tornavis/source/blender/gpu
Clément Foucault 3fbafaffa1 Eevee: Add tonemapping using ocio.
Actually it's done by the Draw Manager, so other engines can use it.
2017-05-11 16:29:35 +02:00
..
intern Eevee: Add tonemapping using ocio. 2017-05-11 16:29:35 +02:00
shaders Eevee: Add tonemapping using ocio. 2017-05-11 16:29:35 +02:00
CMakeLists.txt Eevee: Add tonemapping using ocio. 2017-05-11 16:29:35 +02:00
GPU_basic_shader.h OpenGL: remove non-GLSL option from basic shader 2017-03-15 11:53:48 -04:00
GPU_batch.h Use regular header guards in GPU 2017-04-13 19:11:55 +10:00
GPU_buffers.h Merge branch 'master' into blender2.8 2017-05-11 22:16:23 +10:00
GPU_compositing.h GPU compositing: 2016-03-21 22:43:03 +01:00
GPU_debug.h OpenGL: remove GPU_state_print function 2017-02-28 03:19:53 -05:00
GPU_draw.h glPushAttrib/Pop change implementation to use a stack 2017-05-09 15:23:33 +02:00
GPU_extensions.h OpenGL: drop support for EXT_geometry_shader4 2017-04-08 02:21:13 -04:00
GPU_framebuffer.h Draw Manager: OpenGL render support 2017-05-03 02:52:39 +10:00
GPU_glew.h New build option WITH_LEGACY_OPENGL 2017-04-06 18:46:33 +02:00
GPU_immediate.h Use regular header guards in GPU 2017-04-13 19:11:55 +10:00
GPU_immediate_util.h Cleanup/followup to previous commit: get rid of dashed-specific helpers. 2017-05-01 16:32:55 +02:00
GPU_init_exit.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
GPU_lamp.h Eevee: First Shadows implementation 2017-04-10 12:36:32 +02:00
GPU_legacy_stubs.h OpenGL: Update GPU_legacy_stubs.c 2017-04-18 16:02:17 +02:00
GPU_material.h GPUMaterial: Making material node tree compatible with new drawmanager. 2017-05-01 18:11:21 +02:00
GPU_matrix.h Get rid of glMatrixMode calls 2017-04-19 15:22:58 +02:00
GPU_select.h 3D View: new nethod of opengl selection 2017-03-09 06:22:02 +11:00
GPU_shader.h Eevee: Add tonemapping using ocio. 2017-05-11 16:29:35 +02:00
GPU_texture.h GPUTexture: Add support for 32bit textures. 2017-05-09 23:55:19 +02:00
GPU_uniformbuffer.h Cleanup: GPU header guards 2017-04-15 17:51:08 +10:00
GPU_viewport.h Draw Manager: Implement render info for external engines 2017-05-04 16:59:58 +02:00