tornavis/intern/cycles/scene/stats.cpp

351 lines
11 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "scene/stats.h"
#include "scene/object.h"
#include "util/algorithm.h"
#include "util/foreach.h"
#include "util/string.h"
CCL_NAMESPACE_BEGIN
static int kIndentNumSpaces = 2;
/* Named size entry. */
namespace {
bool namedSizeEntryComparator(const NamedSizeEntry &a, const NamedSizeEntry &b)
{
/* We sort in descending order. */
return a.size > b.size;
}
bool namedTimeEntryComparator(const NamedTimeEntry &a, const NamedTimeEntry &b)
{
/* We sort in descending order. */
return a.time > b.time;
}
bool namedTimeSampleEntryComparator(const NamedNestedSampleStats &a,
const NamedNestedSampleStats &b)
{
return a.sum_samples > b.sum_samples;
}
bool namedSampleCountPairComparator(const NamedSampleCountPair &a, const NamedSampleCountPair &b)
{
return a.samples > b.samples;
}
} // namespace
NamedSizeEntry::NamedSizeEntry() : name(""), size(0) {}
NamedSizeEntry::NamedSizeEntry(const string &name, size_t size) : name(name), size(size) {}
NamedTimeEntry::NamedTimeEntry() : name(""), time(0) {}
NamedTimeEntry::NamedTimeEntry(const string &name, double time) : name(name), time(time) {}
/* Named size statistics. */
NamedSizeStats::NamedSizeStats() : total_size(0) {}
void NamedSizeStats::add_entry(const NamedSizeEntry &entry)
{
total_size += entry.size;
entries.push_back(entry);
}
string NamedSizeStats::full_report(int indent_level)
{
const string indent(indent_level * kIndentNumSpaces, ' ');
const string double_indent = indent + indent;
string result = "";
result += string_printf("%sTotal memory: %s (%s)\n",
indent.c_str(),
string_human_readable_size(total_size).c_str(),
string_human_readable_number(total_size).c_str());
sort(entries.begin(), entries.end(), namedSizeEntryComparator);
foreach (const NamedSizeEntry &entry, entries) {
result += string_printf("%s%-32s %s (%s)\n",
double_indent.c_str(),
entry.name.c_str(),
string_human_readable_size(entry.size).c_str(),
string_human_readable_number(entry.size).c_str());
}
return result;
}
string NamedTimeStats::full_report(int indent_level)
{
const string indent(indent_level * kIndentNumSpaces, ' ');
const string double_indent = indent + indent;
string result = "";
result += string_printf("%sTotal time: %fs\n", indent.c_str(), total_time);
sort(entries.begin(), entries.end(), namedTimeEntryComparator);
foreach (const NamedTimeEntry &entry, entries) {
result += string_printf(
"%s%-40s %fs\n", double_indent.c_str(), entry.name.c_str(), entry.time);
}
return result;
}
/* Named time sample statistics. */
NamedNestedSampleStats::NamedNestedSampleStats() : name(""), self_samples(0), sum_samples(0) {}
NamedNestedSampleStats::NamedNestedSampleStats(const string &name, uint64_t samples)
: name(name), self_samples(samples), sum_samples(samples)
{
}
NamedNestedSampleStats &NamedNestedSampleStats::add_entry(const string &name_, uint64_t samples_)
{
entries.push_back(NamedNestedSampleStats(name_, samples_));
return entries[entries.size() - 1];
}
void NamedNestedSampleStats::update_sum()
{
sum_samples = self_samples;
foreach (NamedNestedSampleStats &entry, entries) {
entry.update_sum();
sum_samples += entry.sum_samples;
}
}
string NamedNestedSampleStats::full_report(int indent_level, uint64_t total_samples)
{
update_sum();
if (total_samples == 0) {
total_samples = sum_samples;
}
const string indent(indent_level * kIndentNumSpaces, ' ');
const double sum_percent = 100 * ((double)sum_samples) / total_samples;
const double sum_seconds = sum_samples * 0.001;
const double self_percent = 100 * ((double)self_samples) / total_samples;
const double self_seconds = self_samples * 0.001;
string info = string_printf("%-32s: Total %3.2f%% (%.2fs), Self %3.2f%% (%.2fs)\n",
name.c_str(),
sum_percent,
sum_seconds,
self_percent,
self_seconds);
string result = indent + info;
sort(entries.begin(), entries.end(), namedTimeSampleEntryComparator);
foreach (NamedNestedSampleStats &entry, entries) {
result += entry.full_report(indent_level + 1, total_samples);
}
return result;
}
/* Named sample count pairs. */
NamedSampleCountPair::NamedSampleCountPair(const ustring &name, uint64_t samples, uint64_t hits)
: name(name), samples(samples), hits(hits)
{
}
NamedSampleCountStats::NamedSampleCountStats() {}
void NamedSampleCountStats::add(const ustring &name, uint64_t samples, uint64_t hits)
{
entry_map::iterator entry = entries.find(name);
if (entry != entries.end()) {
entry->second.samples += samples;
entry->second.hits += hits;
return;
}
entries.emplace(name, NamedSampleCountPair(name, samples, hits));
}
string NamedSampleCountStats::full_report(int indent_level)
{
const string indent(indent_level * kIndentNumSpaces, ' ');
vector<NamedSampleCountPair> sorted_entries;
sorted_entries.reserve(entries.size());
uint64_t total_hits = 0, total_samples = 0;
foreach (entry_map::const_reference entry, entries) {
const NamedSampleCountPair &pair = entry.second;
total_hits += pair.hits;
total_samples += pair.samples;
sorted_entries.push_back(pair);
}
const double avg_samples_per_hit = ((double)total_samples) / total_hits;
sort(sorted_entries.begin(), sorted_entries.end(), namedSampleCountPairComparator);
string result = "";
foreach (const NamedSampleCountPair &entry, sorted_entries) {
const double seconds = entry.samples * 0.001;
const double relative = ((double)entry.samples) / (entry.hits * avg_samples_per_hit);
result += indent +
string_printf(
"%-32s: %.2fs (Relative cost: %.2f)\n", entry.name.c_str(), seconds, relative);
}
return result;
}
/* Mesh statistics. */
MeshStats::MeshStats() {}
string MeshStats::full_report(int indent_level)
{
const string indent(indent_level * kIndentNumSpaces, ' ');
string result = "";
result += indent + "Geometry:\n" + geometry.full_report(indent_level + 1);
return result;
}
/* Image statistics. */
ImageStats::ImageStats() {}
string ImageStats::full_report(int indent_level)
{
const string indent(indent_level * kIndentNumSpaces, ' ');
string result = "";
result += indent + "Textures:\n" + textures.full_report(indent_level + 1);
return result;
}
/* Overall statistics. */
RenderStats::RenderStats()
{
has_profiling = false;
}
void RenderStats::collect_profiling(Scene *scene, Profiler &prof)
{
has_profiling = true;
kernel = NamedNestedSampleStats("Total render time", prof.get_event(PROFILING_UNKNOWN));
kernel.add_entry("Ray setup", prof.get_event(PROFILING_RAY_SETUP));
kernel.add_entry("Intersect Closest", prof.get_event(PROFILING_INTERSECT_CLOSEST));
kernel.add_entry("Intersect Shadow", prof.get_event(PROFILING_INTERSECT_SHADOW));
kernel.add_entry("Intersect Subsurface", prof.get_event(PROFILING_INTERSECT_SUBSURFACE));
kernel.add_entry("Intersect Volume Stack", prof.get_event(PROFILING_INTERSECT_VOLUME_STACK));
kernel.add_entry("Intersect Blocked Light", prof.get_event(PROFILING_INTERSECT_DEDICATED_LIGHT));
NamedNestedSampleStats &surface = kernel.add_entry("Shade Surface", 0);
surface.add_entry("Setup", prof.get_event(PROFILING_SHADE_SURFACE_SETUP));
surface.add_entry("Shader Evaluation", prof.get_event(PROFILING_SHADE_SURFACE_EVAL));
surface.add_entry("Render Passes", prof.get_event(PROFILING_SHADE_SURFACE_PASSES));
surface.add_entry("Direct Light", prof.get_event(PROFILING_SHADE_SURFACE_DIRECT_LIGHT));
surface.add_entry("Indirect Light", prof.get_event(PROFILING_SHADE_SURFACE_INDIRECT_LIGHT));
surface.add_entry("Ambient Occlusion", prof.get_event(PROFILING_SHADE_SURFACE_AO));
NamedNestedSampleStats &volume = kernel.add_entry("Shade Volume", 0);
volume.add_entry("Setup", prof.get_event(PROFILING_SHADE_VOLUME_SETUP));
volume.add_entry("Integrate", prof.get_event(PROFILING_SHADE_VOLUME_INTEGRATE));
volume.add_entry("Direct Light", prof.get_event(PROFILING_SHADE_VOLUME_DIRECT_LIGHT));
volume.add_entry("Indirect Light", prof.get_event(PROFILING_SHADE_VOLUME_INDIRECT_LIGHT));
NamedNestedSampleStats &shadow = kernel.add_entry("Shade Shadow", 0);
shadow.add_entry("Setup", prof.get_event(PROFILING_SHADE_SHADOW_SETUP));
shadow.add_entry("Surface", prof.get_event(PROFILING_SHADE_SHADOW_SURFACE));
shadow.add_entry("Volume", prof.get_event(PROFILING_SHADE_SHADOW_VOLUME));
shadow.add_entry("Blocked Light", prof.get_event(PROFILING_SHADE_DEDICATED_LIGHT));
NamedNestedSampleStats &light = kernel.add_entry("Shade Light", 0);
light.add_entry("Setup", prof.get_event(PROFILING_SHADE_LIGHT_SETUP));
light.add_entry("Shader Evaluation", prof.get_event(PROFILING_SHADE_LIGHT_EVAL));
shaders.entries.clear();
foreach (Shader *shader, scene->shaders) {
uint64_t samples, hits;
if (prof.get_shader(shader->id, samples, hits)) {
shaders.add(shader->name, samples, hits);
}
}
objects.entries.clear();
foreach (Object *object, scene->objects) {
uint64_t samples, hits;
if (prof.get_object(object->get_device_index(), samples, hits)) {
objects.add(object->name, samples, hits);
}
}
}
string RenderStats::full_report()
{
string result = "";
result += "Mesh statistics:\n" + mesh.full_report(1);
result += "Image statistics:\n" + image.full_report(1);
if (has_profiling) {
result += "Kernel statistics:\n" + kernel.full_report(1);
result += "Shader statistics:\n" + shaders.full_report(1);
result += "Object statistics:\n" + objects.full_report(1);
}
else {
result += "Profiling information not available (only works with CPU rendering)";
}
return result;
}
NamedTimeStats::NamedTimeStats() : total_time(0.0) {}
string UpdateTimeStats::full_report(int indent_level)
{
return times.full_report(indent_level + 1);
}
SceneUpdateStats::SceneUpdateStats() {}
string SceneUpdateStats::full_report()
{
string result = "";
result += "Scene:\n" + scene.full_report(1);
result += "Geometry:\n" + geometry.full_report(1);
result += "Light:\n" + light.full_report(1);
result += "Object:\n" + object.full_report(1);
result += "Image:\n" + image.full_report(1);
result += "Background:\n" + background.full_report(1);
result += "Bake:\n" + bake.full_report(1);
result += "Camera:\n" + camera.full_report(1);
result += "Film:\n" + film.full_report(1);
result += "Integrator:\n" + integrator.full_report(1);
result += "OSL:\n" + osl.full_report(1);
result += "Particles:\n" + particles.full_report(1);
result += "SVM:\n" + svm.full_report(1);
result += "Tables:\n" + tables.full_report(1);
result += "Procedurals:\n" + procedurals.full_report(1);
return result;
}
void SceneUpdateStats::clear()
{
geometry.times.clear();
image.times.clear();
light.times.clear();
object.times.clear();
background.times.clear();
bake.times.clear();
camera.times.clear();
film.times.clear();
integrator.times.clear();
osl.times.clear();
particles.times.clear();
scene.times.clear();
svm.times.clear();
tables.times.clear();
procedurals.times.clear();
}
CCL_NAMESPACE_END