tornavis/intern/cycles/session/denoising.cpp

658 lines
18 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "session/denoising.h"
#include "util/map.h"
#include "util/system.h"
#include "util/task.h"
#include "util/time.h"
#include <OpenImageIO/filesystem.h>
CCL_NAMESPACE_BEGIN
/* Utility Functions */
/* Splits in at its last dot, setting suffix to the part after the dot and in to the part before
* it. Returns whether a dot was found. */
static bool split_last_dot(string &in, string &suffix)
{
size_t pos = in.rfind(".");
if (pos == string::npos) {
return false;
}
suffix = in.substr(pos + 1);
in = in.substr(0, pos);
return true;
}
/* Separate channel names as generated by Blender.
* If views is true:
* Inputs are expected in the form RenderLayer.Pass.View.Channel, sets renderlayer to
* "RenderLayer.View" Otherwise: Inputs are expected in the form RenderLayer.Pass.Channel */
static bool parse_channel_name(
string name, string &renderlayer, string &pass, string &channel, bool multiview_channels)
{
if (!split_last_dot(name, channel)) {
return false;
}
string view;
if (multiview_channels && !split_last_dot(name, view)) {
return false;
}
if (!split_last_dot(name, pass)) {
return false;
}
renderlayer = name;
if (multiview_channels) {
renderlayer += "." + view;
}
return true;
}
/* Channel Mapping */
struct ChannelMapping {
int channel;
string name;
};
static void fill_mapping(vector<ChannelMapping> &map, int pos, string name, string channels)
{
for (const char *chan = channels.c_str(); *chan; chan++) {
map.push_back({pos++, name + "." + *chan});
}
}
static const int INPUT_NUM_CHANNELS = 13;
static const int INPUT_NOISY_IMAGE = 0;
static const int INPUT_DENOISING_NORMAL = 3;
static const int INPUT_DENOISING_ALBEDO = 6;
static const int INPUT_MOTION = 9;
static vector<ChannelMapping> input_channels()
{
vector<ChannelMapping> map;
fill_mapping(map, INPUT_NOISY_IMAGE, "Combined", "RGB");
fill_mapping(map, INPUT_DENOISING_NORMAL, "Denoising Normal", "XYZ");
fill_mapping(map, INPUT_DENOISING_ALBEDO, "Denoising Albedo", "RGB");
fill_mapping(map, INPUT_MOTION, "Vector", "XYZW");
return map;
}
static const int OUTPUT_NUM_CHANNELS = 3;
static vector<ChannelMapping> output_channels()
{
vector<ChannelMapping> map;
fill_mapping(map, 0, "Combined", "RGB");
return map;
}
/* Render-layer Handling. */
bool DenoiseImageLayer::detect_denoising_channels()
{
/* Map device input to image channels. */
input_to_image_channel.clear();
input_to_image_channel.resize(INPUT_NUM_CHANNELS, -1);
for (const ChannelMapping &mapping : input_channels()) {
vector<string>::iterator i = find(channels.begin(), channels.end(), mapping.name);
if (i == channels.end()) {
return false;
}
size_t input_channel = mapping.channel;
size_t layer_channel = i - channels.begin();
input_to_image_channel[input_channel] = layer_to_image_channel[layer_channel];
}
/* Map device output to image channels. */
output_to_image_channel.clear();
output_to_image_channel.resize(OUTPUT_NUM_CHANNELS, -1);
for (const ChannelMapping &mapping : output_channels()) {
vector<string>::iterator i = find(channels.begin(), channels.end(), mapping.name);
if (i == channels.end()) {
return false;
}
size_t output_channel = mapping.channel;
size_t layer_channel = i - channels.begin();
output_to_image_channel[output_channel] = layer_to_image_channel[layer_channel];
}
/* Check that all buffer channels are correctly set. */
for (int i = 0; i < INPUT_NUM_CHANNELS; i++) {
assert(input_to_image_channel[i] >= 0);
}
for (int i = 0; i < OUTPUT_NUM_CHANNELS; i++) {
assert(output_to_image_channel[i] >= 0);
}
return true;
}
bool DenoiseImageLayer::match_channels(const std::vector<string> &channelnames,
const std::vector<string> &neighbor_channelnames)
{
vector<int> &mapping = previous_output_to_image_channel;
assert(mapping.size() == 0);
mapping.resize(output_to_image_channel.size(), -1);
for (int i = 0; i < output_to_image_channel.size(); i++) {
const string &channel = channelnames[output_to_image_channel[i]];
std::vector<string>::const_iterator frame_channel = find(
neighbor_channelnames.begin(), neighbor_channelnames.end(), channel);
if (frame_channel == neighbor_channelnames.end()) {
return false;
}
mapping[i] = frame_channel - neighbor_channelnames.begin();
}
return true;
}
/* Denoise Task */
DenoiseTask::DenoiseTask(Device *device, DenoiserPipeline *denoiser, int frame)
: denoiser(denoiser), device(device), frame(frame), current_layer(0), buffers(device)
{
}
DenoiseTask::~DenoiseTask()
{
free();
}
/* Denoiser Operations */
bool DenoiseTask::load_input_pixels(int layer)
{
/* Load center image */
DenoiseImageLayer &image_layer = image.layers[layer];
float *buffer_data = buffers.buffer.data();
image.read_pixels(image_layer, buffers.params, buffer_data);
/* Load previous image */
if (frame > 0 && !image.read_previous_pixels(image_layer, buffers.params, buffer_data)) {
error = "Failed to read neighbor frame pixels";
return false;
}
/* Copy to device */
buffers.buffer.copy_to_device();
return true;
}
/* Task stages */
static void add_pass(vector<Pass *> &passes, PassType type, PassMode mode = PassMode::NOISY)
{
Pass *pass = new Pass();
pass->set_type(type);
pass->set_mode(mode);
passes.push_back(pass);
}
bool DenoiseTask::load()
{
string center_filepath = denoiser->input[frame];
if (!image.load(center_filepath, error)) {
return false;
}
/* Use previous frame output as input for subsequent frames. */
if (frame > 0 && !image.load_previous(denoiser->output[frame - 1], error)) {
return false;
}
if (image.layers.empty()) {
error = "No image layers found to denoise in " + center_filepath;
return false;
}
/* Enable temporal denoising for frames after the first (which will use the output from the
* previous frames). */
DenoiseParams params = denoiser->denoiser->get_params();
params.temporally_stable = frame > 0;
denoiser->denoiser->set_params(params);
/* Allocate device buffer. */
vector<Pass *> passes;
add_pass(passes, PassType::PASS_COMBINED);
add_pass(passes, PassType::PASS_DENOISING_ALBEDO);
add_pass(passes, PassType::PASS_DENOISING_NORMAL);
add_pass(passes, PassType::PASS_MOTION);
add_pass(passes, PassType::PASS_DENOISING_PREVIOUS);
add_pass(passes, PassType::PASS_COMBINED, PassMode::DENOISED);
BufferParams buffer_params;
buffer_params.width = image.width;
buffer_params.height = image.height;
buffer_params.full_x = 0;
buffer_params.full_y = 0;
buffer_params.full_width = image.width;
buffer_params.full_height = image.height;
buffer_params.update_passes(passes);
for (Pass *pass : passes) {
delete pass;
}
buffers.reset(buffer_params);
/* Read pixels for first layer. */
current_layer = 0;
if (!load_input_pixels(current_layer)) {
return false;
}
return true;
}
bool DenoiseTask::exec()
{
for (current_layer = 0; current_layer < image.layers.size(); current_layer++) {
/* Read pixels for secondary layers, first was already loaded. */
if (current_layer > 0) {
if (!load_input_pixels(current_layer)) {
return false;
}
}
/* Run task on device. */
denoiser->denoiser->denoise_buffer(buffers.params, &buffers, 1, true);
/* Copy denoised pixels from device. */
buffers.buffer.copy_from_device();
float *result = buffers.buffer.data(), *out = image.pixels.data();
const DenoiseImageLayer &layer = image.layers[current_layer];
const int *output_to_image_channel = layer.output_to_image_channel.data();
for (int y = 0; y < image.height; y++) {
for (int x = 0; x < image.width; x++, result += buffers.params.pass_stride) {
for (int j = 0; j < OUTPUT_NUM_CHANNELS; j++) {
int offset = buffers.params.get_pass_offset(PASS_COMBINED, PassMode::DENOISED);
int image_channel = output_to_image_channel[j];
out[image.num_channels * x + image_channel] = result[offset + j];
}
}
out += image.num_channels * image.width;
}
printf("\n");
}
return true;
}
bool DenoiseTask::save()
{
bool ok = image.save_output(denoiser->output[frame], error);
free();
return ok;
}
void DenoiseTask::free()
{
image.free();
buffers.buffer.free();
}
/* Denoise Image Storage */
DenoiseImage::DenoiseImage()
{
width = 0;
height = 0;
num_channels = 0;
samples = 0;
}
DenoiseImage::~DenoiseImage()
{
free();
}
void DenoiseImage::close_input()
{
in_previous.reset();
}
void DenoiseImage::free()
{
close_input();
pixels.clear();
}
bool DenoiseImage::parse_channels(const ImageSpec &in_spec, string &error)
{
const std::vector<string> &channels = in_spec.channelnames;
const ParamValue *multiview = in_spec.find_attribute("multiView");
const bool multiview_channels = (multiview && multiview->type().basetype == TypeDesc::STRING &&
multiview->type().arraylen >= 2);
layers.clear();
/* Loop over all the channels in the file, parse their name and sort them
* by RenderLayer.
* Channels that can't be parsed are directly passed through to the output. */
map<string, DenoiseImageLayer> file_layers;
for (int i = 0; i < channels.size(); i++) {
string layer, pass, channel;
if (parse_channel_name(channels[i], layer, pass, channel, multiview_channels)) {
file_layers[layer].channels.push_back(pass + "." + channel);
file_layers[layer].layer_to_image_channel.push_back(i);
}
}
/* Loop over all detected RenderLayers, check whether they contain a full set of input channels.
* Any channels that won't be processed internally are also passed through. */
for (map<string, DenoiseImageLayer>::iterator i = file_layers.begin(); i != file_layers.end();
++i)
{
const string &name = i->first;
DenoiseImageLayer &layer = i->second;
/* Check for full pass set. */
if (!layer.detect_denoising_channels()) {
continue;
}
layer.name = name;
layer.samples = samples;
/* If the sample value isn't set yet, check if there is a layer-specific one in the input file.
*/
if (layer.samples < 1) {
string sample_string = in_spec.get_string_attribute("cycles." + name + ".samples", "");
if (sample_string != "") {
if (!sscanf(sample_string.c_str(), "%d", &layer.samples)) {
error = "Failed to parse samples metadata: " + sample_string;
return false;
}
}
}
if (layer.samples < 1) {
error = string_printf(
"No sample number specified in the file for layer %s or on the command line",
name.c_str());
return false;
}
layers.push_back(layer);
}
return true;
}
void DenoiseImage::read_pixels(const DenoiseImageLayer &layer,
const BufferParams &params,
float *input_pixels)
{
/* Pixels from center file have already been loaded into pixels.
* We copy a subset into the device input buffer with channels reshuffled. */
const int *input_to_image_channel = layer.input_to_image_channel.data();
for (int i = 0; i < width * height; i++) {
for (int j = 0; j < 3; ++j) {
int offset = params.get_pass_offset(PASS_COMBINED);
int image_channel = input_to_image_channel[INPUT_NOISY_IMAGE + j];
input_pixels[i * params.pass_stride + offset + j] =
pixels[((size_t)i) * num_channels + image_channel];
}
for (int j = 0; j < 3; ++j) {
int offset = params.get_pass_offset(PASS_DENOISING_NORMAL);
int image_channel = input_to_image_channel[INPUT_DENOISING_NORMAL + j];
input_pixels[i * params.pass_stride + offset + j] =
pixels[((size_t)i) * num_channels + image_channel];
}
for (int j = 0; j < 3; ++j) {
int offset = params.get_pass_offset(PASS_DENOISING_ALBEDO);
int image_channel = input_to_image_channel[INPUT_DENOISING_ALBEDO + j];
input_pixels[i * params.pass_stride + offset + j] =
pixels[((size_t)i) * num_channels + image_channel];
}
for (int j = 0; j < 4; ++j) {
int offset = params.get_pass_offset(PASS_MOTION);
int image_channel = input_to_image_channel[INPUT_MOTION + j];
input_pixels[i * params.pass_stride + offset + j] =
pixels[((size_t)i) * num_channels + image_channel];
}
}
}
bool DenoiseImage::read_previous_pixels(const DenoiseImageLayer &layer,
const BufferParams &params,
float *input_pixels)
{
/* Load pixels from neighboring frames, and copy them into device buffer
* with channels reshuffled. */
const size_t num_pixels = (size_t)width * (size_t)height;
const int num_channels = in_previous->spec().nchannels;
array<float> neighbor_pixels(num_pixels * num_channels);
if (!in_previous->read_image(0, 0, 0, num_channels, TypeDesc::FLOAT, neighbor_pixels.data())) {
return false;
}
const int *output_to_image_channel = layer.previous_output_to_image_channel.data();
for (int i = 0; i < width * height; i++) {
for (int j = 0; j < 3; ++j) {
int offset = params.get_pass_offset(PASS_DENOISING_PREVIOUS);
int image_channel = output_to_image_channel[j];
input_pixels[i * params.pass_stride + offset + j] =
neighbor_pixels[((size_t)i) * num_channels + image_channel];
}
}
return true;
}
bool DenoiseImage::load(const string &in_filepath, string &error)
{
if (!Filesystem::is_regular(in_filepath)) {
error = "Couldn't find file: " + in_filepath;
return false;
}
unique_ptr<ImageInput> in(ImageInput::open(in_filepath));
if (!in) {
error = "Couldn't open file: " + in_filepath;
return false;
}
in_spec = in->spec();
width = in_spec.width;
height = in_spec.height;
num_channels = in_spec.nchannels;
if (!parse_channels(in_spec, error)) {
return false;
}
if (layers.empty()) {
error = "Could not find a render layer containing denoising data and motion vector passes";
return false;
}
size_t num_pixels = (size_t)width * (size_t)height;
pixels.resize(num_pixels * num_channels);
/* Read all channels into buffer. Reading all channels at once is faster
* than individually due to interleaved EXR channel storage. */
if (!in->read_image(0, 0, 0, num_channels, TypeDesc::FLOAT, pixels.data())) {
error = "Failed to read image: " + in_filepath;
return false;
}
return true;
}
bool DenoiseImage::load_previous(const string &filepath, string &error)
{
if (!Filesystem::is_regular(filepath)) {
error = "Couldn't find neighbor frame: " + filepath;
return false;
}
unique_ptr<ImageInput> in_neighbor(ImageInput::open(filepath));
if (!in_neighbor) {
error = "Couldn't open neighbor frame: " + filepath;
return false;
}
const ImageSpec &neighbor_spec = in_neighbor->spec();
if (neighbor_spec.width != width || neighbor_spec.height != height) {
error = "Neighbor frame has different dimensions: " + filepath;
return false;
}
for (DenoiseImageLayer &layer : layers) {
if (!layer.match_channels(in_spec.channelnames, neighbor_spec.channelnames)) {
error = "Neighbor frame misses denoising data passes: " + filepath;
return false;
}
}
in_previous = std::move(in_neighbor);
return true;
}
bool DenoiseImage::save_output(const string &out_filepath, string &error)
{
/* Save image with identical dimensions, channels and metadata. */
ImageSpec out_spec = in_spec;
/* Ensure that the output frame contains sample information even if the input didn't. */
for (int i = 0; i < layers.size(); i++) {
string name = "cycles." + layers[i].name + ".samples";
if (!out_spec.find_attribute(name, TypeDesc::STRING)) {
out_spec.attribute(name, TypeDesc::STRING, string_printf("%d", layers[i].samples));
}
}
/* We don't need input anymore at this point, and will possibly
* overwrite the same file. */
close_input();
/* Write to temporary file path, so we denoise images in place and don't
* risk destroying files when something goes wrong in file saving. */
string extension = OIIO::Filesystem::extension(out_filepath);
string unique_name = ".denoise-tmp-" + OIIO::Filesystem::unique_path();
string tmp_filepath = out_filepath + unique_name + extension;
unique_ptr<ImageOutput> out(ImageOutput::create(tmp_filepath));
if (!out) {
error = "Failed to open temporary file " + tmp_filepath + " for writing";
return false;
}
/* Open temporary file and write image buffers. */
if (!out->open(tmp_filepath, out_spec)) {
error = "Failed to open file " + tmp_filepath + " for writing: " + out->geterror();
return false;
}
bool ok = true;
if (!out->write_image(TypeDesc::FLOAT, pixels.data())) {
error = "Failed to write to file " + tmp_filepath + ": " + out->geterror();
ok = false;
}
if (!out->close()) {
error = "Failed to save to file " + tmp_filepath + ": " + out->geterror();
ok = false;
}
out.reset();
/* Copy temporary file to output filepath. */
string rename_error;
if (ok && !OIIO::Filesystem::rename(tmp_filepath, out_filepath, rename_error)) {
error = "Failed to move denoised image to " + out_filepath + ": " + rename_error;
ok = false;
}
if (!ok) {
OIIO::Filesystem::remove(tmp_filepath);
}
return ok;
}
/* File pattern handling and outer loop over frames */
DenoiserPipeline::DenoiserPipeline(DeviceInfo &device_info, const DenoiseParams &params)
{
/* Initialize task scheduler. */
TaskScheduler::init();
/* Initialize device. */
device = Device::create(device_info, stats, profiler);
device->load_kernels(KERNEL_FEATURE_DENOISING);
denoiser = Denoiser::create(device, params);
denoiser->load_kernels(nullptr);
}
DenoiserPipeline::~DenoiserPipeline()
{
denoiser.reset();
delete device;
TaskScheduler::exit();
}
bool DenoiserPipeline::run()
{
assert(input.size() == output.size());
int num_frames = output.size();
for (int frame = 0; frame < num_frames; frame++) {
/* Skip empty output paths. */
if (output[frame].empty()) {
continue;
}
/* Execute task. */
DenoiseTask task(device, this, frame);
if (!task.load()) {
error = task.error;
return false;
}
if (!task.exec()) {
error = task.error;
return false;
}
if (!task.save()) {
error = task.error;
return false;
}
task.free();
}
return true;
}
CCL_NAMESPACE_END