tornavis/source/blender/compositor/realtime_compositor/COM_scheduler.hh

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C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_vector_set.hh"
#include "NOD_derived_node_tree.hh"
#include "COM_context.hh"
namespace blender::realtime_compositor {
using namespace nodes::derived_node_tree_types;
/* A type representing the ordered set of nodes defining the schedule of node execution. */
using Schedule = VectorSet<DNode>;
/* Computes the execution schedule of the node tree. This is essentially a post-order depth first
* traversal of the node tree from the output node to the leaf input nodes, with informed order of
* traversal of dependencies based on a heuristic estimation of the number of needed buffers. */
Schedule compute_schedule(const Context &context, const DerivedNodeTree &tree);
} // namespace blender::realtime_compositor