tornavis/source/blender/shader_fx/intern/FX_ui_common.cc

276 lines
8.2 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "MEM_guardedalloc.h"
#include "BKE_context.hh"
#include "BKE_object.hh"
#include "BKE_screen.hh"
#include "BKE_shader_fx.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"
#include "ED_object.hh"
#include "BLT_translation.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.h"
#include "WM_api.hh"
#include "WM_types.hh"
#include "FX_ui_common.h" /* Self include */
/* -------------------------------------------------------------------- */
/** \name Panel Drag and Drop, Expansion Saving
* \{ */
/**
* Move an effect to the index it's moved to after a drag and drop.
*/
static void shaderfx_reorder(bContext *C, Panel *panel, int new_index)
{
PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_shaderfx_move_to_index", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
RNA_string_set(&props_ptr, "shaderfx", fx->name);
RNA_int_set(&props_ptr, "index", new_index);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr, nullptr);
WM_operator_properties_free(&props_ptr);
}
/**
* Get the expand flag from the active effect to use for the panel.
*/
static short get_shaderfx_expand_flag(const bContext * /*C*/, Panel *panel)
{
PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
return fx->ui_expand_flag;
}
/**
* Save the expand flag for the panel and sub-panels to the effect.
*/
static void set_shaderfx_expand_flag(const bContext * /*C*/, Panel *panel, short expand_flag)
{
PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
fx->ui_expand_flag = expand_flag;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name ShaderFx Panel Layouts
* \{ */
void shaderfx_panel_end(uiLayout *layout, PointerRNA *ptr)
{
ShaderFxData *fx = static_cast<ShaderFxData *>(ptr->data);
if (fx->error) {
uiLayout *row = uiLayoutRow(layout, false);
uiItemL(row, RPT_(fx->error), ICON_ERROR);
}
}
PointerRNA *shaderfx_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
{
PointerRNA *ptr = UI_panel_custom_data_get(panel);
BLI_assert(RNA_struct_is_a(ptr->type, &RNA_ShaderFx));
if (r_ob_ptr != nullptr) {
*r_ob_ptr = RNA_pointer_create(ptr->owner_id, &RNA_Object, ptr->owner_id);
}
UI_panel_context_pointer_set(panel, "shaderfx", ptr);
return ptr;
}
#define ERROR_LIBDATA_MESSAGE N_("External library data")
static void gpencil_shaderfx_ops_extra_draw(bContext *C, uiLayout *layout, void *fx_v)
{
PointerRNA op_ptr;
uiLayout *row;
ShaderFxData *fx = (ShaderFxData *)fx_v;
Object *ob = blender::ed::object::context_active_object(C);
PointerRNA ptr = RNA_pointer_create(&ob->id, &RNA_ShaderFx, fx);
uiLayoutSetContextPointer(layout, "shaderfx", &ptr);
uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);
uiLayoutSetUnitsX(layout, 4.0f);
/* Duplicate. */
uiItemO(layout,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Duplicate"),
ICON_DUPLICATE,
"OBJECT_OT_shaderfx_copy");
uiItemS(layout);
/* Move to first. */
row = uiLayoutColumn(layout, false);
uiItemFullO(row,
"OBJECT_OT_shaderfx_move_to_index",
IFACE_("Move to First"),
ICON_TRIA_UP,
nullptr,
WM_OP_INVOKE_DEFAULT,
UI_ITEM_NONE,
&op_ptr);
RNA_int_set(&op_ptr, "index", 0);
if (!fx->prev) {
uiLayoutSetEnabled(row, false);
}
/* Move to last. */
row = uiLayoutColumn(layout, false);
uiItemFullO(row,
"OBJECT_OT_shaderfx_move_to_index",
IFACE_("Move to Last"),
ICON_TRIA_DOWN,
nullptr,
WM_OP_INVOKE_DEFAULT,
UI_ITEM_NONE,
&op_ptr);
RNA_int_set(&op_ptr, "index", BLI_listbase_count(&ob->shader_fx) - 1);
if (!fx->next) {
uiLayoutSetEnabled(row, false);
}
}
static void shaderfx_panel_header(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
bool narrow_panel = (panel->sizex < UI_UNIT_X * 7 && panel->sizex != 0);
PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, nullptr);
Object *ob = (Object *)ptr->owner_id;
ShaderFxData *fx = (ShaderFxData *)ptr->data;
const ShaderFxTypeInfo *fxti = BKE_shaderfx_get_info(ShaderFxType(fx->type));
UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED(ob)), ERROR_LIBDATA_MESSAGE);
/* Effect type icon. */
uiLayout *row = uiLayoutRow(layout, false);
if (fxti->is_disabled && fxti->is_disabled(fx, false)) {
uiLayoutSetRedAlert(row, true);
}
uiItemL(row, "", RNA_struct_ui_icon(ptr->type));
/* Effect name. */
row = uiLayoutRow(layout, true);
if (!narrow_panel) {
uiItemR(row, ptr, "name", UI_ITEM_NONE, "", ICON_NONE);
}
/* Mode enabling buttons. */
if (fxti->flags & eShaderFxTypeFlag_SupportsEditmode) {
uiLayout *sub = uiLayoutRow(row, true);
uiLayoutSetActive(sub, false);
uiItemR(sub, ptr, "show_in_editmode", UI_ITEM_NONE, "", ICON_NONE);
}
uiItemR(row, ptr, "show_viewport", UI_ITEM_NONE, "", ICON_NONE);
uiItemR(row, ptr, "show_render", UI_ITEM_NONE, "", ICON_NONE);
/* Extra operators. */
uiItemMenuF(row, "", ICON_DOWNARROW_HLT, gpencil_shaderfx_ops_extra_draw, fx);
row = uiLayoutRow(row, false);
uiLayoutSetEmboss(row, UI_EMBOSS_NONE);
uiItemO(row, "", ICON_X, "OBJECT_OT_shaderfx_remove");
/* Some padding so the X isn't too close to the drag icon. */
uiItemS(layout);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name ShaderFx Registration Helpers
* \{ */
static bool shaderfx_ui_poll(const bContext *C, PanelType * /*pt*/)
{
Object *ob = blender::ed::object::context_active_object(C);
return (ob != nullptr) && (ob->type == OB_GPENCIL_LEGACY);
}
PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw)
{
PanelType *panel_type = static_cast<PanelType *>(MEM_callocN(sizeof(PanelType), __func__));
BKE_shaderfxType_panel_id(type, panel_type->idname);
STRNCPY(panel_type->label, "");
STRNCPY(panel_type->context, "shaderfx");
STRNCPY(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
panel_type->draw_header = shaderfx_panel_header;
panel_type->draw = draw;
panel_type->poll = shaderfx_ui_poll;
/* Give the panel the special flag that says it was built here and corresponds to a
* shader effect rather than a PanelType. */
panel_type->flag = PANEL_TYPE_HEADER_EXPAND | PANEL_TYPE_INSTANCED;
panel_type->reorder = shaderfx_reorder;
panel_type->get_list_data_expand_flag = get_shaderfx_expand_flag;
panel_type->set_list_data_expand_flag = set_shaderfx_expand_flag;
BLI_addtail(&region_type->paneltypes, panel_type);
return panel_type;
}
PanelType *shaderfx_subpanel_register(ARegionType *region_type,
const char *name,
const char *label,
PanelDrawFn draw_header,
PanelDrawFn draw,
PanelType *parent)
{
PanelType *panel_type = static_cast<PanelType *>(MEM_callocN(sizeof(PanelType), __func__));
SNPRINTF(panel_type->idname, "%s_%s", parent->idname, name);
STRNCPY(panel_type->label, label);
STRNCPY(panel_type->context, "shaderfx");
STRNCPY(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
panel_type->draw_header = draw_header;
panel_type->draw = draw;
panel_type->poll = shaderfx_ui_poll;
panel_type->flag = PANEL_TYPE_DEFAULT_CLOSED;
BLI_assert(parent != nullptr);
STRNCPY(panel_type->parent_id, parent->idname);
panel_type->parent = parent;
BLI_addtail(&parent->children, BLI_genericNodeN(panel_type));
BLI_addtail(&region_type->paneltypes, panel_type);
return panel_type;
}
/** \} */