51 lines
1.3 KiB
CMake
51 lines
1.3 KiB
CMake
# SPDX-FileCopyrightText: 2020 Blender Authors
|
|
#
|
|
# SPDX-License-Identifier: BSD-3-Clause
|
|
|
|
# - Find sse2neon library
|
|
# Find the native sse2neon includes and library
|
|
# This module defines
|
|
# SSE2NEON_INCLUDE_DIRS, where to find sse2neon.h, Set when
|
|
# SSE2NEON_INCLUDE_DIR is found.
|
|
# SSE2NEON_ROOT_DIR, The base directory to search for sse2neon.
|
|
# This can also be an environment variable.
|
|
# SSE2NEON_FOUND, If false, do not try to use sse2neon.
|
|
|
|
# If `SSE2NEON_ROOT_DIR` was defined in the environment, use it.
|
|
if(DEFINED SSE2NEON_ROOT_DIR)
|
|
# Pass.
|
|
elseif(DEFINED ENV{SSE2NEON_ROOT_DIR})
|
|
set(SSE2NEON_ROOT_DIR $ENV{SSE2NEON_ROOT_DIR})
|
|
else()
|
|
set(SSE2NEON_ROOT_DIR "")
|
|
endif()
|
|
|
|
set(_sse2neon_SEARCH_DIRS
|
|
${SSE2NEON_ROOT_DIR}
|
|
)
|
|
|
|
find_path(SSE2NEON_INCLUDE_DIR
|
|
NAMES
|
|
sse2neon.h
|
|
HINTS
|
|
${_sse2neon_SEARCH_DIRS}
|
|
PATH_SUFFIXES
|
|
include
|
|
)
|
|
|
|
# handle the QUIETLY and REQUIRED arguments and set SSE2NEON_FOUND to TRUE if
|
|
# all listed variables are TRUE
|
|
include(FindPackageHandleStandardArgs)
|
|
find_package_handle_standard_args(sse2neon DEFAULT_MSG
|
|
SSE2NEON_INCLUDE_DIR)
|
|
|
|
if(SSE2NEON_FOUND)
|
|
set(SSE2NEON_INCLUDE_DIRS ${SSE2NEON_INCLUDE_DIR})
|
|
endif()
|
|
|
|
mark_as_advanced(
|
|
SSE2NEON_INCLUDE_DIR
|
|
)
|
|
|
|
unset(_sse2neon_SEARCH_DIRS)
|