36 lines
657 B
C++
36 lines
657 B
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_Device.h"
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namespace blender::compositor {
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/**
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* \brief class representing a CPU device.
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* \note for every hardware thread in the system a CPUDevice instance
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* will exist in the workscheduler.
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*/
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class CPUDevice : public Device {
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public:
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CPUDevice(int thread_id);
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/**
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* \brief execute a WorkPackage
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* \param work: the WorkPackage to execute
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*/
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void execute(WorkPackage *work) override;
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int thread_id()
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{
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return thread_id_;
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}
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protected:
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int thread_id_;
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};
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} // namespace blender::compositor
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