259 lines
9.7 KiB
C++
259 lines
9.7 KiB
C++
/* SPDX-FileCopyrightText: 2008 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup spfile
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*/
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#pragma once
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#include "DNA_space_types.h"
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#include "DNA_windowmanager_types.h"
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/* internal exports only */
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struct ARegion;
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struct ARegionType;
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struct bContextDataResult;
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struct FileAssetSelectParams;
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struct FileSelectParams;
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struct Main;
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struct SpaceFile;
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struct View2D;
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struct uiLayout;
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namespace blender::asset_system {
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class AssetLibrary;
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}
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bool file_main_region_needs_refresh_before_draw(SpaceFile *sfile);
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/* `file_context.cc` */
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int /*eContextResult*/ file_context(const bContext *C,
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const char *member,
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bContextDataResult *result);
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/* `file_draw.cc` */
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#define ATTRIBUTE_COLUMN_PADDING (0.5f * UI_UNIT_X)
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#define FILE_LAYOUT_COMPACT(_layout) \
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(_layout->flag & FILE_LAYOUT_VER && (_layout->width / UI_SCALE_FAC) < 500)
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#define FILE_LAYOUT_HIDE_DATE(_layout) \
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(_layout->flag & FILE_LAYOUT_VER && (_layout->width / UI_SCALE_FAC) < 250)
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#define FILE_LAYOUT_HIDE_SIZE(_layout) \
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(_layout->flag & FILE_LAYOUT_VER && (_layout->width / UI_SCALE_FAC) < 350)
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void file_calc_previews(const bContext *C, ARegion *region);
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void file_draw_list(const bContext *C, ARegion *region);
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/**
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* Draw a string hint if the file list is invalid.
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* \return true if the list is invalid and a hint was drawn.
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*/
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bool file_draw_hint_if_invalid(const bContext *C, const SpaceFile *sfile, ARegion *region);
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void file_draw_check_ex(bContext *C, ScrArea *area);
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void file_draw_check(bContext *C);
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/**
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* For use with; #UI_block_func_set.
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*/
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void file_draw_check_cb(bContext *C, void *arg1, void *arg2);
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bool file_draw_check_exists(SpaceFile *sfile);
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/* file_ops.h */
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struct wmOperator;
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struct wmOperatorType;
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void FILE_OT_highlight(wmOperatorType *ot);
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void FILE_OT_sort_column_ui_context(wmOperatorType *ot);
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void FILE_OT_select(wmOperatorType *ot);
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void FILE_OT_select_walk(wmOperatorType *ot);
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void FILE_OT_select_all(wmOperatorType *ot);
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void FILE_OT_select_box(wmOperatorType *ot);
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void FILE_OT_select_bookmark(wmOperatorType *ot);
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void FILE_OT_bookmark_add(wmOperatorType *ot);
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void FILE_OT_bookmark_delete(wmOperatorType *ot);
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void FILE_OT_bookmark_cleanup(wmOperatorType *ot);
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void FILE_OT_bookmark_move(wmOperatorType *ot);
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void FILE_OT_reset_recent(wmOperatorType *ot);
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void FILE_OT_hidedot(wmOperatorType *ot);
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void FILE_OT_execute(wmOperatorType *ot);
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void FILE_OT_external_operation(wmOperatorType *ot);
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void file_external_operations_menu_register();
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/**
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* Variation of #FILE_OT_execute that accounts for some mouse specific handling.
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* Otherwise calls the same logic.
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*/
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void FILE_OT_mouse_execute(wmOperatorType *ot);
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void FILE_OT_cancel(wmOperatorType *ot);
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void FILE_OT_parent(wmOperatorType *ot);
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void FILE_OT_directory_new(wmOperatorType *ot);
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void FILE_OT_previous(wmOperatorType *ot);
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void FILE_OT_next(wmOperatorType *ot);
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void FILE_OT_refresh(wmOperatorType *ot);
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void FILE_OT_filenum(wmOperatorType *ot);
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void FILE_OT_delete(wmOperatorType *ot);
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void FILE_OT_rename(wmOperatorType *ot);
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void FILE_OT_smoothscroll(wmOperatorType *ot);
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void FILE_OT_filepath_drop(wmOperatorType *ot);
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void FILE_OT_start_filter(wmOperatorType *ot);
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void FILE_OT_edit_directory_path(wmOperatorType *ot);
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void FILE_OT_view_selected(wmOperatorType *ot);
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void file_directory_enter_handle(bContext *C, void *arg_unused, void *arg_but);
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void file_filename_enter_handle(bContext *C, void *arg_unused, void *arg_but);
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int file_highlight_set(SpaceFile *sfile, ARegion *region, int mx, int my);
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/**
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* Use to set the file selector path from some arbitrary source.
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*/
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void file_sfile_filepath_set(SpaceFile *sfile, const char *filepath);
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void file_sfile_to_operator_ex(
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bContext *C, Main *bmain, wmOperator *op, SpaceFile *sfile, char *filepath);
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void file_sfile_to_operator(bContext *C, Main *bmain, wmOperator *op, SpaceFile *sfile);
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void file_operator_to_sfile(Main *bmain, SpaceFile *sfile, wmOperator *op);
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/* `space_file.cc` */
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extern "C" const char *file_context_dir[]; /* doc access */
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/* `filesel.cc` */
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void fileselect_refresh_params(SpaceFile *sfile);
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/**
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* Sets #FileSelectParams.file (name of selected file)
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*/
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void fileselect_file_set(bContext *C, SpaceFile *sfile, int index);
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bool file_attribute_column_type_enabled(const FileSelectParams *params,
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FileAttributeColumnType column,
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const FileLayout *layout);
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/**
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* Check if the region coordinate defined by \a x and \a y are inside the column header.
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*/
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bool file_attribute_column_header_is_inside(const View2D *v2d,
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const FileLayout *layout,
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int x,
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int y);
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/**
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* Find the column type at region coordinate given by \a x (y doesn't matter for this).
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*/
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FileAttributeColumnType file_attribute_column_type_find_isect(const View2D *v2d,
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const FileSelectParams *params,
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FileLayout *layout,
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int x);
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float file_string_width(const char *str);
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float file_font_pointsize();
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void file_select_deselect_all(SpaceFile *sfile, eDirEntry_SelectFlag flag);
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int file_select_match(SpaceFile *sfile, const char *pattern, char *matched_file);
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int autocomplete_directory(bContext *C, char *str, void *arg_v);
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int autocomplete_file(bContext *C, char *str, void *arg_v);
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void file_params_smoothscroll_timer_clear(wmWindowManager *wm, wmWindow *win, SpaceFile *sfile);
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void file_params_renamefile_clear(FileSelectParams *params);
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/**
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* Set the renaming-state to #FILE_PARAMS_RENAME_POSTSCROLL_PENDING and trigger the smooth-scroll
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* timer. To be used right after a file was renamed.
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* Note that the caller is responsible for setting the correct rename-file info
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* (#FileSelectParams.renamefile or #FileSelectParams.rename_id).
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*/
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void file_params_invoke_rename_postscroll(wmWindowManager *wm, wmWindow *win, SpaceFile *sfile);
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/**
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* To be executed whenever renaming ends (successfully or not).
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*/
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void file_params_rename_end(wmWindowManager *wm,
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wmWindow *win,
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SpaceFile *sfile,
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const FileDirEntry *rename_file);
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/**
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* Helper used by both main update code, and smooth-scroll timer,
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* to try to enable rename editing from #FileSelectParams.renamefile name.
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*/
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void file_params_renamefile_activate(SpaceFile *sfile, FileSelectParams *params);
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typedef void *onReloadFnData;
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typedef void (*onReloadFn)(SpaceFile *space_data, onReloadFnData custom_data);
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struct SpaceFile_Runtime {
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/* Called once after the file browser has reloaded. Reset to NULL after calling.
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* Use file_on_reload_callback_register() to register a callback. */
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onReloadFn on_reload;
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onReloadFnData on_reload_custom_data;
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/* Indicates, if the current filepath is a blendfile library one, if its status has been checked,
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* and if it is readable. */
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bool is_blendfile_status_set;
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bool is_blendfile_readable;
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ReportList is_blendfile_readable_reports;
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};
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/**
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* Register an on-reload callback function. Note that there can only be one such function at a
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* time; registering a new one will overwrite the previous one.
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*/
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void file_on_reload_callback_register(SpaceFile *sfile,
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onReloadFn callback,
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onReloadFnData custom_data);
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/* folder_history.cc */
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/* not listbase itself */
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void folderlist_free(ListBase *folderlist);
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void folderlist_popdir(ListBase *folderlist, char *dir);
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void folderlist_pushdir(ListBase *folderlist, const char *dir);
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const char *folderlist_peeklastdir(ListBase *folderlist);
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bool folderlist_clear_next(SpaceFile *sfile);
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void folder_history_list_ensure_for_active_browse_mode(SpaceFile *sfile);
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void folder_history_list_free(SpaceFile *sfile);
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ListBase folder_history_list_duplicate(ListBase *listbase);
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/* `file_panels.cc` */
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void file_tool_props_region_panels_register(ARegionType *art);
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void file_execute_region_panels_register(ARegionType *art);
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void file_tools_region_panels_register(ARegionType *art);
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/* `file_utils.cc` */
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void file_tile_boundbox(const ARegion *region, FileLayout *layout, int file, rcti *r_bounds);
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/**
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* If \a path leads to a .blend, remove the trailing slash (if needed).
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*/
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void file_path_to_ui_path(const char *path, char *r_pathi, int max_size);
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/* asset_catalog_tree_view.cc */
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namespace blender::ed::asset_browser {
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void file_create_asset_catalog_tree_view_in_layout(asset_system::AssetLibrary *asset_library,
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uiLayout *layout,
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SpaceFile *space_file,
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FileAssetSelectParams *params);
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class AssetCatalogFilterSettings;
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AssetCatalogFilterSettings *file_create_asset_catalog_filter_settings();
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void file_delete_asset_catalog_filter_settings(
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AssetCatalogFilterSettings **filter_settings_handle);
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/**
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* \return True if the file list should update its filtered results
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* (e.g. because filtering parameters changed).
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*/
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bool file_set_asset_catalog_filter_settings(
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AssetCatalogFilterSettings *filter_settings_handle,
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eFileSel_Params_AssetCatalogVisibility catalog_visibility,
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const ::bUUID &catalog_id);
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void file_ensure_updated_catalog_filter_data(AssetCatalogFilterSettings *filter_settings_handle,
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const asset_system::AssetLibrary *asset_library);
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bool file_is_asset_visible_in_catalog_filter_settings(
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const AssetCatalogFilterSettings *filter_settings_handle, const AssetMetaData *asset_data);
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} // namespace blender::ed::asset_browser
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