tornavis/source/blender/editors/metaball/editmball_undo.cc

268 lines
7.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup edmeta
*/
#include <cmath>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "CLG_log.h"
#include "BLI_array_utils.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "DNA_defs.h"
#include "DNA_layer_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_context.hh"
#include "BKE_layer.hh"
#include "BKE_main.hh"
#include "BKE_object.hh"
#include "BKE_undo_system.hh"
#include "DEG_depsgraph.hh"
#include "ED_mball.hh"
#include "ED_object.hh"
#include "ED_undo.hh"
#include "ED_util.hh"
#include "WM_api.hh"
#include "WM_types.hh"
/** We only need this locally. */
static CLG_LogRef LOG = {"ed.undo.mball"};
/* -------------------------------------------------------------------- */
/** \name Undo Conversion
* \{ */
struct UndoMBall {
ListBase editelems;
int lastelem_index;
size_t undo_size;
};
/* free all MetaElems from ListBase */
static void freeMetaElemlist(ListBase *lb)
{
if (lb == nullptr) {
return;
}
while (MetaElem *ml = static_cast<MetaElem *>(BLI_pophead(lb))) {
MEM_freeN(ml);
}
}
static void undomball_to_editmball(UndoMBall *umb, MetaBall *mb)
{
freeMetaElemlist(mb->editelems);
mb->lastelem = nullptr;
/* copy 'undo' MetaElems to 'edit' MetaElems */
int index = 0;
for (MetaElem *ml_undo = static_cast<MetaElem *>(umb->editelems.first); ml_undo;
ml_undo = ml_undo->next, index += 1)
{
MetaElem *ml_edit = static_cast<MetaElem *>(MEM_dupallocN(ml_undo));
BLI_addtail(mb->editelems, ml_edit);
if (index == umb->lastelem_index) {
mb->lastelem = ml_edit;
}
}
}
static void *editmball_from_undomball(UndoMBall *umb, MetaBall *mb)
{
BLI_assert(BLI_array_is_zeroed(umb, 1));
/* allocate memory for undo ListBase */
umb->lastelem_index = -1;
/* copy contents of current ListBase to the undo ListBase */
int index = 0;
for (MetaElem *ml_edit = static_cast<MetaElem *>(mb->editelems->first); ml_edit;
ml_edit = ml_edit->next, index += 1)
{
MetaElem *ml_undo = static_cast<MetaElem *>(MEM_dupallocN(ml_edit));
BLI_addtail(&umb->editelems, ml_undo);
if (ml_edit == mb->lastelem) {
umb->lastelem_index = index;
}
umb->undo_size += sizeof(MetaElem);
}
return umb;
}
/* free undo ListBase of MetaElems */
static void undomball_free_data(UndoMBall *umb)
{
freeMetaElemlist(&umb->editelems);
}
static Object *editmball_object_from_context(bContext *C)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_view_layer_synced_ensure(scene, view_layer);
Object *obedit = BKE_view_layer_edit_object_get(view_layer);
if (obedit && obedit->type == OB_MBALL) {
MetaBall *mb = static_cast<MetaBall *>(obedit->data);
if (mb->editelems != nullptr) {
return obedit;
}
}
return nullptr;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Implements ED Undo System
*
* \note This is similar for all edit-mode types.
* \{ */
struct MBallUndoStep_Elem {
UndoRefID_Object obedit_ref;
UndoMBall data;
};
struct MBallUndoStep {
UndoStep step;
/** See #ED_undo_object_editmode_validate_scene_from_windows code comment for details. */
UndoRefID_Scene scene_ref;
MBallUndoStep_Elem *elems;
uint elems_len;
};
static bool mball_undosys_poll(bContext *C)
{
return editmball_object_from_context(C) != nullptr;
}
static bool mball_undosys_step_encode(bContext *C, Main *bmain, UndoStep *us_p)
{
MBallUndoStep *us = (MBallUndoStep *)us_p;
/* Important not to use the 3D view when getting objects because all objects
* outside of this list will be moved out of edit-mode when reading back undo steps. */
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
blender::Vector<Object *> objects = ED_undo_editmode_objects_from_view_layer(scene, view_layer);
us->scene_ref.ptr = scene;
us->elems = static_cast<MBallUndoStep_Elem *>(
MEM_callocN(sizeof(*us->elems) * objects.size(), __func__));
us->elems_len = objects.size();
for (uint i = 0; i < objects.size(); i++) {
Object *ob = objects[i];
MBallUndoStep_Elem *elem = &us->elems[i];
elem->obedit_ref.ptr = ob;
MetaBall *mb = static_cast<MetaBall *>(ob->data);
editmball_from_undomball(&elem->data, mb);
mb->needs_flush_to_id = 1;
us->step.data_size += elem->data.undo_size;
}
bmain->is_memfile_undo_flush_needed = true;
return true;
}
static void mball_undosys_step_decode(
bContext *C, Main *bmain, UndoStep *us_p, const eUndoStepDir /*dir*/, bool /*is_final*/)
{
MBallUndoStep *us = (MBallUndoStep *)us_p;
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ED_undo_object_editmode_validate_scene_from_windows(
CTX_wm_manager(C), us->scene_ref.ptr, &scene, &view_layer);
ED_undo_object_editmode_restore_helper(
scene, view_layer, &us->elems[0].obedit_ref.ptr, us->elems_len, sizeof(*us->elems));
BLI_assert(BKE_object_is_in_editmode(us->elems[0].obedit_ref.ptr));
for (uint i = 0; i < us->elems_len; i++) {
MBallUndoStep_Elem *elem = &us->elems[i];
Object *obedit = elem->obedit_ref.ptr;
MetaBall *mb = static_cast<MetaBall *>(obedit->data);
if (mb->editelems == nullptr) {
/* Should never fail, may not crash but can give odd behavior. */
CLOG_ERROR(&LOG,
"name='%s', failed to enter edit-mode for object '%s', undo state invalid",
us_p->name,
obedit->id.name);
continue;
}
undomball_to_editmball(&elem->data, mb);
mb->needs_flush_to_id = 1;
DEG_id_tag_update(&mb->id, ID_RECALC_GEOMETRY);
}
/* The first element is always active */
ED_undo_object_set_active_or_warn(
scene, view_layer, us->elems[0].obedit_ref.ptr, us_p->name, &LOG);
/* Check after setting active (unless undoing into another scene). */
BLI_assert(mball_undosys_poll(C) || (scene != CTX_data_scene(C)));
bmain->is_memfile_undo_flush_needed = true;
WM_event_add_notifier(C, NC_GEOM | ND_DATA, nullptr);
}
static void mball_undosys_step_free(UndoStep *us_p)
{
MBallUndoStep *us = (MBallUndoStep *)us_p;
for (uint i = 0; i < us->elems_len; i++) {
MBallUndoStep_Elem *elem = &us->elems[i];
undomball_free_data(&elem->data);
}
MEM_freeN(us->elems);
}
static void mball_undosys_foreach_ID_ref(UndoStep *us_p,
UndoTypeForEachIDRefFn foreach_ID_ref_fn,
void *user_data)
{
MBallUndoStep *us = (MBallUndoStep *)us_p;
foreach_ID_ref_fn(user_data, ((UndoRefID *)&us->scene_ref));
for (uint i = 0; i < us->elems_len; i++) {
MBallUndoStep_Elem *elem = &us->elems[i];
foreach_ID_ref_fn(user_data, ((UndoRefID *)&elem->obedit_ref));
}
}
void ED_mball_undosys_type(UndoType *ut)
{
ut->name = "Edit MBall";
ut->poll = mball_undosys_poll;
ut->step_encode = mball_undosys_step_encode;
ut->step_decode = mball_undosys_step_decode;
ut->step_free = mball_undosys_step_free;
ut->step_foreach_ID_ref = mball_undosys_foreach_ID_ref;
ut->flags = UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE;
ut->step_size = sizeof(MBallUndoStep);
}
/** \} */