tornavis/intern/locale/osx_user_locale.mm

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/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "boost_locale_wrapper.h"
/** \file
* \ingroup intern_locale
*/
#import <Cocoa/Cocoa.h>
#include <cstdlib>
static char *user_locale = NULL;
// get current locale
const char *osx_user_locale()
{
::free(user_locale);
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
CFLocaleRef myCFLocale = CFLocaleCopyCurrent();
NSLocale *myNSLocale = (NSLocale *)myCFLocale;
[myNSLocale autorelease];
// This produces gettext-invalid locale in recent macOS versions (11.4),
// like `ko-Kore_KR` instead of `ko_KR`. See #88877.
// NSString *nsIdentifier = [myNSLocale localeIdentifier];
const NSString *nsIdentifier = [myNSLocale languageCode];
const NSString *const nsIdentifier_country = [myNSLocale countryCode];
if ([nsIdentifier length] != 0 && [nsIdentifier_country length] != 0) {
nsIdentifier = [NSString stringWithFormat:@"%@_%@", nsIdentifier, nsIdentifier_country];
}
user_locale = ::strdup([nsIdentifier UTF8String]);
[pool drain];
return user_locale;
}