tornavis/source/blender/blenkernel/intern/curve.c

5566 lines
139 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include <math.h> // floor
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_anim_types.h"
#include "DNA_curve_types.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
/* for dereferencing pointers */
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_vfont_types.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_font.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "CLG_log.h"
/* globals */
/* local */
static CLG_LogRef LOG = {"bke.curve"};
static void curve_init_data(ID *id)
{
Curve *curve = (Curve *)id;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(curve, id));
MEMCPY_STRUCT_AFTER(curve, DNA_struct_default_get(Curve), id);
}
static void curve_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
{
Curve *curve_dst = (Curve *)id_dst;
const Curve *curve_src = (const Curve *)id_src;
BLI_listbase_clear(&curve_dst->nurb);
BKE_nurbList_duplicate(&(curve_dst->nurb), &(curve_src->nurb));
curve_dst->mat = MEM_dupallocN(curve_src->mat);
curve_dst->str = MEM_dupallocN(curve_src->str);
curve_dst->strinfo = MEM_dupallocN(curve_src->strinfo);
curve_dst->tb = MEM_dupallocN(curve_src->tb);
curve_dst->batch_cache = NULL;
if (curve_src->key && (flag & LIB_ID_COPY_SHAPEKEY)) {
BKE_id_copy_ex(bmain, &curve_src->key->id, (ID **)&curve_dst->key, flag);
/* XXX This is not nice, we need to make BKE_id_copy_ex fully re-entrant... */
curve_dst->key->from = &curve_dst->id;
}
curve_dst->editnurb = NULL;
curve_dst->editfont = NULL;
}
static void curve_free_data(ID *id)
{
Curve *curve = (Curve *)id;
BKE_curve_batch_cache_free(curve);
BKE_nurbList_free(&curve->nurb);
BKE_curve_editfont_free(curve);
BKE_curve_editNurb_free(curve);
MEM_SAFE_FREE(curve->mat);
MEM_SAFE_FREE(curve->str);
MEM_SAFE_FREE(curve->strinfo);
MEM_SAFE_FREE(curve->tb);
}
IDTypeInfo IDType_ID_CU = {
.id_code = ID_CU,
.id_filter = FILTER_ID_CU,
.main_listbase_index = INDEX_ID_CU,
.struct_size = sizeof(Curve),
.name = "Curve",
.name_plural = "curves",
.translation_context = BLT_I18NCONTEXT_ID_CURVE,
.flags = 0,
.init_data = curve_init_data,
.copy_data = curve_copy_data,
.free_data = curve_free_data,
.make_local = NULL,
};
static int cu_isectLL(const float v1[3],
const float v2[3],
const float v3[3],
const float v4[3],
short cox,
short coy,
float *lambda,
float *mu,
float vec[3]);
/* frees editcurve entirely */
void BKE_curve_editfont_free(Curve *cu)
{
if (cu->editfont) {
EditFont *ef = cu->editfont;
if (ef->textbuf) {
MEM_freeN(ef->textbuf);
}
if (ef->textbufinfo) {
MEM_freeN(ef->textbufinfo);
}
if (ef->selboxes) {
MEM_freeN(ef->selboxes);
}
MEM_freeN(ef);
cu->editfont = NULL;
}
}
static void curve_editNurb_keyIndex_cv_free_cb(void *val)
{
CVKeyIndex *index = val;
MEM_freeN(index->orig_cv);
MEM_freeN(val);
}
void BKE_curve_editNurb_keyIndex_delCV(GHash *keyindex, const void *cv)
{
BLI_assert(keyindex != NULL);
BLI_ghash_remove(keyindex, cv, NULL, curve_editNurb_keyIndex_cv_free_cb);
}
void BKE_curve_editNurb_keyIndex_free(GHash **keyindex)
{
if (!(*keyindex)) {
return;
}
BLI_ghash_free(*keyindex, NULL, curve_editNurb_keyIndex_cv_free_cb);
*keyindex = NULL;
}
void BKE_curve_editNurb_free(Curve *cu)
{
if (cu->editnurb) {
BKE_nurbList_free(&cu->editnurb->nurbs);
BKE_curve_editNurb_keyIndex_free(&cu->editnurb->keyindex);
MEM_freeN(cu->editnurb);
cu->editnurb = NULL;
}
}
void BKE_curve_init(Curve *cu, const short curve_type)
{
curve_init_data(&cu->id);
cu->type = curve_type;
if (cu->type == OB_FONT) {
cu->flag |= CU_FRONT | CU_BACK;
cu->vfont = cu->vfontb = cu->vfonti = cu->vfontbi = BKE_vfont_builtin_get();
cu->vfont->id.us += 4;
cu->str = MEM_malloc_arrayN(12, sizeof(unsigned char), "str");
BLI_strncpy(cu->str, "Text", 12);
cu->len = cu->len_wchar = cu->pos = 4;
cu->strinfo = MEM_calloc_arrayN(12, sizeof(CharInfo), "strinfo new");
cu->totbox = cu->actbox = 1;
cu->tb = MEM_calloc_arrayN(MAXTEXTBOX, sizeof(TextBox), "textbox");
cu->tb[0].w = cu->tb[0].h = 0.0;
}
else if (cu->type == OB_SURF) {
cu->resolv = 4;
}
}
Curve *BKE_curve_add(Main *bmain, const char *name, int type)
{
Curve *cu;
cu = BKE_libblock_alloc(bmain, ID_CU, name, 0);
BKE_curve_init(cu, type);
return cu;
}
Curve *BKE_curve_copy(Main *bmain, const Curve *cu)
{
Curve *cu_copy;
BKE_id_copy(bmain, &cu->id, (ID **)&cu_copy);
return cu_copy;
}
/* Get list of nurbs from editnurbs structure */
ListBase *BKE_curve_editNurbs_get(Curve *cu)
{
if (cu->editnurb) {
return &cu->editnurb->nurbs;
}
return NULL;
}
short BKE_curve_type_get(Curve *cu)
{
Nurb *nu;
int type = cu->type;
if (cu->vfont) {
return OB_FONT;
}
if (!cu->type) {
type = OB_CURVE;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->pntsv > 1) {
type = OB_SURF;
}
}
}
return type;
}
void BKE_curve_curve_dimension_update(Curve *cu)
{
ListBase *nurbs = BKE_curve_nurbs_get(cu);
Nurb *nu = nurbs->first;
if (cu->flag & CU_3D) {
for (; nu; nu = nu->next) {
nu->flag &= ~CU_2D;
}
}
else {
for (; nu; nu = nu->next) {
nu->flag |= CU_2D;
BKE_nurb_test_2d(nu);
/* since the handles are moved they need to be auto-located again */
if (nu->type == CU_BEZIER) {
BKE_nurb_handles_calc(nu);
}
}
}
}
void BKE_curve_type_test(Object *ob)
{
ob->type = BKE_curve_type_get(ob->data);
if (ob->type == OB_CURVE) {
BKE_curve_curve_dimension_update((Curve *)ob->data);
}
}
BoundBox *BKE_curve_boundbox_get(Object *ob)
{
/* This is Object-level data access,
* DO NOT touch to Mesh's bb, would be totally thread-unsafe. */
if (ob->runtime.bb == NULL || ob->runtime.bb->flag & BOUNDBOX_DIRTY) {
Curve *cu = ob->data;
float min[3], max[3];
INIT_MINMAX(min, max);
BKE_curve_minmax(cu, true, min, max);
if (ob->runtime.bb == NULL) {
ob->runtime.bb = MEM_mallocN(sizeof(*ob->runtime.bb), __func__);
}
BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
}
return ob->runtime.bb;
}
void BKE_curve_texspace_calc(Curve *cu)
{
if (cu->texflag & CU_AUTOSPACE) {
float min[3], max[3];
INIT_MINMAX(min, max);
if (!BKE_curve_minmax(cu, true, min, max)) {
min[0] = min[1] = min[2] = -1.0f;
max[0] = max[1] = max[2] = 1.0f;
}
float loc[3], size[3];
mid_v3_v3v3(loc, min, max);
size[0] = (max[0] - min[0]) / 2.0f;
size[1] = (max[1] - min[1]) / 2.0f;
size[2] = (max[2] - min[2]) / 2.0f;
for (int a = 0; a < 3; a++) {
if (size[a] == 0.0f) {
size[a] = 1.0f;
}
else if (size[a] > 0.0f && size[a] < 0.00001f) {
size[a] = 0.00001f;
}
else if (size[a] < 0.0f && size[a] > -0.00001f) {
size[a] = -0.00001f;
}
}
copy_v3_v3(cu->loc, loc);
copy_v3_v3(cu->size, size);
cu->texflag |= CU_AUTOSPACE_EVALUATED;
}
}
void BKE_curve_texspace_ensure(Curve *cu)
{
if ((cu->texflag & CU_AUTOSPACE) && !(cu->texflag & CU_AUTOSPACE_EVALUATED)) {
BKE_curve_texspace_calc(cu);
}
}
void BKE_curve_texspace_get(Curve *cu, float r_loc[3], float r_size[3])
{
BKE_curve_texspace_ensure(cu);
if (r_loc) {
copy_v3_v3(r_loc, cu->loc);
}
if (r_size) {
copy_v3_v3(r_size, cu->size);
}
}
bool BKE_nurbList_index_get_co(ListBase *nurb, const int index, float r_co[3])
{
Nurb *nu;
int tot = 0;
for (nu = nurb->first; nu; nu = nu->next) {
int tot_nu;
if (nu->type == CU_BEZIER) {
tot_nu = nu->pntsu;
if (index - tot < tot_nu) {
copy_v3_v3(r_co, nu->bezt[index - tot].vec[1]);
return true;
}
}
else {
tot_nu = nu->pntsu * nu->pntsv;
if (index - tot < tot_nu) {
copy_v3_v3(r_co, nu->bp[index - tot].vec);
return true;
}
}
tot += tot_nu;
}
return false;
}
int BKE_nurbList_verts_count(ListBase *nurb)
{
Nurb *nu;
int tot = 0;
nu = nurb->first;
while (nu) {
if (nu->bezt) {
tot += 3 * nu->pntsu;
}
else if (nu->bp) {
tot += nu->pntsu * nu->pntsv;
}
nu = nu->next;
}
return tot;
}
int BKE_nurbList_verts_count_without_handles(ListBase *nurb)
{
Nurb *nu;
int tot = 0;
nu = nurb->first;
while (nu) {
if (nu->bezt) {
tot += nu->pntsu;
}
else if (nu->bp) {
tot += nu->pntsu * nu->pntsv;
}
nu = nu->next;
}
return tot;
}
/* **************** NURBS ROUTINES ******************** */
void BKE_nurb_free(Nurb *nu)
{
if (nu == NULL) {
return;
}
if (nu->bezt) {
MEM_freeN(nu->bezt);
}
nu->bezt = NULL;
if (nu->bp) {
MEM_freeN(nu->bp);
}
nu->bp = NULL;
if (nu->knotsu) {
MEM_freeN(nu->knotsu);
}
nu->knotsu = NULL;
if (nu->knotsv) {
MEM_freeN(nu->knotsv);
}
nu->knotsv = NULL;
/* if (nu->trim.first) freeNurblist(&(nu->trim)); */
MEM_freeN(nu);
}
void BKE_nurbList_free(ListBase *lb)
{
Nurb *nu, *next;
if (lb == NULL) {
return;
}
nu = lb->first;
while (nu) {
next = nu->next;
BKE_nurb_free(nu);
nu = next;
}
BLI_listbase_clear(lb);
}
Nurb *BKE_nurb_duplicate(const Nurb *nu)
{
Nurb *newnu;
int len;
newnu = (Nurb *)MEM_mallocN(sizeof(Nurb), "duplicateNurb");
if (newnu == NULL) {
return NULL;
}
memcpy(newnu, nu, sizeof(Nurb));
if (nu->bezt) {
newnu->bezt = (BezTriple *)MEM_malloc_arrayN(nu->pntsu, sizeof(BezTriple), "duplicateNurb2");
memcpy(newnu->bezt, nu->bezt, nu->pntsu * sizeof(BezTriple));
}
else {
len = nu->pntsu * nu->pntsv;
newnu->bp = (BPoint *)MEM_malloc_arrayN(len, sizeof(BPoint), "duplicateNurb3");
memcpy(newnu->bp, nu->bp, len * sizeof(BPoint));
newnu->knotsu = newnu->knotsv = NULL;
if (nu->knotsu) {
len = KNOTSU(nu);
if (len) {
newnu->knotsu = MEM_malloc_arrayN(len, sizeof(float), "duplicateNurb4");
memcpy(newnu->knotsu, nu->knotsu, sizeof(float) * len);
}
}
if (nu->pntsv > 1 && nu->knotsv) {
len = KNOTSV(nu);
if (len) {
newnu->knotsv = MEM_malloc_arrayN(len, sizeof(float), "duplicateNurb5");
memcpy(newnu->knotsv, nu->knotsv, sizeof(float) * len);
}
}
}
return newnu;
}
/* copy the nurb but allow for different number of points (to be copied after this) */
Nurb *BKE_nurb_copy(Nurb *src, int pntsu, int pntsv)
{
Nurb *newnu = (Nurb *)MEM_mallocN(sizeof(Nurb), "copyNurb");
memcpy(newnu, src, sizeof(Nurb));
if (pntsu == 1) {
SWAP(int, pntsu, pntsv);
}
newnu->pntsu = pntsu;
newnu->pntsv = pntsv;
/* caller can manually handle these arrays */
newnu->knotsu = NULL;
newnu->knotsv = NULL;
if (src->bezt) {
newnu->bezt = (BezTriple *)MEM_malloc_arrayN(pntsu * pntsv, sizeof(BezTriple), "copyNurb2");
}
else {
newnu->bp = (BPoint *)MEM_malloc_arrayN(pntsu * pntsv, sizeof(BPoint), "copyNurb3");
}
return newnu;
}
void BKE_nurbList_duplicate(ListBase *lb1, const ListBase *lb2)
{
Nurb *nu, *nun;
BKE_nurbList_free(lb1);
nu = lb2->first;
while (nu) {
nun = BKE_nurb_duplicate(nu);
BLI_addtail(lb1, nun);
nu = nu->next;
}
}
void BKE_nurb_test_2d(Nurb *nu)
{
BezTriple *bezt;
BPoint *bp;
int a;
if ((nu->flag & CU_2D) == 0) {
return;
}
if (nu->type == CU_BEZIER) {
a = nu->pntsu;
bezt = nu->bezt;
while (a--) {
bezt->vec[0][2] = 0.0;
bezt->vec[1][2] = 0.0;
bezt->vec[2][2] = 0.0;
bezt++;
}
}
else {
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
bp->vec[2] = 0.0;
bp++;
}
}
}
/**
* if use_radius is truth, minmax will take points' radius into account,
* which will make boundbox closer to beveled curve.
*/
void BKE_nurb_minmax(Nurb *nu, bool use_radius, float min[3], float max[3])
{
BezTriple *bezt;
BPoint *bp;
int a;
float point[3];
if (nu->type == CU_BEZIER) {
a = nu->pntsu;
bezt = nu->bezt;
while (a--) {
if (use_radius) {
float radius_vector[3];
radius_vector[0] = radius_vector[1] = radius_vector[2] = bezt->radius;
add_v3_v3v3(point, bezt->vec[1], radius_vector);
minmax_v3v3_v3(min, max, point);
sub_v3_v3v3(point, bezt->vec[1], radius_vector);
minmax_v3v3_v3(min, max, point);
}
else {
minmax_v3v3_v3(min, max, bezt->vec[1]);
}
minmax_v3v3_v3(min, max, bezt->vec[0]);
minmax_v3v3_v3(min, max, bezt->vec[2]);
bezt++;
}
}
else {
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
if (nu->pntsv == 1 && use_radius) {
float radius_vector[3];
radius_vector[0] = radius_vector[1] = radius_vector[2] = bp->radius;
add_v3_v3v3(point, bp->vec, radius_vector);
minmax_v3v3_v3(min, max, point);
sub_v3_v3v3(point, bp->vec, radius_vector);
minmax_v3v3_v3(min, max, point);
}
else {
/* Surfaces doesn't use bevel, so no need to take radius into account. */
minmax_v3v3_v3(min, max, bp->vec);
}
bp++;
}
}
}
float BKE_nurb_calc_length(const Nurb *nu, int resolution)
{
BezTriple *bezt, *prevbezt;
BPoint *bp, *prevbp;
int a, b;
float length = 0.0f;
int resolu = resolution ? resolution : nu->resolu;
int pntsu = nu->pntsu;
float *points, *pntsit, *prevpntsit;
if (nu->type == CU_POLY) {
a = nu->pntsu - 1;
bp = nu->bp;
if (nu->flagu & CU_NURB_CYCLIC) {
a++;
prevbp = nu->bp + (nu->pntsu - 1);
}
else {
prevbp = bp;
bp++;
}
while (a--) {
length += len_v3v3(prevbp->vec, bp->vec);
prevbp = bp;
bp++;
}
}
else if (nu->type == CU_BEZIER) {
points = MEM_mallocN(sizeof(float[3]) * (resolu + 1), "getLength_bezier");
a = nu->pntsu - 1;
bezt = nu->bezt;
if (nu->flagu & CU_NURB_CYCLIC) {
a++;
prevbezt = nu->bezt + (nu->pntsu - 1);
}
else {
prevbezt = bezt;
bezt++;
}
while (a--) {
if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) {
length += len_v3v3(prevbezt->vec[1], bezt->vec[1]);
}
else {
for (int j = 0; j < 3; j++) {
BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
prevbezt->vec[2][j],
bezt->vec[0][j],
bezt->vec[1][j],
points + j,
resolu,
3 * sizeof(float));
}
prevpntsit = pntsit = points;
b = resolu;
while (b--) {
pntsit += 3;
length += len_v3v3(prevpntsit, pntsit);
prevpntsit = pntsit;
}
}
prevbezt = bezt;
bezt++;
}
MEM_freeN(points);
}
else if (nu->type == CU_NURBS) {
if (nu->pntsv == 1) {
/* important to zero for BKE_nurb_makeCurve. */
points = MEM_callocN(sizeof(float[3]) * pntsu * resolu, "getLength_nurbs");
BKE_nurb_makeCurve(nu, points, NULL, NULL, NULL, resolu, sizeof(float[3]));
if (nu->flagu & CU_NURB_CYCLIC) {
b = pntsu * resolu + 1;
prevpntsit = points + 3 * (pntsu * resolu - 1);
pntsit = points;
}
else {
b = (pntsu - 1) * resolu;
prevpntsit = points;
pntsit = points + 3;
}
while (--b) {
length += len_v3v3(prevpntsit, pntsit);
prevpntsit = pntsit;
pntsit += 3;
}
MEM_freeN(points);
}
}
return length;
}
/* be sure to call makeknots after this */
void BKE_nurb_points_add(Nurb *nu, int number)
{
BPoint *bp;
int i;
nu->bp = MEM_recallocN(nu->bp, (nu->pntsu + number) * sizeof(BPoint));
for (i = 0, bp = &nu->bp[nu->pntsu]; i < number; i++, bp++) {
bp->radius = 1.0f;
}
nu->pntsu += number;
}
void BKE_nurb_bezierPoints_add(Nurb *nu, int number)
{
BezTriple *bezt;
int i;
nu->bezt = MEM_recallocN(nu->bezt, (nu->pntsu + number) * sizeof(BezTriple));
for (i = 0, bezt = &nu->bezt[nu->pntsu]; i < number; i++, bezt++) {
bezt->radius = 1.0f;
}
nu->pntsu += number;
}
int BKE_nurb_index_from_uv(Nurb *nu, int u, int v)
{
const int totu = nu->pntsu;
const int totv = nu->pntsv;
if (nu->flagu & CU_NURB_CYCLIC) {
u = mod_i(u, totu);
}
else if (u < 0 || u >= totu) {
return -1;
}
if (nu->flagv & CU_NURB_CYCLIC) {
v = mod_i(v, totv);
}
else if (v < 0 || v >= totv) {
return -1;
}
return (v * totu) + u;
}
void BKE_nurb_index_to_uv(Nurb *nu, int index, int *r_u, int *r_v)
{
const int totu = nu->pntsu;
const int totv = nu->pntsv;
BLI_assert(index >= 0 && index < (nu->pntsu * nu->pntsv));
*r_u = (index % totu);
*r_v = (index / totu) % totv;
}
BezTriple *BKE_nurb_bezt_get_next(Nurb *nu, BezTriple *bezt)
{
BezTriple *bezt_next;
BLI_assert(ARRAY_HAS_ITEM(bezt, nu->bezt, nu->pntsu));
if (bezt == &nu->bezt[nu->pntsu - 1]) {
if (nu->flagu & CU_NURB_CYCLIC) {
bezt_next = nu->bezt;
}
else {
bezt_next = NULL;
}
}
else {
bezt_next = bezt + 1;
}
return bezt_next;
}
BPoint *BKE_nurb_bpoint_get_next(Nurb *nu, BPoint *bp)
{
BPoint *bp_next;
BLI_assert(ARRAY_HAS_ITEM(bp, nu->bp, nu->pntsu));
if (bp == &nu->bp[nu->pntsu - 1]) {
if (nu->flagu & CU_NURB_CYCLIC) {
bp_next = nu->bp;
}
else {
bp_next = NULL;
}
}
else {
bp_next = bp + 1;
}
return bp_next;
}
BezTriple *BKE_nurb_bezt_get_prev(Nurb *nu, BezTriple *bezt)
{
BezTriple *bezt_prev;
BLI_assert(ARRAY_HAS_ITEM(bezt, nu->bezt, nu->pntsu));
BLI_assert(nu->pntsv <= 1);
if (bezt == nu->bezt) {
if (nu->flagu & CU_NURB_CYCLIC) {
bezt_prev = &nu->bezt[nu->pntsu - 1];
}
else {
bezt_prev = NULL;
}
}
else {
bezt_prev = bezt - 1;
}
return bezt_prev;
}
BPoint *BKE_nurb_bpoint_get_prev(Nurb *nu, BPoint *bp)
{
BPoint *bp_prev;
BLI_assert(ARRAY_HAS_ITEM(bp, nu->bp, nu->pntsu));
BLI_assert(nu->pntsv == 1);
if (bp == nu->bp) {
if (nu->flagu & CU_NURB_CYCLIC) {
bp_prev = &nu->bp[nu->pntsu - 1];
}
else {
bp_prev = NULL;
}
}
else {
bp_prev = bp - 1;
}
return bp_prev;
}
void BKE_nurb_bezt_calc_normal(struct Nurb *UNUSED(nu), BezTriple *bezt, float r_normal[3])
{
/* calculate the axis matrix from the spline */
float dir_prev[3], dir_next[3];
sub_v3_v3v3(dir_prev, bezt->vec[0], bezt->vec[1]);
sub_v3_v3v3(dir_next, bezt->vec[1], bezt->vec[2]);
normalize_v3(dir_prev);
normalize_v3(dir_next);
add_v3_v3v3(r_normal, dir_prev, dir_next);
normalize_v3(r_normal);
}
void BKE_nurb_bezt_calc_plane(struct Nurb *nu, BezTriple *bezt, float r_plane[3])
{
float dir_prev[3], dir_next[3];
sub_v3_v3v3(dir_prev, bezt->vec[0], bezt->vec[1]);
sub_v3_v3v3(dir_next, bezt->vec[1], bezt->vec[2]);
normalize_v3(dir_prev);
normalize_v3(dir_next);
cross_v3_v3v3(r_plane, dir_prev, dir_next);
if (normalize_v3(r_plane) < FLT_EPSILON) {
BezTriple *bezt_prev = BKE_nurb_bezt_get_prev(nu, bezt);
BezTriple *bezt_next = BKE_nurb_bezt_get_next(nu, bezt);
if (bezt_prev) {
sub_v3_v3v3(dir_prev, bezt_prev->vec[1], bezt->vec[1]);
normalize_v3(dir_prev);
}
if (bezt_next) {
sub_v3_v3v3(dir_next, bezt->vec[1], bezt_next->vec[1]);
normalize_v3(dir_next);
}
cross_v3_v3v3(r_plane, dir_prev, dir_next);
}
/* matches with bones more closely */
{
float dir_mid[3], tvec[3];
add_v3_v3v3(dir_mid, dir_prev, dir_next);
cross_v3_v3v3(tvec, r_plane, dir_mid);
copy_v3_v3(r_plane, tvec);
}
normalize_v3(r_plane);
}
void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, BPoint *bp, float r_normal[3])
{
BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
zero_v3(r_normal);
if (bp_prev) {
float dir_prev[3];
sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec);
normalize_v3(dir_prev);
add_v3_v3(r_normal, dir_prev);
}
if (bp_next) {
float dir_next[3];
sub_v3_v3v3(dir_next, bp->vec, bp_next->vec);
normalize_v3(dir_next);
add_v3_v3(r_normal, dir_next);
}
normalize_v3(r_normal);
}
void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, BPoint *bp, float r_plane[3])
{
BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
float dir_prev[3] = {0.0f}, dir_next[3] = {0.0f};
if (bp_prev) {
sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec);
normalize_v3(dir_prev);
}
if (bp_next) {
sub_v3_v3v3(dir_next, bp->vec, bp_next->vec);
normalize_v3(dir_next);
}
cross_v3_v3v3(r_plane, dir_prev, dir_next);
/* matches with bones more closely */
{
float dir_mid[3], tvec[3];
add_v3_v3v3(dir_mid, dir_prev, dir_next);
cross_v3_v3v3(tvec, r_plane, dir_mid);
copy_v3_v3(r_plane, tvec);
}
normalize_v3(r_plane);
}
/* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */
static void calcknots(float *knots, const int pnts, const short order, const short flag)
{
/* knots: number of pnts NOT corrected for cyclic */
const int pnts_order = pnts + order;
float k;
int a;
switch (flag & (CU_NURB_ENDPOINT | CU_NURB_BEZIER)) {
case CU_NURB_ENDPOINT:
k = 0.0;
for (a = 1; a <= pnts_order; a++) {
knots[a - 1] = k;
if (a >= order && a <= pnts) {
k += 1.0f;
}
}
break;
case CU_NURB_BEZIER:
/* Warning, the order MUST be 2 or 4,
* if this is not enforced, the displist will be corrupt */
if (order == 4) {
k = 0.34;
for (a = 0; a < pnts_order; a++) {
knots[a] = floorf(k);
k += (1.0f / 3.0f);
}
}
else if (order == 3) {
k = 0.6f;
for (a = 0; a < pnts_order; a++) {
if (a >= order && a <= pnts) {
k += 0.5f;
}
knots[a] = floorf(k);
}
}
else {
CLOG_ERROR(&LOG, "bez nurb curve order is not 3 or 4, should never happen");
}
break;
default:
for (a = 0; a < pnts_order; a++) {
knots[a] = (float)a;
}
break;
}
}
static void makecyclicknots(float *knots, int pnts, short order)
/* pnts, order: number of pnts NOT corrected for cyclic */
{
int a, b, order2, c;
if (knots == NULL) {
return;
}
order2 = order - 1;
/* do first long rows (order -1), remove identical knots at endpoints */
if (order > 2) {
b = pnts + order2;
for (a = 1; a < order2; a++) {
if (knots[b] != knots[b - a]) {
break;
}
}
if (a == order2) {
knots[pnts + order - 2] += 1.0f;
}
}
b = order;
c = pnts + order + order2;
for (a = pnts + order2; a < c; a++) {
knots[a] = knots[a - 1] + (knots[b] - knots[b - 1]);
b--;
}
}
static void makeknots(Nurb *nu, short uv)
{
if (nu->type == CU_NURBS) {
if (uv == 1) {
if (nu->knotsu) {
MEM_freeN(nu->knotsu);
}
if (BKE_nurb_check_valid_u(nu)) {
nu->knotsu = MEM_calloc_arrayN(KNOTSU(nu) + 1, sizeof(float), "makeknots");
if (nu->flagu & CU_NURB_CYCLIC) {
calcknots(nu->knotsu, nu->pntsu, nu->orderu, 0); /* cyclic should be uniform */
makecyclicknots(nu->knotsu, nu->pntsu, nu->orderu);
}
else {
calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu);
}
}
else {
nu->knotsu = NULL;
}
}
else if (uv == 2) {
if (nu->knotsv) {
MEM_freeN(nu->knotsv);
}
if (BKE_nurb_check_valid_v(nu)) {
nu->knotsv = MEM_calloc_arrayN(KNOTSV(nu) + 1, sizeof(float), "makeknots");
if (nu->flagv & CU_NURB_CYCLIC) {
calcknots(nu->knotsv, nu->pntsv, nu->orderv, 0); /* cyclic should be uniform */
makecyclicknots(nu->knotsv, nu->pntsv, nu->orderv);
}
else {
calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv);
}
}
else {
nu->knotsv = NULL;
}
}
}
}
void BKE_nurb_knot_calc_u(Nurb *nu)
{
makeknots(nu, 1);
}
void BKE_nurb_knot_calc_v(Nurb *nu)
{
makeknots(nu, 2);
}
static void basisNurb(
float t, short order, int pnts, float *knots, float *basis, int *start, int *end)
{
float d, e;
int i, i1 = 0, i2 = 0, j, orderpluspnts, opp2, o2;
orderpluspnts = order + pnts;
opp2 = orderpluspnts - 1;
/* this is for float inaccuracy */
if (t < knots[0]) {
t = knots[0];
}
else if (t > knots[opp2]) {
t = knots[opp2];
}
/* this part is order '1' */
o2 = order + 1;
for (i = 0; i < opp2; i++) {
if (knots[i] != knots[i + 1] && t >= knots[i] && t <= knots[i + 1]) {
basis[i] = 1.0;
i1 = i - o2;
if (i1 < 0) {
i1 = 0;
}
i2 = i;
i++;
while (i < opp2) {
basis[i] = 0.0;
i++;
}
break;
}
else {
basis[i] = 0.0;
}
}
basis[i] = 0.0;
/* this is order 2, 3, ... */
for (j = 2; j <= order; j++) {
if (i2 + j >= orderpluspnts) {
i2 = opp2 - j;
}
for (i = i1; i <= i2; i++) {
if (basis[i] != 0.0f) {
d = ((t - knots[i]) * basis[i]) / (knots[i + j - 1] - knots[i]);
}
else {
d = 0.0f;
}
if (basis[i + 1] != 0.0f) {
e = ((knots[i + j] - t) * basis[i + 1]) / (knots[i + j] - knots[i + 1]);
}
else {
e = 0.0;
}
basis[i] = d + e;
}
}
*start = 1000;
*end = 0;
for (i = i1; i <= i2; i++) {
if (basis[i] > 0.0f) {
*end = i;
if (*start == 1000) {
*start = i;
}
}
}
}
/**
* \param coord_array: has to be (3 * 4 * resolu * resolv) in size, and zero-ed.
*/
void BKE_nurb_makeFaces(const Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv)
{
BPoint *bp;
float *basisu, *basis, *basisv, *sum, *fp, *in;
float u, v, ustart, uend, ustep, vstart, vend, vstep, sumdiv;
int i, j, iofs, jofs, cycl, len, curu, curv;
int istart, iend, jsta, jen, *jstart, *jend, ratcomp;
int totu = nu->pntsu * resolu, totv = nu->pntsv * resolv;
if (nu->knotsu == NULL || nu->knotsv == NULL) {
return;
}
if (nu->orderu > nu->pntsu) {
return;
}
if (nu->orderv > nu->pntsv) {
return;
}
if (coord_array == NULL) {
return;
}
/* allocate and initialize */
len = totu * totv;
if (len == 0) {
return;
}
sum = (float *)MEM_calloc_arrayN(len, sizeof(float), "makeNurbfaces1");
bp = nu->bp;
i = nu->pntsu * nu->pntsv;
ratcomp = 0;
while (i--) {
if (bp->vec[3] != 1.0f) {
ratcomp = 1;
break;
}
bp++;
}
fp = nu->knotsu;
ustart = fp[nu->orderu - 1];
if (nu->flagu & CU_NURB_CYCLIC) {
uend = fp[nu->pntsu + nu->orderu - 1];
}
else {
uend = fp[nu->pntsu];
}
ustep = (uend - ustart) / ((nu->flagu & CU_NURB_CYCLIC) ? totu : totu - 1);
basisu = (float *)MEM_malloc_arrayN(KNOTSU(nu), sizeof(float), "makeNurbfaces3");
fp = nu->knotsv;
vstart = fp[nu->orderv - 1];
if (nu->flagv & CU_NURB_CYCLIC) {
vend = fp[nu->pntsv + nu->orderv - 1];
}
else {
vend = fp[nu->pntsv];
}
vstep = (vend - vstart) / ((nu->flagv & CU_NURB_CYCLIC) ? totv : totv - 1);
len = KNOTSV(nu);
basisv = (float *)MEM_malloc_arrayN(len * totv, sizeof(float), "makeNurbfaces3");
jstart = (int *)MEM_malloc_arrayN(totv, sizeof(float), "makeNurbfaces4");
jend = (int *)MEM_malloc_arrayN(totv, sizeof(float), "makeNurbfaces5");
/* precalculation of basisv and jstart, jend */
if (nu->flagv & CU_NURB_CYCLIC) {
cycl = nu->orderv - 1;
}
else {
cycl = 0;
}
v = vstart;
basis = basisv;
curv = totv;
while (curv--) {
basisNurb(v, nu->orderv, nu->pntsv + cycl, nu->knotsv, basis, jstart + curv, jend + curv);
basis += KNOTSV(nu);
v += vstep;
}
if (nu->flagu & CU_NURB_CYCLIC) {
cycl = nu->orderu - 1;
}
else {
cycl = 0;
}
in = coord_array;
u = ustart;
curu = totu;
while (curu--) {
basisNurb(u, nu->orderu, nu->pntsu + cycl, nu->knotsu, basisu, &istart, &iend);
basis = basisv;
curv = totv;
while (curv--) {
jsta = jstart[curv];
jen = jend[curv];
/* calculate sum */
sumdiv = 0.0;
fp = sum;
for (j = jsta; j <= jen; j++) {
if (j >= nu->pntsv) {
jofs = (j - nu->pntsv);
}
else {
jofs = j;
}
bp = nu->bp + nu->pntsu * jofs + istart - 1;
for (i = istart; i <= iend; i++, fp++) {
if (i >= nu->pntsu) {
iofs = i - nu->pntsu;
bp = nu->bp + nu->pntsu * jofs + iofs;
}
else {
bp++;
}
if (ratcomp) {
*fp = basisu[i] * basis[j] * bp->vec[3];
sumdiv += *fp;
}
else {
*fp = basisu[i] * basis[j];
}
}
}
if (ratcomp) {
fp = sum;
for (j = jsta; j <= jen; j++) {
for (i = istart; i <= iend; i++, fp++) {
*fp /= sumdiv;
}
}
}
zero_v3(in);
/* one! (1.0) real point now */
fp = sum;
for (j = jsta; j <= jen; j++) {
if (j >= nu->pntsv) {
jofs = (j - nu->pntsv);
}
else {
jofs = j;
}
bp = nu->bp + nu->pntsu * jofs + istart - 1;
for (i = istart; i <= iend; i++, fp++) {
if (i >= nu->pntsu) {
iofs = i - nu->pntsu;
bp = nu->bp + nu->pntsu * jofs + iofs;
}
else {
bp++;
}
if (*fp != 0.0f) {
madd_v3_v3fl(in, bp->vec, *fp);
}
}
}
in += 3;
basis += KNOTSV(nu);
}
u += ustep;
if (rowstride != 0) {
in = (float *)(((unsigned char *)in) + (rowstride - 3 * totv * sizeof(*in)));
}
}
/* free */
MEM_freeN(sum);
MEM_freeN(basisu);
MEM_freeN(basisv);
MEM_freeN(jstart);
MEM_freeN(jend);
}
/**
* \param coord_array: Has to be 3 * 4 * pntsu * resolu in size and zero-ed
* \param tilt_array: set when non-NULL
* \param radius_array: set when non-NULL
*/
void BKE_nurb_makeCurve(const Nurb *nu,
float *coord_array,
float *tilt_array,
float *radius_array,
float *weight_array,
int resolu,
int stride)
{
const float eps = 1e-6f;
BPoint *bp;
float u, ustart, uend, ustep, sumdiv;
float *basisu, *sum, *fp;
float *coord_fp = coord_array, *tilt_fp = tilt_array, *radius_fp = radius_array,
*weight_fp = weight_array;
int i, len, istart, iend, cycl;
if (nu->knotsu == NULL) {
return;
}
if (nu->orderu > nu->pntsu) {
return;
}
if (coord_array == NULL) {
return;
}
/* allocate and initialize */
len = nu->pntsu;
if (len == 0) {
return;
}
sum = (float *)MEM_calloc_arrayN(len, sizeof(float), "makeNurbcurve1");
resolu = (resolu * SEGMENTSU(nu));
if (resolu == 0) {
MEM_freeN(sum);
return;
}
fp = nu->knotsu;
ustart = fp[nu->orderu - 1];
if (nu->flagu & CU_NURB_CYCLIC) {
uend = fp[nu->pntsu + nu->orderu - 1];
}
else {
uend = fp[nu->pntsu];
}
ustep = (uend - ustart) / (resolu - ((nu->flagu & CU_NURB_CYCLIC) ? 0 : 1));
basisu = (float *)MEM_malloc_arrayN(KNOTSU(nu), sizeof(float), "makeNurbcurve3");
if (nu->flagu & CU_NURB_CYCLIC) {
cycl = nu->orderu - 1;
}
else {
cycl = 0;
}
u = ustart;
while (resolu--) {
basisNurb(u, nu->orderu, nu->pntsu + cycl, nu->knotsu, basisu, &istart, &iend);
/* calc sum */
sumdiv = 0.0;
fp = sum;
bp = nu->bp + istart - 1;
for (i = istart; i <= iend; i++, fp++) {
if (i >= nu->pntsu) {
bp = nu->bp + (i - nu->pntsu);
}
else {
bp++;
}
*fp = basisu[i] * bp->vec[3];
sumdiv += *fp;
}
if ((sumdiv != 0.0f) && (sumdiv < 1.0f - eps || sumdiv > 1.0f + eps)) {
/* is normalizing needed? */
fp = sum;
for (i = istart; i <= iend; i++, fp++) {
*fp /= sumdiv;
}
}
zero_v3(coord_fp);
/* one! (1.0) real point */
fp = sum;
bp = nu->bp + istart - 1;
for (i = istart; i <= iend; i++, fp++) {
if (i >= nu->pntsu) {
bp = nu->bp + (i - nu->pntsu);
}
else {
bp++;
}
if (*fp != 0.0f) {
madd_v3_v3fl(coord_fp, bp->vec, *fp);
if (tilt_fp) {
(*tilt_fp) += (*fp) * bp->tilt;
}
if (radius_fp) {
(*radius_fp) += (*fp) * bp->radius;
}
if (weight_fp) {
(*weight_fp) += (*fp) * bp->weight;
}
}
}
coord_fp = POINTER_OFFSET(coord_fp, stride);
if (tilt_fp) {
tilt_fp = POINTER_OFFSET(tilt_fp, stride);
}
if (radius_fp) {
radius_fp = POINTER_OFFSET(radius_fp, stride);
}
if (weight_fp) {
weight_fp = POINTER_OFFSET(weight_fp, stride);
}
u += ustep;
}
/* free */
MEM_freeN(sum);
MEM_freeN(basisu);
}
/**
* Calculate the length for arrays filled in by #BKE_curve_calc_coords_axis.
*/
unsigned int BKE_curve_calc_coords_axis_len(const unsigned int bezt_array_len,
const unsigned int resolu,
const bool is_cyclic,
const bool use_cyclic_duplicate_endpoint)
{
const unsigned int segments = bezt_array_len - (is_cyclic ? 0 : 1);
const unsigned int points_len = (segments * resolu) +
(is_cyclic ? (use_cyclic_duplicate_endpoint) : 1);
return points_len;
}
/**
* Calculate an array for the entire curve (cyclic or non-cyclic).
* \note Call for each axis.
*
* \param use_cyclic_duplicate_endpoint: Duplicate values at the beginning & end of the array.
*/
void BKE_curve_calc_coords_axis(const BezTriple *bezt_array,
const unsigned int bezt_array_len,
const unsigned int resolu,
const bool is_cyclic,
const bool use_cyclic_duplicate_endpoint,
/* array params */
const unsigned int axis,
const unsigned int stride,
float *r_points)
{
const unsigned int points_len = BKE_curve_calc_coords_axis_len(
bezt_array_len, resolu, is_cyclic, use_cyclic_duplicate_endpoint);
float *r_points_offset = r_points;
const unsigned int resolu_stride = resolu * stride;
const unsigned int bezt_array_last = bezt_array_len - 1;
for (unsigned int i = 0; i < bezt_array_last; i++) {
const BezTriple *bezt_curr = &bezt_array[i];
const BezTriple *bezt_next = &bezt_array[i + 1];
BKE_curve_forward_diff_bezier(bezt_curr->vec[1][axis],
bezt_curr->vec[2][axis],
bezt_next->vec[0][axis],
bezt_next->vec[1][axis],
r_points_offset,
(int)resolu,
stride);
r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
}
if (is_cyclic) {
const BezTriple *bezt_curr = &bezt_array[bezt_array_last];
const BezTriple *bezt_next = &bezt_array[0];
BKE_curve_forward_diff_bezier(bezt_curr->vec[1][axis],
bezt_curr->vec[2][axis],
bezt_next->vec[0][axis],
bezt_next->vec[1][axis],
r_points_offset,
(int)resolu,
stride);
r_points_offset = POINTER_OFFSET(r_points_offset, resolu_stride);
if (use_cyclic_duplicate_endpoint) {
*r_points_offset = *r_points;
r_points_offset = POINTER_OFFSET(r_points_offset, stride);
}
}
else {
float *r_points_last = POINTER_OFFSET(r_points, bezt_array_last * resolu_stride);
*r_points_last = bezt_array[bezt_array_last].vec[1][axis];
r_points_offset = POINTER_OFFSET(r_points_offset, stride);
}
BLI_assert(POINTER_OFFSET(r_points, points_len * stride) == r_points_offset);
UNUSED_VARS_NDEBUG(points_len);
}
/* forward differencing method for bezier curve */
void BKE_curve_forward_diff_bezier(
float q0, float q1, float q2, float q3, float *p, int it, int stride)
{
float rt0, rt1, rt2, rt3, f;
int a;
f = (float)it;
rt0 = q0;
rt1 = 3.0f * (q1 - q0) / f;
f *= f;
rt2 = 3.0f * (q0 - 2.0f * q1 + q2) / f;
f *= it;
rt3 = (q3 - q0 + 3.0f * (q1 - q2)) / f;
q0 = rt0;
q1 = rt1 + rt2 + rt3;
q2 = 2 * rt2 + 6 * rt3;
q3 = 6 * rt3;
for (a = 0; a <= it; a++) {
*p = q0;
p = POINTER_OFFSET(p, stride);
q0 += q1;
q1 += q2;
q2 += q3;
}
}
/* forward differencing method for first derivative of cubic bezier curve */
void BKE_curve_forward_diff_tangent_bezier(
float q0, float q1, float q2, float q3, float *p, int it, int stride)
{
float rt0, rt1, rt2, f;
int a;
f = 1.0f / (float)it;
rt0 = 3.0f * (q1 - q0);
rt1 = f * (3.0f * (q3 - q0) + 9.0f * (q1 - q2));
rt2 = 6.0f * (q0 + q2) - 12.0f * q1;
q0 = rt0;
q1 = f * (rt1 + rt2);
q2 = 2.0f * f * rt1;
for (a = 0; a <= it; a++) {
*p = q0;
p = POINTER_OFFSET(p, stride);
q0 += q1;
q1 += q2;
}
}
static void forward_diff_bezier_cotangent(const float p0[3],
const float p1[3],
const float p2[3],
const float p3[3],
float p[3],
int it,
int stride)
{
/* note that these are not perpendicular to the curve
* they need to be rotated for this,
*
* This could also be optimized like BKE_curve_forward_diff_bezier */
int a;
for (a = 0; a <= it; a++) {
float t = (float)a / (float)it;
int i;
for (i = 0; i < 3; i++) {
p[i] = (-6.0f * t + 6.0f) * p0[i] + (18.0f * t - 12.0f) * p1[i] +
(-18.0f * t + 6.0f) * p2[i] + (6.0f * t) * p3[i];
}
normalize_v3(p);
p = POINTER_OFFSET(p, stride);
}
}
/* ***************** BEVEL ****************** */
void BKE_curve_bevel_make(Object *ob, ListBase *disp)
{
DispList *dl, *dlnew;
Curve *bevcu, *cu;
float *fp, facx, facy, angle, dangle;
int nr, a;
cu = ob->data;
BLI_listbase_clear(disp);
/* if a font object is being edited, then do nothing */
// XXX if ( ob == obedit && ob->type == OB_FONT ) return;
if (cu->bevobj) {
if (cu->bevobj->type != OB_CURVE) {
return;
}
bevcu = cu->bevobj->data;
if (bevcu->ext1 == 0.0f && bevcu->ext2 == 0.0f) {
ListBase bevdisp = {NULL, NULL};
facx = cu->bevobj->scale[0];
facy = cu->bevobj->scale[1];
if (cu->bevobj->runtime.curve_cache) {
dl = cu->bevobj->runtime.curve_cache->disp.first;
}
else {
BLI_assert(cu->bevobj->runtime.curve_cache != NULL);
dl = NULL;
}
while (dl) {
if (ELEM(dl->type, DL_POLY, DL_SEGM)) {
dlnew = MEM_mallocN(sizeof(DispList), "makebevelcurve1");
*dlnew = *dl;
dlnew->verts = MEM_malloc_arrayN(
dl->parts * dl->nr, 3 * sizeof(float), "makebevelcurve1");
memcpy(dlnew->verts, dl->verts, 3 * sizeof(float) * dl->parts * dl->nr);
if (dlnew->type == DL_SEGM) {
dlnew->flag |= (DL_FRONT_CURVE | DL_BACK_CURVE);
}
BLI_addtail(disp, dlnew);
fp = dlnew->verts;
nr = dlnew->parts * dlnew->nr;
while (nr--) {
fp[2] = fp[1] * facy;
fp[1] = -fp[0] * facx;
fp[0] = 0.0;
fp += 3;
}
}
dl = dl->next;
}
BKE_displist_free(&bevdisp);
}
}
else if (cu->ext1 == 0.0f && cu->ext2 == 0.0f) {
/* pass */
}
else if (cu->ext2 == 0.0f) {
dl = MEM_callocN(sizeof(DispList), "makebevelcurve2");
dl->verts = MEM_malloc_arrayN(2, sizeof(float[3]), "makebevelcurve2");
BLI_addtail(disp, dl);
dl->type = DL_SEGM;
dl->parts = 1;
dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
dl->nr = 2;
fp = dl->verts;
fp[0] = fp[1] = 0.0;
fp[2] = -cu->ext1;
fp[3] = fp[4] = 0.0;
fp[5] = cu->ext1;
}
else if ((cu->flag & (CU_FRONT | CU_BACK)) == 0 && cu->ext1 == 0.0f) {
/* We make a full round bevel in that case. */
nr = 4 + 2 * cu->bevresol;
dl = MEM_callocN(sizeof(DispList), "makebevelcurve p1");
dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), "makebevelcurve p1");
BLI_addtail(disp, dl);
dl->type = DL_POLY;
dl->parts = 1;
dl->flag = DL_BACK_CURVE;
dl->nr = nr;
/* a circle */
fp = dl->verts;
dangle = (2.0f * (float)M_PI / (nr));
angle = -(nr - 1) * dangle;
for (a = 0; a < nr; a++) {
fp[0] = 0.0;
fp[1] = (cosf(angle) * (cu->ext2));
fp[2] = (sinf(angle) * (cu->ext2)) - cu->ext1;
angle += dangle;
fp += 3;
}
}
else {
/* The general case for nonzero extrusion or an incomplete loop. */
dl = MEM_callocN(sizeof(DispList), "makebevelcurve");
if ((cu->flag & (CU_FRONT | CU_BACK)) == 0) {
/* The full loop. */
nr = 4 * cu->bevresol + 6;
dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
}
else if ((cu->flag & CU_FRONT) && (cu->flag & CU_BACK)) {
/* Half the loop. */
nr = 2 * (cu->bevresol + 1) + ((cu->ext1 == 0.0f) ? 1 : 2);
dl->flag = DL_FRONT_CURVE | DL_BACK_CURVE;
}
else {
/* One quarter of the loop (just front or back). */
nr = (cu->ext1 == 0.0f) ? cu->bevresol + 2 : cu->bevresol + 3;
dl->flag = (cu->flag & CU_FRONT) ? DL_FRONT_CURVE : DL_BACK_CURVE;
}
dl->verts = MEM_malloc_arrayN(nr, sizeof(float[3]), "makebevelcurve");
BLI_addtail(disp, dl);
/* Use a different type depending on whether the loop is complete or not. */
dl->type = ((cu->flag & (CU_FRONT | CU_BACK)) == 0) ? DL_POLY : DL_SEGM;
dl->parts = 1;
dl->nr = nr;
fp = dl->verts;
dangle = (float)M_PI_2 / (cu->bevresol + 1);
angle = 0.0;
/* Build the back section. */
if (cu->flag & CU_BACK || !(cu->flag & CU_FRONT)) {
angle = (float)M_PI_2 * 3.0f;
for (a = 0; a < cu->bevresol + 2; a++) {
fp[0] = 0.0;
fp[1] = (float)(cosf(angle) * (cu->ext2));
fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
angle += dangle;
fp += 3;
}
if ((cu->ext1 != 0.0f) && !(cu->flag & CU_FRONT) && (cu->flag & CU_BACK)) {
/* Add the extrusion if we're only building the back. */
fp[0] = 0.0;
fp[1] = cu->ext2;
fp[2] = cu->ext1;
}
}
/* Build the front section. */
if (cu->flag & CU_FRONT || !(cu->flag & CU_BACK)) {
if ((cu->ext1 != 0.0f) && !(cu->flag & CU_BACK) && (cu->flag & CU_FRONT)) {
/* Add the extrusion if we're only building the back. */
fp[0] = 0.0;
fp[1] = cu->ext2;
fp[2] = -cu->ext1;
fp += 3;
}
/* Don't duplicate the last back vertex. */
angle = (cu->ext1 == 0.0f && (cu->flag & CU_BACK)) ? dangle : 0;
int front_len = (cu->ext1 == 0.0f && ((cu->flag & CU_BACK) || !(cu->flag & CU_FRONT))) ?
cu->bevresol + 1 :
cu->bevresol + 2;
for (a = 0; a < front_len; a++) {
fp[0] = 0.0;
fp[1] = (float)(cosf(angle) * (cu->ext2));
fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
angle += dangle;
fp += 3;
}
}
/* Build the other half only if we're building the full loop. */
if (!(cu->flag & (CU_FRONT | CU_BACK))) {
for (a = 0; a < cu->bevresol + 1; a++) {
fp[0] = 0.0;
fp[1] = (float)(cosf(angle) * (cu->ext2));
fp[2] = (float)(sinf(angle) * (cu->ext2)) + cu->ext1;
angle += dangle;
fp += 3;
}
angle = (float)M_PI;
for (a = 0; a < cu->bevresol + 1; a++) {
fp[0] = 0.0;
fp[1] = (float)(cosf(angle) * (cu->ext2));
fp[2] = (float)(sinf(angle) * (cu->ext2)) - cu->ext1;
angle += dangle;
fp += 3;
}
}
}
}
static int cu_isectLL(const float v1[3],
const float v2[3],
const float v3[3],
const float v4[3],
short cox,
short coy,
float *lambda,
float *mu,
float vec[3])
{
/* return:
* -1: collinear
* 0: no intersection of segments
* 1: exact intersection of segments
* 2: cross-intersection of segments
*/
float deler;
deler = (v1[cox] - v2[cox]) * (v3[coy] - v4[coy]) - (v3[cox] - v4[cox]) * (v1[coy] - v2[coy]);
if (deler == 0.0f) {
return -1;
}
*lambda = (v1[coy] - v3[coy]) * (v3[cox] - v4[cox]) - (v1[cox] - v3[cox]) * (v3[coy] - v4[coy]);
*lambda = -(*lambda / deler);
deler = v3[coy] - v4[coy];
if (deler == 0) {
deler = v3[cox] - v4[cox];
*mu = -(*lambda * (v2[cox] - v1[cox]) + v1[cox] - v3[cox]) / deler;
}
else {
*mu = -(*lambda * (v2[coy] - v1[coy]) + v1[coy] - v3[coy]) / deler;
}
vec[cox] = *lambda * (v2[cox] - v1[cox]) + v1[cox];
vec[coy] = *lambda * (v2[coy] - v1[coy]) + v1[coy];
if (*lambda >= 0.0f && *lambda <= 1.0f && *mu >= 0.0f && *mu <= 1.0f) {
if (*lambda == 0.0f || *lambda == 1.0f || *mu == 0.0f || *mu == 1.0f) {
return 1;
}
return 2;
}
return 0;
}
static bool bevelinside(BevList *bl1, BevList *bl2)
{
/* is bl2 INSIDE bl1 ? with left-right method and "lambda's" */
/* returns '1' if correct hole */
BevPoint *bevp, *prevbevp;
float min, max, vec[3], hvec1[3], hvec2[3], lab, mu;
int nr, links = 0, rechts = 0, mode;
/* take first vertex of possible hole */
bevp = bl2->bevpoints;
hvec1[0] = bevp->vec[0];
hvec1[1] = bevp->vec[1];
hvec1[2] = 0.0;
copy_v3_v3(hvec2, hvec1);
hvec2[0] += 1000;
/* test it with all edges of potential surrounding poly */
/* count number of transitions left-right */
bevp = bl1->bevpoints;
nr = bl1->nr;
prevbevp = bevp + (nr - 1);
while (nr--) {
min = prevbevp->vec[1];
max = bevp->vec[1];
if (max < min) {
min = max;
max = prevbevp->vec[1];
}
if (min != max) {
if (min <= hvec1[1] && max >= hvec1[1]) {
/* there's a transition, calc intersection point */
mode = cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec);
/* if lab==0.0 or lab==1.0 then the edge intersects exactly a transition
* only allow for one situation: we choose lab= 1.0
*/
if (mode >= 0 && lab != 0.0f) {
if (vec[0] < hvec1[0]) {
links++;
}
else {
rechts++;
}
}
}
}
prevbevp = bevp;
bevp++;
}
return (links & 1) && (rechts & 1);
}
struct BevelSort {
BevList *bl;
float left;
int dir;
};
static int vergxcobev(const void *a1, const void *a2)
{
const struct BevelSort *x1 = a1, *x2 = a2;
if (x1->left > x2->left) {
return 1;
}
else if (x1->left < x2->left) {
return -1;
}
return 0;
}
/* this function cannot be replaced with atan2, but why? */
static void calc_bevel_sin_cos(
float x1, float y1, float x2, float y2, float *r_sina, float *r_cosa)
{
float t01, t02, x3, y3;
t01 = sqrtf(x1 * x1 + y1 * y1);
t02 = sqrtf(x2 * x2 + y2 * y2);
if (t01 == 0.0f) {
t01 = 1.0f;
}
if (t02 == 0.0f) {
t02 = 1.0f;
}
x1 /= t01;
y1 /= t01;
x2 /= t02;
y2 /= t02;
t02 = x1 * x2 + y1 * y2;
if (fabsf(t02) >= 1.0f) {
t02 = M_PI_2;
}
else {
t02 = (saacos(t02)) / 2.0f;
}
t02 = sinf(t02);
if (t02 == 0.0f) {
t02 = 1.0f;
}
x3 = x1 - x2;
y3 = y1 - y2;
if (x3 == 0 && y3 == 0) {
x3 = y1;
y3 = -x1;
}
else {
t01 = sqrtf(x3 * x3 + y3 * y3);
x3 /= t01;
y3 /= t01;
}
*r_sina = -y3 / t02;
*r_cosa = x3 / t02;
}
static void tilt_bezpart(BezTriple *prevbezt,
BezTriple *bezt,
Nurb *nu,
float *tilt_array,
float *radius_array,
float *weight_array,
int resolu,
int stride)
{
BezTriple *pprev, *next, *last;
float fac, dfac, t[4];
int a;
if (tilt_array == NULL && radius_array == NULL) {
return;
}
last = nu->bezt + (nu->pntsu - 1);
/* returns a point */
if (prevbezt == nu->bezt) {
if (nu->flagu & CU_NURB_CYCLIC) {
pprev = last;
}
else {
pprev = prevbezt;
}
}
else {
pprev = prevbezt - 1;
}
/* next point */
if (bezt == last) {
if (nu->flagu & CU_NURB_CYCLIC) {
next = nu->bezt;
}
else {
next = bezt;
}
}
else {
next = bezt + 1;
}
fac = 0.0;
dfac = 1.0f / (float)resolu;
for (a = 0; a < resolu; a++, fac += dfac) {
if (tilt_array) {
if (nu->tilt_interp == KEY_CU_EASE) {
/* May as well support for tilt also 2.47 ease interp. */
*tilt_array = prevbezt->tilt +
(bezt->tilt - prevbezt->tilt) * (3.0f * fac * fac - 2.0f * fac * fac * fac);
}
else {
key_curve_position_weights(fac, t, nu->tilt_interp);
*tilt_array = t[0] * pprev->tilt + t[1] * prevbezt->tilt + t[2] * bezt->tilt +
t[3] * next->tilt;
}
tilt_array = POINTER_OFFSET(tilt_array, stride);
}
if (radius_array) {
if (nu->radius_interp == KEY_CU_EASE) {
/* Support 2.47 ease interp
* Note! - this only takes the 2 points into account,
* giving much more localized results to changes in radius, sometimes you want that */
*radius_array = prevbezt->radius + (bezt->radius - prevbezt->radius) *
(3.0f * fac * fac - 2.0f * fac * fac * fac);
}
else {
/* reuse interpolation from tilt if we can */
if (tilt_array == NULL || nu->tilt_interp != nu->radius_interp) {
key_curve_position_weights(fac, t, nu->radius_interp);
}
*radius_array = t[0] * pprev->radius + t[1] * prevbezt->radius + t[2] * bezt->radius +
t[3] * next->radius;
}
radius_array = POINTER_OFFSET(radius_array, stride);
}
if (weight_array) {
/* basic interpolation for now, could copy tilt interp too */
*weight_array = prevbezt->weight + (bezt->weight - prevbezt->weight) *
(3.0f * fac * fac - 2.0f * fac * fac * fac);
weight_array = POINTER_OFFSET(weight_array, stride);
}
}
}
/* make_bevel_list_3D_* funcs, at a minimum these must
* fill in the bezp->quat and bezp->dir values */
/* utility for make_bevel_list_3D_* funcs */
static void bevel_list_calc_bisect(BevList *bl)
{
BevPoint *bevp2, *bevp1, *bevp0;
int nr;
bool is_cyclic = bl->poly != -1;
if (is_cyclic) {
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
}
else {
/* If spline is not cyclic, direction of first and
* last bevel points matches direction of CV handle.
*
* This is getting calculated earlier when we know
* CV's handles and here we might simply skip evaluation
* of direction for this guys.
*/
bevp0 = bl->bevpoints;
bevp1 = bevp0 + 1;
bevp2 = bevp1 + 1;
nr = bl->nr - 2;
}
while (nr--) {
/* totally simple */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
}
static void bevel_list_flip_tangents(BevList *bl)
{
BevPoint *bevp2, *bevp1, *bevp0;
int nr;
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
while (nr--) {
if (angle_normalized_v3v3(bevp0->tan, bevp1->tan) > DEG2RADF(90.0f)) {
negate_v3(bevp1->tan);
}
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
}
/* apply user tilt */
static void bevel_list_apply_tilt(BevList *bl)
{
BevPoint *bevp2, *bevp1;
int nr;
float q[4];
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
nr = bl->nr;
while (nr--) {
axis_angle_to_quat(q, bevp1->dir, bevp1->tilt);
mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
normalize_qt(bevp1->quat);
bevp1 = bevp2;
bevp2++;
}
}
/* smooth quats, this function should be optimized, it can get slow with many iterations. */
static void bevel_list_smooth(BevList *bl, int smooth_iter)
{
BevPoint *bevp2, *bevp1, *bevp0;
int nr;
float q[4];
float bevp0_quat[4];
int a;
for (a = 0; a < smooth_iter; a++) {
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
if (bl->poly == -1) { /* check its not cyclic */
/* skip the first point */
/* bevp0 = bevp1; */
bevp1 = bevp2;
bevp2++;
nr--;
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
nr--;
}
copy_qt_qt(bevp0_quat, bevp0->quat);
while (nr--) {
/* interpolate quats */
float zaxis[3] = {0, 0, 1}, cross[3], q2[4];
interp_qt_qtqt(q, bevp0_quat, bevp2->quat, 0.5);
normalize_qt(q);
mul_qt_v3(q, zaxis);
cross_v3_v3v3(cross, zaxis, bevp1->dir);
axis_angle_to_quat(q2, cross, angle_normalized_v3v3(zaxis, bevp1->dir));
normalize_qt(q2);
copy_qt_qt(bevp0_quat, bevp1->quat);
mul_qt_qtqt(q, q2, q);
interp_qt_qtqt(bevp1->quat, bevp1->quat, q, 0.5);
normalize_qt(bevp1->quat);
/* bevp0 = bevp1; */ /* UNUSED */
bevp1 = bevp2;
bevp2++;
}
}
}
static void make_bevel_list_3D_zup(BevList *bl)
{
BevPoint *bevp = bl->bevpoints;
int nr = bl->nr;
bevel_list_calc_bisect(bl);
while (nr--) {
vec_to_quat(bevp->quat, bevp->dir, 5, 1);
bevp++;
}
}
static void minimum_twist_between_two_points(BevPoint *current_point, BevPoint *previous_point)
{
float angle = angle_normalized_v3v3(previous_point->dir, current_point->dir);
float q[4];
if (angle > 0.0f) { /* otherwise we can keep as is */
float cross_tmp[3];
cross_v3_v3v3(cross_tmp, previous_point->dir, current_point->dir);
axis_angle_to_quat(q, cross_tmp, angle);
mul_qt_qtqt(current_point->quat, q, previous_point->quat);
}
else {
copy_qt_qt(current_point->quat, previous_point->quat);
}
}
static void make_bevel_list_3D_minimum_twist(BevList *bl)
{
BevPoint *bevp2, *bevp1, *bevp0; /* standard for all make_bevel_list_3D_* funcs */
int nr;
float q[4];
bevel_list_calc_bisect(bl);
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
while (nr--) {
if (nr + 3 > bl->nr) { /* first time and second time, otherwise first point adjusts last */
vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
}
else {
minimum_twist_between_two_points(bevp1, bevp0);
}
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
if (bl->poly != -1) { /* check for cyclic */
/* Need to correct for the start/end points not matching
* do this by calculating the tilt angle difference, then apply
* the rotation gradually over the entire curve
*
* note that the split is between last and second last, rather than first/last as youd expect.
*
* real order is like this
* 0,1,2,3,4 --> 1,2,3,4,0
*
* this is why we compare last with second last
* */
float vec_1[3] = {0, 1, 0}, vec_2[3] = {0, 1, 0}, angle, ang_fac, cross_tmp[3];
BevPoint *bevp_first;
BevPoint *bevp_last;
bevp_first = bl->bevpoints;
bevp_first += bl->nr - 1;
bevp_last = bevp_first;
bevp_last--;
/* quats and vec's are normalized, should not need to re-normalize */
mul_qt_v3(bevp_first->quat, vec_1);
mul_qt_v3(bevp_last->quat, vec_2);
normalize_v3(vec_1);
normalize_v3(vec_2);
/* align the vector, can avoid this and it looks 98% OK but
* better to align the angle quat roll's before comparing */
{
cross_v3_v3v3(cross_tmp, bevp_last->dir, bevp_first->dir);
angle = angle_normalized_v3v3(bevp_first->dir, bevp_last->dir);
axis_angle_to_quat(q, cross_tmp, angle);
mul_qt_v3(q, vec_2);
}
angle = angle_normalized_v3v3(vec_1, vec_2);
/* flip rotation if needs be */
cross_v3_v3v3(cross_tmp, vec_1, vec_2);
normalize_v3(cross_tmp);
if (angle_normalized_v3v3(bevp_first->dir, cross_tmp) < DEG2RADF(90.0f)) {
angle = -angle;
}
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
while (nr--) {
ang_fac = angle * (1.0f - ((float)nr / bl->nr)); /* also works */
axis_angle_to_quat(q, bevp1->dir, ang_fac);
mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
}
else {
/* Need to correct quat for the first/last point,
* this is so because previously it was only calculated
* using it's own direction, which might not correspond
* the twist of neighbor point.
*/
bevp1 = bl->bevpoints;
bevp0 = bevp1 + 1;
minimum_twist_between_two_points(bevp1, bevp0);
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
minimum_twist_between_two_points(bevp1, bevp0);
}
}
static void make_bevel_list_3D_tangent(BevList *bl)
{
BevPoint *bevp2, *bevp1, *bevp0; /* standard for all make_bevel_list_3D_* funcs */
int nr;
float bevp0_tan[3];
bevel_list_calc_bisect(bl);
bevel_list_flip_tangents(bl);
/* correct the tangents */
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
while (nr--) {
float cross_tmp[3];
cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
cross_v3_v3v3(bevp1->tan, cross_tmp, bevp1->dir);
normalize_v3(bevp1->tan);
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
/* now for the real twist calc */
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
copy_v3_v3(bevp0_tan, bevp0->tan);
nr = bl->nr;
while (nr--) {
/* make perpendicular, modify tan in place, is ok */
float cross_tmp[3];
float zero[3] = {0, 0, 0};
cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
normalize_v3(cross_tmp);
tri_to_quat(bevp1->quat, zero, cross_tmp, bevp1->tan); /* XXX - could be faster */
/* bevp0 = bevp1; */ /* UNUSED */
bevp1 = bevp2;
bevp2++;
}
}
static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
{
switch (twist_mode) {
case CU_TWIST_TANGENT:
make_bevel_list_3D_tangent(bl);
break;
case CU_TWIST_MINIMUM:
make_bevel_list_3D_minimum_twist(bl);
break;
default: /* CU_TWIST_Z_UP default, pre 2.49c */
make_bevel_list_3D_zup(bl);
break;
}
if (smooth_iter) {
bevel_list_smooth(bl, smooth_iter);
}
bevel_list_apply_tilt(bl);
}
/* only for 2 points */
static void make_bevel_list_segment_3D(BevList *bl)
{
float q[4];
BevPoint *bevp2 = bl->bevpoints;
BevPoint *bevp1 = bevp2 + 1;
/* simple quat/dir */
sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
normalize_v3(bevp1->dir);
vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
axis_angle_to_quat(q, bevp1->dir, bevp1->tilt);
mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
normalize_qt(bevp1->quat);
copy_v3_v3(bevp2->dir, bevp1->dir);
copy_qt_qt(bevp2->quat, bevp1->quat);
}
/* only for 2 points */
static void make_bevel_list_segment_2D(BevList *bl)
{
BevPoint *bevp2 = bl->bevpoints;
BevPoint *bevp1 = bevp2 + 1;
const float x1 = bevp1->vec[0] - bevp2->vec[0];
const float y1 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
bevp2->sina = bevp1->sina;
bevp2->cosa = bevp1->cosa;
/* fill in dir & quat */
make_bevel_list_segment_3D(bl);
}
static void make_bevel_list_2D(BevList *bl)
{
/* note: bevp->dir and bevp->quat are not needed for beveling but are
* used when making a path from a 2D curve, therefore they need to be set - Campbell */
BevPoint *bevp0, *bevp1, *bevp2;
int nr;
if (bl->poly != -1) {
bevp2 = bl->bevpoints;
bevp1 = bevp2 + (bl->nr - 1);
bevp0 = bevp1 - 1;
nr = bl->nr;
}
else {
bevp0 = bl->bevpoints;
bevp1 = bevp0 + 1;
bevp2 = bevp1 + 1;
nr = bl->nr - 2;
}
while (nr--) {
const float x1 = bevp1->vec[0] - bevp0->vec[0];
const float x2 = bevp1->vec[0] - bevp2->vec[0];
const float y1 = bevp1->vec[1] - bevp0->vec[1];
const float y2 = bevp1->vec[1] - bevp2->vec[1];
calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
/* from: make_bevel_list_3D_zup, could call but avoid a second loop.
* no need for tricky tilt calculation as with 3D curves */
bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
/* done with inline make_bevel_list_3D_zup */
bevp0 = bevp1;
bevp1 = bevp2;
bevp2++;
}
/* correct non-cyclic cases */
if (bl->poly == -1) {
BevPoint *bevp;
float angle;
/* first */
bevp = bl->bevpoints;
angle = atan2f(bevp->dir[0], bevp->dir[1]) - (float)M_PI_2;
bevp->sina = sinf(angle);
bevp->cosa = cosf(angle);
vec_to_quat(bevp->quat, bevp->dir, 5, 1);
/* last */
bevp = bl->bevpoints;
bevp += (bl->nr - 1);
angle = atan2f(bevp->dir[0], bevp->dir[1]) - (float)M_PI_2;
bevp->sina = sinf(angle);
bevp->cosa = cosf(angle);
vec_to_quat(bevp->quat, bevp->dir, 5, 1);
}
}
static void bevlist_firstlast_direction_calc_from_bpoint(Nurb *nu, BevList *bl)
{
if (nu->pntsu > 1) {
BPoint *first_bp = nu->bp, *last_bp = nu->bp + (nu->pntsu - 1);
BevPoint *first_bevp, *last_bevp;
first_bevp = bl->bevpoints;
last_bevp = first_bevp + (bl->nr - 1);
sub_v3_v3v3(first_bevp->dir, (first_bp + 1)->vec, first_bp->vec);
normalize_v3(first_bevp->dir);
sub_v3_v3v3(last_bevp->dir, last_bp->vec, (last_bp - 1)->vec);
normalize_v3(last_bevp->dir);
}
}
void BKE_curve_bevelList_free(ListBase *bev)
{
BevList *bl, *blnext;
for (bl = bev->first; bl != NULL; bl = blnext) {
blnext = bl->next;
if (bl->seglen != NULL) {
MEM_freeN(bl->seglen);
}
if (bl->segbevcount != NULL) {
MEM_freeN(bl->segbevcount);
}
if (bl->bevpoints != NULL) {
MEM_freeN(bl->bevpoints);
}
MEM_freeN(bl);
}
BLI_listbase_clear(bev);
}
void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render)
{
/*
* - convert all curves to polys, with indication of resol and flags for double-vertices
* - possibly; do a smart vertice removal (in case Nurb)
* - separate in individual blocks with BoundBox
* - AutoHole detection
*/
/* this function needs an object, because of tflag and upflag */
Curve *cu = ob->data;
Nurb *nu;
BezTriple *bezt, *prevbezt;
BPoint *bp;
BevList *bl, *blnew, *blnext;
BevPoint *bevp2, *bevp1 = NULL, *bevp0;
const float treshold = 0.00001f;
float min, inp;
float *seglen = NULL;
struct BevelSort *sortdata, *sd, *sd1;
int a, b, nr, poly, resolu = 0, len = 0, segcount;
int *segbevcount;
bool do_tilt, do_radius, do_weight;
bool is_editmode = false;
ListBase *bev;
/* segbevcount alsp requires seglen. */
const bool need_seglen = ELEM(
cu->bevfac1_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE) ||
ELEM(cu->bevfac2_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE);
bev = &ob->runtime.curve_cache->bev;
#if 0
/* do we need to calculate the radius for each point? */
do_radius = (cu->bevobj || cu->taperobj || (cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ? 0 :
1;
#endif
/* STEP 1: MAKE POLYS */
BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
nu = nurbs->first;
if (cu->editnurb && ob->type != OB_FONT) {
is_editmode = 1;
}
for (; nu; nu = nu->next) {
if (nu->hide && is_editmode) {
continue;
}
/* check if we will calculate tilt data */
do_tilt = CU_DO_TILT(cu, nu);
/* Normal display uses the radius, better just to calculate them. */
do_radius = CU_DO_RADIUS(cu, nu);
do_weight = true;
/* check we are a single point? also check we are not a surface and that the orderu is sane,
* enforced in the UI but can go wrong possibly */
if (!BKE_nurb_check_valid_u(nu)) {
bl = MEM_callocN(sizeof(BevList), "makeBevelList1");
bl->bevpoints = MEM_calloc_arrayN(1, sizeof(BevPoint), "makeBevelPoints1");
BLI_addtail(bev, bl);
bl->nr = 0;
bl->charidx = nu->charidx;
}
else {
BevPoint *bevp;
if (for_render && cu->resolu_ren != 0) {
resolu = cu->resolu_ren;
}
else {
resolu = nu->resolu;
}
segcount = SEGMENTSU(nu);
if (nu->type == CU_POLY) {
len = nu->pntsu;
bl = MEM_callocN(sizeof(BevList), "makeBevelList2");
bl->bevpoints = MEM_calloc_arrayN(len, sizeof(BevPoint), "makeBevelPoints2");
if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
bl->seglen = MEM_malloc_arrayN(segcount, sizeof(float), "makeBevelList2_seglen");
bl->segbevcount = MEM_malloc_arrayN(segcount, sizeof(int), "makeBevelList2_segbevcount");
}
BLI_addtail(bev, bl);
bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
bl->nr = len;
bl->dupe_nr = 0;
bl->charidx = nu->charidx;
bevp = bl->bevpoints;
bevp->offset = 0;
bp = nu->bp;
seglen = bl->seglen;
segbevcount = bl->segbevcount;
while (len--) {
copy_v3_v3(bevp->vec, bp->vec);
bevp->tilt = bp->tilt;
bevp->radius = bp->radius;
bevp->weight = bp->weight;
bevp->split_tag = true;
bp++;
if (seglen != NULL && len != 0) {
*seglen = len_v3v3(bevp->vec, bp->vec);
bevp++;
bevp->offset = *seglen;
if (*seglen > treshold) {
*segbevcount = 1;
}
else {
*segbevcount = 0;
}
seglen++;
segbevcount++;
}
else {
bevp++;
}
}
if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
bevlist_firstlast_direction_calc_from_bpoint(nu, bl);
}
}
else if (nu->type == CU_BEZIER) {
/* in case last point is not cyclic */
len = segcount * resolu + 1;
bl = MEM_callocN(sizeof(BevList), "makeBevelBPoints");
bl->bevpoints = MEM_calloc_arrayN(len, sizeof(BevPoint), "makeBevelBPointsPoints");
if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
bl->seglen = MEM_malloc_arrayN(segcount, sizeof(float), "makeBevelBPoints_seglen");
bl->segbevcount = MEM_malloc_arrayN(
segcount, sizeof(int), "makeBevelBPoints_segbevcount");
}
BLI_addtail(bev, bl);
bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
bl->charidx = nu->charidx;
bevp = bl->bevpoints;
seglen = bl->seglen;
segbevcount = bl->segbevcount;
bevp->offset = 0;
if (seglen != NULL) {
*seglen = 0;
*segbevcount = 0;
}
a = nu->pntsu - 1;
bezt = nu->bezt;
if (nu->flagu & CU_NURB_CYCLIC) {
a++;
prevbezt = nu->bezt + (nu->pntsu - 1);
}
else {
prevbezt = bezt;
bezt++;
}
sub_v3_v3v3(bevp->dir, prevbezt->vec[2], prevbezt->vec[1]);
normalize_v3(bevp->dir);
BLI_assert(segcount >= a);
while (a--) {
if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) {
copy_v3_v3(bevp->vec, prevbezt->vec[1]);
bevp->tilt = prevbezt->tilt;
bevp->radius = prevbezt->radius;
bevp->weight = prevbezt->weight;
bevp->split_tag = true;
bevp->dupe_tag = false;
bevp++;
bl->nr++;
bl->dupe_nr = 1;
if (seglen != NULL) {
*seglen = len_v3v3(prevbezt->vec[1], bezt->vec[1]);
bevp->offset = *seglen;
seglen++;
/* match segbevcount to the cleaned up bevel lists (see STEP 2) */
if (bevp->offset > treshold) {
*segbevcount = 1;
}
segbevcount++;
}
}
else {
/* always do all three, to prevent data hanging around */
int j;
/* BevPoint must stay aligned to 4 so sizeof(BevPoint)/sizeof(float) works */
for (j = 0; j < 3; j++) {
BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
prevbezt->vec[2][j],
bezt->vec[0][j],
bezt->vec[1][j],
&(bevp->vec[j]),
resolu,
sizeof(BevPoint));
}
/* if both arrays are NULL do nothiong */
tilt_bezpart(prevbezt,
bezt,
nu,
do_tilt ? &bevp->tilt : NULL,
do_radius ? &bevp->radius : NULL,
do_weight ? &bevp->weight : NULL,
resolu,
sizeof(BevPoint));
if (cu->twist_mode == CU_TWIST_TANGENT) {
forward_diff_bezier_cotangent(prevbezt->vec[1],
prevbezt->vec[2],
bezt->vec[0],
bezt->vec[1],
bevp->tan,
resolu,
sizeof(BevPoint));
}
/* indicate with handlecodes double points */
if (prevbezt->h1 == prevbezt->h2) {
if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) {
bevp->split_tag = true;
}
}
else {
if (prevbezt->h1 == 0 || prevbezt->h1 == HD_VECT) {
bevp->split_tag = true;
}
else if (prevbezt->h2 == 0 || prevbezt->h2 == HD_VECT) {
bevp->split_tag = true;
}
}
/* seglen */
if (seglen != NULL) {
*seglen = 0;
*segbevcount = 0;
for (j = 0; j < resolu; j++) {
bevp0 = bevp;
bevp++;
bevp->offset = len_v3v3(bevp0->vec, bevp->vec);
/* match seglen and segbevcount to the cleaned up bevel lists (see STEP 2) */
if (bevp->offset > treshold) {
*seglen += bevp->offset;
*segbevcount += 1;
}
}
seglen++;
segbevcount++;
}
else {
bevp += resolu;
}
bl->nr += resolu;
}
prevbezt = bezt;
bezt++;
}
if ((nu->flagu & CU_NURB_CYCLIC) == 0) { /* not cyclic: endpoint */
copy_v3_v3(bevp->vec, prevbezt->vec[1]);
bevp->tilt = prevbezt->tilt;
bevp->radius = prevbezt->radius;
bevp->weight = prevbezt->weight;
sub_v3_v3v3(bevp->dir, prevbezt->vec[1], prevbezt->vec[0]);
normalize_v3(bevp->dir);
bl->nr++;
}
}
else if (nu->type == CU_NURBS) {
if (nu->pntsv == 1) {
len = (resolu * segcount);
bl = MEM_callocN(sizeof(BevList), "makeBevelList3");
bl->bevpoints = MEM_calloc_arrayN(len, sizeof(BevPoint), "makeBevelPoints3");
if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
bl->seglen = MEM_malloc_arrayN(segcount, sizeof(float), "makeBevelList3_seglen");
bl->segbevcount = MEM_malloc_arrayN(
segcount, sizeof(int), "makeBevelList3_segbevcount");
}
BLI_addtail(bev, bl);
bl->nr = len;
bl->dupe_nr = 0;
bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
bl->charidx = nu->charidx;
bevp = bl->bevpoints;
seglen = bl->seglen;
segbevcount = bl->segbevcount;
BKE_nurb_makeCurve(nu,
&bevp->vec[0],
do_tilt ? &bevp->tilt : NULL,
do_radius ? &bevp->radius : NULL,
do_weight ? &bevp->weight : NULL,
resolu,
sizeof(BevPoint));
/* match seglen and segbevcount to the cleaned up bevel lists (see STEP 2) */
if (seglen != NULL) {
nr = segcount;
bevp0 = bevp;
bevp++;
while (nr) {
int j;
*seglen = 0;
*segbevcount = 0;
/* We keep last bevel segment zero-length. */
for (j = 0; j < ((nr == 1) ? (resolu - 1) : resolu); j++) {
bevp->offset = len_v3v3(bevp0->vec, bevp->vec);
if (bevp->offset > treshold) {
*seglen += bevp->offset;
*segbevcount += 1;
}
bevp0 = bevp;
bevp++;
}
seglen++;
segbevcount++;
nr--;
}
}
if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
bevlist_firstlast_direction_calc_from_bpoint(nu, bl);
}
}
}
}
}
/* STEP 2: DOUBLE POINTS AND AUTOMATIC RESOLUTION, REDUCE DATABLOCKS */
bl = bev->first;
while (bl) {
if (bl->nr) { /* null bevel items come from single points */
bool is_cyclic = bl->poly != -1;
nr = bl->nr;
if (is_cyclic) {
bevp1 = bl->bevpoints;
bevp0 = bevp1 + (nr - 1);
}
else {
bevp0 = bl->bevpoints;
bevp0->offset = 0;
bevp1 = bevp0 + 1;
}
nr--;
while (nr--) {
if (seglen != NULL) {
if (fabsf(bevp1->offset) < treshold) {
bevp0->dupe_tag = true;
bl->dupe_nr++;
}
}
else {
if (fabsf(bevp0->vec[0] - bevp1->vec[0]) < 0.00001f) {
if (fabsf(bevp0->vec[1] - bevp1->vec[1]) < 0.00001f) {
if (fabsf(bevp0->vec[2] - bevp1->vec[2]) < 0.00001f) {
bevp0->dupe_tag = true;
bl->dupe_nr++;
}
}
}
}
bevp0 = bevp1;
bevp1++;
}
}
bl = bl->next;
}
bl = bev->first;
while (bl) {
blnext = bl->next;
if (bl->nr && bl->dupe_nr) {
nr = bl->nr - bl->dupe_nr + 1; /* +1 because vectorbezier sets flag too */
blnew = MEM_mallocN(sizeof(BevList), "makeBevelList4");
memcpy(blnew, bl, sizeof(BevList));
blnew->bevpoints = MEM_calloc_arrayN(nr, sizeof(BevPoint), "makeBevelPoints4");
if (!blnew->bevpoints) {
MEM_freeN(blnew);
break;
}
blnew->segbevcount = bl->segbevcount;
blnew->seglen = bl->seglen;
blnew->nr = 0;
BLI_remlink(bev, bl);
BLI_insertlinkbefore(bev, blnext, blnew); /* to make sure bevlijst is tuned with nurblist */
bevp0 = bl->bevpoints;
bevp1 = blnew->bevpoints;
nr = bl->nr;
while (nr--) {
if (bevp0->dupe_tag == 0) {
memcpy(bevp1, bevp0, sizeof(BevPoint));
bevp1++;
blnew->nr++;
}
bevp0++;
}
if (bl->bevpoints != NULL) {
MEM_freeN(bl->bevpoints);
}
MEM_freeN(bl);
blnew->dupe_nr = 0;
}
bl = blnext;
}
/* STEP 3: POLYS COUNT AND AUTOHOLE */
bl = bev->first;
poly = 0;
while (bl) {
if (bl->nr && bl->poly >= 0) {
poly++;
bl->poly = poly;
bl->hole = 0;
}
bl = bl->next;
}
/* find extreme left points, also test (turning) direction */
if (poly > 0) {
sd = sortdata = MEM_malloc_arrayN(poly, sizeof(struct BevelSort), "makeBevelList5");
bl = bev->first;
while (bl) {
if (bl->poly > 0) {
BevPoint *bevp;
min = 300000.0;
bevp = bl->bevpoints;
nr = bl->nr;
while (nr--) {
if (min > bevp->vec[0]) {
min = bevp->vec[0];
bevp1 = bevp;
}
bevp++;
}
sd->bl = bl;
sd->left = min;
bevp = bl->bevpoints;
if (bevp1 == bevp) {
bevp0 = bevp + (bl->nr - 1);
}
else {
bevp0 = bevp1 - 1;
}
bevp = bevp + (bl->nr - 1);
if (bevp1 == bevp) {
bevp2 = bl->bevpoints;
}
else {
bevp2 = bevp1 + 1;
}
inp = ((bevp1->vec[0] - bevp0->vec[0]) * (bevp0->vec[1] - bevp2->vec[1]) +
(bevp0->vec[1] - bevp1->vec[1]) * (bevp0->vec[0] - bevp2->vec[0]));
if (inp > 0.0f) {
sd->dir = 1;
}
else {
sd->dir = 0;
}
sd++;
}
bl = bl->next;
}
qsort(sortdata, poly, sizeof(struct BevelSort), vergxcobev);
sd = sortdata + 1;
for (a = 1; a < poly; a++, sd++) {
bl = sd->bl; /* is bl a hole? */
sd1 = sortdata + (a - 1);
for (b = a - 1; b >= 0; b--, sd1--) { /* all polys to the left */
if (sd1->bl->charidx == bl->charidx) { /* for text, only check matching char */
if (bevelinside(sd1->bl, bl)) {
bl->hole = 1 - sd1->bl->hole;
break;
}
}
}
}
/* turning direction */
if ((cu->flag & CU_3D) == 0) {
sd = sortdata;
for (a = 0; a < poly; a++, sd++) {
if (sd->bl->hole == sd->dir) {
bl = sd->bl;
bevp1 = bl->bevpoints;
bevp2 = bevp1 + (bl->nr - 1);
nr = bl->nr / 2;
while (nr--) {
SWAP(BevPoint, *bevp1, *bevp2);
bevp1++;
bevp2--;
}
}
}
}
MEM_freeN(sortdata);
}
/* STEP 4: 2D-COSINES or 3D ORIENTATION */
if ((cu->flag & CU_3D) == 0) {
/* 2D Curves */
for (bl = bev->first; bl; bl = bl->next) {
if (bl->nr < 2) {
BevPoint *bevp = bl->bevpoints;
unit_qt(bevp->quat);
}
else if (bl->nr == 2) { /* 2 pnt, treat separate */
make_bevel_list_segment_2D(bl);
}
else {
make_bevel_list_2D(bl);
}
}
}
else {
/* 3D Curves */
for (bl = bev->first; bl; bl = bl->next) {
if (bl->nr < 2) {
BevPoint *bevp = bl->bevpoints;
unit_qt(bevp->quat);
}
else if (bl->nr == 2) { /* 2 pnt, treat separate */
make_bevel_list_segment_3D(bl);
}
else {
make_bevel_list_3D(bl, (int)(resolu * cu->twist_smooth), cu->twist_mode);
}
}
}
}
/* ****************** HANDLES ************** */
static void calchandleNurb_intern(BezTriple *bezt,
const BezTriple *prev,
const BezTriple *next,
eBezTriple_Flag handle_sel_flag,
bool is_fcurve,
bool skip_align,
char fcurve_smoothing)
{
/* defines to avoid confusion */
#define p2_h1 ((p2)-3)
#define p2_h2 ((p2) + 3)
const float *p1, *p3;
float *p2;
float pt[3];
float dvec_a[3], dvec_b[3];
float len, len_a, len_b;
float len_ratio;
const float eps = 1e-5;
/* assume normal handle until we check */
bezt->f5 = HD_AUTOTYPE_NORMAL;
if (bezt->h1 == 0 && bezt->h2 == 0) {
return;
}
p2 = bezt->vec[1];
if (prev == NULL) {
p3 = next->vec[1];
pt[0] = 2.0f * p2[0] - p3[0];
pt[1] = 2.0f * p2[1] - p3[1];
pt[2] = 2.0f * p2[2] - p3[2];
p1 = pt;
}
else {
p1 = prev->vec[1];
}
if (next == NULL) {
pt[0] = 2.0f * p2[0] - p1[0];
pt[1] = 2.0f * p2[1] - p1[1];
pt[2] = 2.0f * p2[2] - p1[2];
p3 = pt;
}
else {
p3 = next->vec[1];
}
sub_v3_v3v3(dvec_a, p2, p1);
sub_v3_v3v3(dvec_b, p3, p2);
if (is_fcurve) {
len_a = dvec_a[0];
len_b = dvec_b[0];
}
else {
len_a = len_v3(dvec_a);
len_b = len_v3(dvec_b);
}
if (len_a == 0.0f) {
len_a = 1.0f;
}
if (len_b == 0.0f) {
len_b = 1.0f;
}
len_ratio = len_a / len_b;
if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) || ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* auto */
float tvec[3];
tvec[0] = dvec_b[0] / len_b + dvec_a[0] / len_a;
tvec[1] = dvec_b[1] / len_b + dvec_a[1] / len_a;
tvec[2] = dvec_b[2] / len_b + dvec_a[2] / len_a;
if (is_fcurve) {
if (fcurve_smoothing != FCURVE_SMOOTH_NONE) {
/* force the horizontal handle size to be 1/3 of the key interval so that
* the X component of the parametric bezier curve is a linear spline */
len = 6.0f / 2.5614f;
}
else {
len = tvec[0];
}
}
else {
len = len_v3(tvec);
}
len *= 2.5614f;
if (len != 0.0f) {
/* only for fcurves */
bool leftviolate = false, rightviolate = false;
if (!is_fcurve || fcurve_smoothing == FCURVE_SMOOTH_NONE) {
if (len_a > 5.0f * len_b) {
len_a = 5.0f * len_b;
}
if (len_b > 5.0f * len_a) {
len_b = 5.0f * len_a;
}
}
if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) {
len_a /= len;
madd_v3_v3v3fl(p2_h1, p2, tvec, -len_a);
if ((bezt->h1 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */
float ydiff1 = prev->vec[1][1] - bezt->vec[1][1];
float ydiff2 = next->vec[1][1] - bezt->vec[1][1];
if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f)) {
bezt->vec[0][1] = bezt->vec[1][1];
bezt->f5 = HD_AUTOTYPE_SPECIAL;
}
else { /* handles should not be beyond y coord of two others */
if (ydiff1 <= 0.0f) {
if (prev->vec[1][1] > bezt->vec[0][1]) {
bezt->vec[0][1] = prev->vec[1][1];
leftviolate = 1;
}
}
else {
if (prev->vec[1][1] < bezt->vec[0][1]) {
bezt->vec[0][1] = prev->vec[1][1];
leftviolate = 1;
}
}
}
}
}
if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
len_b /= len;
madd_v3_v3v3fl(p2_h2, p2, tvec, len_b);
if ((bezt->h2 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */
float ydiff1 = prev->vec[1][1] - bezt->vec[1][1];
float ydiff2 = next->vec[1][1] - bezt->vec[1][1];
if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f)) {
bezt->vec[2][1] = bezt->vec[1][1];
bezt->f5 = HD_AUTOTYPE_SPECIAL;
}
else { /* handles should not be beyond y coord of two others */
if (ydiff1 <= 0.0f) {
if (next->vec[1][1] < bezt->vec[2][1]) {
bezt->vec[2][1] = next->vec[1][1];
rightviolate = 1;
}
}
else {
if (next->vec[1][1] > bezt->vec[2][1]) {
bezt->vec[2][1] = next->vec[1][1];
rightviolate = 1;
}
}
}
}
}
if (leftviolate || rightviolate) { /* align left handle */
BLI_assert(is_fcurve);
/* simple 2d calculation */
float h1_x = p2_h1[0] - p2[0];
float h2_x = p2[0] - p2_h2[0];
if (leftviolate) {
p2_h2[1] = p2[1] + ((p2[1] - p2_h1[1]) / h1_x) * h2_x;
}
else {
p2_h1[1] = p2[1] + ((p2[1] - p2_h2[1]) / h2_x) * h1_x;
}
}
}
}
if (bezt->h1 == HD_VECT) { /* vector */
madd_v3_v3v3fl(p2_h1, p2, dvec_a, -1.0f / 3.0f);
}
if (bezt->h2 == HD_VECT) {
madd_v3_v3v3fl(p2_h2, p2, dvec_b, 1.0f / 3.0f);
}
if (skip_align ||
/* when one handle is free, alignming makes no sense, see: T35952 */
(ELEM(HD_FREE, bezt->h1, bezt->h2)) ||
/* also when no handles are aligned, skip this step */
(!ELEM(HD_ALIGN, bezt->h1, bezt->h2) && !ELEM(HD_ALIGN_DOUBLESIDE, bezt->h1, bezt->h2))) {
/* handles need to be updated during animation and applying stuff like hooks,
* but in such situations it's quite difficult to distinguish in which order
* align handles should be aligned so skip them for now */
return;
}
len_a = len_v3v3(p2, p2_h1);
len_b = len_v3v3(p2, p2_h2);
if (len_a == 0.0f) {
len_a = 1.0f;
}
if (len_b == 0.0f) {
len_b = 1.0f;
}
len_ratio = len_a / len_b;
if (bezt->f1 & handle_sel_flag) { /* order of calculation */
if (ELEM(bezt->h2, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) { /* aligned */
if (len_a > eps) {
len = 1.0f / len_ratio;
p2_h2[0] = p2[0] + len * (p2[0] - p2_h1[0]);
p2_h2[1] = p2[1] + len * (p2[1] - p2_h1[1]);
p2_h2[2] = p2[2] + len * (p2[2] - p2_h1[2]);
}
}
if (ELEM(bezt->h1, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
if (len_b > eps) {
len = len_ratio;
p2_h1[0] = p2[0] + len * (p2[0] - p2_h2[0]);
p2_h1[1] = p2[1] + len * (p2[1] - p2_h2[1]);
p2_h1[2] = p2[2] + len * (p2[2] - p2_h2[2]);
}
}
}
else {
if (ELEM(bezt->h1, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
if (len_b > eps) {
len = len_ratio;
p2_h1[0] = p2[0] + len * (p2[0] - p2_h2[0]);
p2_h1[1] = p2[1] + len * (p2[1] - p2_h2[1]);
p2_h1[2] = p2[2] + len * (p2[2] - p2_h2[2]);
}
}
if (ELEM(bezt->h2, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) { /* aligned */
if (len_a > eps) {
len = 1.0f / len_ratio;
p2_h2[0] = p2[0] + len * (p2[0] - p2_h1[0]);
p2_h2[1] = p2[1] + len * (p2[1] - p2_h1[1]);
p2_h2[2] = p2[2] + len * (p2[2] - p2_h1[2]);
}
}
}
#undef p2_h1
#undef p2_h2
}
static void calchandlesNurb_intern(Nurb *nu, eBezTriple_Flag handle_sel_flag, bool skip_align)
{
BezTriple *bezt, *prev, *next;
int a;
if (nu->type != CU_BEZIER) {
return;
}
if (nu->pntsu < 2) {
return;
}
a = nu->pntsu;
bezt = nu->bezt;
if (nu->flagu & CU_NURB_CYCLIC) {
prev = bezt + (a - 1);
}
else {
prev = NULL;
}
next = bezt + 1;
while (a--) {
calchandleNurb_intern(bezt, prev, next, handle_sel_flag, 0, skip_align, 0);
prev = bezt;
if (a == 1) {
if (nu->flagu & CU_NURB_CYCLIC) {
next = nu->bezt;
}
else {
next = NULL;
}
}
else {
next++;
}
bezt++;
}
}
/* A utility function for allocating a number of arrays of the same length
* with easy error checking and deallocation, and an easy way to add or remove
* arrays that are processed in this way when changing code.
*
* floats, chars: NULL-terminated arrays of pointers to array pointers that need to be allocated.
*
* Returns: pointer to the buffer that contains all of the arrays.
*/
static void *allocate_arrays(int count, float ***floats, char ***chars, const char *name)
{
size_t num_floats = 0, num_chars = 0;
while (floats && floats[num_floats]) {
num_floats++;
}
while (chars && chars[num_chars]) {
num_chars++;
}
void *buffer = (float *)MEM_malloc_arrayN(count, (sizeof(float) * num_floats + num_chars), name);
if (!buffer) {
return NULL;
}
float *fptr = buffer;
for (int i = 0; i < num_floats; i++, fptr += count) {
*floats[i] = fptr;
}
char *cptr = (char *)fptr;
for (int i = 0; i < num_chars; i++, cptr += count) {
*chars[i] = cptr;
}
return buffer;
}
static void free_arrays(void *buffer)
{
MEM_freeN(buffer);
}
/* computes in which direction to change h[i] to satisfy conditions better */
static float bezier_relax_direction(
float *a, float *b, float *c, float *d, float *h, int i, int count)
{
/* current deviation between sides of the equation */
float state = a[i] * h[(i + count - 1) % count] + b[i] * h[i] + c[i] * h[(i + 1) % count] - d[i];
/* only the sign is meaningful */
return -state * b[i];
}
static void bezier_lock_unknown(float *a, float *b, float *c, float *d, int i, float value)
{
a[i] = c[i] = 0.0f;
b[i] = 1.0f;
d[i] = value;
}
static void bezier_restore_equation(
float *a, float *b, float *c, float *d, float *a0, float *b0, float *c0, float *d0, int i)
{
a[i] = a0[i];
b[i] = b0[i];
c[i] = c0[i];
d[i] = d0[i];
}
static bool tridiagonal_solve_with_limits(
float *a, float *b, float *c, float *d, float *h, float *hmin, float *hmax, int solve_count)
{
float *a0, *b0, *c0, *d0;
float **arrays[] = {&a0, &b0, &c0, &d0, NULL};
char *is_locked, *num_unlocks;
char **flagarrays[] = {&is_locked, &num_unlocks, NULL};
void *tmps = allocate_arrays(solve_count, arrays, flagarrays, "tridiagonal_solve_with_limits");
if (!tmps) {
return false;
}
memcpy(a0, a, sizeof(float) * solve_count);
memcpy(b0, b, sizeof(float) * solve_count);
memcpy(c0, c, sizeof(float) * solve_count);
memcpy(d0, d, sizeof(float) * solve_count);
memset(is_locked, 0, solve_count);
memset(num_unlocks, 0, solve_count);
bool overshoot, unlocked;
do {
if (!BLI_tridiagonal_solve_cyclic(a, b, c, d, h, solve_count)) {
free_arrays(tmps);
return false;
}
/* first check if any handles overshoot the limits, and lock them */
bool all = false, locked = false;
overshoot = unlocked = false;
do {
for (int i = 0; i < solve_count; i++) {
if (h[i] >= hmin[i] && h[i] <= hmax[i]) {
continue;
}
overshoot = true;
float target = h[i] > hmax[i] ? hmax[i] : hmin[i];
/* heuristically only lock handles that go in the right direction if there are such ones */
if (target != 0.0f || all) {
/* mark item locked */
is_locked[i] = 1;
bezier_lock_unknown(a, b, c, d, i, target);
locked = true;
}
}
all = true;
} while (overshoot && !locked);
/* If no handles overshot and were locked,
* see if it may be a good idea to unlock some handles. */
if (!locked) {
for (int i = 0; i < solve_count; i++) {
// to definitely avoid infinite loops limit this to 2 times
if (!is_locked[i] || num_unlocks[i] >= 2) {
continue;
}
/* if the handle wants to move in allowable direction, release it */
float relax = bezier_relax_direction(a0, b0, c0, d0, h, i, solve_count);
if ((relax > 0 && h[i] < hmax[i]) || (relax < 0 && h[i] > hmin[i])) {
bezier_restore_equation(a, b, c, d, a0, b0, c0, d0, i);
is_locked[i] = 0;
num_unlocks[i]++;
unlocked = true;
}
}
}
} while (overshoot || unlocked);
free_arrays(tmps);
return true;
}
/* Keep ascii art. */
/* clang-format off */
/*
* This function computes the handles of a series of auto bezier points
* on the basis of 'no acceleration discontinuities' at the points.
* The first and last bezier points are considered 'fixed' (their handles are not touched)
* The result is the smoothest possible trajectory going through intermediate points.
* The difficulty is that the handles depends on their neighbors.
*
* The exact solution is found by solving a tridiagonal matrix equation formed
* by the continuity and boundary conditions. Although theoretically handle position
* is affected by all other points of the curve segment, in practice the influence
* decreases exponentially with distance.
*
* Note: this algorithm assumes that the handle horizontal size if always 1/3 of the
* of the interval to the next point. This rule ensures linear interpolation of time.
*
* ^ height (co 1)
* | yN
* | yN-1 |
* | y2 | |
* | y1 | | |
* | y0 | | | |
* | | | | | |
* | | | | | |
* | | | | | |
* |-------t1---------t2--------- ~ --------tN-------------------> time (co 0)
* Mathematical basis:
*
* 1. Handle lengths on either side of each point are connected by a factor
* ensuring continuity of the first derivative:
*
* l[i] = t[i+1]/t[i]
*
* 2. The tridiagonal system is formed by the following equation, which is derived
* by differentiating the bezier curve and specifies second derivative continuity
* at every point:
*
* l[i]^2 * h[i-1] + (2*l[i]+2) * h[i] + 1/l[i+1] * h[i+1] = (y[i]-y[i-1])*l[i]^2 + y[i+1]-y[i]
*
* 3. If this point is adjacent to a manually set handle with X size not equal to 1/3
* of the horizontal interval, this equation becomes slightly more complex:
*
* l[i]^2 * h[i-1] + (3*(1-R[i-1])*l[i] + 3*(1-L[i+1])) * h[i] + 1/l[i+1] * h[i+1] = (y[i]-y[i-1])*l[i]^2 + y[i+1]-y[i]
*
* The difference between equations amounts to this, and it's obvious that when R[i-1]
* and L[i+1] are both 1/3, it becomes zero:
*
* ( (1-3*R[i-1])*l[i] + (1-3*L[i+1]) ) * h[i]
*
* 4. The equations for zero acceleration border conditions are basically the above
* equation with parts omitted, so the handle size correction also applies.
*/
/* clang-format on */
static void bezier_eq_continuous(
float *a, float *b, float *c, float *d, float *dy, float *l, int i)
{
a[i] = l[i] * l[i];
b[i] = 2.0f * (l[i] + 1);
c[i] = 1.0f / l[i + 1];
d[i] = dy[i] * l[i] * l[i] + dy[i + 1];
}
static void bezier_eq_noaccel_right(
float *a, float *b, float *c, float *d, float *dy, float *l, int i)
{
a[i] = 0.0f;
b[i] = 2.0f;
c[i] = 1.0f / l[i + 1];
d[i] = dy[i + 1];
}
static void bezier_eq_noaccel_left(
float *a, float *b, float *c, float *d, float *dy, float *l, int i)
{
a[i] = l[i] * l[i];
b[i] = 2.0f * l[i];
c[i] = 0.0f;
d[i] = dy[i] * l[i] * l[i];
}
/* auto clamp prevents its own point going the wrong way, and adjacent handles overshooting */
static void bezier_clamp(
float *hmax, float *hmin, int i, float dy, bool no_reverse, bool no_overshoot)
{
if (dy > 0) {
if (no_overshoot) {
hmax[i] = min_ff(hmax[i], dy);
}
if (no_reverse) {
hmin[i] = 0.0f;
}
}
else if (dy < 0) {
if (no_reverse) {
hmax[i] = 0.0f;
}
if (no_overshoot) {
hmin[i] = max_ff(hmin[i], dy);
}
}
else if (no_reverse || no_overshoot) {
hmax[i] = hmin[i] = 0.0f;
}
}
/* write changes to a bezier handle */
static void bezier_output_handle_inner(BezTriple *bezt, bool right, float newval[3], bool endpoint)
{
float tmp[3];
int idx = right ? 2 : 0;
char hr = right ? bezt->h2 : bezt->h1;
char hm = right ? bezt->h1 : bezt->h2;
/* only assign Auto/Vector handles */
if (!ELEM(hr, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) {
return;
}
copy_v3_v3(bezt->vec[idx], newval);
/* fix up the Align handle if any */
if (ELEM(hm, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
float hlen = len_v3v3(bezt->vec[1], bezt->vec[2 - idx]);
float h2len = len_v3v3(bezt->vec[1], bezt->vec[idx]);
sub_v3_v3v3(tmp, bezt->vec[1], bezt->vec[idx]);
madd_v3_v3v3fl(bezt->vec[2 - idx], bezt->vec[1], tmp, hlen / h2len);
}
/* at end points of the curve, mirror handle to the other side */
else if (endpoint && ELEM(hm, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) {
sub_v3_v3v3(tmp, bezt->vec[1], bezt->vec[idx]);
add_v3_v3v3(bezt->vec[2 - idx], bezt->vec[1], tmp);
}
}
static void bezier_output_handle(BezTriple *bezt, bool right, float dy, bool endpoint)
{
float tmp[3];
copy_v3_v3(tmp, bezt->vec[right ? 2 : 0]);
tmp[1] = bezt->vec[1][1] + dy;
bezier_output_handle_inner(bezt, right, tmp, endpoint);
}
static bool bezier_check_solve_end_handle(BezTriple *bezt, char htype, bool end)
{
return (htype == HD_VECT) ||
(end && ELEM(htype, HD_AUTO, HD_AUTO_ANIM) && bezt->f5 == HD_AUTOTYPE_NORMAL);
}
static float bezier_calc_handle_adj(float hsize[2], float dx)
{
/* if handles intersect in x direction, they are scaled to fit */
float fac = dx / (hsize[0] + dx / 3.0f);
if (fac < 1.0f) {
mul_v2_fl(hsize, fac);
}
return 1.0f - 3.0f * hsize[0] / dx;
}
static void bezier_handle_calc_smooth_fcurve(
BezTriple *bezt, int total, int start, int count, bool cycle)
{
float *dx, *dy, *l, *a, *b, *c, *d, *h, *hmax, *hmin;
float **arrays[] = {&dx, &dy, &l, &a, &b, &c, &d, &h, &hmax, &hmin, NULL};
int solve_count = count;
/* verify index ranges */
if (count < 2) {
return;
}
BLI_assert(start < total - 1 && count <= total);
BLI_assert(start + count <= total || cycle);
bool full_cycle = (start == 0 && count == total && cycle);
BezTriple *bezt_first = &bezt[start];
BezTriple *bezt_last =
&bezt[(start + count > total) ? start + count - total : start + count - 1];
bool solve_first = bezier_check_solve_end_handle(bezt_first, bezt_first->h2, start == 0);
bool solve_last = bezier_check_solve_end_handle(
bezt_last, bezt_last->h1, start + count == total);
if (count == 2 && !full_cycle && solve_first == solve_last) {
return;
}
/* allocate all */
void *tmp_buffer = allocate_arrays(count, arrays, NULL, "bezier_calc_smooth_tmp");
if (!tmp_buffer) {
return;
}
/* point locations */
dx[0] = dy[0] = NAN_FLT;
for (int i = 1, j = start + 1; i < count; i++, j++) {
dx[i] = bezt[j].vec[1][0] - bezt[j - 1].vec[1][0];
dy[i] = bezt[j].vec[1][1] - bezt[j - 1].vec[1][1];
/* when cyclic, jump from last point to first */
if (cycle && j == total - 1) {
j = 0;
}
}
/* ratio of x intervals */
l[0] = l[count - 1] = 1.0f;
for (int i = 1; i < count - 1; i++) {
l[i] = dx[i + 1] / dx[i];
}
/* compute handle clamp ranges */
bool clamped_prev = false, clamped_cur = ELEM(HD_AUTO_ANIM, bezt_first->h1, bezt_first->h2);
for (int i = 0; i < count; i++) {
hmax[i] = FLT_MAX;
hmin[i] = -FLT_MAX;
}
for (int i = 1, j = start + 1; i < count; i++, j++) {
clamped_prev = clamped_cur;
clamped_cur = ELEM(HD_AUTO_ANIM, bezt[j].h1, bezt[j].h2);
if (cycle && j == total - 1) {
j = 0;
clamped_cur = clamped_cur || ELEM(HD_AUTO_ANIM, bezt[j].h1, bezt[j].h2);
}
bezier_clamp(hmax, hmin, i - 1, dy[i], clamped_prev, clamped_prev);
bezier_clamp(hmax, hmin, i, dy[i] * l[i], clamped_cur, clamped_cur);
}
/* full cycle merges first and last points into continuous loop */
float first_handle_adj = 0.0f, last_handle_adj = 0.0f;
if (full_cycle) {
/* reduce the number of unknowns by one */
int i = solve_count = count - 1;
dx[0] = dx[i];
dy[0] = dy[i];
l[0] = l[i] = dx[1] / dx[0];
hmin[0] = max_ff(hmin[0], hmin[i]);
hmax[0] = min_ff(hmax[0], hmax[i]);
solve_first = solve_last = true;
bezier_eq_continuous(a, b, c, d, dy, l, 0);
}
else {
float tmp[2];
/* boundary condition: fixed handles or zero curvature */
if (!solve_first) {
sub_v2_v2v2(tmp, bezt_first->vec[2], bezt_first->vec[1]);
first_handle_adj = bezier_calc_handle_adj(tmp, dx[1]);
bezier_lock_unknown(a, b, c, d, 0, tmp[1]);
}
else {
bezier_eq_noaccel_right(a, b, c, d, dy, l, 0);
}
if (!solve_last) {
sub_v2_v2v2(tmp, bezt_last->vec[1], bezt_last->vec[0]);
last_handle_adj = bezier_calc_handle_adj(tmp, dx[count - 1]);
bezier_lock_unknown(a, b, c, d, count - 1, tmp[1]);
}
else {
bezier_eq_noaccel_left(a, b, c, d, dy, l, count - 1);
}
}
/* main tridiagonal system of equations */
for (int i = 1; i < count - 1; i++) {
bezier_eq_continuous(a, b, c, d, dy, l, i);
}
/* apply correction for user-defined handles with nonstandard x positions */
if (!full_cycle) {
if (count > 2 || solve_last) {
b[1] += l[1] * first_handle_adj;
}
if (count > 2 || solve_first) {
b[count - 2] += last_handle_adj;
}
}
/* solve and output results */
if (tridiagonal_solve_with_limits(a, b, c, d, h, hmin, hmax, solve_count)) {
if (full_cycle) {
h[count - 1] = h[0];
}
for (int i = 1, j = start + 1; i < count - 1; i++, j++) {
bool end = (j == total - 1);
bezier_output_handle(&bezt[j], false, -h[i] / l[i], end);
if (end) {
j = 0;
}
bezier_output_handle(&bezt[j], true, h[i], end);
}
if (solve_first) {
bezier_output_handle(bezt_first, true, h[0], start == 0);
}
if (solve_last) {
bezier_output_handle(bezt_last, false, -h[count - 1] / l[count - 1], start + count == total);
}
}
/* free all */
free_arrays(tmp_buffer);
}
static bool is_free_auto_point(BezTriple *bezt)
{
return BEZT_IS_AUTOH(bezt) && bezt->f5 == HD_AUTOTYPE_NORMAL;
}
void BKE_nurb_handle_smooth_fcurve(BezTriple *bezt, int total, bool cycle)
{
/* ignore cyclic extrapolation if end points are locked */
cycle = cycle && is_free_auto_point(&bezt[0]) && is_free_auto_point(&bezt[total - 1]);
/* if cyclic, try to find a sequence break point */
int search_base = 0;
if (cycle) {
for (int i = 1; i < total - 1; i++) {
if (!is_free_auto_point(&bezt[i])) {
search_base = i;
break;
}
}
/* all points of the curve are freely changeable auto handles - solve as full cycle */
if (search_base == 0) {
bezier_handle_calc_smooth_fcurve(bezt, total, 0, total, cycle);
return;
}
}
/* Find continuous subsequences of free auto handles and smooth them, starting at
* search_base. In cyclic mode these subsequences can span the cycle boundary. */
int start = search_base, count = 1;
for (int i = 1, j = start + 1; i < total; i++, j++) {
/* in cyclic mode: jump from last to first point when necessary */
if (j == total - 1 && cycle) {
j = 0;
}
/* non auto handle closes the list (we come here at least for the last handle, see above) */
if (!is_free_auto_point(&bezt[j])) {
bezier_handle_calc_smooth_fcurve(bezt, total, start, count + 1, cycle);
start = j;
count = 1;
}
else {
count++;
}
}
if (count > 1) {
bezier_handle_calc_smooth_fcurve(bezt, total, start, count, cycle);
}
}
/**
* Recalculate the handles of a nurb bezier-triple. Acts based on handle selection with `SELECT`
* flag. To use a different flag, use #BKE_nurb_handle_calc_ex().
*/
void BKE_nurb_handle_calc(
BezTriple *bezt, BezTriple *prev, BezTriple *next, const bool is_fcurve, const char smoothing)
{
calchandleNurb_intern(bezt, prev, next, SELECT, is_fcurve, false, smoothing);
}
/**
* Variant of #BKE_nurb_handle_calc() that allows calculating based on a different select flag.
*
* \param sel_flag: The flag (bezt.f1/2/3) value to use to determine selection. Usually `SELECT`,
* but may want to use a different one at times (if caller does not operate on
* selection).
*/
void BKE_nurb_handle_calc_ex(BezTriple *bezt,
BezTriple *prev,
BezTriple *next,
const eBezTriple_Flag__Alias handle_sel_flag,
const bool is_fcurve,
const char smoothing)
{
calchandleNurb_intern(bezt, prev, next, handle_sel_flag, is_fcurve, false, smoothing);
}
void BKE_nurb_handles_calc(Nurb *nu) /* first, if needed, set handle flags */
{
calchandlesNurb_intern(nu, SELECT, false);
}
/**
* Workaround #BKE_nurb_handles_calc logic
* that makes unselected align to the selected handle.
*/
static void nurbList_handles_swap_select(Nurb *nu)
{
BezTriple *bezt;
int i;
for (i = nu->pntsu, bezt = nu->bezt; i--; bezt++) {
if ((bezt->f1 & SELECT) != (bezt->f3 & SELECT)) {
bezt->f1 ^= SELECT;
bezt->f3 ^= SELECT;
}
}
}
/* internal use only (weak) */
static void nurb_handles_calc__align_selected(Nurb *nu)
{
nurbList_handles_swap_select(nu);
BKE_nurb_handles_calc(nu);
nurbList_handles_swap_select(nu);
}
/* similar to BKE_nurb_handle_calc but for curves and
* figures out the previous and next for us */
void BKE_nurb_handle_calc_simple(Nurb *nu, BezTriple *bezt)
{
if (nu->pntsu > 1) {
BezTriple *prev = BKE_nurb_bezt_get_prev(nu, bezt);
BezTriple *next = BKE_nurb_bezt_get_next(nu, bezt);
BKE_nurb_handle_calc(bezt, prev, next, 0, 0);
}
}
void BKE_nurb_handle_calc_simple_auto(Nurb *nu, BezTriple *bezt)
{
if (nu->pntsu > 1) {
const char h1_back = bezt->h1, h2_back = bezt->h2;
bezt->h1 = bezt->h2 = HD_AUTO;
/* Override handle types to HD_AUTO and recalculate */
BKE_nurb_handle_calc_simple(nu, bezt);
bezt->h1 = h1_back;
bezt->h2 = h2_back;
}
}
/**
* Update selected handle types to ensure valid state, e.g. deduce "Auto" types to concrete ones.
* Thereby \a sel_flag defines what qualifies as selected.
* Use when something has changed handle positions.
*
* The caller needs to recalculate handles.
*
* \param sel_flag: The flag (bezt.f1/2/3) value to use to determine selection. Usually `SELECT`,
* but may want to use a different one at times (if caller does not operate on
* selection).
* \param use_handle: Check selection state of individual handles, otherwise always update both
* handles if the key is selected.
*/
void BKE_nurb_bezt_handle_test(BezTriple *bezt,
const eBezTriple_Flag__Alias sel_flag,
const bool use_handle)
{
short flag = 0;
#define SEL_F1 (1 << 0)
#define SEL_F2 (1 << 1)
#define SEL_F3 (1 << 2)
if (use_handle) {
if (bezt->f1 & sel_flag) {
flag |= SEL_F1;
}
if (bezt->f2 & sel_flag) {
flag |= SEL_F2;
}
if (bezt->f3 & sel_flag) {
flag |= SEL_F3;
}
}
else {
flag = (bezt->f2 & sel_flag) ? (SEL_F1 | SEL_F2 | SEL_F3) : 0;
}
/* check for partial selection */
if (!ELEM(flag, 0, SEL_F1 | SEL_F2 | SEL_F3)) {
if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) {
bezt->h1 = HD_ALIGN;
}
if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
bezt->h2 = HD_ALIGN;
}
if (bezt->h1 == HD_VECT) {
if ((!(flag & SEL_F1)) != (!(flag & SEL_F2))) {
bezt->h1 = HD_FREE;
}
}
if (bezt->h2 == HD_VECT) {
if ((!(flag & SEL_F3)) != (!(flag & SEL_F2))) {
bezt->h2 = HD_FREE;
}
}
}
#undef SEL_F1
#undef SEL_F2
#undef SEL_F3
}
void BKE_nurb_handles_test(Nurb *nu, const bool use_handle)
{
BezTriple *bezt;
int a;
if (nu->type != CU_BEZIER) {
return;
}
bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
BKE_nurb_bezt_handle_test(bezt, SELECT, use_handle);
bezt++;
}
BKE_nurb_handles_calc(nu);
}
void BKE_nurb_handles_autocalc(Nurb *nu, int flag)
{
/* checks handle coordinates and calculates type */
const float eps = 0.0001f;
const float eps_sq = eps * eps;
BezTriple *bezt2, *bezt1, *bezt0;
int i;
if (nu == NULL || nu->bezt == NULL) {
return;
}
bezt2 = nu->bezt;
bezt1 = bezt2 + (nu->pntsu - 1);
bezt0 = bezt1 - 1;
i = nu->pntsu;
while (i--) {
bool align = false, leftsmall = false, rightsmall = false;
/* left handle: */
if (flag == 0 || (bezt1->f1 & flag)) {
bezt1->h1 = HD_FREE;
/* distance too short: vectorhandle */
if (len_squared_v3v3(bezt1->vec[1], bezt0->vec[1]) < eps_sq) {
bezt1->h1 = HD_VECT;
leftsmall = true;
}
else {
/* aligned handle? */
if (dist_squared_to_line_v3(bezt1->vec[1], bezt1->vec[0], bezt1->vec[2]) < eps_sq) {
align = true;
bezt1->h1 = HD_ALIGN;
}
/* or vector handle? */
if (dist_squared_to_line_v3(bezt1->vec[0], bezt1->vec[1], bezt0->vec[1]) < eps_sq) {
bezt1->h1 = HD_VECT;
}
}
}
/* right handle: */
if (flag == 0 || (bezt1->f3 & flag)) {
bezt1->h2 = HD_FREE;
/* distance too short: vectorhandle */
if (len_squared_v3v3(bezt1->vec[1], bezt2->vec[1]) < eps_sq) {
bezt1->h2 = HD_VECT;
rightsmall = true;
}
else {
/* aligned handle? */
if (align) {
bezt1->h2 = HD_ALIGN;
}
/* or vector handle? */
if (dist_squared_to_line_v3(bezt1->vec[2], bezt1->vec[1], bezt2->vec[1]) < eps_sq) {
bezt1->h2 = HD_VECT;
}
}
}
if (leftsmall && bezt1->h2 == HD_ALIGN) {
bezt1->h2 = HD_FREE;
}
if (rightsmall && bezt1->h1 == HD_ALIGN) {
bezt1->h1 = HD_FREE;
}
/* undesired combination: */
if (bezt1->h1 == HD_ALIGN && bezt1->h2 == HD_VECT) {
bezt1->h1 = HD_FREE;
}
if (bezt1->h2 == HD_ALIGN && bezt1->h1 == HD_VECT) {
bezt1->h2 = HD_FREE;
}
bezt0 = bezt1;
bezt1 = bezt2;
bezt2++;
}
BKE_nurb_handles_calc(nu);
}
void BKE_nurbList_handles_autocalc(ListBase *editnurb, int flag)
{
Nurb *nu;
nu = editnurb->first;
while (nu) {
BKE_nurb_handles_autocalc(nu, flag);
nu = nu->next;
}
}
void BKE_nurbList_handles_set(ListBase *editnurb, const char code)
{
/* code==1: set autohandle */
/* code==2: set vectorhandle */
/* code==3 (HD_ALIGN) it toggle, vectorhandles become HD_FREE */
/* code==4: sets icu flag to become IPO_AUTO_HORIZ, horizontal extremes on auto-handles */
/* code==5: Set align, like 3 but no toggle */
/* code==6: Clear align, like 3 but no toggle */
Nurb *nu;
BezTriple *bezt;
int a;
if (ELEM(code, HD_AUTO, HD_VECT)) {
nu = editnurb->first;
while (nu) {
if (nu->type == CU_BEZIER) {
bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
if ((bezt->f1 & SELECT) || (bezt->f3 & SELECT)) {
if (bezt->f1 & SELECT) {
bezt->h1 = code;
}
if (bezt->f3 & SELECT) {
bezt->h2 = code;
}
if (bezt->h1 != bezt->h2) {
if (ELEM(bezt->h1, HD_ALIGN, HD_AUTO)) {
bezt->h1 = HD_FREE;
}
if (ELEM(bezt->h2, HD_ALIGN, HD_AUTO)) {
bezt->h2 = HD_FREE;
}
}
}
bezt++;
}
/* like BKE_nurb_handles_calc but moves selected */
nurb_handles_calc__align_selected(nu);
}
nu = nu->next;
}
}
else {
char h_new = HD_FREE;
/* there is 1 handle not FREE: FREE it all, else make ALIGNED */
if (code == 5) {
h_new = HD_ALIGN;
}
else if (code == 6) {
h_new = HD_FREE;
}
else {
/* Toggle */
for (nu = editnurb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
if (((bezt->f1 & SELECT) && bezt->h1 != HD_FREE) ||
((bezt->f3 & SELECT) && bezt->h2 != HD_FREE)) {
h_new = HD_AUTO;
break;
}
bezt++;
}
}
}
h_new = (h_new == HD_FREE) ? HD_ALIGN : HD_FREE;
}
for (nu = editnurb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
if (bezt->f1 & SELECT) {
bezt->h1 = h_new;
}
if (bezt->f3 & SELECT) {
bezt->h2 = h_new;
}
bezt++;
}
/* like BKE_nurb_handles_calc but moves selected */
nurb_handles_calc__align_selected(nu);
}
}
}
}
void BKE_nurbList_handles_recalculate(ListBase *editnurb, const bool calc_length, const char flag)
{
Nurb *nu;
BezTriple *bezt;
int a;
for (nu = editnurb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
bool changed = false;
for (a = nu->pntsu, bezt = nu->bezt; a--; bezt++) {
const bool h1_select = (bezt->f1 & flag) == flag;
const bool h2_select = (bezt->f3 & flag) == flag;
if (h1_select || h2_select) {
float co1_back[3], co2_back[3];
copy_v3_v3(co1_back, bezt->vec[0]);
copy_v3_v3(co2_back, bezt->vec[2]);
BKE_nurb_handle_calc_simple_auto(nu, bezt);
if (h1_select) {
if (!calc_length) {
dist_ensure_v3_v3fl(bezt->vec[0], bezt->vec[1], len_v3v3(co1_back, bezt->vec[1]));
}
}
else {
copy_v3_v3(bezt->vec[0], co1_back);
}
if (h2_select) {
if (!calc_length) {
dist_ensure_v3_v3fl(bezt->vec[2], bezt->vec[1], len_v3v3(co2_back, bezt->vec[1]));
}
}
else {
copy_v3_v3(bezt->vec[2], co2_back);
}
changed = true;
}
}
if (changed) {
/* Recalculate the whole curve */
BKE_nurb_handles_calc(nu);
}
}
}
}
void BKE_nurbList_flag_set(ListBase *editnurb, short flag)
{
Nurb *nu;
BezTriple *bezt;
BPoint *bp;
int a;
for (nu = editnurb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
a = nu->pntsu;
bezt = nu->bezt;
while (a--) {
bezt->f1 = bezt->f2 = bezt->f3 = flag;
bezt++;
}
}
else {
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
bp->f1 = flag;
bp++;
}
}
}
}
void BKE_nurb_direction_switch(Nurb *nu)
{
BezTriple *bezt1, *bezt2;
BPoint *bp1, *bp2;
float *fp1, *fp2, *tempf;
int a, b;
if (nu->pntsu == 1 && nu->pntsv == 1) {
return;
}
if (nu->type == CU_BEZIER) {
a = nu->pntsu;
bezt1 = nu->bezt;
bezt2 = bezt1 + (a - 1);
if (a & 1) {
a += 1; /* if odd, also swap middle content */
}
a /= 2;
while (a > 0) {
if (bezt1 != bezt2) {
SWAP(BezTriple, *bezt1, *bezt2);
}
swap_v3_v3(bezt1->vec[0], bezt1->vec[2]);
if (bezt1 != bezt2) {
swap_v3_v3(bezt2->vec[0], bezt2->vec[2]);
}
SWAP(char, bezt1->h1, bezt1->h2);
SWAP(char, bezt1->f1, bezt1->f3);
if (bezt1 != bezt2) {
SWAP(char, bezt2->h1, bezt2->h2);
SWAP(char, bezt2->f1, bezt2->f3);
bezt1->tilt = -bezt1->tilt;
bezt2->tilt = -bezt2->tilt;
}
else {
bezt1->tilt = -bezt1->tilt;
}
a--;
bezt1++;
bezt2--;
}
}
else if (nu->pntsv == 1) {
a = nu->pntsu;
bp1 = nu->bp;
bp2 = bp1 + (a - 1);
a /= 2;
while (bp1 != bp2 && a > 0) {
SWAP(BPoint, *bp1, *bp2);
a--;
bp1->tilt = -bp1->tilt;
bp2->tilt = -bp2->tilt;
bp1++;
bp2--;
}
/* If there're odd number of points no need to touch coord of middle one,
* but still need to change it's tilt.
*/
if (nu->pntsu & 1) {
bp1->tilt = -bp1->tilt;
}
if (nu->type == CU_NURBS) {
/* no knots for too short paths */
if (nu->knotsu) {
/* inverse knots */
a = KNOTSU(nu);
fp1 = nu->knotsu;
fp2 = fp1 + (a - 1);
a /= 2;
while (fp1 != fp2 && a > 0) {
SWAP(float, *fp1, *fp2);
a--;
fp1++;
fp2--;
}
/* and make in increasing order again */
a = KNOTSU(nu);
fp1 = nu->knotsu;
fp2 = tempf = MEM_malloc_arrayN(a, sizeof(float), "switchdirect");
a--;
fp2[a] = fp1[a];
while (a--) {
fp2[0] = fabsf(fp1[1] - fp1[0]);
fp1++;
fp2++;
}
a = KNOTSU(nu) - 1;
fp1 = nu->knotsu;
fp2 = tempf;
fp1[0] = 0.0;
fp1++;
while (a--) {
fp1[0] = fp1[-1] + fp2[0];
fp1++;
fp2++;
}
MEM_freeN(tempf);
}
}
}
else {
for (b = 0; b < nu->pntsv; b++) {
bp1 = nu->bp + b * nu->pntsu;
a = nu->pntsu;
bp2 = bp1 + (a - 1);
a /= 2;
while (bp1 != bp2 && a > 0) {
SWAP(BPoint, *bp1, *bp2);
a--;
bp1++;
bp2--;
}
}
}
}
void BKE_curve_nurbs_vert_coords_get(ListBase *lb, float (*vert_coords)[3], int vert_len)
{
float *co = vert_coords[0];
LISTBASE_FOREACH (Nurb *, nu, lb) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
for (int i = 0; i < nu->pntsu; i++, bezt++) {
copy_v3_v3(co, bezt->vec[0]);
co += 3;
copy_v3_v3(co, bezt->vec[1]);
co += 3;
copy_v3_v3(co, bezt->vec[2]);
co += 3;
}
}
else {
BPoint *bp = nu->bp;
for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
copy_v3_v3(co, bp->vec);
co += 3;
}
}
}
BLI_assert(co == vert_coords[vert_len]);
UNUSED_VARS_NDEBUG(vert_len);
}
float (*BKE_curve_nurbs_vert_coords_alloc(ListBase *lb, int *r_vert_len))[3]
{
const int vert_len = BKE_nurbList_verts_count(lb);
float(*vert_coords)[3] = MEM_malloc_arrayN(vert_len, sizeof(*vert_coords), __func__);
BKE_curve_nurbs_vert_coords_get(lb, vert_coords, vert_len);
*r_vert_len = vert_len;
return vert_coords;
}
void BKE_curve_nurbs_vert_coords_apply_with_mat4(ListBase *lb,
const float (*vert_coords)[3],
const float mat[4][4],
const bool constrain_2d)
{
const float *co = vert_coords[0];
Nurb *nu;
int i;
for (nu = lb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
for (i = 0; i < nu->pntsu; i++, bezt++) {
mul_v3_m4v3(bezt->vec[0], mat, co);
co += 3;
mul_v3_m4v3(bezt->vec[1], mat, co);
co += 3;
mul_v3_m4v3(bezt->vec[2], mat, co);
co += 3;
}
}
else {
BPoint *bp = nu->bp;
for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
mul_v3_m4v3(bp->vec, mat, co);
co += 3;
}
}
if (constrain_2d) {
if (nu->flag & CU_2D) {
BKE_nurb_test_2d(nu);
}
}
calchandlesNurb_intern(nu, SELECT, true);
}
}
void BKE_curve_nurbs_vert_coords_apply(ListBase *lb,
const float (*vert_coords)[3],
const bool constrain_2d)
{
const float *co = vert_coords[0];
LISTBASE_FOREACH (Nurb *, nu, lb) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
for (int i = 0; i < nu->pntsu; i++, bezt++) {
copy_v3_v3(bezt->vec[0], co);
co += 3;
copy_v3_v3(bezt->vec[1], co);
co += 3;
copy_v3_v3(bezt->vec[2], co);
co += 3;
}
}
else {
BPoint *bp = nu->bp;
for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
copy_v3_v3(bp->vec, co);
co += 3;
}
}
if (constrain_2d) {
if (nu->flag & CU_2D) {
BKE_nurb_test_2d(nu);
}
}
calchandlesNurb_intern(nu, SELECT, true);
}
}
float (*BKE_curve_nurbs_key_vert_coords_alloc(ListBase *lb, float *key, int *r_vert_len))[3]
{
int vert_len = BKE_nurbList_verts_count(lb);
float(*cos)[3] = MEM_malloc_arrayN(vert_len, sizeof(*cos), __func__);
float *co = cos[0];
LISTBASE_FOREACH (Nurb *, nu, lb) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
for (int i = 0; i < nu->pntsu; i++, bezt++) {
copy_v3_v3(co, &key[0]);
co += 3;
copy_v3_v3(co, &key[3]);
co += 3;
copy_v3_v3(co, &key[6]);
co += 3;
key += KEYELEM_FLOAT_LEN_BEZTRIPLE;
}
}
else {
BPoint *bp = nu->bp;
for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
copy_v3_v3(co, key);
co += 3;
key += KEYELEM_FLOAT_LEN_BPOINT;
}
}
}
*r_vert_len = vert_len;
return cos;
}
void BKE_curve_nurbs_key_vert_tilts_apply(ListBase *lb, float *key)
{
Nurb *nu;
int i;
for (nu = lb->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = nu->bezt;
for (i = 0; i < nu->pntsu; i++, bezt++) {
bezt->tilt = key[9];
bezt->radius = key[10];
key += KEYELEM_FLOAT_LEN_BEZTRIPLE;
}
}
else {
BPoint *bp = nu->bp;
for (i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
bp->tilt = key[3];
bp->radius = key[4];
key += KEYELEM_FLOAT_LEN_BPOINT;
}
}
}
}
bool BKE_nurb_check_valid_u(const Nurb *nu)
{
if (nu->pntsu <= 1) {
return false;
}
if (nu->type != CU_NURBS) {
return true; /* not a nurb, lets assume its valid */
}
if (nu->pntsu < nu->orderu) {
return false;
}
if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) {
/* Bezier U Endpoints */
if (nu->orderu == 4) {
if (nu->pntsu < 5) {
return false; /* bezier with 4 orderu needs 5 points */
}
}
else {
if (nu->orderu != 3) {
return false; /* order must be 3 or 4 */
}
}
}
return true;
}
bool BKE_nurb_check_valid_v(const Nurb *nu)
{
if (nu->pntsv <= 1) {
return false;
}
if (nu->type != CU_NURBS) {
return true; /* not a nurb, lets assume its valid */
}
if (nu->pntsv < nu->orderv) {
return false;
}
if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) {
/* Bezier V Endpoints */
if (nu->orderv == 4) {
if (nu->pntsv < 5) {
return false; /* bezier with 4 orderu needs 5 points */
}
}
else {
if (nu->orderv != 3) {
return false; /* order must be 3 or 4 */
}
}
}
return true;
}
bool BKE_nurb_check_valid_uv(const Nurb *nu)
{
if (!BKE_nurb_check_valid_u(nu)) {
return false;
}
if ((nu->pntsv > 1) && !BKE_nurb_check_valid_v(nu)) {
return false;
}
return true;
}
bool BKE_nurb_order_clamp_u(struct Nurb *nu)
{
bool changed = false;
if (nu->pntsu < nu->orderu) {
nu->orderu = max_ii(2, nu->pntsu);
changed = true;
}
if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) {
CLAMP(nu->orderu, 3, 4);
changed = true;
}
return changed;
}
bool BKE_nurb_order_clamp_v(struct Nurb *nu)
{
bool changed = false;
if (nu->pntsv < nu->orderv) {
nu->orderv = max_ii(2, nu->pntsv);
changed = true;
}
if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) {
CLAMP(nu->orderv, 3, 4);
changed = true;
}
return changed;
}
/**
* \note caller must ensure active vertex remains valid.
*/
bool BKE_nurb_type_convert(Nurb *nu,
const short type,
const bool use_handles,
const char **r_err_msg)
{
BezTriple *bezt;
BPoint *bp;
int a, c, nr;
if (nu->type == CU_POLY) {
if (type == CU_BEZIER) { /* to Bezier with vecthandles */
nr = nu->pntsu;
bezt = (BezTriple *)MEM_calloc_arrayN(nr, sizeof(BezTriple), "setsplinetype2");
nu->bezt = bezt;
a = nr;
bp = nu->bp;
while (a--) {
copy_v3_v3(bezt->vec[1], bp->vec);
bezt->f1 = bezt->f2 = bezt->f3 = bp->f1;
bezt->h1 = bezt->h2 = HD_VECT;
bezt->weight = bp->weight;
bezt->radius = bp->radius;
bp++;
bezt++;
}
MEM_freeN(nu->bp);
nu->bp = NULL;
nu->pntsu = nr;
nu->pntsv = 0;
nu->type = CU_BEZIER;
BKE_nurb_handles_calc(nu);
}
else if (type == CU_NURBS) {
nu->type = CU_NURBS;
nu->orderu = 4;
nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
BKE_nurb_knot_calc_u(nu);
a = nu->pntsu * nu->pntsv;
bp = nu->bp;
while (a--) {
bp->vec[3] = 1.0;
bp++;
}
}
}
else if (nu->type == CU_BEZIER) { /* Bezier */
if (type == CU_POLY || type == CU_NURBS) {
nr = use_handles ? (3 * nu->pntsu) : nu->pntsu;
nu->bp = MEM_calloc_arrayN(nr, sizeof(BPoint), "setsplinetype");
a = nu->pntsu;
bezt = nu->bezt;
bp = nu->bp;
while (a--) {
if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) ||
(use_handles == false)) {
/* vector handle becomes 1 poly vertice */
copy_v3_v3(bp->vec, bezt->vec[1]);
bp->vec[3] = 1.0;
bp->f1 = bezt->f2;
if (use_handles) {
nr -= 2;
}
bp->radius = bezt->radius;
bp->weight = bezt->weight;
bp++;
}
else {
const char *f = &bezt->f1;
for (c = 0; c < 3; c++, f++) {
copy_v3_v3(bp->vec, bezt->vec[c]);
bp->vec[3] = 1.0;
bp->f1 = *f;
bp->radius = bezt->radius;
bp->weight = bezt->weight;
bp++;
}
}
bezt++;
}
MEM_freeN(nu->bezt);
nu->bezt = NULL;
nu->pntsu = nr;
nu->pntsv = 1;
nu->orderu = 4;
nu->orderv = 1;
nu->type = type;
if (type == CU_NURBS) {
nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
nu->flagu |= CU_NURB_BEZIER;
BKE_nurb_knot_calc_u(nu);
}
}
}
else if (nu->type == CU_NURBS) {
if (type == CU_POLY) {
nu->type = CU_POLY;
if (nu->knotsu) {
MEM_freeN(nu->knotsu); /* python created nurbs have a knotsu of zero */
}
nu->knotsu = NULL;
if (nu->knotsv) {
MEM_freeN(nu->knotsv);
}
nu->knotsv = NULL;
}
else if (type == CU_BEZIER) { /* to Bezier */
nr = nu->pntsu / 3;
if (nr < 2) {
if (r_err_msg != NULL) {
*r_err_msg = "At least 6 points required for conversion";
}
return false; /* conversion impossible */
}
else {
bezt = MEM_calloc_arrayN(nr, sizeof(BezTriple), "setsplinetype2");
nu->bezt = bezt;
a = nr;
bp = nu->bp;
while (a--) {
copy_v3_v3(bezt->vec[0], bp->vec);
bezt->f1 = bp->f1;
bp++;
copy_v3_v3(bezt->vec[1], bp->vec);
bezt->f2 = bp->f1;
bp++;
copy_v3_v3(bezt->vec[2], bp->vec);
bezt->f3 = bp->f1;
bezt->radius = bp->radius;
bezt->weight = bp->weight;
bp++;
bezt++;
}
MEM_freeN(nu->bp);
nu->bp = NULL;
MEM_freeN(nu->knotsu);
nu->knotsu = NULL;
nu->pntsu = nr;
nu->type = CU_BEZIER;
}
}
}
return true;
}
/* Get edit nurbs or normal nurbs list */
ListBase *BKE_curve_nurbs_get(Curve *cu)
{
if (cu->editnurb) {
return BKE_curve_editNurbs_get(cu);
}
return &cu->nurb;
}
void BKE_curve_nurb_active_set(Curve *cu, const Nurb *nu)
{
if (nu == NULL) {
cu->actnu = CU_ACT_NONE;
}
else {
BLI_assert(!nu->hide);
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
cu->actnu = BLI_findindex(nurbs, nu);
}
}
Nurb *BKE_curve_nurb_active_get(Curve *cu)
{
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
return BLI_findlink(nurbs, cu->actnu);
}
/* Get active vert for curve */
void *BKE_curve_vert_active_get(Curve *cu)
{
Nurb *nu = NULL;
void *vert = NULL;
BKE_curve_nurb_vert_active_get(cu, &nu, &vert);
return vert;
}
int BKE_curve_nurb_vert_index_get(const Nurb *nu, const void *vert)
{
if (nu->type == CU_BEZIER) {
BLI_assert(ARRAY_HAS_ITEM((BezTriple *)vert, nu->bezt, nu->pntsu));
return (BezTriple *)vert - nu->bezt;
}
else {
BLI_assert(ARRAY_HAS_ITEM((BPoint *)vert, nu->bp, nu->pntsu * nu->pntsv));
return (BPoint *)vert - nu->bp;
}
}
/* Set active nurb and active vert for curve */
void BKE_curve_nurb_vert_active_set(Curve *cu, const Nurb *nu, const void *vert)
{
if (nu) {
BKE_curve_nurb_active_set(cu, nu);
if (vert) {
cu->actvert = BKE_curve_nurb_vert_index_get(nu, vert);
}
else {
cu->actvert = CU_ACT_NONE;
}
}
else {
cu->actnu = cu->actvert = CU_ACT_NONE;
}
}
/* Get points to active active nurb and active vert for curve */
bool BKE_curve_nurb_vert_active_get(Curve *cu, Nurb **r_nu, void **r_vert)
{
Nurb *nu = NULL;
void *vert = NULL;
if (cu->actvert != CU_ACT_NONE) {
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
nu = BLI_findlink(nurbs, cu->actnu);
if (nu) {
if (nu->type == CU_BEZIER) {
BLI_assert(nu->pntsu > cu->actvert);
vert = &nu->bezt[cu->actvert];
}
else {
BLI_assert((nu->pntsu * nu->pntsv) > cu->actvert);
vert = &nu->bp[cu->actvert];
}
}
}
*r_nu = nu;
*r_vert = vert;
return (*r_vert != NULL);
}
void BKE_curve_nurb_vert_active_validate(Curve *cu)
{
Nurb *nu;
void *vert;
if (BKE_curve_nurb_vert_active_get(cu, &nu, &vert)) {
if (nu->type == CU_BEZIER) {
BezTriple *bezt = vert;
if (BEZT_ISSEL_ANY(bezt) == 0) {
cu->actvert = CU_ACT_NONE;
}
}
else {
BPoint *bp = vert;
if ((bp->f1 & SELECT) == 0) {
cu->actvert = CU_ACT_NONE;
}
}
if (nu->hide) {
cu->actnu = CU_ACT_NONE;
}
}
}
/* basic vertex data functions */
bool BKE_curve_minmax(Curve *cu, bool use_radius, float min[3], float max[3])
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
ListBase temp_nurb_lb = {NULL, NULL};
const bool is_font = (BLI_listbase_is_empty(nurb_lb)) && (cu->len != 0);
/* For font curves we generate temp list of splines.
*
* This is likely to be fine, this function is not supposed to be called
* often, and it's the only way to get meaningful bounds for fonts.
*/
if (is_font) {
nurb_lb = &temp_nurb_lb;
BKE_vfont_to_curve_ex(NULL, cu, FO_EDIT, nurb_lb, NULL, NULL, NULL, NULL);
use_radius = false;
}
/* Do bounding box based on splines. */
LISTBASE_FOREACH (Nurb *, nu, nurb_lb) {
BKE_nurb_minmax(nu, use_radius, min, max);
}
const bool result = (BLI_listbase_is_empty(nurb_lb) == false);
/* Cleanup if needed. */
BKE_nurbList_free(&temp_nurb_lb);
return result;
}
bool BKE_curve_center_median(Curve *cu, float cent[3])
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
int total = 0;
zero_v3(cent);
for (nu = nurb_lb->first; nu; nu = nu->next) {
int i;
if (nu->type == CU_BEZIER) {
BezTriple *bezt;
i = nu->pntsu;
total += i * 3;
for (bezt = nu->bezt; i--; bezt++) {
add_v3_v3(cent, bezt->vec[0]);
add_v3_v3(cent, bezt->vec[1]);
add_v3_v3(cent, bezt->vec[2]);
}
}
else {
BPoint *bp;
i = nu->pntsu * nu->pntsv;
total += i;
for (bp = nu->bp; i--; bp++) {
add_v3_v3(cent, bp->vec);
}
}
}
if (total) {
mul_v3_fl(cent, 1.0f / (float)total);
}
return (total != 0);
}
bool BKE_curve_center_bounds(Curve *cu, float cent[3])
{
float min[3], max[3];
INIT_MINMAX(min, max);
if (BKE_curve_minmax(cu, false, min, max)) {
mid_v3_v3v3(cent, min, max);
return true;
}
return false;
}
void BKE_curve_transform_ex(
Curve *cu, float mat[4][4], const bool do_keys, const bool do_props, const float unit_scale)
{
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
int i;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
i = nu->pntsu;
for (bezt = nu->bezt; i--; bezt++) {
mul_m4_v3(mat, bezt->vec[0]);
mul_m4_v3(mat, bezt->vec[1]);
mul_m4_v3(mat, bezt->vec[2]);
if (do_props) {
bezt->radius *= unit_scale;
}
}
BKE_nurb_handles_calc(nu);
}
else {
i = nu->pntsu * nu->pntsv;
for (bp = nu->bp; i--; bp++) {
mul_m4_v3(mat, bp->vec);
if (do_props) {
bp->radius *= unit_scale;
}
}
}
}
if (do_keys && cu->key) {
KeyBlock *kb;
for (kb = cu->key->block.first; kb; kb = kb->next) {
float *fp = kb->data;
int n = kb->totelem;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
for (i = nu->pntsu; i && (n -= KEYELEM_ELEM_LEN_BEZTRIPLE) >= 0; i--) {
mul_m4_v3(mat, &fp[0]);
mul_m4_v3(mat, &fp[3]);
mul_m4_v3(mat, &fp[6]);
if (do_props) {
fp[10] *= unit_scale; /* radius */
}
fp += KEYELEM_FLOAT_LEN_BEZTRIPLE;
}
}
else {
for (i = nu->pntsu * nu->pntsv; i && (n -= KEYELEM_ELEM_LEN_BPOINT) >= 0; i--) {
mul_m4_v3(mat, fp);
if (do_props) {
fp[4] *= unit_scale; /* radius */
}
fp += KEYELEM_FLOAT_LEN_BPOINT;
}
}
}
}
}
}
void BKE_curve_transform(Curve *cu, float mat[4][4], const bool do_keys, const bool do_props)
{
float unit_scale = mat4_to_scale(mat);
BKE_curve_transform_ex(cu, mat, do_keys, do_props, unit_scale);
}
void BKE_curve_translate(Curve *cu, float offset[3], const bool do_keys)
{
ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
Nurb *nu;
int i;
for (nu = nurb_lb->first; nu; nu = nu->next) {
BezTriple *bezt;
BPoint *bp;
if (nu->type == CU_BEZIER) {
i = nu->pntsu;
for (bezt = nu->bezt; i--; bezt++) {
add_v3_v3(bezt->vec[0], offset);
add_v3_v3(bezt->vec[1], offset);
add_v3_v3(bezt->vec[2], offset);
}
}
else {
i = nu->pntsu * nu->pntsv;
for (bp = nu->bp; i--; bp++) {
add_v3_v3(bp->vec, offset);
}
}
}
if (do_keys && cu->key) {
KeyBlock *kb;
for (kb = cu->key->block.first; kb; kb = kb->next) {
float *fp = kb->data;
int n = kb->totelem;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
for (i = nu->pntsu; i && (n -= KEYELEM_ELEM_LEN_BEZTRIPLE) >= 0; i--) {
add_v3_v3(&fp[0], offset);
add_v3_v3(&fp[3], offset);
add_v3_v3(&fp[6], offset);
fp += KEYELEM_FLOAT_LEN_BEZTRIPLE;
}
}
else {
for (i = nu->pntsu * nu->pntsv; i && (n -= KEYELEM_ELEM_LEN_BPOINT) >= 0; i--) {
add_v3_v3(fp, offset);
fp += KEYELEM_FLOAT_LEN_BPOINT;
}
}
}
}
}
}
void BKE_curve_material_index_remove(Curve *cu, int index)
{
const int curvetype = BKE_curve_type_get(cu);
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
if (info->mat_nr && info->mat_nr >= index) {
info->mat_nr--;
}
}
}
else {
Nurb *nu;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->mat_nr && nu->mat_nr >= index) {
nu->mat_nr--;
}
}
}
}
bool BKE_curve_material_index_used(Curve *cu, int index)
{
const int curvetype = BKE_curve_type_get(cu);
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
if (info->mat_nr == index) {
return true;
}
}
}
else {
Nurb *nu;
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->mat_nr == index) {
return true;
}
}
}
return false;
}
void BKE_curve_material_index_clear(Curve *cu)
{
const int curvetype = BKE_curve_type_get(cu);
if (curvetype == OB_FONT) {
struct CharInfo *info = cu->strinfo;
int i;
for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
info->mat_nr = 0;
}
}
else {
Nurb *nu;
for (nu = cu->nurb.first; nu; nu = nu->next) {
nu->mat_nr = 0;
}
}
}
bool BKE_curve_material_index_validate(Curve *cu)
{
const int curvetype = BKE_curve_type_get(cu);
bool is_valid = true;
if (curvetype == OB_FONT) {
CharInfo *info = cu->strinfo;
const int max_idx = max_ii(0, cu->totcol); /* OB_FONT use 1 as first mat index, not 0!!! */
int i;
for (i = cu->len_wchar - 1; i >= 0; i--, info++) {
if (info->mat_nr > max_idx) {
info->mat_nr = 0;
is_valid = false;
}
}
}
else {
Nurb *nu;
const int max_idx = max_ii(0, cu->totcol - 1);
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->mat_nr > max_idx) {
nu->mat_nr = 0;
is_valid = false;
}
}
}
if (!is_valid) {
DEG_id_tag_update(&cu->id, ID_RECALC_GEOMETRY);
return true;
}
else {
return false;
}
}
void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int remap_len)
{
const int curvetype = BKE_curve_type_get(cu);
const short remap_len_short = (short)remap_len;
#define MAT_NR_REMAP(n) \
if (n < remap_len_short) { \
BLI_assert(n >= 0 && remap[n] < remap_len_short); \
n = remap[n]; \
} \
((void)0)
if (curvetype == OB_FONT) {
struct CharInfo *strinfo;
int charinfo_len, i;
if (cu->editfont) {
EditFont *ef = cu->editfont;
strinfo = ef->textbufinfo;
charinfo_len = ef->len;
}
else {
strinfo = cu->strinfo;
charinfo_len = cu->len_wchar;
}
for (i = 0; i <= charinfo_len; i++) {
if (strinfo[i].mat_nr > 0) {
strinfo[i].mat_nr -= 1;
MAT_NR_REMAP(strinfo[i].mat_nr);
strinfo[i].mat_nr += 1;
}
}
}
else {
Nurb *nu;
ListBase *nurbs = BKE_curve_editNurbs_get(cu);
if (nurbs) {
for (nu = nurbs->first; nu; nu = nu->next) {
MAT_NR_REMAP(nu->mat_nr);
}
}
}
#undef MAT_NR_REMAP
}
void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
{
if (use_smooth) {
for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
nu->flag |= CU_SMOOTH;
}
}
else {
for (Nurb *nu = cu->nurb.first; nu; nu = nu->next) {
nu->flag &= ~CU_SMOOTH;
}
}
}
void BKE_curve_rect_from_textbox(const struct Curve *cu,
const struct TextBox *tb,
struct rctf *r_rect)
{
r_rect->xmin = cu->xof + tb->x;
r_rect->ymax = cu->yof + tb->y + cu->fsize;
r_rect->xmax = r_rect->xmin + tb->w;
r_rect->ymin = r_rect->ymax - tb->h;
}
/* **** Depsgraph evaluation **** */
void BKE_curve_eval_geometry(Depsgraph *depsgraph, Curve *curve)
{
DEG_debug_print_eval(depsgraph, __func__, curve->id.name, curve);
BKE_curve_texspace_calc(curve);
if (DEG_is_active(depsgraph)) {
Curve *curve_orig = (Curve *)DEG_get_original_id(&curve->id);
if (curve->texflag & CU_AUTOSPACE_EVALUATED) {
curve_orig->texflag |= CU_AUTOSPACE_EVALUATED;
copy_v3_v3(curve_orig->loc, curve->loc);
copy_v3_v3(curve_orig->size, curve->size);
}
}
}
/* Draw Engine */
void (*BKE_curve_batch_cache_dirty_tag_cb)(Curve *cu, int mode) = NULL;
void (*BKE_curve_batch_cache_free_cb)(Curve *cu) = NULL;
void BKE_curve_batch_cache_dirty_tag(Curve *cu, int mode)
{
if (cu->batch_cache) {
BKE_curve_batch_cache_dirty_tag_cb(cu, mode);
}
}
void BKE_curve_batch_cache_free(Curve *cu)
{
if (cu->batch_cache) {
BKE_curve_batch_cache_free_cb(cu);
}
}