = BKE_node_copy_ex(ntree, node_src, flag);
node_set_new_pointers(node_src, new_node);
return new_node;
}
bNodeTree *ntreeCopyTree_ex_new_pointers(const bNodeTree *ntree,
Main *bmain,
const bool do_id_user)
{
bNodeTree *new_ntree = ntreeCopyTree_ex(ntree, bmain, do_id_user);
bNode *new_node = new_ntree->nodes.first;
bNode *node_src = ntree->nodes.first;
while (new_node != NULL) {
node_set_new_pointers(node_src, new_node);
new_node = new_node->next;
node_src = node_src->next;
}
return new_ntree;
}
/* also used via rna api, so we check for proper input output direction */
bNodeLink *nodeAddLink(
bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
{
bNodeLink *link = NULL;
/* test valid input */
BLI_assert(fromnode);
BLI_assert(tonode);
if (fromsock->in_out == SOCK_OUT && tosock->in_out == SOCK_IN) {
link = MEM_callocN(sizeof(bNodeLink), "link");
if (ntree) {
BLI_addtail(&ntree->links, link);
}
link->fromnode = fromnode;
link->fromsock = fromsock;
link->tonode = tonode;
link->tosock = tosock;
}
else if (fromsock->in_out == SOCK_IN && tosock->in_out == SOCK_OUT) {
/* OK but flip */
link = MEM_callocN(sizeof(bNodeLink), "link");
if (ntree) {
BLI_addtail(&ntree->links, link);
}
link->fromnode = tonode;
link->fromsock = tosock;
link->tonode = fromnode;
link->tosock = fromsock;
}
if (ntree) {
ntree->update |= NTREE_UPDATE_LINKS;
}
return link;
}
void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
{
/* can be called for links outside a node tree (e.g. clipboard) */
if (ntree) {
BLI_remlink(&ntree->links, link);
}
if (link->tosock) {
link->tosock->link = NULL;
}
MEM_freeN(link);
if (ntree) {
ntree->update |= NTREE_UPDATE_LINKS;
}
}
void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
bNodeLink *link, *next;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromsock == sock || link->tosock == sock) {
nodeRemLink(ntree, link);
}
}
ntree->update |= NTREE_UPDATE_LINKS;
}
bool nodeLinkIsHidden(bNodeLink *link)
{
return nodeSocketIsHidden(link->fromsock) || nodeSocketIsHidden(link->tosock);
}
void nodeInternalRelink(bNodeTree *ntree, bNode *node)
{
bNodeLink *link, *link_next;
/* store link pointers in output sockets, for efficient lookup */
for (link = node->internal_links.first; link; link = link->next) {
link->tosock->link = link;
}
/* redirect downstream links */
for (link = ntree->links.first; link; link = link_next) {
link_next = link->next;
/* do we have internal link? */
if (link->fromnode == node) {
if (link->fromsock->link) {
/* get the upstream input link */
bNodeLink *fromlink = link->fromsock->link->fromsock->link;
/* skip the node */
if (fromlink) {
link->fromnode = fromlink->fromnode;
link->fromsock = fromlink->fromsock;
/* if the up- or downstream link is invalid,
* the replacement link will be invalid too.
*/
if (!(fromlink->flag & NODE_LINK_VALID)) {
link->flag &= ~NODE_LINK_VALID;
}
ntree->update |= NTREE_UPDATE_LINKS;
}
else {
nodeRemLink(ntree, link);
}
}
else {
nodeRemLink(ntree, link);
}
}
}
/* remove remaining upstream links */
for (link = ntree->links.first; link; link = link_next) {
link_next = link->next;
if (link->tonode == node) {
nodeRemLink(ntree, link);
}
}
}
void nodeToView(bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeToView(node->parent, x + node->locx, y + node->locy, rx, ry);
}
else {
*rx = x + node->locx;
*ry = y + node->locy;
}
}
void nodeFromView(bNode *node, float x, float y, float *rx, float *ry)
{
if (node->parent) {
nodeFromView(node->parent, x, y, rx, ry);
*rx -= node->locx;
*ry -= node->locy;
}
else {
*rx = x - node->locx;
*ry = y - node->locy;
}
}
bool nodeAttachNodeCheck(bNode *node, bNode *parent)
{
bNode *parent_recurse;
for (parent_recurse = node; parent_recurse; parent_recurse = parent_recurse->parent) {
if (parent_recurse == parent) {
return true;
}
}
return false;
}
void nodeAttachNode(bNode *node, bNode *parent)
{
float locx, locy;
BLI_assert(parent->type == NODE_FRAME);
BLI_assert(nodeAttachNodeCheck(parent, node) == false);
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->parent = parent;
/* transform to parent space */
nodeFromView(parent, locx, locy, &node->locx, &node->locy);
}
void nodeDetachNode(struct bNode *node)
{
float locx, locy;
if (node->parent) {
BLI_assert(node->parent->type == NODE_FRAME);
/* transform to view space */
nodeToView(node, 0.0f, 0.0f, &locx, &locy);
node->locx = locx;
node->locy = locy;
node->parent = NULL;
}
}
void nodePositionRelative(bNode *from_node,
bNode *to_node,
bNodeSocket *from_sock,
bNodeSocket *to_sock)
{
float offset_x;
int tot_sock_idx;
/* Socket to plug into. */
if (SOCK_IN == to_sock->in_out) {
offset_x = -(from_node->typeinfo->width + 50);
tot_sock_idx = BLI_listbase_count(&to_node->outputs);
tot_sock_idx += BLI_findindex(&to_node->inputs, to_sock);
}
else {
offset_x = to_node->typeinfo->width + 50;
tot_sock_idx = BLI_findindex(&to_node->outputs, to_sock);
}
BLI_assert(tot_sock_idx != -1);
float offset_y = U.widget_unit * tot_sock_idx;
/* Output socket. */
if (from_sock) {
if (SOCK_IN == from_sock->in_out) {
tot_sock_idx = BLI_listbase_count(&from_node->outputs);
tot_sock_idx += BLI_findindex(&from_node->inputs, from_sock);
}
else {
tot_sock_idx = BLI_findindex(&from_node->outputs, from_sock);
}
}
BLI_assert(tot_sock_idx != -1);
offset_y -= U.widget_unit * tot_sock_idx;
from_node->locx = to_node->locx + offset_x;
from_node->locy = to_node->locy - offset_y;
}
void nodePositionPropagate(bNode *node)
{
for (bNodeSocket *nsock = node->inputs.first; nsock; nsock = nsock->next) {
if (nsock->link != NULL) {
bNodeLink *link = nsock->link;
nodePositionRelative(link->fromnode, link->tonode, link->fromsock, link->tosock);
nodePositionPropagate(link->fromnode);
}
}
}
void ntreeInitDefault(bNodeTree *ntree)
{
ntree_set_typeinfo(ntree, NULL);
}
bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
{
bNodeTree *ntree;
/* trees are created as local trees for compositor, material or texture nodes,
* node groups and other tree types are created as library data.
*/
if (bmain) {
ntree = BKE_libblock_alloc(bmain, ID_NT, name, 0);
}
else {
ntree = MEM_callocN(sizeof(bNodeTree), "new node tree");
ntree->id.flag |= LIB_PRIVATE_DATA;
*((short *)ntree->id.name) = ID_NT;
BLI_strncpy(ntree->id.name + 2, name, sizeof(ntree->id.name));
}
/* Types are fully initialized at this point,
* if an undefined node is added later this will be reset.
*/
ntree->init |= NTREE_TYPE_INIT;
BLI_strncpy(ntree->idname, idname, sizeof(ntree->idname));
ntree_set_typeinfo(ntree, ntreeTypeFind(idname));
return ntree;
}
/**
* Only copy internal data of NodeTree ID from source
* to already allocated/initialized destination.
* You probably never want to use that directly,
* use #BKE_id_copy or #BKE_id_copy_ex for typical needs.
*
* WARNING! This function will not handle ID user count!
*
* \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_node_tree_copy_data(Main *UNUSED(bmain),
bNodeTree *ntree_dst,
const bNodeTree *ntree_src,
const int flag)
{
bNodeSocket *sock_dst, *sock_src;
bNodeLink *link_dst;
/* We never handle usercount here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
/* in case a running nodetree is copied */
ntree_dst->execdata = NULL;
BLI_listbase_clear(&ntree_dst->nodes);
BLI_listbase_clear(&ntree_dst->links);
/* Since source nodes and sockets are unique pointers we can put everything in a single map. */
GHash *new_pointers = BLI_ghash_ptr_new("BKE_node_tree_copy_data");
for (const bNode *node_src = ntree_src->nodes.first; node_src; node_src = node_src->next) {
bNode *new_node = BKE_node_copy_ex(ntree_dst, node_src, flag_subdata);
BLI_ghash_insert(new_pointers, (void *)node_src, new_node);
/* Store mapping to inputs. */
bNodeSocket *new_input_sock = new_node->inputs.first;
const bNodeSocket *input_sock_src = node_src->inputs.first;
while (new_input_sock != NULL) {
BLI_ghash_insert(new_pointers, (void *)input_sock_src, new_input_sock);
new_input_sock = new_input_sock->next;
input_sock_src = input_sock_src->next;
}
/* Store mapping to outputs. */
bNodeSocket *new_output_sock = new_node->outputs.first;
const bNodeSocket *output_sock_src = node_src->outputs.first;
while (new_output_sock != NULL) {
BLI_ghash_insert(new_pointers, (void *)output_sock_src, new_output_sock);
new_output_sock = new_output_sock->next;
output_sock_src = output_sock_src->next;
}
}
/* copy links */
BLI_duplicatelist(&ntree_dst->links, &ntree_src->links);
for (link_dst = ntree_dst->links.first; link_dst; link_dst = link_dst->next) {
link_dst->fromnode = BLI_ghash_lookup_default(new_pointers, link_dst->fromnode, NULL);
link_dst->fromsock = BLI_ghash_lookup_default(new_pointers, link_dst->fromsock, NULL);
link_dst->tonode = BLI_ghash_lookup_default(new_pointers, link_dst->tonode, NULL);
link_dst->tosock = BLI_ghash_lookup_default(new_pointers, link_dst->tosock, NULL);
/* update the link socket's pointer */
if (link_dst->tosock) {
link_dst->tosock->link = link_dst;
}
}
/* copy interface sockets */
BLI_duplicatelist(&ntree_dst->inputs, &ntree_src->inputs);
for (sock_dst = ntree_dst->inputs.first, sock_src = ntree_src->inputs.first; sock_dst != NULL;
sock_dst = sock_dst->next, sock_src = sock_src->next) {
node_socket_copy(sock_dst, sock_src, flag_subdata);
}
BLI_duplicatelist(&ntree_dst->outputs, &ntree_src->outputs);
for (sock_dst = ntree_dst->outputs.first, sock_src = ntree_src->outputs.first; sock_dst != NULL;
sock_dst = sock_dst->next, sock_src = sock_src->next) {
node_socket_copy(sock_dst, sock_src, flag_subdata);
}
/* copy preview hash */
if (ntree_src->previews && (flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
bNodeInstanceHashIterator iter;
ntree_dst->previews = BKE_node_instance_hash_new("node previews");
NODE_INSTANCE_HASH_ITER (iter, ntree_src->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_instance_hash_insert(ntree_dst->previews, key, BKE_node_preview_copy(preview));
}
}
else {
ntree_dst->previews = NULL;
}
/* update node->parent pointers */
for (bNode *node_dst = ntree_dst->nodes.first, *node_src = ntree_src->nodes.first; node_dst;
node_dst = node_dst->next, node_src = node_src->next) {
if (node_dst->parent) {
node_dst->parent = BLI_ghash_lookup_default(new_pointers, node_dst->parent, NULL);
}
}
BLI_ghash_free(new_pointers, NULL, NULL);
/* node tree will generate its own interface type */
ntree_dst->interface_type = NULL;
}
bNodeTree *ntreeCopyTree_ex(const bNodeTree *ntree, Main *bmain, const bool do_id_user)
{
bNodeTree *ntree_copy;
const int flag = do_id_user ? LIB_ID_CREATE_NO_USER_REFCOUNT | LIB_ID_CREATE_NO_MAIN : 0;
BKE_id_copy_ex(bmain, (ID *)ntree, (ID **)&ntree_copy, flag);
return ntree_copy;
}
bNodeTree *ntreeCopyTree(Main *bmain, const bNodeTree *ntree)
{
return ntreeCopyTree_ex(ntree, bmain, true);
}
void ntreeUserIncrefID(bNodeTree *ntree)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
id_us_plus(node->id);
}
}
void ntreeUserDecrefID(bNodeTree *ntree)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
id_us_min(node->id);
}
}
/* *************** Node Preview *********** */
/* XXX this should be removed eventually ...
* Currently BKE functions are modeled closely on previous code,
* using BKE_node_preview_init_tree to set up previews for a whole node tree in advance.
* This should be left more to the individual node tree implementations.
*/
int BKE_node_preview_used(bNode *node)
{
/* XXX check for closed nodes? */
return (node->typeinfo->flag & NODE_PREVIEW) != 0;
}
bNodePreview *BKE_node_preview_verify(
bNodeInstanceHash *previews, bNodeInstanceKey key, int xsize, int ysize, bool create)
{
bNodePreview *preview;
preview = BKE_node_instance_hash_lookup(previews, key);
if (!preview) {
if (create) {
preview = MEM_callocN(sizeof(bNodePreview), "node preview");
BKE_node_instance_hash_insert(previews, key, preview);
}
else {
return NULL;
}
}
/* node previews can get added with variable size this way */
if (xsize == 0 || ysize == 0) {
return preview;
}
/* sanity checks & initialize */
if (preview->rect) {
if (preview->xsize != xsize || preview->ysize != ysize) {
MEM_freeN(preview->rect);
preview->rect = NULL;
}
}
if (preview->rect == NULL) {
preview->rect = MEM_callocN(4 * xsize + xsize * ysize * sizeof(char) * 4, "node preview rect");
preview->xsize = xsize;
preview->ysize = ysize;
}
/* no clear, makes nicer previews */
return preview;
}
bNodePreview *BKE_node_preview_copy(bNodePreview *preview)
{
bNodePreview *new_preview = MEM_dupallocN(preview);
if (preview->rect) {
new_preview->rect = MEM_dupallocN(preview->rect);
}
return new_preview;
}
void BKE_node_preview_free(bNodePreview *preview)
{
if (preview->rect) {
MEM_freeN(preview->rect);
}
MEM_freeN(preview);
}
static void node_preview_init_tree_recursive(bNodeInstanceHash *previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key,
int xsize,
int ysize,
int create)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node)) {
node->preview_xsize = xsize;
node->preview_ysize = ysize;
BKE_node_preview_verify(previews, key, xsize, ysize, create);
}
if (node->type == NODE_GROUP && node->id) {
node_preview_init_tree_recursive(previews, (bNodeTree *)node->id, key, xsize, ysize, create);
}
}
}
void BKE_node_preview_init_tree(bNodeTree *ntree, int xsize, int ysize, int create_previews)
{
if (!ntree) {
return;
}
if (!ntree->previews) {
ntree->previews = BKE_node_instance_hash_new("node previews");
}
node_preview_init_tree_recursive(
ntree->previews, ntree, NODE_INSTANCE_KEY_BASE, xsize, ysize, create_previews);
}
static void node_preview_tag_used_recursive(bNodeInstanceHash *previews,
bNodeTree *ntree,
bNodeInstanceKey parent_key)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
bNodeInstanceKey key = BKE_node_instance_key(parent_key, ntree, node);
if (BKE_node_preview_used(node)) {
BKE_node_instance_hash_tag_key(previews, key);
}
if (node->type == NODE_GROUP && node->id) {
node_preview_tag_used_recursive(previews, (bNodeTree *)node->id, key);
}
}
}
void BKE_node_preview_remove_unused(bNodeTree *ntree)
{
if (!ntree || !ntree->previews) {
return;
}
/* use the instance hash functions for tagging and removing unused previews */
BKE_node_instance_hash_clear_tags(ntree->previews);
node_preview_tag_used_recursive(ntree->previews, ntree, NODE_INSTANCE_KEY_BASE);
BKE_node_instance_hash_remove_untagged(ntree->previews,
(bNodeInstanceValueFP)BKE_node_preview_free);
}
void BKE_node_preview_free_tree(bNodeTree *ntree)
{
if (!ntree) {
return;
}
if (ntree->previews) {
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
ntree->previews = NULL;
}
}
void BKE_node_preview_clear(bNodePreview *preview)
{
if (preview && preview->rect) {
memset(preview->rect, 0, MEM_allocN_len(preview->rect));
}
}
void BKE_node_preview_clear_tree(bNodeTree *ntree)
{
bNodeInstanceHashIterator iter;
if (!ntree || !ntree->previews) {
return;
}
NODE_INSTANCE_HASH_ITER (iter, ntree->previews) {
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
BKE_node_preview_clear(preview);
}
}
static void node_preview_sync(bNodePreview *to, bNodePreview *from)
{
/* sizes should have been initialized by BKE_node_preview_init_tree */
BLI_assert(to->xsize == from->xsize && to->ysize == from->ysize);
/* copy over contents of previews */
if (to->rect && from->rect) {
int xsize = to->xsize;
int ysize = to->ysize;
memcpy(to->rect, from->rect, xsize * ysize * sizeof(char) * 4);
}
}
void BKE_node_preview_sync_tree(bNodeTree *to_ntree, bNodeTree *from_ntree)
{
bNodeInstanceHash *from_previews = from_ntree->previews;
bNodeInstanceHash *to_previews = to_ntree->previews;
bNodeInstanceHashIterator iter;
if (!from_previews || !to_previews) {
return;
}
NODE_INSTANCE_HASH_ITER (iter, from_previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *from = BKE_node_instance_hash_iterator_get_value(&iter);
bNodePreview *to = BKE_node_instance_hash_lookup(to_previews, key);
if (from && to) {
node_preview_sync(to, from);
}
}
}
void BKE_node_preview_merge_tree(bNodeTree *to_ntree, bNodeTree *from_ntree, bool remove_old)
{
if (remove_old || !to_ntree->previews) {
/* free old previews */
if (to_ntree->previews) {
BKE_node_instance_hash_free(to_ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
/* transfer previews */
to_ntree->previews = from_ntree->previews;
from_ntree->previews = NULL;
/* clean up, in case any to_ntree nodes have been removed */
BKE_node_preview_remove_unused(to_ntree);
}
else {
bNodeInstanceHashIterator iter;
if (from_ntree->previews) {
NODE_INSTANCE_HASH_ITER (iter, from_ntree->previews) {
bNodeInstanceKey key = BKE_node_instance_hash_iterator_get_key(&iter);
bNodePreview *preview = BKE_node_instance_hash_iterator_get_value(&iter);
/* replace existing previews */
BKE_node_instance_hash_remove(
to_ntree->previews, key, (bNodeInstanceValueFP)BKE_node_preview_free);
BKE_node_instance_hash_insert(to_ntree->previews, key, preview);
}
/* Note: NULL free function here,
* because pointers have already been moved over to to_ntree->previews! */
BKE_node_instance_hash_free(from_ntree->previews, NULL);
from_ntree->previews = NULL;
}
}
}
/* hack warning! this function is only used for shader previews, and
* since it gets called multiple times per pixel for Ztransp we only
* add the color once. Preview gets cleared before it starts render though */
void BKE_node_preview_set_pixel(
bNodePreview *preview, const float col[4], int x, int y, bool do_manage)
{
if (preview) {
if (x >= 0 && y >= 0) {
if (x < preview->xsize && y < preview->ysize) {
unsigned char *tar = preview->rect + 4 * ((preview->xsize * y) + x);
if (do_manage) {
linearrgb_to_srgb_uchar4(tar, col);
}
else {
rgba_float_to_uchar(tar, col);
}
}
// else printf("prv out bound x y %d %d\n", x, y);
}
// else printf("prv out bound x y %d %d\n", x, y);
}
}
/* ************** Free stuff ********** */
/* goes over entire tree */
void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
{
bNodeLink *link, *next;
bNodeSocket *sock;
ListBase *lb;
for (link = ntree->links.first; link; link = next) {
next = link->next;
if (link->fromnode == node) {
lb = &node->outputs;
if (link->tonode) {
link->tonode->update |= NODE_UPDATE;
}
}
else if (link->tonode == node) {
lb = &node->inputs;
}
else {
lb = NULL;
}
if (lb) {
for (sock = lb->first; sock; sock = sock->next) {
if (link->fromsock == sock || link->tosock == sock) {
break;
}
}
if (sock) {
nodeRemLink(ntree, link);
}
}
}
}
static void node_unlink_attached(bNodeTree *ntree, bNode *parent)
{
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->parent == parent) {
nodeDetachNode(node);
}
}
}
/* Free the node itself. ID user refcounting is up the caller,
* that does not happen here. */
static void node_free_node(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock, *nextsock;
/* since it is called while free database, node->id is undefined */
/* can be called for nodes outside a node tree (e.g. clipboard) */
if (ntree) {
/* remove all references to this node */
nodeUnlinkNode(ntree, node);
node_unlink_attached(ntree, node);
BLI_remlink(&ntree->nodes, node);
if (ntree->typeinfo->free_node_cache) {
ntree->typeinfo->free_node_cache(ntree, node);
}
/* texture node has bad habit of keeping exec data around */
if (ntree->type == NTREE_TEXTURE && ntree->execdata) {
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = NULL;
}
}
if (node->typeinfo->freefunc) {
node->typeinfo->freefunc(node);
}
for (sock = node->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
/* Remember, no ID user refcount management here! */
node_socket_free(ntree, sock, node, false);
MEM_freeN(sock);
}
for (sock = node->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
/* Remember, no ID user refcount management here! */
node_socket_free(ntree, sock, node, false);
MEM_freeN(sock);
}
BLI_freelistN(&node->internal_links);
if (node->prop) {
/* Remember, no ID user refcount management here! */
IDP_FreePropertyContent_ex(node->prop, false);
MEM_freeN(node->prop);
}
MEM_freeN(node);
if (ntree) {
ntree->update |= NTREE_UPDATE_NODES;
}
}
void ntreeFreeLocalNode(bNodeTree *ntree, bNode *node)
{
/* For removing nodes while editing localized node trees. */
BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) != 0);
node_free_node(ntree, node);
}
void nodeRemoveNode(Main *bmain, bNodeTree *ntree, bNode *node, bool do_id_user)
{
/* This function is not for localized node trees, we do not want
* do to ID user refcounting and removal of animdation data then. */
BLI_assert((ntree->id.tag & LIB_TAG_LOCALIZED) == 0);
if (do_id_user) {
/* Free callback for NodeCustomGroup. */
if (node->typeinfo->freefunc_api) {
PointerRNA ptr;
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &ptr);
node->typeinfo->freefunc_api(&ptr);
}
/* Do user counting. */
if (node->id) {
id_us_min(node->id);
}
}
/* Remove animation data. */
char propname_esc[MAX_IDPROP_NAME * 2];
char prefix[MAX_IDPROP_NAME * 2];
BLI_strescape(propname_esc, node->name, sizeof(propname_esc));
BLI_snprintf(prefix, sizeof(prefix), "nodes[\"%s\"]", propname_esc);
if (BKE_animdata_fix_paths_remove((ID *)ntree, prefix)) {
if (bmain != NULL) {
DEG_relations_tag_update(bmain);
}
}
/* Free node itself. */
node_free_node(ntree, node);
}
static void node_socket_interface_free(bNodeTree *UNUSED(ntree), bNodeSocket *sock)
{
if (sock->prop) {
IDP_FreeProperty(sock->prop);
}
if (sock->default_value) {
MEM_freeN(sock->default_value);
}
}
static void free_localized_node_groups(bNodeTree *ntree)
{
bNode *node;
/* Only localized node trees store a copy for each node group tree.
* Each node group tree in a localized node tree can be freed,
* since it is a localized copy itself (no risk of accessing free'd
* data in main, see [#37939]).
*/
if (!(ntree->id.tag & LIB_TAG_LOCALIZED)) {
return;
}
for (node = ntree->nodes.first; node; node = node->next) {
if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) {
bNodeTree *ngroup = (bNodeTree *)node->id;
ntreeFreeTree(ngroup);
MEM_freeN(ngroup);
}
}
}
/* Free (or release) any data used by this nodetree. Does not free the
* nodetree itself and does no ID user counting. */
void ntreeFreeTree(bNodeTree *ntree)
{
bNode *node, *next;
bNodeSocket *sock, *nextsock;
BKE_animdata_free((ID *)ntree, false);
/* XXX hack! node trees should not store execution graphs at all.
* This should be removed when old tree types no longer require it.
* Currently the execution data for texture nodes remains in the tree
* after execution, until the node tree is updated or freed.
*/
if (ntree->execdata) {
switch (ntree->type) {
case NTREE_SHADER:
ntreeShaderEndExecTree(ntree->execdata);
break;
case NTREE_TEXTURE:
ntreeTexEndExecTree(ntree->execdata);
ntree->execdata = NULL;
break;
}
}
/* XXX not nice, but needed to free localized node groups properly */
free_localized_node_groups(ntree);
/* unregister associated RNA types */
ntreeInterfaceTypeFree(ntree);
BLI_freelistN(&ntree->links); /* do first, then unlink_node goes fast */
for (node = ntree->nodes.first; node; node = next) {
next = node->next;
node_free_node(ntree, node);
}
/* free interface sockets */
for (sock = ntree->inputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
}
for (sock = ntree->outputs.first; sock; sock = nextsock) {
nextsock = sock->next;
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
}
/* free preview hash */
if (ntree->previews) {
BKE_node_instance_hash_free(ntree->previews, (bNodeInstanceValueFP)BKE_node_preview_free);
}
if (ntree->id.tag & LIB_TAG_LOCALIZED) {
BKE_libblock_free_data(&ntree->id, true);
}
}
void ntreeFreeNestedTree(bNodeTree *ntree)
{
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
}
void ntreeFreeLocalTree(bNodeTree *ntree)
{
if (ntree->id.tag & LIB_TAG_LOCALIZED) {
ntreeFreeTree(ntree);
}
else {
ntreeFreeTree(ntree);
BKE_libblock_free_data(&ntree->id, true);
}
}
void ntreeFreeCache(bNodeTree *ntree)
{
if (ntree == NULL) {
return;
}
if (ntree->typeinfo->free_cache) {
ntree->typeinfo->free_cache(ntree);
}
}
void ntreeSetOutput(bNodeTree *ntree)
{
bNode *node;
/* find the active outputs, might become tree type dependent handler */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->typeinfo->nclass == NODE_CLASS_OUTPUT) {
bNode *tnode;
int output = 0;
/* we need a check for which output node should be tagged like this, below an exception */
if (node->type == CMP_NODE_OUTPUT_FILE) {
continue;
}
/* there is more types having output class, each one is checked */
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
if (tnode->typeinfo->nclass == NODE_CLASS_OUTPUT) {
if (ntree->type == NTREE_COMPOSIT) {
/* same type, exception for viewer */
if (tnode->type == node->type ||
(ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER) &&
ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
else {
/* same type */
if (tnode->type == node->type) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
}
}
if (output == 0) {
node->flag |= NODE_DO_OUTPUT;
}
}
/* group node outputs use this flag too */
if (node->type == NODE_GROUP_OUTPUT) {
bNode *tnode;
int output = 0;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
if (tnode->type == NODE_GROUP_OUTPUT) {
if (tnode->flag & NODE_DO_OUTPUT) {
output++;
if (output > 1) {
tnode->flag &= ~NODE_DO_OUTPUT;
}
}
}
}
if (output == 0) {
node->flag |= NODE_DO_OUTPUT;
}
}
}
/* here we could recursively set which nodes have to be done,
* might be different for editor or for "real" use... */
}
/* Returns the private NodeTree object of the datablock, if it has one. */
bNodeTree *ntreeFromID(const ID *id)
{
switch (GS(id->name)) {
case ID_MA:
return ((const Material *)id)->nodetree;
case ID_LA:
return ((const Light *)id)->nodetree;
case ID_WO:
return ((const World *)id)->nodetree;
case ID_TE:
return ((const Tex *)id)->nodetree;
case ID_SCE:
return ((const Scene *)id)->nodetree;
case ID_LS:
return ((const FreestyleLineStyle *)id)->nodetree;
default:
return NULL;
}
}
/* Finds and returns the datablock that privately owns the given tree, or NULL. */
ID *BKE_node_tree_find_owner_ID(Main *bmain, struct bNodeTree *ntree)
{
ListBase *lists[] = {&bmain->materials,
&bmain->lights,
&bmain->worlds,
&bmain->textures,
&bmain->scenes,
&bmain->linestyles,
NULL};
for (int i = 0; lists[i] != NULL; i++) {
LISTBASE_FOREACH (ID *, id, lists[i]) {
if (ntreeFromID(id) == ntree) {
return id;
}
}
}
return NULL;
}
void ntreeMakeLocal(Main *bmain, bNodeTree *ntree, bool id_in_mainlist, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &ntree->id, id_in_mainlist, lib_local);
}
int ntreeNodeExists(bNodeTree *ntree, bNode *testnode)
{
bNode *node = ntree->nodes.first;
for (; node; node = node->next) {
if (node == testnode) {
return 1;
}
}
return 0;
}
int ntreeOutputExists(bNode *node, bNodeSocket *testsock)
{
bNodeSocket *sock = node->outputs.first;
for (; sock; sock = sock->next) {
if (sock == testsock) {
return 1;
}
}
return 0;
}
void ntreeNodeFlagSet(const bNodeTree *ntree, const int flag, const bool enable)
{
bNode *node = ntree->nodes.first;
for (; node; node = node->next) {
if (enable) {
node->flag |= flag;
}
else {
node->flag &= ~flag;
}
}
}
/* returns localized tree for execution in threads */
bNodeTree *ntreeLocalize(bNodeTree *ntree)
{
if (ntree) {
bNodeTree *ltree;
bNode *node;
/* Make full copy outside of Main database.
* Note: previews are not copied here.
*/
BKE_id_copy_ex(
NULL, &ntree->id, (ID **)&ltree, (LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA));
ltree->id.tag |= LIB_TAG_LOCALIZED;
for (node = ltree->nodes.first; node; node = node->next) {
if ((ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) && node->id) {
node->id = (ID *)ntreeLocalize((bNodeTree *)node->id);
}
}
/* ensures only a single output node is enabled */
ntreeSetOutput(ntree);
bNode *node_src = ntree->nodes.first;
bNode *node_local = ltree->nodes.first;
while (node_src != NULL) {
node_local->original = node_src;
node_src = node_src->next;
node_local = node_local->next;
}
if (ntree->typeinfo->localize) {
ntree->typeinfo->localize(ltree, ntree);
}
return ltree;
}
else {
return NULL;
}
}
/* sync local composite with real tree */
/* local tree is supposed to be running, be careful moving previews! */
/* is called by jobs manager, outside threads, so it doesn't happen during draw */
void ntreeLocalSync(bNodeTree *localtree, bNodeTree *ntree)
{
if (localtree && ntree) {
if (ntree->typeinfo->local_sync) {
ntree->typeinfo->local_sync(localtree, ntree);
}
}
}
/* merge local tree results back, and free local tree */
/* we have to assume the editor already changed completely */
void ntreeLocalMerge(Main *bmain, bNodeTree *localtree, bNodeTree *ntree)
{
if (ntree && localtree) {
if (ntree->typeinfo->local_merge) {
ntree->typeinfo->local_merge(bmain, localtree, ntree);
}
ntreeFreeTree(localtree);
MEM_freeN(localtree);
}
}
/* ************ NODE TREE INTERFACE *************** */
static bNodeSocket *make_socket_interface(bNodeTree *ntree,
int in_out,
const char *idname,
const char *name)
{
bNodeSocketType *stype = nodeSocketTypeFind(idname);
bNodeSocket *sock;
int own_index = ntree->cur_index++;
if (stype == NULL) {
return NULL;
}
sock = MEM_callocN(sizeof(bNodeSocket), "socket template");
BLI_strncpy(sock->idname, stype->idname, sizeof(sock->idname));
node_socket_set_typeinfo(ntree, sock, stype);
sock->in_out = in_out;
sock->type = SOCK_CUSTOM; /* int type undefined by default */
/* assign new unique index */
own_index = ntree->cur_index++;
/* use the own_index as socket identifier */
if (in_out == SOCK_IN) {
BLI_snprintf(sock->identifier, MAX_NAME, "Input_%d", own_index);
}
else {
BLI_snprintf(sock->identifier, MAX_NAME, "Output_%d", own_index);
}
sock->limit = (in_out == SOCK_IN ? 1 : 0xFFF);
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->storage = NULL;
sock->flag |= SOCK_COLLAPSED;
return sock;
}
bNodeSocket *ntreeFindSocketInterface(bNodeTree *ntree, int in_out, const char *identifier)
{
bNodeSocket *iosock = (in_out == SOCK_IN ? ntree->inputs.first : ntree->outputs.first);
for (; iosock; iosock = iosock->next) {
if (STREQ(iosock->identifier, identifier)) {
return iosock;
}
}
return NULL;
}
bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree,
int in_out,
const char *idname,
const char *name)
{
bNodeSocket *iosock;
iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_addtail(&ntree->inputs, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_addtail(&ntree->outputs, iosock);
ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
return iosock;
}
bNodeSocket *ntreeInsertSocketInterface(
bNodeTree *ntree, int in_out, const char *idname, bNodeSocket *next_sock, const char *name)
{
bNodeSocket *iosock;
iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
return iosock;
}
struct bNodeSocket *ntreeAddSocketInterfaceFromSocket(bNodeTree *ntree,
bNode *from_node,
bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeAddSocketInterface(
ntree, from_sock->in_out, from_sock->idname, from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket) {
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
}
return iosock;
}
struct bNodeSocket *ntreeInsertSocketInterfaceFromSocket(bNodeTree *ntree,
bNodeSocket *next_sock,
bNode *from_node,
bNodeSocket *from_sock)
{
bNodeSocket *iosock = ntreeInsertSocketInterface(
ntree, from_sock->in_out, from_sock->idname, next_sock, from_sock->name);
if (iosock) {
if (iosock->typeinfo->interface_from_socket) {
iosock->typeinfo->interface_from_socket(ntree, iosock, from_node, from_sock);
}
}
return iosock;
}
void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
{
/* this is fast, this way we don't need an in_out argument */
BLI_remlink(&ntree->inputs, sock);
BLI_remlink(&ntree->outputs, sock);
node_socket_interface_free(ntree, sock);
MEM_freeN(sock);
ntree->update |= NTREE_UPDATE_GROUP;
}
/* generates a valid RNA identifier from the node tree name */
static void ntree_interface_identifier_base(bNodeTree *ntree, char *base)
{
/* generate a valid RNA identifier */
sprintf(base, "NodeTreeInterface_%s", ntree->id.name + 2);
RNA_identifier_sanitize(base, false);
}
/* check if the identifier is already in use */
static bool ntree_interface_unique_identifier_check(void *UNUSED(data), const char *identifier)
{
return (RNA_struct_find(identifier) != NULL);
}
/* generates the actual unique identifier and ui name and description */
static void ntree_interface_identifier(bNodeTree *ntree,
const char *base,
char *identifier,
int maxlen,
char *name,
char *description)
{
/* There is a possibility that different node tree names get mapped to the same identifier
* after sanitation (e.g. "SomeGroup_A", "SomeGroup.A" both get sanitized to "SomeGroup_A").
* On top of the sanitized id string add a number suffix if necessary to avoid duplicates.
*/
identifier[0] = '\0';
BLI_uniquename_cb(ntree_interface_unique_identifier_check, NULL, base, '_', identifier, maxlen);
sprintf(name, "Node Tree %s Interface", ntree->id.name + 2);
sprintf(description, "Interface properties of node group %s", ntree->id.name + 2);
}
static void ntree_interface_type_create(bNodeTree *ntree)
{
StructRNA *srna;
bNodeSocket *sock;
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
description[MAX_ID_NAME + 64];
/* generate a valid RNA identifier */
ntree_interface_identifier_base(ntree, base);
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* register a subtype of PropertyGroup */
srna = RNA_def_struct_ptr(&BLENDER_RNA, identifier, &RNA_PropertyGroup);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
/* associate the RNA type with the node tree */
ntree->interface_type = srna;
RNA_struct_blender_type_set(srna, ntree);
/* add socket properties */
for (sock = ntree->inputs.first; sock; sock = sock->next) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties) {
stype->interface_register_properties(ntree, sock, srna);
}
}
for (sock = ntree->outputs.first; sock; sock = sock->next) {
bNodeSocketType *stype = sock->typeinfo;
if (stype && stype->interface_register_properties) {
stype->interface_register_properties(ntree, sock, srna);
}
}
}
StructRNA *ntreeInterfaceTypeGet(bNodeTree *ntree, int create)
{
if (ntree->interface_type) {
/* strings are generated from base string + ID name, sizes are sufficient */
char base[MAX_ID_NAME + 64], identifier[MAX_ID_NAME + 64], name[MAX_ID_NAME + 64],
description[MAX_ID_NAME + 64];
/* A bit of a hack: when changing the ID name, update the RNA type identifier too,
* so that the names match. This is not strictly necessary to keep it working,
* but better for identifying associated NodeTree blocks and RNA types.
*/
StructRNA *srna = ntree->interface_type;
ntree_interface_identifier_base(ntree, base);
/* RNA identifier may have a number suffix, but should start with the idbase string */
if (!STREQLEN(RNA_struct_identifier(srna), base, sizeof(base))) {
/* generate new unique RNA identifier from the ID name */
ntree_interface_identifier(ntree, base, identifier, sizeof(identifier), name, description);
/* rename the RNA type */
RNA_def_struct_free_pointers(&BLENDER_RNA, srna);
RNA_def_struct_identifier(&BLENDER_RNA, srna, identifier);
RNA_def_struct_ui_text(srna, name, description);
RNA_def_struct_duplicate_pointers(&BLENDER_RNA, srna);
}
}
else if (create) {
ntree_interface_type_create(ntree);
}
return ntree->interface_type;
}
void ntreeInterfaceTypeFree(bNodeTree *ntree)
{
if (ntree->interface_type) {
RNA_struct_free(&BLENDER_RNA, ntree->interface_type);
ntree->interface_type = NULL;
}
}
void ntreeInterfaceTypeUpdate(bNodeTree *ntree)
{
/* XXX it would be sufficient to just recreate all properties
* instead of re-registering the whole struct type,
* but there is currently no good way to do this in the RNA functions.
* Overhead should be negligible.
*/
ntreeInterfaceTypeFree(ntree);
ntree_interface_type_create(ntree);
}
/* ************ find stuff *************** */
bNode *ntreeFindType(const bNodeTree *ntree, int type)
{
if (ntree) {
for (bNode *node = ntree->nodes.first; node; node = node->next) {
if (node->type == type) {
return node;
}
}
}
return NULL;
}
bool ntreeHasType(const bNodeTree *ntree, int type)
{
return ntreeFindType(ntree, type) != NULL;
}
bool ntreeHasTree(const bNodeTree *ntree, const bNodeTree *lookup)
{
bNode *node;
if (ntree == lookup) {
return true;
}
for (node = ntree->nodes.first; node; node = node->next) {
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP) && node->id) {
if (ntreeHasTree((bNodeTree *)node->id, lookup)) {
return true;
}
}
}
return false;
}
bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
{
bNodeLink *link;
for (link = ntree->links.first; link; link = link->next) {
if (link->fromsock == from && link->tosock == to) {
return link;
}
if (link->fromsock == to && link->tosock == from) { /* hrms? */
return link;
}
}
return NULL;
}
int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
bNodeLink *link;
int tot = 0;
for (link = ntree->links.first; link; link = link->next) {
if (link->fromsock == sock || link->tosock == sock) {
tot++;
}
}
return tot;
}
bNode *nodeGetActive(bNodeTree *ntree)
{
bNode *node;
if (ntree == NULL) {
return NULL;
}
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & NODE_ACTIVE) {
break;
}
}
return node;
}
static bNode *node_get_active_id_recursive(bNodeInstanceKey active_key,
bNodeInstanceKey parent_key,
bNodeTree *ntree,
short idtype)
{
if (parent_key.value == active_key.value || active_key.value == 0) {
bNode *node;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id && GS(node->id->name) == idtype) {
if (node->flag & NODE_ACTIVE_ID) {
return node;
}
}
}
}
else {
bNode *node, *tnode;
/* no node with active ID in this tree, look inside groups */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP) {
bNodeTree *group = (bNodeTree *)node->id;
if (group) {
bNodeInstanceKey group_key = BKE_node_instance_key(parent_key, ntree, node);
tnode = node_get_active_id_recursive(active_key, group_key, group, idtype);
if (tnode) {
return tnode;
}
}
}
}
}
return NULL;
}
/* two active flags, ID nodes have special flag for buttons display */
bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
{
if (ntree) {
return node_get_active_id_recursive(
ntree->active_viewer_key, NODE_INSTANCE_KEY_BASE, ntree, idtype);
}
else {
return NULL;
}
}
bool nodeSetActiveID(bNodeTree *ntree, short idtype, ID *id)
{
bNode *node;
bool ok = false;
if (ntree == NULL) {
return ok;
}
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id && GS(node->id->name) == idtype) {
if (id && ok == false && node->id == id) {
node->flag |= NODE_ACTIVE_ID;
ok = true;
}
else {
node->flag &= ~NODE_ACTIVE_ID;
}
}
}
/* update all groups linked from here
* if active ID node has been found already,
* just pass NULL so other matching nodes are deactivated.
*/
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP) {
ok |= nodeSetActiveID((bNodeTree *)node->id, idtype, (ok == false ? id : NULL));
}
}
return ok;
}
/* two active flags, ID nodes have special flag for buttons display */
void nodeClearActiveID(bNodeTree *ntree, short idtype)
{
bNode *node;
if (ntree == NULL) {
return;
}
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id && GS(node->id->name) == idtype) {
node->flag &= ~NODE_ACTIVE_ID;
}
}
}
void nodeSetSelected(bNode *node, bool select)
{
if (select) {
node->flag |= NODE_SELECT;
}
else {
bNodeSocket *sock;
node->flag &= ~NODE_SELECT;
/* deselect sockets too */
for (sock = node->inputs.first; sock; sock = sock->next) {
sock->flag &= ~NODE_SELECT;
}
for (sock = node->outputs.first; sock; sock = sock->next) {
sock->flag &= ~NODE_SELECT;
}
}
}
void nodeClearActive(bNodeTree *ntree)
{
bNode *node;
if (ntree == NULL) {
return;
}
for (node = ntree->nodes.first; node; node = node->next) {
node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_ID);
}
}
/* two active flags, ID nodes have special flag for buttons display */
void nodeSetActive(bNodeTree *ntree, bNode *node)
{
bNode *tnode;
/* make sure only one node is active, and only one per ID type */
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
tnode->flag &= ~NODE_ACTIVE;
if (node->id && tnode->id) {
if (GS(node->id->name) == GS(tnode->id->name)) {
tnode->flag &= ~NODE_ACTIVE_ID;
}
}
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
tnode->flag &= ~NODE_ACTIVE_TEXTURE;
}
}
node->flag |= NODE_ACTIVE;
if (node->id) {
node->flag |= NODE_ACTIVE_ID;
}
if (node->typeinfo->nclass == NODE_CLASS_TEXTURE) {
node->flag |= NODE_ACTIVE_TEXTURE;
}
}
int nodeSocketIsHidden(bNodeSocket *sock)
{
return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
}
void nodeSetSocketAvailability(bNodeSocket *sock, bool is_available)
{
if (is_available) {
sock->flag &= ~SOCK_UNAVAIL;
}
else {
sock->flag |= SOCK_UNAVAIL;
}
}
/* ************** Node Clipboard *********** */
#define USE_NODE_CB_VALIDATE
#ifdef USE_NODE_CB_VALIDATE
/**
* This data structure is to validate the node on creation,
* otherwise we may reference missing data.
*
* Currently its only used for ID's, but nodes may one day
* reference other pointers which need validation.
*/
typedef struct bNodeClipboardExtraInfo {
struct bNodeClipboardExtraInfo *next, *prev;
ID *id;
char id_name[MAX_ID_NAME];
char library_name[FILE_MAX];
} bNodeClipboardExtraInfo;
#endif /* USE_NODE_CB_VALIDATE */
typedef struct bNodeClipboard {
ListBase nodes;
#ifdef USE_NODE_CB_VALIDATE
ListBase nodes_extra_info;
#endif
ListBase links;
int type;
} bNodeClipboard;
static bNodeClipboard node_clipboard = {{NULL}};
void BKE_node_clipboard_init(struct bNodeTree *ntree)
{
node_clipboard.type = ntree->type;
}
void BKE_node_clipboard_clear(void)
{
bNode *node, *node_next;
bNodeLink *link, *link_next;
for (link = node_clipboard.links.first; link; link = link_next) {
link_next = link->next;
nodeRemLink(NULL, link);
}
BLI_listbase_clear(&node_clipboard.links);
for (node = node_clipboard.nodes.first; node; node = node_next) {
node_next = node->next;
node_free_node(NULL, node);
}
BLI_listbase_clear(&node_clipboard.nodes);
#ifdef USE_NODE_CB_VALIDATE
BLI_freelistN(&node_clipboard.nodes_extra_info);
#endif
}
/* return false when one or more ID's are lost */
bool BKE_node_clipboard_validate(void)
{
bool ok = true;
#ifdef USE_NODE_CB_VALIDATE
bNodeClipboardExtraInfo *node_info;
bNode *node;
/* lists must be aligned */
BLI_assert(BLI_listbase_count(&node_clipboard.nodes) ==
BLI_listbase_count(&node_clipboard.nodes_extra_info));
for (node = node_clipboard.nodes.first, node_info = node_clipboard.nodes_extra_info.first; node;
node = node->next, node_info = node_info->next) {
/* validate the node against the stored node info */
/* re-assign each loop since we may clear,
* open a new file where the ID is valid, and paste again */
node->id = node_info->id;
/* currently only validate the ID */
if (node->id) {
/* We want to search into current blend file, so using G_MAIN is valid here too. */
ListBase *lb = which_libbase(G_MAIN, GS(node_info->id_name));
BLI_assert(lb != NULL);
if (BLI_findindex(lb, node_info->id) == -1) {
/* may assign NULL */
node->id = BLI_findstring(lb, node_info->id_name + 2, offsetof(ID, name) + 2);
if (node->id == NULL) {
ok = false;
}
}
}
}
#endif /* USE_NODE_CB_VALIDATE */
return ok;
}
void BKE_node_clipboard_add_node(bNode *node)
{
#ifdef USE_NODE_CB_VALIDATE
/* add extra info */
bNodeClipboardExtraInfo *node_info = MEM_mallocN(sizeof(bNodeClipboardExtraInfo),
"bNodeClipboardExtraInfo");
node_info->id = node->id;
if (node->id) {
BLI_strncpy(node_info->id_name, node->id->name, sizeof(node_info->id_name));
if (ID_IS_LINKED(node->id)) {
BLI_strncpy(
node_info->library_name, node->id->lib->filepath, sizeof(node_info->library_name));
}
else {
node_info->library_name[0] = '\0';
}
}
else {
node_info->id_name[0] = '\0';
node_info->library_name[0] = '\0';
}
BLI_addtail(&node_clipboard.nodes_extra_info, node_info);
/* end extra info */
#endif /* USE_NODE_CB_VALIDATE */
/* add node */
BLI_addtail(&node_clipboard.nodes, node);
}
void BKE_node_clipboard_add_link(bNodeLink *link)
{
BLI_addtail(&node_clipboard.links, link);
}
const ListBase *BKE_node_clipboard_get_nodes(void)
{
return &node_clipboard.nodes;
}
const ListBase *BKE_node_clipboard_get_links(void)
{
return &node_clipboard.links;
}
int BKE_node_clipboard_get_type(void)
{
return node_clipboard.type;
}
void BKE_node_clipboard_free(void)
{
BKE_node_clipboard_validate();
BKE_node_clipboard_clear();
}
/* Node Instance Hash */
/* magic number for initial hash key */
const bNodeInstanceKey NODE_INSTANCE_KEY_BASE = {5381};
const bNodeInstanceKey NODE_INSTANCE_KEY_NONE = {0};
/* Generate a hash key from ntree and node names
* Uses the djb2 algorithm with xor by Bernstein:
* http://www.cse.yorku.ca/~oz/hash.html
*/
static bNodeInstanceKey node_hash_int_str(bNodeInstanceKey hash, const char *str)
{
char c;
while ((c = *str++)) {
hash.value = ((hash.value << 5) + hash.value) ^ c; /* (hash * 33) ^ c */
}
/* separator '\0' character, to avoid ambiguity from concatenated strings */
hash.value = (hash.value << 5) + hash.value; /* hash * 33 */
return hash;
}
bNodeInstanceKey BKE_node_instance_key(bNodeInstanceKey parent_key, bNodeTree *ntree, bNode *node)
{
bNodeInstanceKey key;
key = node_hash_int_str(parent_key, ntree->id.name + 2);
if (node) {
key = node_hash_int_str(key, node->name);
}
return key;
}
static unsigned int node_instance_hash_key(const void *key)
{
return ((const bNodeInstanceKey *)key)->value;
}
static bool node_instance_hash_key_cmp(const void *a, const void *b)
{
unsigned int value_a = ((const bNodeInstanceKey *)a)->value;
unsigned int value_b = ((const bNodeInstanceKey *)b)->value;
return (value_a != value_b);
}
bNodeInstanceHash *BKE_node_instance_hash_new(const char *info)
{
bNodeInstanceHash *hash = MEM_mallocN(sizeof(bNodeInstanceHash), info);
hash->ghash = BLI_ghash_new(
node_instance_hash_key, node_instance_hash_key_cmp, "node instance hash ghash");
return hash;
}
void BKE_node_instance_hash_free(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_free(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
MEM_freeN(hash);
}
void BKE_node_instance_hash_insert(bNodeInstanceHash *hash, bNodeInstanceKey key, void *value)
{
bNodeInstanceHashEntry *entry = value;
entry->key = key;
entry->tag = 0;
BLI_ghash_insert(hash->ghash, &entry->key, value);
}
void *BKE_node_instance_hash_lookup(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_lookup(hash->ghash, &key);
}
int BKE_node_instance_hash_remove(bNodeInstanceHash *hash,
bNodeInstanceKey key,
bNodeInstanceValueFP valfreefp)
{
return BLI_ghash_remove(hash->ghash, &key, NULL, (GHashValFreeFP)valfreefp);
}
void BKE_node_instance_hash_clear(bNodeInstanceHash *hash, bNodeInstanceValueFP valfreefp)
{
BLI_ghash_clear(hash->ghash, NULL, (GHashValFreeFP)valfreefp);
}
void *BKE_node_instance_hash_pop(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_popkey(hash->ghash, &key, NULL);
}
int BKE_node_instance_hash_haskey(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
return BLI_ghash_haskey(hash->ghash, &key);
}
int BKE_node_instance_hash_size(bNodeInstanceHash *hash)
{
return BLI_ghash_len(hash->ghash);
}
void BKE_node_instance_hash_clear_tags(bNodeInstanceHash *hash)
{
bNodeInstanceHashIterator iter;
NODE_INSTANCE_HASH_ITER (iter, hash) {
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
value->tag = 0;
}
}
void BKE_node_instance_hash_tag(bNodeInstanceHash *UNUSED(hash), void *value)
{
bNodeInstanceHashEntry *entry = value;
entry->tag = 1;
}
bool BKE_node_instance_hash_tag_key(bNodeInstanceHash *hash, bNodeInstanceKey key)
{
bNodeInstanceHashEntry *entry = BKE_node_instance_hash_lookup(hash, key);
if (entry) {
entry->tag = 1;
return true;
}
else {
return false;
}
}
void BKE_node_instance_hash_remove_untagged(bNodeInstanceHash *hash,
bNodeInstanceValueFP valfreefp)
{
/* NOTE: Hash must not be mutated during iterating!
* Store tagged entries in a separate list and remove items afterward.
*/
bNodeInstanceKey *untagged = MEM_mallocN(sizeof(bNodeInstanceKey) *
BKE_node_instance_hash_size(hash),
"temporary node instance key list");
bNodeInstanceHashIterator iter;
int num_untagged, i;
num_untagged = 0;
NODE_INSTANCE_HASH_ITER (iter, hash) {
bNodeInstanceHashEntry *value = BKE_node_instance_hash_iterator_get_value(&iter);
if (!value->tag) {
untagged[num_untagged++] = BKE_node_instance_hash_iterator_get_key(&iter);
}
}
for (i = 0; i < num_untagged; i++) {
BKE_node_instance_hash_remove(hash, untagged[i], valfreefp);
}
MEM_freeN(untagged);
}
/* ************** dependency stuff *********** */
/* node is guaranteed to be not checked before */
static int node_get_deplist_recurs(bNodeTree *ntree, bNode *node, bNode ***nsort)
{
bNode *fromnode;
bNodeLink *link;
int level = 0xFFF;
node->done = true;
/* check linked nodes */
for (link = ntree->links.first; link; link = link->next) {
if (link->tonode == node) {
fromnode = link->fromnode;
if (fromnode->done == 0) {
fromnode->level = node_get_deplist_recurs(ntree, fromnode, nsort);
}
if (fromnode->level <= level) {
level = fromnode->level - 1;
}
}
}
/* check parent node */
if (node->parent) {
if (node->parent->done == 0) {
node->parent->level = node_get_deplist_recurs(ntree, node->parent, nsort);
}
if (node->parent->level <= level) {
level = node->parent->level - 1;
}
}
if (nsort) {
**nsort = node;
(*nsort)++;
}
return level;
}
void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***deplist, int *totnodes)
{
bNode *node, **nsort;
*totnodes = 0;
/* first clear data */
for (node = ntree->nodes.first; node; node = node->next) {
node->done = false;
(*totnodes)++;
}
if (*totnodes == 0) {
*deplist = NULL;
return;
}
nsort = *deplist = MEM_callocN((*totnodes) * sizeof(bNode *), "sorted node array");
/* recursive check */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, &nsort);
}
}
}
/* only updates node->level for detecting cycles links */
static void ntree_update_node_level(bNodeTree *ntree)
{
bNode *node;
/* first clear tag */
for (node = ntree->nodes.first; node; node = node->next) {
node->done = false;
}
/* recursive check */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->done == 0) {
node->level = node_get_deplist_recurs(ntree, node, NULL);
}
}
}
void ntreeTagUsedSockets(bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
/* first clear data */
for (node = ntree->nodes.first; node; node = node->next) {
for (sock = node->inputs.first; sock; sock = sock->next) {
sock->flag &= ~SOCK_IN_USE;
}
for (sock = node->outputs.first; sock; sock = sock->next) {
sock->flag &= ~SOCK_IN_USE;
}
}
for (link = ntree->links.first; link; link = link->next) {
link->fromsock->flag |= SOCK_IN_USE;
link->tosock->flag |= SOCK_IN_USE;
}
}
static void ntree_update_link_pointers(bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
bNodeLink *link;
/* first clear data */
for (node = ntree->nodes.first; node; node = node->next) {
for (sock = node->inputs.first; sock; sock = sock->next) {
sock->link = NULL;
}
}
for (link = ntree->links.first; link; link = link->next) {
link->tosock->link = link;
}
ntreeTagUsedSockets(ntree);
}
static void ntree_validate_links(bNodeTree *ntree)
{
bNodeLink *link;
for (link = ntree->links.first; link; link = link->next) {
link->flag |= NODE_LINK_VALID;
if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level) {
link->flag &= ~NODE_LINK_VALID;
}
else if (ntree->typeinfo->validate_link) {
if (!ntree->typeinfo->validate_link(ntree, link)) {
link->flag &= ~NODE_LINK_VALID;
}
}
}
}
void ntreeUpdateAllNew(Main *main)
{
/* Update all new node trees on file read or append, to add/remove sockets
* in groups nodes if the group changed, and handle any update flags that
* might have been set in file reading or versioning. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
if (owner_id->tag & LIB_TAG_NEW) {
for (bNode *node = ntree->nodes.first; node; node = node->next) {
if (node->typeinfo->group_update_func) {
node->typeinfo->group_update_func(ntree, node);
}
}
ntreeUpdateTree(NULL, ntree);
}
}
FOREACH_NODETREE_END;
}
void ntreeUpdateAllUsers(Main *main, ID *ngroup)
{
/* Update all users of ngroup, to add/remove sockets as needed. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
bool need_update = false;
for (bNode *node = ntree->nodes.first; node; node = node->next) {
if (node->id == ngroup) {
if (node->typeinfo->group_update_func) {
node->typeinfo->group_update_func(ntree, node);
}
need_update = true;
}
}
if (need_update) {
ntreeUpdateTree(NULL, ntree);
}
}
FOREACH_NODETREE_END;
}
void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
{
bNode *node;
if (!ntree) {
return;
}
/* Avoid re-entrant updates, can be caused by RNA update callbacks. */
if (ntree->is_updating) {
return;
}
ntree->is_updating = true;
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
/* set the bNodeSocket->link pointers */
ntree_update_link_pointers(ntree);
}
/* update individual nodes */
for (node = ntree->nodes.first; node; node = node->next) {
/* node tree update tags override individual node update flags */
if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
if (node->typeinfo->updatefunc) {
node->typeinfo->updatefunc(ntree, node);
}
nodeUpdateInternalLinks(ntree, node);
}
}
/* generic tree update callback */
if (ntree->typeinfo->update) {
ntree->typeinfo->update(ntree);
}
/* XXX this should be moved into the tree type update callback for tree supporting node groups.
* Currently the node tree interface is still a generic feature of the base NodeTree type.
*/
if (ntree->update & NTREE_UPDATE_GROUP) {
ntreeInterfaceTypeUpdate(ntree);
}
/* XXX hack, should be done by depsgraph!! */
if (bmain) {
ntreeUpdateAllUsers(bmain, &ntree->id);
}
if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
/* node updates can change sockets or links, repeat link pointer update afterward */
ntree_update_link_pointers(ntree);
/* update the node level from link dependencies */
ntree_update_node_level(ntree);
/* check link validity */
ntree_validate_links(ntree);
}
/* clear update flags */
for (node = ntree->nodes.first; node; node = node->next) {
node->update = 0;
}
ntree->update = 0;
ntree->is_updating = false;
}
void nodeUpdate(bNodeTree *ntree, bNode *node)
{
/* Avoid re-entrant updates, can be caused by RNA update callbacks. */
if (ntree->is_updating) {
return;
}
ntree->is_updating = true;
if (node->typeinfo->updatefunc) {
node->typeinfo->updatefunc(ntree, node);
}
nodeUpdateInternalLinks(ntree, node);
/* clear update flag */
node->update = 0;
ntree->is_updating = false;
}
bool nodeUpdateID(bNodeTree *ntree, ID *id)
{
bNode *node;
bool changed = false;
if (ELEM(NULL, id, ntree)) {
return changed;
}
/* Avoid re-entrant updates, can be caused by RNA update callbacks. */
if (ntree->is_updating) {
return changed;
}
ntree->is_updating = true;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->id == id) {
changed = true;
node->update |= NODE_UPDATE_ID;
if (node->typeinfo->updatefunc) {
node->typeinfo->updatefunc(ntree, node);
}
/* clear update flag */
node->update = 0;
}
}
for (node = ntree->nodes.first; node; node = node->next) {
nodeUpdateInternalLinks(ntree, node);
}
ntree->is_updating = false;
return changed;
}
void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
{
BLI_freelistN(&node->internal_links);
if (node->typeinfo && node->typeinfo->update_internal_links) {
node->typeinfo->update_internal_links(ntree, node);
}
}
/* ************* node type access ********** */
void nodeLabel(bNodeTree *ntree, bNode *node, char *label, int maxlen)
{
label[0] = '\0';
if (node->label[0] != '\0') {
BLI_strncpy(label, node->label, maxlen);
}
else if (node->typeinfo->labelfunc) {
node->typeinfo->labelfunc(ntree, node, label, maxlen);
}
/* The previous methods (labelfunc) could not provide an adequate label for the node. */
if (label[0] == '\0') {
/* Kind of hacky and weak... Ideally would be better to use RNA here. :| */
const char *tmp = CTX_IFACE_(BLT_I18NCONTEXT_ID_NODETREE, node->typeinfo->ui_name);
if (tmp == node->typeinfo->ui_name) {
tmp = IFACE_(node->typeinfo->ui_name);
}
BLI_strncpy(label, tmp, maxlen);
}
}
static void node_type_base_defaults(bNodeType *ntype)
{
/* default size values */
node_type_size_preset(ntype, NODE_SIZE_DEFAULT);
ntype->height = 100;
ntype->minheight = 30;
ntype->maxheight = FLT_MAX;
}
/* allow this node for any tree type */
static bool node_poll_default(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(ntree))
{
return true;
}
/* use the basic poll function */
static bool node_poll_instance_default(bNode *node, bNodeTree *ntree)
{
return node->typeinfo->poll(node->typeinfo, ntree);
}
void node_type_base(bNodeType *ntype, int type, const char *name, short nclass, short flag)
{
/* Use static type info header to map static int type to identifier string and RNA struct type.
* Associate the RNA struct type with the bNodeType.
* Dynamically registered nodes will create an RNA type at runtime
* and call RNA_struct_blender_type_set, so this only needs to be done for old RNA types
* created in makesrna, which can not be associated to a bNodeType immediately,
* since bNodeTypes are registered afterward ...
*/
#define DefNode(Category, ID, DefFunc, EnumName, StructName, UIName, UIDesc) \
case ID: \
BLI_strncpy(ntype->idname, #Category #StructName, sizeof(ntype->idname)); \
ntype->ext.srna = RNA_struct_find(#Category #StructName); \
BLI_assert(ntype->ext.srna != NULL); \
RNA_struct_blender_type_set(ntype->ext.srna, ntype); \
break;
switch (type) {
#include "NOD_static_types.h"
}
/* make sure we have a valid type (everything registered) */
BLI_assert(ntype->idname[0] != '\0');
ntype->type = type;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
ntype->flag = flag;
node_type_base_defaults(ntype);
ntype->poll = node_poll_default;
ntype->poll_instance = node_poll_instance_default;
}
void node_type_base_custom(
bNodeType *ntype, const char *idname, const char *name, short nclass, short flag)
{
BLI_strncpy(ntype->idname, idname, sizeof(ntype->idname));
ntype->type = NODE_CUSTOM;
BLI_strncpy(ntype->ui_name, name, sizeof(ntype->ui_name));
ntype->nclass = nclass;
ntype->flag = flag;
node_type_base_defaults(ntype);
}
static bool unique_socket_template_identifier_check(void *arg, const char *name)
{
bNodeSocketTemplate *ntemp;
struct {
bNodeSocketTemplate *list;
bNodeSocketTemplate *ntemp;
} *data = arg;
for (ntemp = data->list; ntemp->type >= 0; ntemp++) {
if (ntemp != data->ntemp) {
if (STREQ(ntemp->identifier, name)) {
return true;
}
}
}
return false;
}
static void unique_socket_template_identifier(bNodeSocketTemplate *list,
bNodeSocketTemplate *ntemp,
const char defname[],
char delim)
{
struct {
bNodeSocketTemplate *list;
bNodeSocketTemplate *ntemp;
} data;
data.list = list;
data.ntemp = ntemp;
BLI_uniquename_cb(unique_socket_template_identifier_check,
&data,
defname,
delim,
ntemp->identifier,
sizeof(ntemp->identifier));
}
void node_type_socket_templates(struct bNodeType *ntype,
struct bNodeSocketTemplate *inputs,
struct bNodeSocketTemplate *outputs)
{
bNodeSocketTemplate *ntemp;
ntype->inputs = inputs;
ntype->outputs = outputs;
/* automatically generate unique identifiers */
if (inputs) {
/* clear identifier strings (uninitialized memory) */
for (ntemp = inputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (ntemp = inputs; ntemp->type >= 0; ntemp++) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(inputs, ntemp, ntemp->identifier, '_');
}
}
if (outputs) {
/* clear identifier strings (uninitialized memory) */
for (ntemp = outputs; ntemp->type >= 0; ntemp++) {
ntemp->identifier[0] = '\0';
}
for (ntemp = outputs; ntemp->type >= 0; ntemp++) {
BLI_strncpy(ntemp->identifier, ntemp->name, sizeof(ntemp->identifier));
unique_socket_template_identifier(outputs, ntemp, ntemp->identifier, '_');
}
}
}
void node_type_init(struct bNodeType *ntype,
void (*initfunc)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->initfunc = initfunc;
}
void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth)
{
ntype->width = width;
ntype->minwidth = minwidth;
if (maxwidth <= minwidth) {
ntype->maxwidth = FLT_MAX;
}
else {
ntype->maxwidth = maxwidth;
}
}
void node_type_size_preset(struct bNodeType *ntype, eNodeSizePreset size)
{
switch (size) {
case NODE_SIZE_DEFAULT:
node_type_size(ntype, 140, 100, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_SMALL:
node_type_size(ntype, 100, 80, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_MIDDLE:
node_type_size(ntype, 150, 120, NODE_DEFAULT_MAX_WIDTH);
break;
case NODE_SIZE_LARGE:
node_type_size(ntype, 240, 140, NODE_DEFAULT_MAX_WIDTH);
break;
}
}
/**
* \warning Nodes defining a storage type _must_ allocate this for new nodes.
* Otherwise nodes will reload as undefined (T46619).
*/
void node_type_storage(bNodeType *ntype,
const char *storagename,
void (*freefunc)(struct bNode *node),
void (*copyfunc)(struct bNodeTree *dest_ntree,
struct bNode *dest_node,
const struct bNode *src_node))
{
if (storagename) {
BLI_strncpy(ntype->storagename, storagename, sizeof(ntype->storagename));
}
else {
ntype->storagename[0] = '\0';
}
ntype->copyfunc = copyfunc;
ntype->freefunc = freefunc;
}
void node_type_label(
struct bNodeType *ntype,
void (*labelfunc)(struct bNodeTree *ntree, struct bNode *node, char *label, int maxlen))
{
ntype->labelfunc = labelfunc;
}
void node_type_update(struct bNodeType *ntype,
void (*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->updatefunc = updatefunc;
}
void node_type_group_update(struct bNodeType *ntype,
void (*group_update_func)(struct bNodeTree *ntree, struct bNode *node))
{
ntype->group_update_func = group_update_func;
}
void node_type_exec(struct bNodeType *ntype,
NodeInitExecFunction initexecfunc,
NodeFreeExecFunction freeexecfunc,
NodeExecFunction execfunc)
{
ntype->initexecfunc = initexecfunc;
ntype->freeexecfunc = freeexecfunc;
ntype->execfunc = execfunc;
}
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
{
ntype->gpufunc = gpufunc;
}
void node_type_internal_links(bNodeType *ntype,
void (*update_internal_links)(bNodeTree *, bNode *))
{
ntype->update_internal_links = update_internal_links;
}
/* callbacks for undefined types */
static bool node_undefined_poll(bNodeType *UNUSED(ntype), bNodeTree *UNUSED(nodetree))
{
/* this type can not be added deliberately, it's just a placeholder */
return false;
}
/* register fallback types used for undefined tree, nodes, sockets */
static void register_undefined_types(void)
{
/* Note: these types are not registered in the type hashes,
* they are just used as placeholders in case the actual types are not registered.
*/
strcpy(NodeTreeTypeUndefined.idname, "NodeTreeUndefined");
strcpy(NodeTreeTypeUndefined.ui_name, N_("Undefined"));
strcpy(NodeTreeTypeUndefined.ui_description, N_("Undefined Node Tree Type"));
node_type_base_custom(&NodeTypeUndefined, "NodeUndefined", "Undefined", 0, 0);
NodeTypeUndefined.poll = node_undefined_poll;
BLI_strncpy(NodeSocketTypeUndefined.idname,
"NodeSocketUndefined",
sizeof(NodeSocketTypeUndefined.idname));
/* extra type info for standard socket types */
NodeSocketTypeUndefined.type = SOCK_CUSTOM;
NodeSocketTypeUndefined.subtype = PROP_NONE;
}
static void registerCompositNodes(void)
{
register_node_type_cmp_group();
register_node_type_cmp_rlayers();
register_node_type_cmp_image();
register_node_type_cmp_texture();
register_node_type_cmp_value();
register_node_type_cmp_rgb();
register_node_type_cmp_curve_time();
register_node_type_cmp_movieclip();
register_node_type_cmp_composite();
register_node_type_cmp_viewer();
register_node_type_cmp_splitviewer();
register_node_type_cmp_output_file();
register_node_type_cmp_view_levels();
register_node_type_cmp_curve_rgb();
register_node_type_cmp_mix_rgb();
register_node_type_cmp_hue_sat();
register_node_type_cmp_brightcontrast();
register_node_type_cmp_gamma();
register_node_type_cmp_invert();
register_node_type_cmp_alphaover();
register_node_type_cmp_zcombine();
register_node_type_cmp_colorbalance();
register_node_type_cmp_huecorrect();
register_node_type_cmp_normal();
register_node_type_cmp_curve_vec();
register_node_type_cmp_map_value();
register_node_type_cmp_map_range();
register_node_type_cmp_normalize();
register_node_type_cmp_filter();
register_node_type_cmp_blur();
register_node_type_cmp_dblur();
register_node_type_cmp_bilateralblur();
register_node_type_cmp_vecblur();
register_node_type_cmp_dilateerode();
register_node_type_cmp_inpaint();
register_node_type_cmp_despeckle();
register_node_type_cmp_defocus();
register_node_type_cmp_sunbeams();
register_node_type_cmp_denoise();
register_node_type_cmp_valtorgb();
register_node_type_cmp_rgbtobw();
register_node_type_cmp_setalpha();
register_node_type_cmp_idmask();
register_node_type_cmp_math();
register_node_type_cmp_seprgba();
register_node_type_cmp_combrgba();
register_node_type_cmp_sephsva();
register_node_type_cmp_combhsva();
register_node_type_cmp_sepyuva();
register_node_type_cmp_combyuva();
register_node_type_cmp_sepycca();
register_node_type_cmp_combycca();
register_node_type_cmp_premulkey();
register_node_type_cmp_diff_matte();
register_node_type_cmp_distance_matte();
register_node_type_cmp_chroma_matte();
register_node_type_cmp_color_matte();
register_node_type_cmp_channel_matte();
register_node_type_cmp_color_spill();
register_node_type_cmp_luma_matte();
register_node_type_cmp_doubleedgemask();
register_node_type_cmp_keyingscreen();
register_node_type_cmp_keying();
register_node_type_cmp_cryptomatte();
register_node_type_cmp_translate();
register_node_type_cmp_rotate();
register_node_type_cmp_scale();
register_node_type_cmp_flip();
register_node_type_cmp_crop();
register_node_type_cmp_displace();
register_node_type_cmp_mapuv();
register_node_type_cmp_glare();
register_node_type_cmp_tonemap();
register_node_type_cmp_lensdist();
register_node_type_cmp_transform();
register_node_type_cmp_stabilize2d();
register_node_type_cmp_moviedistortion();
register_node_type_cmp_colorcorrection();
register_node_type_cmp_boxmask();
register_node_type_cmp_ellipsemask();
register_node_type_cmp_bokehimage();
register_node_type_cmp_bokehblur();
register_node_type_cmp_switch();
register_node_type_cmp_switch_view();
register_node_type_cmp_pixelate();
register_node_type_cmp_mask();
register_node_type_cmp_trackpos();
register_node_type_cmp_planetrackdeform();
register_node_type_cmp_cornerpin();
}
static void registerShaderNodes(void)
{
register_node_type_sh_group();
register_node_type_sh_camera();
register_node_type_sh_gamma();
register_node_type_sh_brightcontrast();
register_node_type_sh_value();
register_node_type_sh_rgb();
register_node_type_sh_wireframe();
register_node_type_sh_wavelength();
register_node_type_sh_blackbody();
register_node_type_sh_mix_rgb();
register_node_type_sh_valtorgb();
register_node_type_sh_rgbtobw();
register_node_type_sh_shadertorgb();
register_node_type_sh_normal();
register_node_type_sh_mapping();
register_node_type_sh_curve_vec();
register_node_type_sh_curve_rgb();
register_node_type_sh_map_range();
register_node_type_sh_clamp();
register_node_type_sh_math();
register_node_type_sh_vect_math();
register_node_type_sh_vect_transform();
register_node_type_sh_squeeze();
register_node_type_sh_invert();
register_node_type_sh_seprgb();
register_node_type_sh_combrgb();
register_node_type_sh_sephsv();
register_node_type_sh_combhsv();
register_node_type_sh_sepxyz();
register_node_type_sh_combxyz();
register_node_type_sh_hue_sat();
register_node_type_sh_attribute();
register_node_type_sh_bevel();
register_node_type_sh_displacement();
register_node_type_sh_vector_displacement();
register_node_type_sh_geometry();
register_node_type_sh_light_path();
register_node_type_sh_light_falloff();
register_node_type_sh_object_info();
register_node_type_sh_fresnel();
register_node_type_sh_layer_weight();
register_node_type_sh_tex_coord();
register_node_type_sh_particle_info();
register_node_type_sh_bump();
register_node_type_sh_vertex_color();
register_node_type_sh_background();
register_node_type_sh_bsdf_anisotropic();
register_node_type_sh_bsdf_diffuse();
register_node_type_sh_bsdf_principled();
register_node_type_sh_bsdf_glossy();
register_node_type_sh_bsdf_glass();
register_node_type_sh_bsdf_translucent();
register_node_type_sh_bsdf_transparent();
register_node_type_sh_bsdf_velvet();
register_node_type_sh_bsdf_toon();
register_node_type_sh_bsdf_hair();
register_node_type_sh_bsdf_hair_principled();
register_node_type_sh_emission();
register_node_type_sh_holdout();
register_node_type_sh_volume_absorption();
register_node_type_sh_volume_scatter();
register_node_type_sh_volume_principled();
register_node_type_sh_subsurface_scattering();
register_node_type_sh_mix_shader();
register_node_type_sh_add_shader();
register_node_type_sh_uvmap();
register_node_type_sh_uvalongstroke();
register_node_type_sh_eevee_specular();
register_node_type_sh_output_light();
register_node_type_sh_output_material();
register_node_type_sh_output_world();
register_node_type_sh_output_linestyle();
register_node_type_sh_tex_image();
register_node_type_sh_tex_environment();
register_node_type_sh_tex_sky();
register_node_type_sh_tex_noise();
register_node_type_sh_tex_wave();
register_node_type_sh_tex_voronoi();
register_node_type_sh_tex_musgrave();
register_node_type_sh_tex_gradient();
register_node_type_sh_tex_magic();
register_node_type_sh_tex_checker();
register_node_type_sh_tex_brick();
register_node_type_sh_tex_pointdensity();
register_node_type_sh_tex_ies();
register_node_type_sh_tex_white_noise();
}
static void registerTextureNodes(void)
{
register_node_type_tex_group();
register_node_type_tex_math();
register_node_type_tex_mix_rgb();
register_node_type_tex_valtorgb();
register_node_type_tex_rgbtobw();
register_node_type_tex_valtonor();
register_node_type_tex_curve_rgb();
register_node_type_tex_curve_time();
register_node_type_tex_invert();
register_node_type_tex_hue_sat();
register_node_type_tex_coord();
register_node_type_tex_distance();
register_node_type_tex_compose();
register_node_type_tex_decompose();
register_node_type_tex_output();
register_node_type_tex_viewer();
register_node_type_sh_script();
register_node_type_sh_tangent();
register_node_type_sh_normal_map();
register_node_type_sh_hair_info();
register_node_type_sh_volume_info();
register_node_type_tex_checker();
register_node_type_tex_texture();
register_node_type_tex_bricks();
register_node_type_tex_image();
register_node_type_sh_bsdf_refraction();
register_node_type_sh_ambient_occlusion();
register_node_type_tex_rotate();
register_node_type_tex_translate();
register_node_type_tex_scale();
register_node_type_tex_at();
register_node_type_tex_proc_voronoi();
register_node_type_tex_proc_blend();
register_node_type_tex_proc_magic();
register_node_type_tex_proc_marble();
register_node_type_tex_proc_clouds();
register_node_type_tex_proc_wood();
register_node_type_tex_proc_musgrave();
register_node_type_tex_proc_noise();
register_node_type_tex_proc_stucci();
register_node_type_tex_proc_distnoise();
}
void init_nodesystem(void)
{
nodetreetypes_hash = BLI_ghash_str_new("nodetreetypes_hash gh");
nodetypes_hash = BLI_ghash_str_new("nodetypes_hash gh");
nodesockettypes_hash = BLI_ghash_str_new("nodesockettypes_hash gh");
register_undefined_types();
register_standard_node_socket_types();
register_node_tree_type_cmp();
register_node_tree_type_sh();
register_node_tree_type_tex();
register_node_type_frame();
register_node_type_reroute();
register_node_type_group_input();
register_node_type_group_output();
registerCompositNodes();
registerShaderNodes();
registerTextureNodes();
}
void free_nodesystem(void)
{
if (nodetypes_hash) {
NODE_TYPES_BEGIN (nt) {
if (nt->ext.free) {
nt->ext.free(nt->ext.data);
}
}
NODE_TYPES_END;
BLI_ghash_free(nodetypes_hash, NULL, node_free_type);
nodetypes_hash = NULL;
}
if (nodesockettypes_hash) {
NODE_SOCKET_TYPES_BEGIN (st) {
if (st->ext_socket.free) {
st->ext_socket.free(st->ext_socket.data);
}
if (st->ext_interface.free) {
st->ext_interface.free(st->ext_interface.data);
}
}
NODE_SOCKET_TYPES_END;
BLI_ghash_free(nodesockettypes_hash, NULL, node_free_socket_type);
nodesockettypes_hash = NULL;
}
if (nodetreetypes_hash) {
NODE_TREE_TYPES_BEGIN (nt) {
if (nt->ext.free) {
nt->ext.free(nt->ext.data);
}
}
NODE_TREE_TYPES_END;
BLI_ghash_free(nodetreetypes_hash, NULL, ntree_free_type);
nodetreetypes_hash = NULL;
}
}
/* -------------------------------------------------------------------- */
/* NodeTree Iterator Helpers (FOREACH_NODETREE_BEGIN) */
void BKE_node_tree_iter_init(struct NodeTreeIterStore *ntreeiter, struct Main *bmain)
{
ntreeiter->ngroup = bmain->nodetrees.first;
ntreeiter->scene = bmain->scenes.first;
ntreeiter->mat = bmain->materials.first;
ntreeiter->tex = bmain->textures.first;
ntreeiter->light = bmain->lights.first;
ntreeiter->world = bmain->worlds.first;
ntreeiter->linestyle = bmain->linestyles.first;
}
bool BKE_node_tree_iter_step(struct NodeTreeIterStore *ntreeiter,
bNodeTree **r_nodetree,
struct ID **r_id)
{
if (ntreeiter->ngroup) {
*r_nodetree = ntreeiter->ngroup;
*r_id = (ID *)ntreeiter->ngroup;
ntreeiter->ngroup = ntreeiter->ngroup->id.next;
}
else if (ntreeiter->scene) {
*r_nodetree = ntreeiter->scene->nodetree;
*r_id = (ID *)ntreeiter->scene;
ntreeiter->scene = ntreeiter->scene->id.next;
}
else if (ntreeiter->mat) {
*r_nodetree = ntreeiter->mat->nodetree;
*r_id = (ID *)ntreeiter->mat;
ntreeiter->mat = ntreeiter->mat->id.next;
}
else if (ntreeiter->tex) {
*r_nodetree = ntreeiter->tex->nodetree;
*r_id = (ID *)ntreeiter->tex;
ntreeiter->tex = ntreeiter->tex->id.next;
}
else if (ntreeiter->light) {
*r_nodetree = ntreeiter->light->nodetree;
*r_id = (ID *)ntreeiter->light;
ntreeiter->light = ntreeiter->light->id.next;
}
else if (ntreeiter->world) {
*r_nodetree = ntreeiter->world->nodetree;
*r_id = (ID *)ntreeiter->world;
ntreeiter->world = ntreeiter->world->id.next;
}
else if (ntreeiter->linestyle) {
*r_nodetree = ntreeiter->linestyle->nodetree;
*r_id = (ID *)ntreeiter->linestyle;
ntreeiter->linestyle = ntreeiter->linestyle->id.next;
}
else {
return false;
}
return true;
}
/* -------------------------------------------------------------------- */
/* NodeTree kernel functions */
void BKE_nodetree_remove_layer_n(bNodeTree *ntree, Scene *scene, const int layer_index)
{
BLI_assert(layer_index != -1);
for (bNode *node = ntree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS && (Scene *)node->id == scene) {
if (node->custom1 == layer_index) {
node->custom1 = 0;
}
else if (node->custom1 > layer_index) {
node->custom1--;
}
}
}
}
void BKE_nodetree_shading_params_eval(struct Depsgraph *depsgraph,
bNodeTree *ntree_dst,
const bNodeTree *ntree_src)
{
DEG_debug_print_eval(depsgraph, __func__, ntree_src->id.name, ntree_dst);
}