tornavis/intern/cycles/scene/volume.h

28 lines
489 B
C++

/* SPDX-FileCopyrightText: 2020-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "graph/node.h"
#include "scene/mesh.h"
CCL_NAMESPACE_BEGIN
class Volume : public Mesh {
public:
NODE_DECLARE
Volume();
NODE_SOCKET_API(float, clipping)
NODE_SOCKET_API(float, step_size)
NODE_SOCKET_API(bool, object_space)
NODE_SOCKET_API(float, velocity_scale)
virtual void clear(bool preserve_shaders = false) override;
};
CCL_NAMESPACE_END