tornavis/source/blender/blenkernel/intern/CCGSubSurf.h

268 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __CCGSUBSURF_H__
#define __CCGSUBSURF_H__
/** \file
* \ingroup bke
*/
typedef void *CCGMeshHDL;
typedef void *CCGVertHDL;
typedef void *CCGEdgeHDL;
typedef void *CCGFaceHDL;
typedef struct CCGEdge CCGEdge;
typedef struct CCGFace CCGFace;
typedef struct CCGSubSurf CCGSubSurf;
typedef struct CCGVert CCGVert;
typedef struct CCGMeshIFC {
int vertUserSize, edgeUserSize, faceUserSize;
int numLayers;
int vertDataSize;
int simpleSubdiv;
} CCGMeshIFC;
/***/
typedef void *CCGAllocatorHDL;
typedef struct CCGAllocatorIFC {
void *(*alloc)(CCGAllocatorHDL a, int numBytes);
void *(*realloc)(CCGAllocatorHDL a, void *ptr, int newSize, int oldSize);
void (*free)(CCGAllocatorHDL a, void *ptr);
void (*release)(CCGAllocatorHDL a);
} CCGAllocatorIFC;
/* private, so we can allocate on the stack */
typedef struct _EHashIterator {
struct _EHash *eh;
int curBucket;
struct _EHEntry *curEntry;
} EHashIterator;
/***/
typedef enum {
eCCGError_None = 0,
eCCGError_InvalidSyncState,
eCCGError_InvalidValue,
} CCGError;
/***/
/* TODO(sergey): This actually depends on subsurf level as well. */
#define CCG_TASK_LIMIT 16
/***/
CCGSubSurf *ccgSubSurf_new(CCGMeshIFC *ifc,
int subdivisionLevels,
CCGAllocatorIFC *allocatorIFC,
CCGAllocatorHDL allocator);
void ccgSubSurf_free(CCGSubSurf *ss);
CCGError ccgSubSurf_initFullSync(CCGSubSurf *ss);
CCGError ccgSubSurf_initPartialSync(CCGSubSurf *ss);
#ifdef WITH_OPENSUBDIV
CCGError ccgSubSurf_initOpenSubdivSync(CCGSubSurf *ss);
#endif
CCGError ccgSubSurf_syncVert(
CCGSubSurf *ss, CCGVertHDL vHDL, const void *vertData, int seam, CCGVert **v_r);
CCGError ccgSubSurf_syncEdge(CCGSubSurf *ss,
CCGEdgeHDL eHDL,
CCGVertHDL e_vHDL0,
CCGVertHDL e_vHDL1,
float crease,
CCGEdge **e_r);
CCGError ccgSubSurf_syncFace(
CCGSubSurf *ss, CCGFaceHDL fHDL, int numVerts, CCGVertHDL *vHDLs, CCGFace **f_r);
CCGError ccgSubSurf_syncVertDel(CCGSubSurf *ss, CCGVertHDL vHDL);
CCGError ccgSubSurf_syncEdgeDel(CCGSubSurf *ss, CCGEdgeHDL eHDL);
CCGError ccgSubSurf_syncFaceDel(CCGSubSurf *ss, CCGFaceHDL fHDL);
CCGError ccgSubSurf_processSync(CCGSubSurf *ss);
CCGError ccgSubSurf_updateFromFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
CCGError ccgSubSurf_updateToFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
CCGError ccgSubSurf_updateNormals(CCGSubSurf *ss, CCGFace **faces, int numFaces);
CCGError ccgSubSurf_updateLevels(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
CCGError ccgSubSurf_stitchFaces(CCGSubSurf *ss, int lvl, CCGFace **faces, int numFaces);
CCGError ccgSubSurf_setSubdivisionLevels(CCGSubSurf *ss, int subdivisionLevels);
CCGError ccgSubSurf_setAllowEdgeCreation(CCGSubSurf *ss,
int allowEdgeCreation,
float defaultCreaseValue,
void *defaultUserData);
void ccgSubSurf_getAllowEdgeCreation(CCGSubSurf *ss,
int *allowEdgeCreation_r,
float *defaultCreaseValue_r,
void *defaultUserData_r);
void ccgSubSurf_getUseAgeCounts(CCGSubSurf *ss,
int *useAgeCounts_r,
int *vertUserOffset_r,
int *edgeUserOffset_r,
int *faceUserOffset_r);
CCGError ccgSubSurf_setUseAgeCounts(
CCGSubSurf *ss, int useAgeCounts, int vertUserOffset, int edgeUserOffset, int faceUserOffset);
CCGError ccgSubSurf_setCalcVertexNormals(CCGSubSurf *ss, int useVertNormals, int normalDataOffset);
void ccgSubSurf_setAllocMask(CCGSubSurf *ss, int allocMask, int maskOffset);
void ccgSubSurf_setNumLayers(CCGSubSurf *ss, int numLayers);
/***/
int ccgSubSurf_getNumVerts(const CCGSubSurf *ss);
int ccgSubSurf_getNumEdges(const CCGSubSurf *ss);
int ccgSubSurf_getNumFaces(const CCGSubSurf *ss);
int ccgSubSurf_getSubdivisionLevels(const CCGSubSurf *ss);
int ccgSubSurf_getEdgeSize(const CCGSubSurf *ss);
int ccgSubSurf_getEdgeLevelSize(const CCGSubSurf *ss, int level);
int ccgSubSurf_getGridSize(const CCGSubSurf *ss);
int ccgSubSurf_getGridLevelSize(const CCGSubSurf *ss, int level);
int ccgSubSurf_getSimpleSubdiv(const CCGSubSurf *ss);
CCGVert *ccgSubSurf_getVert(CCGSubSurf *ss, CCGVertHDL v);
CCGVertHDL ccgSubSurf_getVertVertHandle(CCGVert *v);
int ccgSubSurf_getVertNumFaces(CCGVert *v);
CCGFace *ccgSubSurf_getVertFace(CCGVert *v, int index);
int ccgSubSurf_getVertNumEdges(CCGVert *v);
CCGEdge *ccgSubSurf_getVertEdge(CCGVert *v, int index);
int ccgSubSurf_getVertAge(CCGSubSurf *ss, CCGVert *v);
void *ccgSubSurf_getVertUserData(CCGSubSurf *ss, CCGVert *v);
void *ccgSubSurf_getVertData(CCGSubSurf *ss, CCGVert *v);
void *ccgSubSurf_getVertLevelData(CCGSubSurf *ss, CCGVert *v, int level);
CCGEdge *ccgSubSurf_getEdge(CCGSubSurf *ss, CCGEdgeHDL e);
CCGEdgeHDL ccgSubSurf_getEdgeEdgeHandle(CCGEdge *e);
int ccgSubSurf_getEdgeNumFaces(CCGEdge *e);
CCGFace *ccgSubSurf_getEdgeFace(CCGEdge *e, int index);
CCGVert *ccgSubSurf_getEdgeVert0(CCGEdge *e);
CCGVert *ccgSubSurf_getEdgeVert1(CCGEdge *e);
float ccgSubSurf_getEdgeCrease(CCGEdge *e);
int ccgSubSurf_getEdgeAge(CCGSubSurf *ss, CCGEdge *e);
void *ccgSubSurf_getEdgeUserData(CCGSubSurf *ss, CCGEdge *e);
void *ccgSubSurf_getEdgeDataArray(CCGSubSurf *ss, CCGEdge *e);
void *ccgSubSurf_getEdgeData(CCGSubSurf *ss, CCGEdge *e, int x);
void *ccgSubSurf_getEdgeLevelData(CCGSubSurf *ss, CCGEdge *e, int x, int level);
CCGFace *ccgSubSurf_getFace(CCGSubSurf *ss, CCGFaceHDL f);
CCGFaceHDL ccgSubSurf_getFaceFaceHandle(CCGFace *f);
int ccgSubSurf_getFaceNumVerts(CCGFace *f);
CCGVert *ccgSubSurf_getFaceVert(CCGFace *f, int index);
CCGEdge *ccgSubSurf_getFaceEdge(CCGFace *f, int index);
int ccgSubSurf_getFaceEdgeIndex(CCGFace *f, CCGEdge *e);
int ccgSubSurf_getFaceAge(CCGSubSurf *ss, CCGFace *f);
void *ccgSubSurf_getFaceUserData(CCGSubSurf *ss, CCGFace *f);
void *ccgSubSurf_getFaceCenterData(CCGFace *f);
void *ccgSubSurf_getFaceGridEdgeDataArray(CCGSubSurf *ss, CCGFace *f, int gridIndex);
void *ccgSubSurf_getFaceGridEdgeData(CCGSubSurf *ss, CCGFace *f, int gridIndex, int x);
void *ccgSubSurf_getFaceGridDataArray(CCGSubSurf *ss, CCGFace *f, int gridIndex);
void *ccgSubSurf_getFaceGridData(CCGSubSurf *ss, CCGFace *f, int gridIndex, int x, int y);
int ccgSubSurf_getNumFinalVerts(const CCGSubSurf *ss);
int ccgSubSurf_getNumFinalEdges(const CCGSubSurf *ss);
int ccgSubSurf_getNumFinalFaces(const CCGSubSurf *ss);
/***/
typedef struct _EHashIterator CCGEdgeIterator;
typedef struct _EHashIterator CCGFaceIterator;
typedef struct _EHashIterator CCGVertIterator;
void ccgSubSurf_initVertIterator(CCGSubSurf *ss, CCGVertIterator *viter);
void ccgSubSurf_initEdgeIterator(CCGSubSurf *ss, CCGEdgeIterator *eiter);
void ccgSubSurf_initFaceIterator(CCGSubSurf *ss, CCGFaceIterator *fiter);
CCGVert *ccgVertIterator_getCurrent(CCGVertIterator *vi);
int ccgVertIterator_isStopped(CCGVertIterator *vi);
void ccgVertIterator_next(CCGVertIterator *vi);
CCGEdge *ccgEdgeIterator_getCurrent(CCGEdgeIterator *ei);
int ccgEdgeIterator_isStopped(CCGEdgeIterator *ei);
void ccgEdgeIterator_next(CCGEdgeIterator *ei);
CCGFace *ccgFaceIterator_getCurrent(CCGFaceIterator *fi);
int ccgFaceIterator_isStopped(CCGFaceIterator *fi);
void ccgFaceIterator_next(CCGFaceIterator *fi);
#ifdef WITH_OPENSUBDIV
struct DerivedMesh;
/* Check if topology changed and evaluators are to be re-created. */
void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, struct DerivedMesh *dm);
/* Create topology refiner from give derived mesh which then later will be
* used for GL mesh creation.
*/
void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, struct DerivedMesh *dm);
/* Make sure GL mesh exists, up to date and ready to draw. */
bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss, bool use_osd_glsl, int active_uv_index);
/* Draw given partitions of the GL mesh.
*
* TODO(sergey): fill_quads is actually an invariant and should be part
* of the prepare routine.
*/
void ccgSubSurf_drawGLMesh(CCGSubSurf *ss,
bool fill_quads,
int start_partition,
int num_partitions);
/* Get number of base faces in a particular GL mesh. */
int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss);
/* Get number of vertices in base faces in a particular GL mesh. */
int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face);
/* Controls whether CCG are needed (Cmeaning CPU evaluation) or fully GPU compute
* and draw is allowed.
*/
void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids);
bool ccgSubSurf_needGrids(CCGSubSurf *ss);
/* Set evaluator's face varying data from UV coordinates.
* Used for CPU evaluation.
*/
void ccgSubSurf_evaluatorSetFVarUV(CCGSubSurf *ss, struct DerivedMesh *dm, int layer_index);
/* TODO(sergey): Temporary call to test things. */
void ccgSubSurf_evaluatorFVarUV(
CCGSubSurf *ss, int face_index, int S, float grid_u, float grid_v, float uv[2]);
void ccgSubSurf_free_osd_mesh(CCGSubSurf *ss);
void ccgSubSurf_getMinMax(CCGSubSurf *ss, float r_min[3], float r_max[3]);
void ccgSubSurf__sync_subdivUvs(CCGSubSurf *ss, bool subsurf_uvs);
#endif
#endif /* __CCGSUBSURF_H__ */