44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/* SPDX-FileCopyrightText: 2013 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include <stdlib.h>
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#include "BLI_utildefines.h"
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#include "IMB_imbuf.hh"
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struct ColorSpace;
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struct ImBuf;
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void IMB_freeImBuf(struct ImBuf *UNUSED(ibuf)) {}
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void IMB_colormanagement_display_to_scene_linear_v3(float UNUSED(pixel[3]),
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struct ColorManagedDisplay *UNUSED(display))
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{
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}
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bool IMB_colormanagement_space_is_scene_linear(struct ColorSpace *colorspace)
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{
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return false;
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}
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bool IMB_colormanagement_space_is_data(struct ColorSpace *colorspace)
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{
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return false;
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}
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void BKE_material_defaults_free_gpu(void) {}
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/* Variables. */
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int G;
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/* Functions which aren't called. */
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void *BKE_image_free_buffers = NULL;
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void *BKE_image_get_tile = NULL;
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void *BKE_image_get_tile_from_iuser = NULL;
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void *BKE_tempdir_session = NULL;
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void *DRW_deferred_shader_remove = NULL;
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void *datatoc_common_view_lib_glsl = NULL;
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void *ntreeFreeLocalTree = NULL;
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void *ntreeGPUMaterialNodes = NULL;
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void *ntreeLocalize = NULL;
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