tornavis/source/blender/blenkernel/intern/image.c

5820 lines
153 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <string.h>
#ifndef WIN32
# include <unistd.h>
#else
# include <io.h>
#endif
#include <time.h>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_metadata.h"
#include "IMB_moviecache.h"
#ifdef WITH_OPENEXR
# include "intern/openexr/openexr_multi.h"
#endif
#include "DNA_brush_types.h"
#include "DNA_camera_types.h"
#include "DNA_defaults.h"
#include "DNA_light_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
#include "BLI_mempool.h"
#include "BLI_system.h"
#include "BLI_threads.h"
#include "BLI_timecode.h" /* for stamp timecode format */
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h" /* seq_foreground_frame_get() */
#include "BKE_workspace.h"
#include "BLF_api.h"
#include "PIL_time.h"
#include "RE_pipeline.h"
#include "GPU_draw.h"
#include "GPU_texture.h"
#include "BLI_sys_types.h" // for intptr_t support
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
/* for image user iteration */
#include "DNA_node_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
static CLG_LogRef LOG = {"bke.image"};
static ThreadMutex *image_mutex;
static void image_init(Image *ima, short source, short type);
static void image_free_packedfiles(Image *ima);
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src);
static void image_init_data(ID *id)
{
Image *image = (Image *)id;
if (image != NULL) {
image_init(image, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
}
static void image_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
{
Image *image_dst = (Image *)id_dst;
const Image *image_src = (const Image *)id_src;
BKE_color_managed_colorspace_settings_copy(&image_dst->colorspace_settings,
&image_src->colorspace_settings);
copy_image_packedfiles(&image_dst->packedfiles, &image_src->packedfiles);
image_dst->stereo3d_format = MEM_dupallocN(image_src->stereo3d_format);
BLI_duplicatelist(&image_dst->views, &image_src->views);
/* Cleanup stuff that cannot be copied. */
image_dst->cache = NULL;
image_dst->rr = NULL;
BLI_duplicatelist(&image_dst->renderslots, &image_src->renderslots);
LISTBASE_FOREACH (RenderSlot *, slot, &image_dst->renderslots) {
slot->render = NULL;
}
BLI_listbase_clear(&image_dst->anims);
BLI_duplicatelist(&image_dst->tiles, &image_src->tiles);
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
image_dst->gputexture[i][eye] = NULL;
}
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
BKE_previewimg_id_copy(&image_dst->id, &image_src->id);
}
else {
image_dst->preview = NULL;
}
}
static void image_free_data(ID *id)
{
Image *image = (Image *)id;
/* Also frees animdata. */
BKE_image_free_buffers(image);
image_free_packedfiles(image);
LISTBASE_FOREACH (RenderSlot *, slot, &image->renderslots) {
if (slot->render) {
RE_FreeRenderResult(slot->render);
slot->render = NULL;
}
}
BLI_freelistN(&image->renderslots);
BKE_image_free_views(image);
MEM_SAFE_FREE(image->stereo3d_format);
BKE_icon_id_delete(&image->id);
BKE_previewimg_free(&image->preview);
BLI_freelistN(&image->tiles);
}
IDTypeInfo IDType_ID_IM = {
.id_code = ID_IM,
.id_filter = FILTER_ID_IM,
.main_listbase_index = INDEX_ID_IM,
.struct_size = sizeof(Image),
.name = "Image",
.name_plural = "images",
.translation_context = BLT_I18NCONTEXT_ID_IMAGE,
.flags = 0,
.init_data = image_init_data,
.copy_data = image_copy_data,
.free_data = image_free_data,
.make_local = NULL,
};
/* prototypes */
static int image_num_files(struct Image *ima);
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock);
static void image_update_views_format(Image *ima, ImageUser *iuser);
static void image_add_view(Image *ima, const char *viewname, const char *filepath);
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
/* quick lookup: supports 1 million entries, thousand passes */
#define IMA_MAKE_INDEX(entry, index) (((entry) << 10) + (index))
#define IMA_INDEX_ENTRY(index) ((index) >> 10)
#if 0
# define IMA_INDEX_PASS(index) (index & ~1023)
#endif
/* ******** IMAGE CACHE ************* */
typedef struct ImageCacheKey {
int index;
} ImageCacheKey;
static unsigned int imagecache_hashhash(const void *key_v)
{
const ImageCacheKey *key = key_v;
return key->index;
}
static bool imagecache_hashcmp(const void *a_v, const void *b_v)
{
const ImageCacheKey *a = a_v;
const ImageCacheKey *b = b_v;
return (a->index != b->index);
}
static void imagecache_keydata(void *userkey, int *framenr, int *proxy, int *render_flags)
{
ImageCacheKey *key = userkey;
*framenr = IMA_INDEX_ENTRY(key->index);
*proxy = IMB_PROXY_NONE;
*render_flags = 0;
}
static void imagecache_put(Image *image, int index, ImBuf *ibuf)
{
ImageCacheKey key;
if (image->cache == NULL) {
// char cache_name[64];
// SNPRINTF(cache_name, "Image Datablock %s", image->id.name);
image->cache = IMB_moviecache_create(
"Image Datablock Cache", sizeof(ImageCacheKey), imagecache_hashhash, imagecache_hashcmp);
IMB_moviecache_set_getdata_callback(image->cache, imagecache_keydata);
}
key.index = index;
IMB_moviecache_put(image->cache, &key, ibuf);
}
static void imagecache_remove(Image *image, int index)
{
if (image->cache == NULL) {
return;
}
ImageCacheKey key;
key.index = index;
IMB_moviecache_remove(image->cache, &key);
}
static struct ImBuf *imagecache_get(Image *image, int index)
{
if (image->cache) {
ImageCacheKey key;
key.index = index;
return IMB_moviecache_get(image->cache, &key);
}
return NULL;
}
void BKE_images_init(void)
{
image_mutex = BLI_mutex_alloc();
}
void BKE_images_exit(void)
{
BLI_mutex_free(image_mutex);
}
/* ***************** ALLOC & FREE, DATA MANAGING *************** */
static void image_free_cached_frames(Image *image)
{
if (image->cache) {
IMB_moviecache_free(image->cache);
image->cache = NULL;
}
}
static void image_free_packedfiles(Image *ima)
{
while (ima->packedfiles.last) {
ImagePackedFile *imapf = ima->packedfiles.last;
if (imapf->packedfile) {
BKE_packedfile_free(imapf->packedfile);
}
BLI_remlink(&ima->packedfiles, imapf);
MEM_freeN(imapf);
}
}
void BKE_image_free_packedfiles(Image *ima)
{
image_free_packedfiles(ima);
}
void BKE_image_free_views(Image *image)
{
BLI_freelistN(&image->views);
}
static void image_free_anims(Image *ima)
{
while (ima->anims.last) {
ImageAnim *ia = ima->anims.last;
if (ia->anim) {
IMB_free_anim(ia->anim);
ia->anim = NULL;
}
BLI_remlink(&ima->anims, ia);
MEM_freeN(ia);
}
}
/**
* Simply free the image data from memory,
* on display the image can load again (except for render buffers).
*/
void BKE_image_free_buffers_ex(Image *ima, bool do_lock)
{
if (do_lock) {
BLI_mutex_lock(image_mutex);
}
image_free_cached_frames(ima);
image_free_anims(ima);
if (ima->rr) {
RE_FreeRenderResult(ima->rr);
ima->rr = NULL;
}
if (!G.background) {
/* Background mode doesn't use OpenGL,
* so we can avoid freeing GPU images and save some
* time by skipping mutex lock.
*/
GPU_free_image(ima);
}
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = IMA_OK;
}
if (do_lock) {
BLI_mutex_unlock(image_mutex);
}
}
void BKE_image_free_buffers(Image *ima)
{
BKE_image_free_buffers_ex(ima, false);
}
/** Free (or release) any data used by this image (does not free the image itself). */
void BKE_image_free(Image *ima)
{
image_free_data(&ima->id);
}
/* only image block itself */
static void image_init(Image *ima, short source, short type)
{
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ima, id));
MEMCPY_STRUCT_AFTER(ima, DNA_struct_default_get(Image), id);
ima->source = source;
ima->type = type;
if (source == IMA_SRC_VIEWER) {
ima->flag |= IMA_VIEW_AS_RENDER;
}
ImageTile *tile = MEM_callocN(sizeof(ImageTile), "Image Tiles");
tile->ok = IMA_OK;
tile->tile_number = 1001;
BLI_addtail(&ima->tiles, tile);
if (type == IMA_TYPE_R_RESULT) {
for (int i = 0; i < 8; i++) {
BKE_image_add_renderslot(ima, NULL);
}
}
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo Format");
}
static Image *image_alloc(Main *bmain, const char *name, short source, short type)
{
Image *ima;
ima = BKE_libblock_alloc(bmain, ID_IM, name, 0);
if (ima) {
image_init(ima, source, type);
}
return ima;
}
/* Get the ibuf from an image cache by it's index and entry.
* Local use here only.
*
* Returns referenced image buffer if it exists, callee is to
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
static ImBuf *image_get_cached_ibuf_for_index_entry(Image *ima, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
return imagecache_get(ima, index);
}
/* no ima->ibuf anymore, but listbase */
static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int entry)
{
if (ibuf) {
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_put(ima, index, ibuf);
}
}
static void image_remove_ibuf(Image *ima, int index, int entry)
{
if (index != IMA_NO_INDEX) {
index = IMA_MAKE_INDEX(entry, index);
}
imagecache_remove(ima, index);
}
static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
{
const ImagePackedFile *imapf_src;
BLI_listbase_clear(lb_dst);
for (imapf_src = lb_src->first; imapf_src; imapf_src = imapf_src->next) {
ImagePackedFile *imapf_dst = MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)");
STRNCPY(imapf_dst->filepath, imapf_src->filepath);
if (imapf_src->packedfile) {
imapf_dst->packedfile = BKE_packedfile_duplicate(imapf_src->packedfile);
}
BLI_addtail(lb_dst, imapf_dst);
}
}
/* empty image block, of similar type and filename */
Image *BKE_image_copy(Main *bmain, const Image *ima)
{
Image *ima_copy;
BKE_id_copy(bmain, &ima->id, (ID **)&ima_copy);
return ima_copy;
}
void BKE_image_merge(Main *bmain, Image *dest, Image *source)
{
/* sanity check */
if (dest && source && dest != source) {
BLI_mutex_lock(image_mutex);
if (source->cache != NULL) {
struct MovieCacheIter *iter;
iter = IMB_moviecacheIter_new(source->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ImageCacheKey *key = IMB_moviecacheIter_getUserKey(iter);
imagecache_put(dest, key->index, ibuf);
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
BKE_id_free(bmain, source);
}
}
/* note, we could be clever and scale all imbuf's but since some are mipmaps its not so simple */
bool BKE_image_scale(Image *image, int width, int height)
{
ImBuf *ibuf;
void *lock;
ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
if (ibuf) {
IMB_scaleImBuf(ibuf, width, height);
BKE_image_mark_dirty(image, ibuf);
}
BKE_image_release_ibuf(image, ibuf, lock);
return (ibuf != NULL);
}
bool BKE_image_has_opengl_texture(Image *ima)
{
for (int eye = 0; eye < 2; eye++) {
for (int i = 0; i < TEXTARGET_COUNT; i++) {
if (ima->gputexture[i][eye] != NULL) {
return true;
}
}
}
return false;
}
ImageTile *BKE_image_get_tile(Image *ima, int tile_number)
{
if (ima == NULL) {
return NULL;
}
/* Verify valid tile range. */
if ((tile_number != 0) && (tile_number < 1001 || tile_number > IMA_UDIM_MAX)) {
return NULL;
}
/* Tile number 0 is a special case and refers to the first tile, typically
* coming from non-UDIM-aware code. */
if (tile_number == 0 || tile_number == 1001) {
return ima->tiles.first;
}
if (ima->source != IMA_SRC_TILED) {
return NULL;
}
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->tile_number == tile_number) {
return tile;
}
}
return NULL;
}
ImageTile *BKE_image_get_tile_from_iuser(Image *ima, const ImageUser *iuser)
{
return BKE_image_get_tile(ima, (iuser && iuser->tile) ? iuser->tile : 1001);
}
int BKE_image_get_tile_from_pos(struct Image *ima,
const float uv[2],
float r_uv[2],
float r_ofs[2])
{
float local_ofs[2];
if (r_ofs == NULL) {
r_ofs = local_ofs;
}
copy_v2_v2(r_uv, uv);
zero_v2(r_ofs);
if ((ima->source != IMA_SRC_TILED) || uv[0] < 0.0f || uv[1] < 0.0f || uv[0] >= 10.0f) {
return 0;
}
int ix = (int)uv[0];
int iy = (int)uv[1];
int tile_number = 1001 + 10 * iy + ix;
if (BKE_image_get_tile(ima, tile_number) == NULL) {
return 0;
}
r_ofs[0] = ix;
r_ofs[1] = iy;
sub_v2_v2(r_uv, r_ofs);
return tile_number;
}
static void image_init_color_management(Image *ima)
{
ImBuf *ibuf;
char name[FILE_MAX];
BKE_image_user_file_path(NULL, ima, name);
/* will set input color space to image format default's */
ibuf = IMB_loadiffname(name, IB_test | IB_alphamode_detect, ima->colorspace_settings.name);
if (ibuf) {
if (ibuf->flags & IB_alphamode_premul) {
ima->alpha_mode = IMA_ALPHA_PREMUL;
}
else if (ibuf->flags & IB_alphamode_channel_packed) {
ima->alpha_mode = IMA_ALPHA_CHANNEL_PACKED;
}
else if (ibuf->flags & IB_alphamode_ignore) {
ima->alpha_mode = IMA_ALPHA_IGNORE;
}
else {
ima->alpha_mode = IMA_ALPHA_STRAIGHT;
}
IMB_freeImBuf(ibuf);
}
}
char BKE_image_alpha_mode_from_extension_ex(const char *filepath)
{
if (BLI_path_extension_check_n(filepath, ".exr", ".cin", ".dpx", ".hdr", NULL)) {
return IMA_ALPHA_PREMUL;
}
else {
return IMA_ALPHA_STRAIGHT;
}
}
void BKE_image_alpha_mode_from_extension(Image *image)
{
image->alpha_mode = BKE_image_alpha_mode_from_extension_ex(image->name);
}
Image *BKE_image_load(Main *bmain, const char *filepath)
{
Image *ima;
int file;
char str[FILE_MAX];
STRNCPY(str, filepath);
BLI_path_abs(str, BKE_main_blendfile_path(bmain));
/* exists? */
file = BLI_open(str, O_BINARY | O_RDONLY, 0);
if (file == -1) {
return NULL;
}
close(file);
ima = image_alloc(bmain, BLI_path_basename(filepath), IMA_SRC_FILE, IMA_TYPE_IMAGE);
STRNCPY(ima->name, filepath);
if (BLI_path_extension_check_array(filepath, imb_ext_movie)) {
ima->source = IMA_SRC_MOVIE;
}
image_init_color_management(ima);
return ima;
}
/* checks if image was already loaded, then returns same image */
/* otherwise creates new. */
/* does not load ibuf itself */
/* pass on optional frame for #name images */
Image *BKE_image_load_exists_ex(Main *bmain, const char *filepath, bool *r_exists)
{
Image *ima;
char str[FILE_MAX], strtest[FILE_MAX];
STRNCPY(str, filepath);
BLI_path_abs(str, bmain->name);
/* first search an identical filepath */
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (ima->source != IMA_SRC_VIEWER && ima->source != IMA_SRC_GENERATED) {
STRNCPY(strtest, ima->name);
BLI_path_abs(strtest, ID_BLEND_PATH(bmain, &ima->id));
if (BLI_path_cmp(strtest, str) == 0) {
if ((BKE_image_has_anim(ima) == false) || (ima->id.us == 0)) {
id_us_plus(&ima->id); /* officially should not, it doesn't link here! */
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == 0) {
tile->ok = IMA_OK;
}
}
if (r_exists) {
*r_exists = true;
}
return ima;
}
}
}
}
if (r_exists) {
*r_exists = false;
}
return BKE_image_load(bmain, filepath);
}
Image *BKE_image_load_exists(Main *bmain, const char *filepath)
{
return BKE_image_load_exists_ex(bmain, filepath, NULL);
}
static ImBuf *add_ibuf_size(unsigned int width,
unsigned int height,
const char *name,
int depth,
int floatbuf,
short gen_type,
const float color[4],
ColorManagedColorspaceSettings *colorspace_settings)
{
ImBuf *ibuf;
unsigned char *rect = NULL;
float *rect_float = NULL;
float fill_color[4];
if (floatbuf) {
ibuf = IMB_allocImBuf(width, height, depth, IB_rectfloat);
if (colorspace_settings->name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_FLOAT);
STRNCPY(colorspace_settings->name, colorspace);
}
if (ibuf != NULL) {
rect_float = ibuf->rect_float;
IMB_colormanagement_check_is_data(ibuf, colorspace_settings->name);
}
if (IMB_colormanagement_space_name_is_data(colorspace_settings->name)) {
copy_v4_v4(fill_color, color);
}
else {
/* The input color here should ideally be linear already, but for now
* we just convert and postpone breaking the API for later. */
srgb_to_linearrgb_v4(fill_color, color);
}
}
else {
ibuf = IMB_allocImBuf(width, height, depth, IB_rect);
if (colorspace_settings->name[0] == '\0') {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(
COLOR_ROLE_DEFAULT_BYTE);
STRNCPY(colorspace_settings->name, colorspace);
}
if (ibuf != NULL) {
rect = (unsigned char *)ibuf->rect;
IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace_settings->name);
}
copy_v4_v4(fill_color, color);
}
if (!ibuf) {
return NULL;
}
STRNCPY(ibuf->name, name);
switch (gen_type) {
case IMA_GENTYPE_GRID:
BKE_image_buf_fill_checker(rect, rect_float, width, height);
break;
case IMA_GENTYPE_GRID_COLOR:
BKE_image_buf_fill_checker_color(rect, rect_float, width, height);
break;
default:
BKE_image_buf_fill_color(rect, rect_float, width, height, fill_color);
break;
}
return ibuf;
}
/* adds new image block, creates ImBuf and initializes color */
Image *BKE_image_add_generated(Main *bmain,
unsigned int width,
unsigned int height,
const char *name,
int depth,
int floatbuf,
short gen_type,
const float color[4],
const bool stereo3d,
const bool is_data,
const bool tiled)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
if (tiled) {
ima = image_alloc(bmain, name, IMA_SRC_TILED, IMA_TYPE_IMAGE);
}
else {
ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
}
if (ima == NULL) {
return NULL;
}
int view_id;
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
/* STRNCPY(ima->name, name); */ /* don't do this, this writes in ain invalid filepath! */
ima->gen_x = width;
ima->gen_y = height;
ima->gen_type = gen_type;
ima->gen_flag |= (floatbuf ? IMA_GEN_FLOAT : 0);
ima->gen_depth = depth;
copy_v4_v4(ima->gen_color, color);
if (is_data) {
STRNCPY(ima->colorspace_settings.name,
IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DATA));
}
for (view_id = 0; view_id < 2; view_id++) {
ImBuf *ibuf;
ibuf = add_ibuf_size(
width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
int index = tiled ? 0 : IMA_NO_INDEX;
int entry = tiled ? 1001 : 0;
image_assign_ibuf(ima, ibuf, stereo3d ? view_id : index, entry);
/* image_assign_ibuf puts buffer to the cache, which increments user counter. */
IMB_freeImBuf(ibuf);
if (!stereo3d) {
break;
}
image_add_view(ima, names[view_id], "");
}
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
return ima;
}
/* Create an image image from ibuf. The refcount of ibuf is increased,
* caller should take care to drop its reference by calling
* IMB_freeImBuf if needed. */
Image *BKE_image_add_from_imbuf(Main *bmain, ImBuf *ibuf, const char *name)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
if (name == NULL) {
name = BLI_path_basename(ibuf->name);
}
ima = image_alloc(bmain, name, IMA_SRC_FILE, IMA_TYPE_IMAGE);
if (ima) {
STRNCPY(ima->name, ibuf->name);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
}
return ima;
}
/* Pack image buffer to memory as PNG or EXR. */
static bool image_memorypack_imbuf(Image *ima, ImBuf *ibuf, const char *filepath)
{
ibuf->ftype = (ibuf->rect_float) ? IMB_FTYPE_OPENEXR : IMB_FTYPE_PNG;
IMB_saveiff(ibuf, filepath, IB_rect | IB_mem);
if (ibuf->encodedbuffer == NULL) {
CLOG_STR_ERROR(&LOG, "memory save for pack error");
IMB_freeImBuf(ibuf);
image_free_packedfiles(ima);
return false;
}
ImagePackedFile *imapf;
PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = ibuf->encodedbuffer;
pf->size = ibuf->encodedsize;
imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = pf;
BLI_addtail(&ima->packedfiles, imapf);
ibuf->encodedbuffer = NULL;
ibuf->encodedsize = 0;
ibuf->userflags &= ~IB_BITMAPDIRTY;
return true;
}
/* Pack image to memory. */
bool BKE_image_memorypack(Image *ima)
{
bool ok = true;
image_free_packedfiles(ima);
if (BKE_image_is_multiview(ima)) {
/* Store each view as a separate packed files with R_IMF_VIEWS_INDIVIDUAL. */
ImageView *iv;
int i;
for (i = 0, iv = ima->views.first; iv; iv = iv->next, i++) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, i, 0);
if (!ibuf) {
ok = false;
break;
}
/* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
BLI_path_suffix(iv->filepath, FILE_MAX, suffix[i], "");
}
ok = ok && image_memorypack_imbuf(ima, ibuf, iv->filepath);
IMB_freeImBuf(ibuf);
}
ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
}
else {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
if (ibuf) {
ok = ok && image_memorypack_imbuf(ima, ibuf, ibuf->name);
IMB_freeImBuf(ibuf);
}
else {
ok = false;
}
}
if (ok && ima->source == IMA_SRC_GENERATED) {
ima->source = IMA_SRC_FILE;
ima->type = IMA_TYPE_IMAGE;
}
return ok;
}
void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
{
const int totfiles = image_num_files(ima);
if (totfiles == 1) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new(reports, ima->name, basepath);
if (imapf->packedfile) {
STRNCPY(imapf->filepath, ima->name);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
}
}
else {
ImageView *iv;
for (iv = ima->views.first; iv; iv = iv->next) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new(reports, iv->filepath, basepath);
if (imapf->packedfile) {
STRNCPY(imapf->filepath, iv->filepath);
}
else {
BLI_freelinkN(&ima->packedfiles, imapf);
}
}
}
}
void BKE_image_packfiles_from_mem(ReportList *reports,
Image *ima,
char *data,
const size_t data_len)
{
const int totfiles = image_num_files(ima);
if (totfiles != 1) {
BKE_report(reports, RPT_ERROR, "Cannot pack multiview images from raw data currently...");
}
else {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), __func__);
BLI_addtail(&ima->packedfiles, imapf);
imapf->packedfile = BKE_packedfile_new_from_memory(data, data_len);
STRNCPY(imapf->filepath, ima->name);
}
}
void BKE_image_tag_time(Image *ima)
{
ima->lastused = PIL_check_seconds_timer_i();
}
static uintptr_t image_mem_size(Image *image)
{
uintptr_t size = 0;
/* viewers have memory depending on other rules, has no valid rect pointer */
if (image->source == IMA_SRC_VIEWER) {
return 0;
}
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ImBuf *ibufm;
int level;
if (ibuf->rect) {
size += MEM_allocN_len(ibuf->rect);
}
if (ibuf->rect_float) {
size += MEM_allocN_len(ibuf->rect_float);
}
for (level = 0; level < IMB_MIPMAP_LEVELS; level++) {
ibufm = ibuf->mipmap[level];
if (ibufm) {
if (ibufm->rect) {
size += MEM_allocN_len(ibufm->rect);
}
if (ibufm->rect_float) {
size += MEM_allocN_len(ibufm->rect_float);
}
}
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return size;
}
void BKE_image_print_memlist(Main *bmain)
{
Image *ima;
uintptr_t size, totsize = 0;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
totsize += image_mem_size(ima);
}
printf("\ntotal image memory len: %.3f MB\n", (double)totsize / (double)(1024 * 1024));
for (ima = bmain->images.first; ima; ima = ima->id.next) {
size = image_mem_size(ima);
if (size) {
printf("%s len: %.3f MB\n", ima->id.name + 2, (double)size / (double)(1024 * 1024));
}
}
}
static bool imagecache_check_dirty(ImBuf *ibuf, void *UNUSED(userkey), void *UNUSED(userdata))
{
return (ibuf->userflags & IB_BITMAPDIRTY) == 0;
}
void BKE_image_free_all_textures(Main *bmain)
{
#undef CHECK_FREED_SIZE
Tex *tex;
Image *ima;
#ifdef CHECK_FREED_SIZE
uintptr_t tot_freed_size = 0;
#endif
for (ima = bmain->images.first; ima; ima = ima->id.next) {
ima->id.tag &= ~LIB_TAG_DOIT;
}
for (tex = bmain->textures.first; tex; tex = tex->id.next) {
if (tex->ima) {
tex->ima->id.tag |= LIB_TAG_DOIT;
}
}
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (ima->cache && (ima->id.tag & LIB_TAG_DOIT)) {
#ifdef CHECK_FREED_SIZE
uintptr_t old_size = image_mem_size(ima);
#endif
IMB_moviecache_cleanup(ima->cache, imagecache_check_dirty, NULL);
#ifdef CHECK_FREED_SIZE
tot_freed_size += old_size - image_mem_size(ima);
#endif
}
}
#ifdef CHECK_FREED_SIZE
printf("%s: freed total %lu MB\n", __func__, tot_freed_size / (1024 * 1024));
#endif
}
static bool imagecache_check_free_anim(ImBuf *ibuf, void *UNUSED(userkey), void *userdata)
{
int except_frame = *(int *)userdata;
return (ibuf->userflags & IB_BITMAPDIRTY) == 0 && (ibuf->index != IMA_NO_INDEX) &&
(except_frame != IMA_INDEX_ENTRY(ibuf->index));
}
/* except_frame is weak, only works for seqs without offset... */
void BKE_image_free_anim_ibufs(Image *ima, int except_frame)
{
BLI_mutex_lock(image_mutex);
if (ima->cache != NULL) {
IMB_moviecache_cleanup(ima->cache, imagecache_check_free_anim, &except_frame);
}
BLI_mutex_unlock(image_mutex);
}
void BKE_image_all_free_anim_ibufs(Main *bmain, int cfra)
{
Image *ima;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (BKE_image_is_animated(ima)) {
BKE_image_free_anim_ibufs(ima, cfra);
}
}
}
/* *********** READ AND WRITE ************** */
int BKE_image_imtype_to_ftype(const char imtype, ImbFormatOptions *r_options)
{
memset(r_options, 0, sizeof(*r_options));
if (imtype == R_IMF_IMTYPE_TARGA) {
return IMB_FTYPE_TGA;
}
else if (imtype == R_IMF_IMTYPE_RAWTGA) {
r_options->flag = RAWTGA;
return IMB_FTYPE_TGA;
}
else if (imtype == R_IMF_IMTYPE_IRIS) {
return IMB_FTYPE_IMAGIC;
}
#ifdef WITH_HDR
else if (imtype == R_IMF_IMTYPE_RADHDR) {
return IMB_FTYPE_RADHDR;
}
#endif
else if (imtype == R_IMF_IMTYPE_PNG) {
r_options->quality = 15;
return IMB_FTYPE_PNG;
}
#ifdef WITH_DDS
else if (imtype == R_IMF_IMTYPE_DDS) {
return IMB_FTYPE_DDS;
}
#endif
else if (imtype == R_IMF_IMTYPE_BMP) {
return IMB_FTYPE_BMP;
}
#ifdef WITH_TIFF
else if (imtype == R_IMF_IMTYPE_TIFF) {
return IMB_FTYPE_TIF;
}
#endif
else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
return IMB_FTYPE_OPENEXR;
}
#ifdef WITH_CINEON
else if (imtype == R_IMF_IMTYPE_CINEON) {
return IMB_FTYPE_CINEON;
}
else if (imtype == R_IMF_IMTYPE_DPX) {
return IMB_FTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
r_options->flag |= JP2_JP2;
r_options->quality = 90;
return IMB_FTYPE_JP2;
}
#endif
else {
r_options->quality = 90;
return IMB_FTYPE_JPG;
}
}
char BKE_image_ftype_to_imtype(const int ftype, const ImbFormatOptions *options)
{
if (ftype == 0) {
return R_IMF_IMTYPE_TARGA;
}
else if (ftype == IMB_FTYPE_IMAGIC) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_HDR
else if (ftype == IMB_FTYPE_RADHDR) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
else if (ftype == IMB_FTYPE_PNG) {
return R_IMF_IMTYPE_PNG;
}
#ifdef WITH_DDS
else if (ftype == IMB_FTYPE_DDS) {
return R_IMF_IMTYPE_DDS;
}
#endif
else if (ftype == IMB_FTYPE_BMP) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_TIFF
else if (ftype == IMB_FTYPE_TIF) {
return R_IMF_IMTYPE_TIFF;
}
#endif
else if (ftype == IMB_FTYPE_OPENEXR) {
return R_IMF_IMTYPE_OPENEXR;
}
#ifdef WITH_CINEON
else if (ftype == IMB_FTYPE_CINEON) {
return R_IMF_IMTYPE_CINEON;
}
else if (ftype == IMB_FTYPE_DPX) {
return R_IMF_IMTYPE_DPX;
}
#endif
else if (ftype == IMB_FTYPE_TGA) {
if (options && (options->flag & RAWTGA)) {
return R_IMF_IMTYPE_RAWTGA;
}
else {
return R_IMF_IMTYPE_TARGA;
}
}
#ifdef WITH_OPENJPEG
else if (ftype == IMB_FTYPE_JP2) {
return R_IMF_IMTYPE_JP2;
}
#endif
else {
return R_IMF_IMTYPE_JPEG90;
}
}
bool BKE_imtype_is_movie(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_AVIRAW:
case R_IMF_IMTYPE_AVIJPEG:
case R_IMF_IMTYPE_FFMPEG:
case R_IMF_IMTYPE_H264:
case R_IMF_IMTYPE_THEORA:
case R_IMF_IMTYPE_XVID:
return true;
}
return false;
}
int BKE_imtype_supports_zbuf(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_IRIZ:
case R_IMF_IMTYPE_OPENEXR: /* but not R_IMF_IMTYPE_MULTILAYER */
return 1;
}
return 0;
}
int BKE_imtype_supports_compress(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_PNG:
return 1;
}
return 0;
}
int BKE_imtype_supports_quality(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_JPEG90:
case R_IMF_IMTYPE_JP2:
case R_IMF_IMTYPE_AVIJPEG:
return 1;
}
return 0;
}
int BKE_imtype_requires_linear_float(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_CINEON:
case R_IMF_IMTYPE_DPX:
case R_IMF_IMTYPE_RADHDR:
case R_IMF_IMTYPE_OPENEXR:
case R_IMF_IMTYPE_MULTILAYER:
return true;
}
return 0;
}
char BKE_imtype_valid_channels(const char imtype, bool write_file)
{
char chan_flag = IMA_CHAN_FLAG_RGB; /* assume all support rgb */
/* alpha */
switch (imtype) {
case R_IMF_IMTYPE_BMP:
if (write_file) {
break;
}
ATTR_FALLTHROUGH;
case R_IMF_IMTYPE_TARGA:
case R_IMF_IMTYPE_RAWTGA:
case R_IMF_IMTYPE_IRIS:
case R_IMF_IMTYPE_PNG:
case R_IMF_IMTYPE_TIFF:
case R_IMF_IMTYPE_OPENEXR:
case R_IMF_IMTYPE_MULTILAYER:
case R_IMF_IMTYPE_DDS:
case R_IMF_IMTYPE_JP2:
case R_IMF_IMTYPE_DPX:
chan_flag |= IMA_CHAN_FLAG_ALPHA;
break;
}
/* bw */
switch (imtype) {
case R_IMF_IMTYPE_BMP:
case R_IMF_IMTYPE_PNG:
case R_IMF_IMTYPE_JPEG90:
case R_IMF_IMTYPE_TARGA:
case R_IMF_IMTYPE_RAWTGA:
case R_IMF_IMTYPE_TIFF:
case R_IMF_IMTYPE_IRIS:
chan_flag |= IMA_CHAN_FLAG_BW;
break;
}
return chan_flag;
}
char BKE_imtype_valid_depths(const char imtype)
{
switch (imtype) {
case R_IMF_IMTYPE_RADHDR:
return R_IMF_CHAN_DEPTH_32;
case R_IMF_IMTYPE_TIFF:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_OPENEXR:
return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32;
case R_IMF_IMTYPE_MULTILAYER:
return R_IMF_CHAN_DEPTH_16 | R_IMF_CHAN_DEPTH_32;
/* eeh, cineon does some strange 10bits per channel */
case R_IMF_IMTYPE_DPX:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_10 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_CINEON:
return R_IMF_CHAN_DEPTH_10;
case R_IMF_IMTYPE_JP2:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_12 | R_IMF_CHAN_DEPTH_16;
case R_IMF_IMTYPE_PNG:
return R_IMF_CHAN_DEPTH_8 | R_IMF_CHAN_DEPTH_16;
/* most formats are 8bit only */
default:
return R_IMF_CHAN_DEPTH_8;
}
}
/* string is from command line --render-format arg, keep in sync with
* creator_args.c help info */
char BKE_imtype_from_arg(const char *imtype_arg)
{
if (STREQ(imtype_arg, "TGA")) {
return R_IMF_IMTYPE_TARGA;
}
else if (STREQ(imtype_arg, "IRIS")) {
return R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_DDS
else if (STREQ(imtype_arg, "DDS")) {
return R_IMF_IMTYPE_DDS;
}
#endif
else if (STREQ(imtype_arg, "JPEG")) {
return R_IMF_IMTYPE_JPEG90;
}
else if (STREQ(imtype_arg, "IRIZ")) {
return R_IMF_IMTYPE_IRIZ;
}
else if (STREQ(imtype_arg, "RAWTGA")) {
return R_IMF_IMTYPE_RAWTGA;
}
else if (STREQ(imtype_arg, "AVIRAW")) {
return R_IMF_IMTYPE_AVIRAW;
}
else if (STREQ(imtype_arg, "AVIJPEG")) {
return R_IMF_IMTYPE_AVIJPEG;
}
else if (STREQ(imtype_arg, "PNG")) {
return R_IMF_IMTYPE_PNG;
}
else if (STREQ(imtype_arg, "BMP")) {
return R_IMF_IMTYPE_BMP;
}
#ifdef WITH_HDR
else if (STREQ(imtype_arg, "HDR")) {
return R_IMF_IMTYPE_RADHDR;
}
#endif
#ifdef WITH_TIFF
else if (STREQ(imtype_arg, "TIFF")) {
return R_IMF_IMTYPE_TIFF;
}
#endif
#ifdef WITH_OPENEXR
else if (STREQ(imtype_arg, "OPEN_EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
else if (STREQ(imtype_arg, "OPEN_EXR_MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
else if (STREQ(imtype_arg, "EXR")) {
return R_IMF_IMTYPE_OPENEXR;
}
else if (STREQ(imtype_arg, "MULTILAYER")) {
return R_IMF_IMTYPE_MULTILAYER;
}
#endif
else if (STREQ(imtype_arg, "FFMPEG")) {
return R_IMF_IMTYPE_FFMPEG;
}
#ifdef WITH_CINEON
else if (STREQ(imtype_arg, "CINEON")) {
return R_IMF_IMTYPE_CINEON;
}
else if (STREQ(imtype_arg, "DPX")) {
return R_IMF_IMTYPE_DPX;
}
#endif
#ifdef WITH_OPENJPEG
else if (STREQ(imtype_arg, "JP2")) {
return R_IMF_IMTYPE_JP2;
}
#endif
else {
return R_IMF_IMTYPE_INVALID;
}
}
static bool do_add_image_extension(char *string,
const char imtype,
const ImageFormatData *im_format)
{
const char *extension = NULL;
const char *extension_test;
(void)im_format; /* may be unused, depends on build options */
if (imtype == R_IMF_IMTYPE_IRIS) {
if (!BLI_path_extension_check(string, extension_test = ".rgb")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_IRIZ) {
if (!BLI_path_extension_check(string, extension_test = ".rgb")) {
extension = extension_test;
}
}
#ifdef WITH_HDR
else if (imtype == R_IMF_IMTYPE_RADHDR) {
if (!BLI_path_extension_check(string, extension_test = ".hdr")) {
extension = extension_test;
}
}
#endif
else if (ELEM(imtype,
R_IMF_IMTYPE_PNG,
R_IMF_IMTYPE_FFMPEG,
R_IMF_IMTYPE_H264,
R_IMF_IMTYPE_THEORA,
R_IMF_IMTYPE_XVID)) {
if (!BLI_path_extension_check(string, extension_test = ".png")) {
extension = extension_test;
}
}
#ifdef WITH_DDS
else if (imtype == R_IMF_IMTYPE_DDS) {
if (!BLI_path_extension_check(string, extension_test = ".dds")) {
extension = extension_test;
}
}
#endif
else if (ELEM(imtype, R_IMF_IMTYPE_TARGA, R_IMF_IMTYPE_RAWTGA)) {
if (!BLI_path_extension_check(string, extension_test = ".tga")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_BMP) {
if (!BLI_path_extension_check(string, extension_test = ".bmp")) {
extension = extension_test;
}
}
#ifdef WITH_TIFF
else if (imtype == R_IMF_IMTYPE_TIFF) {
if (!BLI_path_extension_check_n(string, extension_test = ".tif", ".tiff", NULL)) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENIMAGEIO
else if (imtype == R_IMF_IMTYPE_PSD) {
if (!BLI_path_extension_check(string, extension_test = ".psd")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENEXR
else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
if (!BLI_path_extension_check(string, extension_test = ".exr")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_CINEON
else if (imtype == R_IMF_IMTYPE_CINEON) {
if (!BLI_path_extension_check(string, extension_test = ".cin")) {
extension = extension_test;
}
}
else if (imtype == R_IMF_IMTYPE_DPX) {
if (!BLI_path_extension_check(string, extension_test = ".dpx")) {
extension = extension_test;
}
}
#endif
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
if (im_format) {
if (im_format->jp2_codec == R_IMF_JP2_CODEC_JP2) {
if (!BLI_path_extension_check(string, extension_test = ".jp2")) {
extension = extension_test;
}
}
else if (im_format->jp2_codec == R_IMF_JP2_CODEC_J2K) {
if (!BLI_path_extension_check(string, extension_test = ".j2c")) {
extension = extension_test;
}
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
}
}
else {
if (!BLI_path_extension_check(string, extension_test = ".jp2")) {
extension = extension_test;
}
}
}
#endif
else { // R_IMF_IMTYPE_AVIRAW, R_IMF_IMTYPE_AVIJPEG, R_IMF_IMTYPE_JPEG90 etc
if (!(BLI_path_extension_check_n(string, extension_test = ".jpg", ".jpeg", NULL))) {
extension = extension_test;
}
}
if (extension) {
/* prefer this in many cases to avoid .png.tga, but in certain cases it breaks */
/* remove any other known image extension */
if (BLI_path_extension_check_array(string, imb_ext_image)) {
return BLI_path_extension_replace(string, FILE_MAX, extension);
}
else {
return BLI_path_extension_ensure(string, FILE_MAX, extension);
}
}
else {
return false;
}
}
int BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
{
return do_add_image_extension(string, im_format->imtype, im_format);
}
int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
{
return do_add_image_extension(string, imtype, NULL);
}
void BKE_imformat_defaults(ImageFormatData *im_format)
{
memset(im_format, 0, sizeof(*im_format));
im_format->planes = R_IMF_PLANES_RGBA;
im_format->imtype = R_IMF_IMTYPE_PNG;
im_format->depth = R_IMF_CHAN_DEPTH_8;
im_format->quality = 90;
im_format->compress = 15;
BKE_color_managed_display_settings_init(&im_format->display_settings);
BKE_color_managed_view_settings_init_default(&im_format->view_settings,
&im_format->display_settings);
}
void BKE_imbuf_to_image_format(struct ImageFormatData *im_format, const ImBuf *imbuf)
{
int ftype = imbuf->ftype;
int custom_flags = imbuf->foptions.flag;
char quality = imbuf->foptions.quality;
BKE_imformat_defaults(im_format);
/* file type */
if (ftype == IMB_FTYPE_IMAGIC) {
im_format->imtype = R_IMF_IMTYPE_IRIS;
}
#ifdef WITH_HDR
else if (ftype == IMB_FTYPE_RADHDR) {
im_format->imtype = R_IMF_IMTYPE_RADHDR;
}
#endif
else if (ftype == IMB_FTYPE_PNG) {
im_format->imtype = R_IMF_IMTYPE_PNG;
if (custom_flags & PNG_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
im_format->compress = quality;
}
#ifdef WITH_DDS
else if (ftype == IMB_FTYPE_DDS) {
im_format->imtype = R_IMF_IMTYPE_DDS;
}
#endif
else if (ftype == IMB_FTYPE_BMP) {
im_format->imtype = R_IMF_IMTYPE_BMP;
}
#ifdef WITH_TIFF
else if (ftype == IMB_FTYPE_TIF) {
im_format->imtype = R_IMF_IMTYPE_TIFF;
if (custom_flags & TIF_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
if (custom_flags & TIF_COMPRESS_NONE) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_NONE;
}
if (custom_flags & TIF_COMPRESS_DEFLATE) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_DEFLATE;
}
if (custom_flags & TIF_COMPRESS_LZW) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_LZW;
}
if (custom_flags & TIF_COMPRESS_PACKBITS) {
im_format->tiff_codec = R_IMF_TIFF_CODEC_PACKBITS;
}
}
#endif
#ifdef WITH_OPENEXR
else if (ftype == IMB_FTYPE_OPENEXR) {
im_format->imtype = R_IMF_IMTYPE_OPENEXR;
if (custom_flags & OPENEXR_HALF) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
if (custom_flags & OPENEXR_COMPRESS) {
im_format->exr_codec = R_IMF_EXR_CODEC_ZIP; // Can't determine compression
}
if (imbuf->zbuf_float) {
im_format->flag |= R_IMF_FLAG_ZBUF;
}
}
#endif
#ifdef WITH_CINEON
else if (ftype == IMB_FTYPE_CINEON) {
im_format->imtype = R_IMF_IMTYPE_CINEON;
}
else if (ftype == IMB_FTYPE_DPX) {
im_format->imtype = R_IMF_IMTYPE_DPX;
}
#endif
else if (ftype == IMB_FTYPE_TGA) {
if (custom_flags & RAWTGA) {
im_format->imtype = R_IMF_IMTYPE_RAWTGA;
}
else {
im_format->imtype = R_IMF_IMTYPE_TARGA;
}
}
#ifdef WITH_OPENJPEG
else if (ftype == IMB_FTYPE_JP2) {
im_format->imtype = R_IMF_IMTYPE_JP2;
im_format->quality = quality;
if (custom_flags & JP2_16BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_16;
}
else if (custom_flags & JP2_12BIT) {
im_format->depth = R_IMF_CHAN_DEPTH_12;
}
if (custom_flags & JP2_YCC) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_YCC;
}
if (custom_flags & JP2_CINE) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_CINE_PRESET;
if (custom_flags & JP2_CINE_48FPS) {
im_format->jp2_flag |= R_IMF_JP2_FLAG_CINE_48;
}
}
if (custom_flags & JP2_JP2) {
im_format->jp2_codec = R_IMF_JP2_CODEC_JP2;
}
else if (custom_flags & JP2_J2K) {
im_format->jp2_codec = R_IMF_JP2_CODEC_J2K;
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in file type");
}
}
#endif
else {
im_format->imtype = R_IMF_IMTYPE_JPEG90;
im_format->quality = quality;
}
/* planes */
im_format->planes = imbuf->planes;
}
#define STAMP_NAME_SIZE ((MAX_ID_NAME - 2) + 16)
/* could allow access externally - 512 is for long names,
* STAMP_NAME_SIZE is for id names, allowing them some room for description */
typedef struct StampDataCustomField {
struct StampDataCustomField *next, *prev;
/* TODO(sergey): Think of better size here, maybe dynamically allocated even. */
char key[512];
char *value;
/* TODO(sergey): Support non-string values. */
} StampDataCustomField;
typedef struct StampData {
char file[512];
char note[512];
char date[512];
char marker[512];
char time[512];
char frame[512];
char frame_range[512];
char camera[STAMP_NAME_SIZE];
char cameralens[STAMP_NAME_SIZE];
char scene[STAMP_NAME_SIZE];
char strip[STAMP_NAME_SIZE];
char rendertime[STAMP_NAME_SIZE];
char memory[STAMP_NAME_SIZE];
char hostname[512];
/* Custom fields are used to put extra meta information header from render
* engine to the result image.
*
* NOTE: This fields are not stamped onto the image. At least for now.
*/
ListBase custom_fields;
} StampData;
#undef STAMP_NAME_SIZE
/**
* \param do_prefix: Include a label like "File ", "Date ", etc. in the stamp data strings.
* \param use_dynamic: Also include data that can change on a per-frame basis.
*/
static void stampdata(
const Scene *scene, Object *camera, StampData *stamp_data, int do_prefix, bool use_dynamic)
{
char text[256];
struct tm *tl;
time_t t;
if (scene->r.stamp & R_STAMP_FILENAME) {
SNPRINTF(stamp_data->file,
do_prefix ? "File %s" : "%s",
G.relbase_valid ? BKE_main_blendfile_path_from_global() : "<untitled>");
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
/* Never do prefix for Note */
SNPRINTF(stamp_data->note, "%s", scene->r.stamp_udata);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
t = time(NULL);
tl = localtime(&t);
SNPRINTF(text,
"%04d/%02d/%02d %02d:%02d:%02d",
tl->tm_year + 1900,
tl->tm_mon + 1,
tl->tm_mday,
tl->tm_hour,
tl->tm_min,
tl->tm_sec);
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", text);
}
else {
stamp_data->date[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_MARKER) {
const char *name = BKE_scene_find_last_marker_name(scene, CFRA);
if (name) {
STRNCPY(text, name);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", text);
}
else {
stamp_data->marker[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_TIME) {
const short timecode_style = USER_TIMECODE_SMPTE_FULL;
BLI_timecode_string_from_time(
text, sizeof(text), 0, FRA2TIME(scene->r.cfra), FPS, timecode_style);
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", text);
}
else {
stamp_data->time[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_FRAME) {
char fmtstr[32];
int digits = 1;
if (scene->r.efra > 9) {
digits = integer_digits_i(scene->r.efra);
}
SNPRINTF(fmtstr, do_prefix ? "Frame %%0%di" : "%%0%di", digits);
SNPRINTF(stamp_data->frame, fmtstr, scene->r.cfra);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera,
do_prefix ? "Camera %s" : "%s",
camera ? camera->id.name + 2 : "<none>");
}
else {
stamp_data->camera[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_CAMERALENS) {
if (camera && camera->type == OB_CAMERA) {
SNPRINTF(text, "%.2f", ((Camera *)camera->data)->lens);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", text);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", scene->id.name + 2);
}
else {
stamp_data->scene[0] = '\0';
}
if (use_dynamic && scene->r.stamp & R_STAMP_SEQSTRIP) {
const Sequence *seq = BKE_sequencer_foreground_frame_get(scene, scene->r.cfra);
if (seq) {
STRNCPY(text, seq->name + 2);
}
else {
STRNCPY(text, "<none>");
}
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", text);
}
else {
stamp_data->strip[0] = '\0';
}
{
Render *re = RE_GetSceneRender(scene);
RenderStats *stats = re ? RE_GetStats(re) : NULL;
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_RENDERTIME)) {
BLI_timecode_string_from_time_simple(text, sizeof(text), stats->lastframetime);
SNPRINTF(stamp_data->rendertime, do_prefix ? "RenderTime %s" : "%s", text);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (use_dynamic && stats && (scene->r.stamp & R_STAMP_MEMORY)) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %.2fM" : "%.2fM", stats->mem_peak);
}
else {
stamp_data->memory[0] = '\0';
}
}
if (scene->r.stamp & R_STAMP_FRAME_RANGE) {
SNPRINTF(stamp_data->frame_range,
do_prefix ? "Frame Range %d:%d" : "%d:%d",
scene->r.sfra,
scene->r.efra);
}
else {
stamp_data->frame_range[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
char hostname[500]; /* sizeof(stamp_data->hostname) minus some bytes for a label. */
BLI_hostname_get(hostname, sizeof(hostname));
SNPRINTF(stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
static void stampdata_from_template(StampData *stamp_data,
const Scene *scene,
const StampData *stamp_data_template,
bool do_prefix)
{
if (scene->r.stamp & R_STAMP_FILENAME) {
SNPRINTF(stamp_data->file, do_prefix ? "File %s" : "%s", stamp_data_template->file);
}
else {
stamp_data->file[0] = '\0';
}
if (scene->r.stamp & R_STAMP_NOTE) {
SNPRINTF(stamp_data->note, "%s", stamp_data_template->note);
}
else {
stamp_data->note[0] = '\0';
}
if (scene->r.stamp & R_STAMP_DATE) {
SNPRINTF(stamp_data->date, do_prefix ? "Date %s" : "%s", stamp_data_template->date);
}
else {
stamp_data->date[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MARKER) {
SNPRINTF(stamp_data->marker, do_prefix ? "Marker %s" : "%s", stamp_data_template->marker);
}
else {
stamp_data->marker[0] = '\0';
}
if (scene->r.stamp & R_STAMP_TIME) {
SNPRINTF(stamp_data->time, do_prefix ? "Timecode %s" : "%s", stamp_data_template->time);
}
else {
stamp_data->time[0] = '\0';
}
if (scene->r.stamp & R_STAMP_FRAME) {
SNPRINTF(stamp_data->frame, do_prefix ? "Frame %s" : "%s", stamp_data_template->frame);
}
else {
stamp_data->frame[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERA) {
SNPRINTF(stamp_data->camera, do_prefix ? "Camera %s" : "%s", stamp_data_template->camera);
}
else {
stamp_data->camera[0] = '\0';
}
if (scene->r.stamp & R_STAMP_CAMERALENS) {
SNPRINTF(
stamp_data->cameralens, do_prefix ? "Lens %s" : "%s", stamp_data_template->cameralens);
}
else {
stamp_data->cameralens[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SCENE) {
SNPRINTF(stamp_data->scene, do_prefix ? "Scene %s" : "%s", stamp_data_template->scene);
}
else {
stamp_data->scene[0] = '\0';
}
if (scene->r.stamp & R_STAMP_SEQSTRIP) {
SNPRINTF(stamp_data->strip, do_prefix ? "Strip %s" : "%s", stamp_data_template->strip);
}
else {
stamp_data->strip[0] = '\0';
}
if (scene->r.stamp & R_STAMP_RENDERTIME) {
SNPRINTF(stamp_data->rendertime,
do_prefix ? "RenderTime %s" : "%s",
stamp_data_template->rendertime);
}
else {
stamp_data->rendertime[0] = '\0';
}
if (scene->r.stamp & R_STAMP_MEMORY) {
SNPRINTF(stamp_data->memory, do_prefix ? "Peak Memory %s" : "%s", stamp_data_template->memory);
}
else {
stamp_data->memory[0] = '\0';
}
if (scene->r.stamp & R_STAMP_HOSTNAME) {
SNPRINTF(
stamp_data->hostname, do_prefix ? "Hostname %s" : "%s", stamp_data_template->hostname);
}
else {
stamp_data->hostname[0] = '\0';
}
}
void BKE_image_stamp_buf(Scene *scene,
Object *camera,
const StampData *stamp_data_template,
unsigned char *rect,
float *rectf,
int width,
int height,
int channels)
{
struct StampData stamp_data;
float w, h, pad;
int x, y, y_ofs;
float h_fixed;
const int mono = blf_mono_font_render; // XXX
struct ColorManagedDisplay *display;
const char *display_device;
/* vars for calculating wordwrap */
struct {
struct ResultBLF info;
rctf rect;
} wrap;
/* this could be an argument if we want to operate on non linear float imbuf's
* for now though this is only used for renders which use scene settings */
#define TEXT_SIZE_CHECK(str, w, h) \
((str[0]) && ((void)(h = h_fixed), (w = BLF_width(mono, str, sizeof(str)))))
/* must enable BLF_WORD_WRAP before using */
#define TEXT_SIZE_CHECK_WORD_WRAP(str, w, h) \
((str[0]) && (BLF_boundbox_ex(mono, str, sizeof(str), &wrap.rect, &wrap.info), \
(void)(h = h_fixed * wrap.info.lines), \
(w = BLI_rctf_size_x(&wrap.rect))))
#define BUFF_MARGIN_X 2
#define BUFF_MARGIN_Y 1
if (!rect && !rectf) {
return;
}
display_device = scene->display_settings.display_device;
display = IMB_colormanagement_display_get_named(display_device);
bool do_prefix = (scene->r.stamp & R_STAMP_HIDE_LABELS) == 0;
if (stamp_data_template == NULL) {
stampdata(scene, camera, &stamp_data, do_prefix, true);
}
else {
stampdata_from_template(&stamp_data, scene, stamp_data_template, do_prefix);
}
/* TODO, do_versions */
if (scene->r.stamp_font_id < 8) {
scene->r.stamp_font_id = 12;
}
/* set before return */
BLF_size(mono, scene->r.stamp_font_id, 72);
BLF_wordwrap(mono, width - (BUFF_MARGIN_X * 2));
BLF_buffer(mono, rectf, rect, width, height, channels, display);
BLF_buffer_col(mono, scene->r.fg_stamp);
pad = BLF_width_max(mono);
/* use 'h_fixed' rather than 'h', aligns better */
h_fixed = BLF_height_max(mono);
y_ofs = -BLF_descender(mono);
x = 0;
y = height;
if (TEXT_SIZE_CHECK(stamp_data.file, w, h)) {
/* Top left corner */
y -= h;
/* also a little of space to the background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and draw the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.file, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File */
if (TEXT_SIZE_CHECK(stamp_data.date, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.date, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date */
if (TEXT_SIZE_CHECK(stamp_data.rendertime, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.rendertime, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Rendertime */
if (TEXT_SIZE_CHECK(stamp_data.memory, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.memory, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Rendertime, Memory */
if (TEXT_SIZE_CHECK(stamp_data.hostname, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.hostname, BLF_DRAW_STR_DUMMY_MAX);
/* the extra pixel for background. */
y -= BUFF_MARGIN_Y * 2;
}
/* Top left corner, below File, Date, Memory, Rendertime, Hostname */
BLF_enable(mono, BLF_WORD_WRAP);
if (TEXT_SIZE_CHECK_WORD_WRAP(stamp_data.note, w, h)) {
y -= h;
/* and space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
0,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs + (h - h_fixed), 0.0);
BLF_draw_buffer(mono, stamp_data.note, BLF_DRAW_STR_DUMMY_MAX);
}
BLF_disable(mono, BLF_WORD_WRAP);
x = 0;
y = 0;
/* Bottom left corner, leaving space for timing */
if (TEXT_SIZE_CHECK(stamp_data.marker, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.marker, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
/* Left bottom corner */
if (TEXT_SIZE_CHECK(stamp_data.time, w, h)) {
/* extra space for background */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.time, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.frame, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.frame, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.camera, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.camera, BLF_DRAW_STR_DUMMY_MAX);
/* space width. */
x += w + pad;
}
if (TEXT_SIZE_CHECK(stamp_data.cameralens, w, h)) {
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.cameralens, BLF_DRAW_STR_DUMMY_MAX);
}
if (TEXT_SIZE_CHECK(stamp_data.scene, w, h)) {
/* Bottom right corner, with an extra space because blenfont is too strict! */
x = width - w - 2;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
/* and pad the text. */
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.scene, BLF_DRAW_STR_DUMMY_MAX);
}
if (TEXT_SIZE_CHECK(stamp_data.strip, w, h)) {
/* Top right corner, with an extra space because blenfont is too strict! */
x = width - w - pad;
y = height - h;
/* extra space for background. */
buf_rectfill_area(rect,
rectf,
width,
height,
scene->r.bg_stamp,
display,
x - BUFF_MARGIN_X,
y - BUFF_MARGIN_Y,
x + w + BUFF_MARGIN_X,
y + h + BUFF_MARGIN_Y);
BLF_position(mono, x, y + y_ofs, 0.0);
BLF_draw_buffer(mono, stamp_data.strip, BLF_DRAW_STR_DUMMY_MAX);
}
/* cleanup the buffer. */
BLF_buffer(mono, NULL, NULL, 0, 0, 0, NULL);
BLF_wordwrap(mono, 0);
#undef TEXT_SIZE_CHECK
#undef TEXT_SIZE_CHECK_WORD_WRAP
#undef BUFF_MARGIN_X
#undef BUFF_MARGIN_Y
}
void BKE_render_result_stamp_info(Scene *scene,
Object *camera,
struct RenderResult *rr,
bool allocate_only)
{
struct StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL)) && !allocate_only) {
return;
}
if (!rr->stamp_data) {
stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
else {
stamp_data = rr->stamp_data;
}
if (!allocate_only) {
stampdata(scene, camera, stamp_data, 0, true);
}
if (!rr->stamp_data) {
rr->stamp_data = stamp_data;
}
}
struct StampData *BKE_stamp_info_from_scene_static(const Scene *scene)
{
struct StampData *stamp_data;
if (!(scene && (scene->r.stamp & R_STAMP_ALL))) {
return NULL;
}
/* Memory is allocated here (instead of by the caller) so that the caller
* doesn't have to know the size of the StampData struct. */
stamp_data = MEM_callocN(sizeof(StampData), __func__);
stampdata(scene, NULL, stamp_data, 0, false);
return stamp_data;
}
static const char *stamp_metadata_fields[] = {
"File",
"Note",
"Date",
"Marker",
"Time",
"Frame",
"FrameRange",
"Camera",
"Lens",
"Scene",
"Strip",
"RenderTime",
"Memory",
"Hostname",
NULL,
};
/* Check whether the given metadata field name translates to a known field of
* a stamp. */
bool BKE_stamp_is_known_field(const char *field_name)
{
int i = 0;
while (stamp_metadata_fields[i] != NULL) {
if (STREQ(field_name, stamp_metadata_fields[i])) {
return true;
}
i++;
}
return false;
}
void BKE_stamp_info_callback(void *data,
struct StampData *stamp_data,
StampCallback callback,
bool noskip)
{
if ((callback == NULL) || (stamp_data == NULL)) {
return;
}
#define CALL(member, value_str) \
if (noskip || stamp_data->member[0]) { \
callback(data, value_str, stamp_data->member, sizeof(stamp_data->member)); \
} \
((void)0)
/* TODO(sergey): Use stamp_metadata_fields somehow, or make it more generic
* meta information to avoid duplication. */
CALL(file, "File");
CALL(note, "Note");
CALL(date, "Date");
CALL(marker, "Marker");
CALL(time, "Time");
CALL(frame, "Frame");
CALL(frame_range, "FrameRange");
CALL(camera, "Camera");
CALL(cameralens, "Lens");
CALL(scene, "Scene");
CALL(strip, "Strip");
CALL(rendertime, "RenderTime");
CALL(memory, "Memory");
CALL(hostname, "Hostname");
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
if (noskip || custom_field->value[0]) {
callback(data, custom_field->key, custom_field->value, strlen(custom_field->value) + 1);
}
}
#undef CALL
}
void BKE_render_result_stamp_data(RenderResult *rr, const char *key, const char *value)
{
StampData *stamp_data;
if (rr->stamp_data == NULL) {
rr->stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
stamp_data = rr->stamp_data;
StampDataCustomField *field = MEM_mallocN(sizeof(StampDataCustomField),
"StampData Custom Field");
STRNCPY(field->key, key);
field->value = BLI_strdup(value);
BLI_addtail(&stamp_data->custom_fields, field);
}
StampData *BKE_stamp_data_copy(const StampData *stamp_data)
{
if (stamp_data == NULL) {
return NULL;
}
StampData *stamp_datan = MEM_dupallocN(stamp_data);
BLI_duplicatelist(&stamp_datan->custom_fields, &stamp_data->custom_fields);
LISTBASE_FOREACH (StampDataCustomField *, custom_fieldn, &stamp_datan->custom_fields) {
custom_fieldn->value = MEM_dupallocN(custom_fieldn->value);
}
return stamp_datan;
}
void BKE_stamp_data_free(StampData *stamp_data)
{
if (stamp_data == NULL) {
return;
}
LISTBASE_FOREACH (StampDataCustomField *, custom_field, &stamp_data->custom_fields) {
MEM_freeN(custom_field->value);
}
BLI_freelistN(&stamp_data->custom_fields);
MEM_freeN(stamp_data);
}
/* wrap for callback only */
static void metadata_set_field(void *data, const char *propname, char *propvalue, int UNUSED(len))
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
struct ImBuf *imbuf = data;
IMB_metadata_set_field(imbuf->metadata, propname, propvalue);
}
static void metadata_get_field(void *data, const char *propname, char *propvalue, int len)
{
/* We know it is an ImBuf* because that's what we pass to BKE_stamp_info_callback. */
struct ImBuf *imbuf = data;
IMB_metadata_get_field(imbuf->metadata, propname, propvalue, len);
}
void BKE_imbuf_stamp_info(RenderResult *rr, struct ImBuf *ibuf)
{
struct StampData *stamp_data = rr->stamp_data;
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_set_field, false);
}
static void metadata_copy_custom_fields(const char *field, const char *value, void *rr_v)
{
if (BKE_stamp_is_known_field(field)) {
return;
}
RenderResult *rr = (RenderResult *)rr_v;
BKE_render_result_stamp_data(rr, field, value);
}
void BKE_stamp_info_from_imbuf(RenderResult *rr, struct ImBuf *ibuf)
{
if (rr->stamp_data == NULL) {
rr->stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
}
struct StampData *stamp_data = rr->stamp_data;
IMB_metadata_ensure(&ibuf->metadata);
BKE_stamp_info_callback(ibuf, stamp_data, metadata_get_field, true);
/* Copy render engine specific settings. */
IMB_metadata_foreach(ibuf, metadata_copy_custom_fields, rr);
}
bool BKE_imbuf_alpha_test(ImBuf *ibuf)
{
int tot;
if (ibuf->rect_float) {
const float *buf = ibuf->rect_float;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] < 1.0f) {
return true;
}
}
}
else if (ibuf->rect) {
unsigned char *buf = (unsigned char *)ibuf->rect;
for (tot = ibuf->x * ibuf->y; tot--; buf += 4) {
if (buf[3] != 255) {
return true;
}
}
}
return false;
}
/* note: imf->planes is ignored here, its assumed the image channels
* are already set */
void BKE_imbuf_write_prepare(ImBuf *ibuf, const ImageFormatData *imf)
{
char imtype = imf->imtype;
char compress = imf->compress;
char quality = imf->quality;
/* initialize all from image format */
ibuf->foptions.flag = 0;
if (imtype == R_IMF_IMTYPE_IRIS) {
ibuf->ftype = IMB_FTYPE_IMAGIC;
}
#ifdef WITH_HDR
else if (imtype == R_IMF_IMTYPE_RADHDR) {
ibuf->ftype = IMB_FTYPE_RADHDR;
}
#endif
else if (ELEM(imtype,
R_IMF_IMTYPE_PNG,
R_IMF_IMTYPE_FFMPEG,
R_IMF_IMTYPE_H264,
R_IMF_IMTYPE_THEORA,
R_IMF_IMTYPE_XVID)) {
ibuf->ftype = IMB_FTYPE_PNG;
if (imtype == R_IMF_IMTYPE_PNG) {
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= PNG_16BIT;
}
ibuf->foptions.quality = compress;
}
}
#ifdef WITH_DDS
else if (imtype == R_IMF_IMTYPE_DDS) {
ibuf->ftype = IMB_FTYPE_DDS;
}
#endif
else if (imtype == R_IMF_IMTYPE_BMP) {
ibuf->ftype = IMB_FTYPE_BMP;
}
#ifdef WITH_TIFF
else if (imtype == R_IMF_IMTYPE_TIFF) {
ibuf->ftype = IMB_FTYPE_TIF;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= TIF_16BIT;
}
if (imf->tiff_codec == R_IMF_TIFF_CODEC_NONE) {
ibuf->foptions.flag |= TIF_COMPRESS_NONE;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_DEFLATE) {
ibuf->foptions.flag |= TIF_COMPRESS_DEFLATE;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_LZW) {
ibuf->foptions.flag |= TIF_COMPRESS_LZW;
}
else if (imf->tiff_codec == R_IMF_TIFF_CODEC_PACKBITS) {
ibuf->foptions.flag |= TIF_COMPRESS_PACKBITS;
}
}
#endif
#ifdef WITH_OPENEXR
else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
ibuf->ftype = IMB_FTYPE_OPENEXR;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= OPENEXR_HALF;
}
ibuf->foptions.flag |= (imf->exr_codec & OPENEXR_COMPRESS);
if (!(imf->flag & R_IMF_FLAG_ZBUF)) {
/* Signal for exr saving. */
IMB_freezbuffloatImBuf(ibuf);
}
}
#endif
#ifdef WITH_CINEON
else if (imtype == R_IMF_IMTYPE_CINEON) {
ibuf->ftype = IMB_FTYPE_CINEON;
if (imf->cineon_flag & R_IMF_CINEON_FLAG_LOG) {
ibuf->foptions.flag |= CINEON_LOG;
}
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= CINEON_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= CINEON_12BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_10) {
ibuf->foptions.flag |= CINEON_10BIT;
}
}
else if (imtype == R_IMF_IMTYPE_DPX) {
ibuf->ftype = IMB_FTYPE_DPX;
if (imf->cineon_flag & R_IMF_CINEON_FLAG_LOG) {
ibuf->foptions.flag |= CINEON_LOG;
}
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= CINEON_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= CINEON_12BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_10) {
ibuf->foptions.flag |= CINEON_10BIT;
}
}
#endif
else if (imtype == R_IMF_IMTYPE_TARGA) {
ibuf->ftype = IMB_FTYPE_TGA;
}
else if (imtype == R_IMF_IMTYPE_RAWTGA) {
ibuf->ftype = IMB_FTYPE_TGA;
ibuf->foptions.flag = RAWTGA;
}
#ifdef WITH_OPENJPEG
else if (imtype == R_IMF_IMTYPE_JP2) {
if (quality < 10) {
quality = 90;
}
ibuf->ftype = IMB_FTYPE_JP2;
ibuf->foptions.quality = quality;
if (imf->depth == R_IMF_CHAN_DEPTH_16) {
ibuf->foptions.flag |= JP2_16BIT;
}
else if (imf->depth == R_IMF_CHAN_DEPTH_12) {
ibuf->foptions.flag |= JP2_12BIT;
}
if (imf->jp2_flag & R_IMF_JP2_FLAG_YCC) {
ibuf->foptions.flag |= JP2_YCC;
}
if (imf->jp2_flag & R_IMF_JP2_FLAG_CINE_PRESET) {
ibuf->foptions.flag |= JP2_CINE;
if (imf->jp2_flag & R_IMF_JP2_FLAG_CINE_48) {
ibuf->foptions.flag |= JP2_CINE_48FPS;
}
}
if (imf->jp2_codec == R_IMF_JP2_CODEC_JP2) {
ibuf->foptions.flag |= JP2_JP2;
}
else if (imf->jp2_codec == R_IMF_JP2_CODEC_J2K) {
ibuf->foptions.flag |= JP2_J2K;
}
else {
BLI_assert(!"Unsupported jp2 codec was specified in im_format->jp2_codec");
}
}
#endif
else {
/* R_IMF_IMTYPE_JPEG90, etc. default we save jpegs */
if (quality < 10) {
quality = 90;
}
ibuf->ftype = IMB_FTYPE_JPG;
ibuf->foptions.quality = quality;
}
}
int BKE_imbuf_write(ImBuf *ibuf, const char *name, const ImageFormatData *imf)
{
int ok;
BKE_imbuf_write_prepare(ibuf, imf);
BLI_make_existing_file(name);
ok = IMB_saveiff(ibuf, name, IB_rect | IB_zbuf | IB_zbuffloat);
if (ok == 0) {
perror(name);
}
return (ok);
}
/* same as BKE_imbuf_write() but crappy workaround not to permanently modify
* _some_, values in the imbuf */
int BKE_imbuf_write_as(ImBuf *ibuf, const char *name, ImageFormatData *imf, const bool save_copy)
{
ImBuf ibuf_back = *ibuf;
int ok;
/* all data is rgba anyway,
* this just controls how to save for some formats */
ibuf->planes = imf->planes;
ok = BKE_imbuf_write(ibuf, name, imf);
if (save_copy) {
/* note that we are not restoring _all_ settings */
ibuf->planes = ibuf_back.planes;
ibuf->ftype = ibuf_back.ftype;
ibuf->foptions = ibuf_back.foptions;
}
return ok;
}
int BKE_imbuf_write_stamp(Scene *scene,
struct RenderResult *rr,
ImBuf *ibuf,
const char *name,
const struct ImageFormatData *imf)
{
if (scene && scene->r.stamp & R_STAMP_ALL) {
BKE_imbuf_stamp_info(rr, ibuf);
}
return BKE_imbuf_write(ibuf, name, imf);
}
static void do_makepicstring(char *string,
const char *base,
const char *relbase,
int frame,
const char imtype,
const ImageFormatData *im_format,
const bool use_ext,
const bool use_frames,
const char *suffix)
{
if (string == NULL) {
return;
}
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
BLI_path_abs(string, relbase);
if (use_frames) {
BLI_path_frame(string, frame, 4);
}
if (suffix) {
BLI_path_suffix(string, FILE_MAX, suffix, "");
}
if (use_ext) {
do_add_image_extension(string, imtype, im_format);
}
}
void BKE_image_path_from_imformat(char *string,
const char *base,
const char *relbase,
int frame,
const ImageFormatData *im_format,
const bool use_ext,
const bool use_frames,
const char *suffix)
{
do_makepicstring(
string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames, suffix);
}
void BKE_image_path_from_imtype(char *string,
const char *base,
const char *relbase,
int frame,
const char imtype,
const bool use_ext,
const bool use_frames,
const char *view)
{
do_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames, view);
}
struct anim *openanim_noload(const char *name,
int flags,
int streamindex,
char colorspace[IMA_MAX_SPACE])
{
struct anim *anim;
anim = IMB_open_anim(name, flags, streamindex, colorspace);
return anim;
}
/* used by sequencer too */
struct anim *openanim(const char *name, int flags, int streamindex, char colorspace[IMA_MAX_SPACE])
{
struct anim *anim;
struct ImBuf *ibuf;
anim = IMB_open_anim(name, flags, streamindex, colorspace);
if (anim == NULL) {
return NULL;
}
ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
if (ibuf == NULL) {
if (BLI_exists(name)) {
printf("not an anim: %s\n", name);
}
else {
printf("anim file doesn't exist: %s\n", name);
}
IMB_free_anim(anim);
return NULL;
}
IMB_freeImBuf(ibuf);
return (anim);
}
/* ************************* New Image API *************** */
/* Notes about Image storage
* - packedfile
* -> written in .blend
* - filename
* -> written in .blend
* - movie
* -> comes from packedfile or filename
* - renderresult
* -> comes from packedfile or filename
* - listbase
* -> ibufs from exrhandle
* - flipbook array
* -> ibufs come from movie, temporary renderresult or sequence
* - ibuf
* -> comes from packedfile or filename or generated
*/
/* forces existence of 1 Image for renderout or nodes, returns Image */
/* name is only for default, when making new one */
Image *BKE_image_ensure_viewer(Main *bmain, int type, const char *name)
{
Image *ima;
for (ima = bmain->images.first; ima; ima = ima->id.next) {
if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == type) {
break;
}
}
}
if (ima == NULL) {
ima = image_alloc(bmain, name, IMA_SRC_VIEWER, type);
}
/* happens on reload, imagewindow cannot be image user when hidden*/
if (ima->id.us == 0) {
id_us_ensure_real(&ima->id);
}
return ima;
}
static void image_viewer_create_views(const RenderData *rd, Image *ima)
{
if ((rd->scemode & R_MULTIVIEW) == 0) {
image_add_view(ima, "", "");
}
else {
SceneRenderView *srv;
for (srv = rd->views.first; srv; srv = srv->next) {
if (BKE_scene_multiview_is_render_view_active(rd, srv) == false) {
continue;
}
image_add_view(ima, srv->name, "");
}
}
}
/* Reset the image cache and views when the Viewer Nodes views don't match the scene views */
void BKE_image_ensure_viewer_views(const RenderData *rd, Image *ima, ImageUser *iuser)
{
bool do_reset;
const bool is_multiview = (rd->scemode & R_MULTIVIEW) != 0;
BLI_thread_lock(LOCK_DRAW_IMAGE);
if (!BKE_scene_multiview_is_stereo3d(rd)) {
iuser->flag &= ~IMA_SHOW_STEREO;
}
/* see if all scene render views are in the image view list */
do_reset = (BKE_scene_multiview_num_views_get(rd) != BLI_listbase_count(&ima->views));
/* multiview also needs to be sure all the views are synced */
if (is_multiview && !do_reset) {
SceneRenderView *srv;
ImageView *iv;
for (iv = ima->views.first; iv; iv = iv->next) {
srv = BLI_findstring(&rd->views, iv->name, offsetof(SceneRenderView, name));
if ((srv == NULL) || (BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
do_reset = true;
break;
}
}
}
if (do_reset) {
BLI_mutex_lock(image_mutex);
image_free_cached_frames(ima);
BKE_image_free_views(ima);
/* add new views */
image_viewer_create_views(rd, ima);
BLI_mutex_unlock(image_mutex);
}
BLI_thread_unlock(LOCK_DRAW_IMAGE);
}
static void image_walk_ntree_all_users(
bNodeTree *ntree,
ID *id,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (ntree->type) {
case NTREE_SHADER:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id) {
if (node->type == SH_NODE_TEX_IMAGE) {
NodeTexImage *tex = node->storage;
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
if (node->type == SH_NODE_TEX_ENVIRONMENT) {
NodeTexImage *tex = node->storage;
Image *ima = (Image *)node->id;
callback(ima, id, &tex->iuser, customdata);
}
}
}
break;
case NTREE_TEXTURE:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id && node->type == TEX_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = node->storage;
callback(ima, id, iuser, customdata);
}
}
break;
case NTREE_COMPOSIT:
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id && node->type == CMP_NODE_IMAGE) {
Image *ima = (Image *)node->id;
ImageUser *iuser = node->storage;
callback(ima, id, iuser, customdata);
}
}
break;
}
}
static void image_walk_id_all_users(
ID *id,
bool skip_nested_nodes,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
switch (GS(id->name)) {
case ID_OB: {
Object *ob = (Object *)id;
if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data) {
callback(ob->data, &ob->id, ob->iuser, customdata);
}
break;
}
case ID_MA: {
Material *ma = (Material *)id;
if (ma->nodetree && ma->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(ma->nodetree, &ma->id, customdata, callback);
}
break;
}
case ID_LA: {
Light *light = (Light *)id;
if (light->nodetree && light->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(light->nodetree, &light->id, customdata, callback);
}
break;
}
case ID_WO: {
World *world = (World *)id;
if (world->nodetree && world->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(world->nodetree, &world->id, customdata, callback);
}
break;
}
case ID_TE: {
Tex *tex = (Tex *)id;
if (tex->type == TEX_IMAGE && tex->ima) {
callback(tex->ima, &tex->id, &tex->iuser, customdata);
}
if (tex->nodetree && tex->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(tex->nodetree, &tex->id, customdata, callback);
}
break;
}
case ID_NT: {
bNodeTree *ntree = (bNodeTree *)id;
image_walk_ntree_all_users(ntree, &ntree->id, customdata, callback);
break;
}
case ID_CA: {
Camera *cam = (Camera *)id;
LISTBASE_FOREACH (CameraBGImage *, bgpic, &cam->bg_images) {
callback(bgpic->ima, NULL, &bgpic->iuser, customdata);
}
break;
}
case ID_WM: {
wmWindowManager *wm = (wmWindowManager *)id;
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_IMAGE) {
SpaceImage *sima = area->spacedata.first;
callback(sima->image, NULL, &sima->iuser, customdata);
}
}
}
break;
}
case ID_SCE: {
Scene *scene = (Scene *)id;
if (scene->nodetree && scene->use_nodes && !skip_nested_nodes) {
image_walk_ntree_all_users(scene->nodetree, &scene->id, customdata, callback);
}
}
default:
break;
}
}
void BKE_image_walk_all_users(
const Main *mainp,
void *customdata,
void callback(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata))
{
for (Scene *scene = mainp->scenes.first; scene; scene = scene->id.next) {
image_walk_id_all_users(&scene->id, false, customdata, callback);
}
for (Object *ob = mainp->objects.first; ob; ob = ob->id.next) {
image_walk_id_all_users(&ob->id, false, customdata, callback);
}
for (bNodeTree *ntree = mainp->nodetrees.first; ntree; ntree = ntree->id.next) {
image_walk_id_all_users(&ntree->id, false, customdata, callback);
}
for (Material *ma = mainp->materials.first; ma; ma = ma->id.next) {
image_walk_id_all_users(&ma->id, false, customdata, callback);
}
for (Light *light = mainp->materials.first; light; light = light->id.next) {
image_walk_id_all_users(&light->id, false, customdata, callback);
}
for (World *world = mainp->materials.first; world; world = world->id.next) {
image_walk_id_all_users(&world->id, false, customdata, callback);
}
for (Tex *tex = mainp->textures.first; tex; tex = tex->id.next) {
image_walk_id_all_users(&tex->id, false, customdata, callback);
}
for (Camera *cam = mainp->cameras.first; cam; cam = cam->id.next) {
image_walk_id_all_users(&cam->id, false, customdata, callback);
}
for (wmWindowManager *wm = mainp->wm.first; wm; wm = wm->id.next) { /* only 1 wm */
image_walk_id_all_users(&wm->id, false, customdata, callback);
}
}
static void image_tag_frame_recalc(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = customdata;
if (ima == changed_image && BKE_image_is_animated(ima)) {
iuser->flag |= IMA_NEED_FRAME_RECALC;
iuser->ok = 1;
if (iuser_id) {
/* Must copy image user changes to CoW datablock. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
}
}
static void image_tag_reload(Image *ima, ID *iuser_id, ImageUser *iuser, void *customdata)
{
Image *changed_image = customdata;
if (ima == changed_image) {
iuser->ok = 1;
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
if (iuser_id) {
/* Must copy image user changes to CoW datablock. */
DEG_id_tag_update(iuser_id, ID_RECALC_COPY_ON_WRITE);
}
}
}
void BKE_imageuser_default(ImageUser *iuser)
{
memset(iuser, 0, sizeof(ImageUser));
iuser->ok = 1;
iuser->frames = 100;
iuser->sfra = 1;
}
void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
{
RenderResult *rr = ima->rr;
iuser->multi_index = 0;
iuser->layer = iuser->pass = iuser->view = 0;
if (rr) {
BKE_image_multilayer_index(rr, iuser);
}
}
static void image_free_tile(Image *ima, ImageTile *tile)
{
for (int i = 0; i < TEXTARGET_COUNT; i++) {
/* Only two textures depends on all tiles, so if this is a secondary tile we can keep the other
* two. */
if (tile != ima->tiles.first &&
!(ELEM(i, TEXTARGET_TEXTURE_2D_ARRAY, TEXTARGET_TEXTURE_TILE_MAPPING))) {
continue;
}
for (int eye = 0; eye < 2; eye++) {
if (ima->gputexture[i][eye] != NULL) {
GPU_texture_free(ima->gputexture[i][eye]);
ima->gputexture[i][eye] = NULL;
}
}
}
if (BKE_image_is_multiview(ima)) {
const int totviews = BLI_listbase_count(&ima->views);
for (int i = 0; i < totviews; i++) {
image_remove_ibuf(ima, i, tile->tile_number);
}
}
else {
image_remove_ibuf(ima, 0, tile->tile_number);
}
}
void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
{
if (ima == NULL) {
return;
}
BLI_mutex_lock(image_mutex);
switch (signal) {
case IMA_SIGNAL_FREE:
BKE_image_free_buffers(ima);
if (iuser) {
iuser->ok = 1;
if (iuser->scene) {
image_update_views_format(ima, iuser);
}
}
break;
case IMA_SIGNAL_SRC_CHANGE:
if (ima->type == IMA_TYPE_UV_TEST) {
if (ima->source != IMA_SRC_GENERATED) {
ima->type = IMA_TYPE_IMAGE;
}
}
if (ima->source == IMA_SRC_GENERATED) {
if (ima->gen_x == 0 || ima->gen_y == 0) {
ImBuf *ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
if (ibuf) {
ima->gen_x = ibuf->x;
ima->gen_y = ibuf->y;
IMB_freeImBuf(ibuf);
}
}
/* Changing source type to generated will likely change file format
* used by generated image buffer. Saving different file format to
* the old name might confuse other applications.
*
* Here we ensure original image path wouldn't be used when saving
* generated image.
*/
ima->name[0] = '\0';
}
if (ima->source != IMA_SRC_TILED) {
/* Free all but the first tile. */
ImageTile *base_tile = BKE_image_get_tile(ima, 0);
BLI_assert(base_tile == ima->tiles.first);
for (ImageTile *tile = base_tile->next, *tile_next; tile; tile = tile_next) {
tile_next = tile->next;
image_free_tile(ima, tile);
MEM_freeN(tile);
}
base_tile->next = NULL;
ima->tiles.last = base_tile;
}
/* image buffers for non-sequence multilayer will share buffers with RenderResult,
* however sequence multilayer will own buffers. Such logic makes switching from
* single multilayer file to sequence completely unstable
* since changes in nodes seems this workaround isn't needed anymore, all sockets
* are nicely detecting anyway, but freeing buffers always here makes multilayer
* sequences behave stable
*/
BKE_image_free_buffers(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = 1;
}
if (iuser) {
image_tag_frame_recalc(ima, NULL, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_frame_recalc);
break;
case IMA_SIGNAL_RELOAD:
/* try to repack file */
if (BKE_image_has_packedfile(ima)) {
const int totfiles = image_num_files(ima);
if (totfiles != BLI_listbase_count_at_most(&ima->packedfiles, totfiles + 1)) {
/* in case there are new available files to be loaded */
image_free_packedfiles(ima);
BKE_image_packfiles(NULL, ima, ID_BLEND_PATH(bmain, &ima->id));
}
else {
ImagePackedFile *imapf;
for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
PackedFile *pf;
pf = BKE_packedfile_new(NULL, imapf->filepath, ID_BLEND_PATH(bmain, &ima->id));
if (pf) {
BKE_packedfile_free(imapf->packedfile);
imapf->packedfile = pf;
}
else {
printf("ERROR: Image \"%s\" not available. Keeping packed image\n", imapf->filepath);
}
}
}
if (BKE_image_has_packedfile(ima)) {
BKE_image_free_buffers(ima);
}
}
else {
BKE_image_free_buffers(ima);
}
if (iuser) {
image_tag_reload(ima, NULL, iuser, ima);
}
BKE_image_walk_all_users(bmain, ima, image_tag_reload);
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
if (iuser) {
iuser->ok = 1;
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
BKE_image_init_imageuser(ima, iuser);
}
}
}
break;
case IMA_SIGNAL_COLORMANAGE:
BKE_image_free_buffers(ima);
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
tile->ok = 1;
}
if (iuser) {
iuser->ok = 1;
}
break;
}
BLI_mutex_unlock(image_mutex);
/* don't use notifiers because they are not 100% sure to succeeded
* this also makes sure all scenes are accounted for. */
{
Scene *scene;
for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
if (scene->nodetree) {
nodeUpdateID(scene->nodetree, &ima->id);
}
}
}
}
/* return renderpass for a given pass index and active view */
/* fallback to available if there are missing passes for active view */
static RenderPass *image_render_pass_get(RenderLayer *rl,
const int pass,
const int view,
int *r_passindex)
{
RenderPass *rpass_ret = NULL;
RenderPass *rpass;
int rp_index = 0;
const char *rp_name = "";
for (rpass = rl->passes.first; rpass; rpass = rpass->next, rp_index++) {
if (rp_index == pass) {
rpass_ret = rpass;
if (view == 0) {
/* no multiview or left eye */
break;
}
else {
rp_name = rpass->name;
}
}
/* multiview */
else if (rp_name[0] && STREQ(rpass->name, rp_name) && (rpass->view_id == view)) {
rpass_ret = rpass;
break;
}
}
/* fallback to the first pass in the layer */
if (rpass_ret == NULL) {
rp_index = 0;
rpass_ret = rl->passes.first;
}
if (r_passindex) {
*r_passindex = (rpass == rpass_ret ? rp_index : pass);
}
return rpass_ret;
}
void BKE_image_get_tile_label(Image *ima, ImageTile *tile, char *label, int len_label)
{
label[0] = '\0';
if (ima == NULL || tile == NULL) {
return;
}
if (tile->label[0]) {
BLI_strncpy(label, tile->label, len_label);
}
else {
BLI_snprintf(label, len_label, "%d", tile->tile_number);
}
}
ImageTile *BKE_image_add_tile(struct Image *ima, int tile_number, const char *label)
{
if (ima->source != IMA_SRC_TILED) {
return NULL;
}
if (tile_number < 1001 || tile_number > IMA_UDIM_MAX) {
return NULL;
}
/* Search the first tile that has a higher number.
* We then insert before that to keep the list sorted. */
ImageTile *next_tile;
for (next_tile = ima->tiles.first; next_tile; next_tile = next_tile->next) {
if (next_tile->tile_number == tile_number) {
/* Tile already exists. */
return NULL;
}
if (next_tile->tile_number > tile_number) {
break;
}
}
ImageTile *tile = MEM_callocN(sizeof(ImageTile), "image new tile");
tile->ok = 1;
tile->tile_number = tile_number;
if (next_tile) {
BLI_insertlinkbefore(&ima->tiles, next_tile, tile);
}
else {
BLI_addtail(&ima->tiles, tile);
}
if (label) {
BLI_strncpy(tile->label, label, sizeof(tile->label));
}
for (int eye = 0; eye < 2; eye++) {
/* Reallocate GPU tile array. */
if (ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye] != NULL) {
GPU_texture_free(ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye]);
ima->gputexture[TEXTARGET_TEXTURE_2D_ARRAY][eye] = NULL;
}
if (ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye] != NULL) {
GPU_texture_free(ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye]);
ima->gputexture[TEXTARGET_TEXTURE_TILE_MAPPING][eye] = NULL;
}
}
return tile;
}
bool BKE_image_remove_tile(struct Image *ima, ImageTile *tile)
{
if (ima == NULL || tile == NULL || ima->source != IMA_SRC_TILED) {
return false;
}
if (tile == ima->tiles.first) {
/* Can't remove first tile. */
return false;
}
image_free_tile(ima, tile);
BLI_remlink(&ima->tiles, tile);
MEM_freeN(tile);
return true;
}
bool BKE_image_fill_tile(struct Image *ima,
ImageTile *tile,
int width,
int height,
const float color[4],
int gen_type,
int planes,
bool is_float)
{
if (ima == NULL || tile == NULL || ima->source != IMA_SRC_TILED) {
return false;
}
image_free_tile(ima, tile);
ImBuf *tile_ibuf = add_ibuf_size(
width, height, ima->name, planes, is_float, gen_type, color, &ima->colorspace_settings);
if (tile_ibuf != NULL) {
image_assign_ibuf(ima, tile_ibuf, 0, tile->tile_number);
BKE_image_release_ibuf(ima, tile_ibuf, NULL);
tile->ok = 1;
return true;
}
return false;
}
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesn't use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
{
RenderLayer *rl;
RenderPass *rpass = NULL;
if (rr == NULL) {
return NULL;
}
if (iuser) {
short index = 0, rv_index, rl_index = 0;
bool is_stereo = (iuser->flag & IMA_SHOW_STEREO) && RE_RenderResult_is_stereo(rr);
rv_index = is_stereo ? iuser->multiview_eye : iuser->view;
if (RE_HasCombinedLayer(rr)) {
rl_index += 1;
}
for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) {
if (iuser->layer == rl_index) {
int rp_index;
rpass = image_render_pass_get(rl, iuser->pass, rv_index, &rp_index);
iuser->multi_index = index + rp_index;
break;
}
else {
index += BLI_listbase_count(&rl->passes);
}
}
}
return rpass;
}
void BKE_image_multiview_index(Image *ima, ImageUser *iuser)
{
if (iuser) {
bool is_stereo = BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO);
if (is_stereo) {
iuser->multi_index = iuser->multiview_eye;
}
else {
if ((iuser->view < 0) ||
(iuser->view >= BLI_listbase_count_at_most(&ima->views, iuser->view + 1))) {
iuser->multi_index = iuser->view = 0;
}
else {
iuser->multi_index = iuser->view;
}
}
}
}
/* if layer or pass changes, we need an index for the imbufs list */
/* note it is called for rendered results, but it doesn't use the index! */
/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
bool BKE_image_is_multilayer(Image *ima)
{
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
if (ima->type == IMA_TYPE_MULTILAYER) {
return true;
}
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
return true;
}
}
return false;
}
bool BKE_image_is_multiview(Image *ima)
{
ImageView *view = ima->views.first;
return (view && (view->next || view->name[0]));
}
bool BKE_image_is_stereo(Image *ima)
{
return BKE_image_is_multiview(ima) &&
(BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)) &&
BLI_findstring(&ima->views, STEREO_RIGHT_NAME, offsetof(ImageView, name)));
}
static void image_init_multilayer_multiview(Image *ima, RenderResult *rr)
{
/* update image views from render views, but only if they actually changed,
* to avoid invalid memory access during render. ideally these should always
* be acquired with a mutex along with the render result, but there are still
* some places with just an image pointer that need to access views */
if (rr && BLI_listbase_count(&ima->views) == BLI_listbase_count(&rr->views)) {
ImageView *iv = ima->views.first;
RenderView *rv = rr->views.first;
bool modified = false;
for (; rv; rv = rv->next, iv = iv->next) {
modified |= !STREQ(rv->name, iv->name);
}
if (!modified) {
return;
}
}
BKE_image_free_views(ima);
if (rr) {
LISTBASE_FOREACH (RenderView *, rv, &rr->views) {
ImageView *iv = MEM_callocN(sizeof(ImageView), "Viewer Image View");
STRNCPY(iv->name, rv->name);
BLI_addtail(&ima->views, iv);
}
}
}
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
RenderResult *rr = NULL;
if (ima->rr) {
rr = ima->rr;
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
rr = RE_AcquireResultRead(RE_GetSceneRender(scene));
}
else {
rr = BKE_image_get_renderslot(ima, ima->render_slot)->render;
}
/* set proper views */
image_init_multilayer_multiview(ima, rr);
}
return rr;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
{
if (ima->rr) {
/* pass */
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot) {
RE_ReleaseResult(RE_GetSceneRender(scene));
}
}
}
bool BKE_image_is_openexr(struct Image *ima)
{
#ifdef WITH_OPENEXR
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
return BLI_path_extension_check(ima->name, ".exr");
}
#else
UNUSED_VARS(ima);
#endif
return false;
}
void BKE_image_backup_render(Scene *scene, Image *ima, bool free_current_slot)
{
/* called right before rendering, ima->renderslots contains render
* result pointers for everything but the current render */
Render *re = RE_GetSceneRender(scene);
/* Ensure we always have a valid render slot. */
if (!ima->renderslots.first) {
BKE_image_add_renderslot(ima, NULL);
ima->render_slot = 0;
ima->last_render_slot = 0;
}
else if (ima->render_slot >= BLI_listbase_count(&ima->renderslots)) {
ima->render_slot = 0;
ima->last_render_slot = 0;
}
RenderSlot *last_slot = BKE_image_get_renderslot(ima, ima->last_render_slot);
RenderSlot *cur_slot = BKE_image_get_renderslot(ima, ima->render_slot);
if (last_slot && ima->render_slot != ima->last_render_slot) {
last_slot->render = NULL;
RE_SwapResult(re, &last_slot->render);
if (cur_slot->render) {
if (free_current_slot) {
BKE_image_clear_renderslot(ima, NULL, ima->render_slot);
}
else {
RE_SwapResult(re, &cur_slot->render);
}
}
}
ima->last_render_slot = ima->render_slot;
}
/**************************** multiview load openexr *********************************/
static void image_add_view(Image *ima, const char *viewname, const char *filepath)
{
ImageView *iv;
iv = MEM_mallocN(sizeof(ImageView), "Viewer Image View");
STRNCPY(iv->name, viewname);
STRNCPY(iv->filepath, filepath);
/* For stereo drawing we need to ensure:
* STEREO_LEFT_NAME == STEREO_LEFT_ID and
* STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
if (STREQ(viewname, STEREO_LEFT_NAME)) {
BLI_addhead(&ima->views, iv);
}
else if (STREQ(viewname, STEREO_RIGHT_NAME)) {
ImageView *left_iv = BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name));
if (left_iv == NULL) {
BLI_addhead(&ima->views, iv);
}
else {
BLI_insertlinkafter(&ima->views, left_iv, iv);
}
}
else {
BLI_addtail(&ima->views, iv);
}
}
/* after imbuf load, openexr type can return with a exrhandle open */
/* in that case we have to build a render-result */
#ifdef WITH_OPENEXR
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
bool predivide = (ima->alpha_mode == IMA_ALPHA_PREMUL);
/* only load rr once for multiview */
if (!ima->rr) {
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
}
IMB_exr_close(ibuf->userdata);
ibuf->userdata = NULL;
if (ima->rr != NULL) {
ima->rr->framenr = framenr;
BKE_stamp_info_from_imbuf(ima->rr, ibuf);
}
/* set proper views */
image_init_multilayer_multiview(ima, ima->rr);
}
#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
static void image_initialize_after_load(Image *ima, ImageUser *iuser, ImBuf *UNUSED(ibuf))
{
/* Preview is NULL when it has never been used as an icon before.
* Never handle previews/icons outside of main thread. */
if (G.background == 0 && ima->preview == NULL && BLI_thread_is_main()) {
BKE_icon_changed(BKE_icon_id_ensure(&ima->id));
}
/* timer */
BKE_image_tag_time(ima);
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
/* Images should never get loaded if the corresponding tile does not exist,
* but we should at least not crash if it happens due to a bug elsewhere. */
BLI_assert(tile != NULL);
if (tile != NULL) {
tile->ok = IMA_OK_LOADED;
}
}
static int imbuf_alpha_flags_for_image(Image *ima)
{
switch (ima->alpha_mode) {
case IMA_ALPHA_STRAIGHT:
return 0;
case IMA_ALPHA_PREMUL:
return IB_alphamode_premul;
case IMA_ALPHA_CHANNEL_PACKED:
return IB_alphamode_channel_packed;
case IMA_ALPHA_IGNORE:
return IB_alphamode_ignore;
}
return 0;
}
/* the number of files will vary according to the stereo format */
static int image_num_files(Image *ima)
{
const bool is_multiview = BKE_image_is_multiview(ima);
if (!is_multiview) {
return 1;
}
else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
return 1;
}
/* R_IMF_VIEWS_INDIVIDUAL */
else {
return BLI_listbase_count(&ima->views);
}
}
static ImBuf *load_sequence_single(
Image *ima, ImageUser *iuser, int frame, const int view_id, bool *r_assign)
{
struct ImBuf *ibuf;
char name[FILE_MAX];
int flag;
ImageUser iuser_t = {0};
ima->lastframe = frame;
if (iuser) {
iuser_t = *iuser;
}
else {
/* BKE_image_user_file_path() uses this value for file name for sequences. */
iuser_t.framenr = frame;
/* TODO(sergey): Do we need to initialize something else here? */
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, name);
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
/* read ibuf */
ibuf = IMB_loadiffname(name, flag, ima->colorspace_settings.name);
#if 0
if (ibuf) {
printf(AT " loaded %s\n", name);
}
else {
printf(AT " missed %s\n", name);
}
#endif
if (ibuf) {
#ifdef WITH_OPENEXR
if (ibuf->ftype == IMB_FTYPE_OPENEXR && ibuf->userdata) {
/* Handle multilayer and multiview cases, don't assign ibuf here.
* will be set layer in BKE_image_acquire_ibuf from ima->rr. */
if (IMB_exr_has_multilayer(ibuf->userdata)) {
image_create_multilayer(ima, ibuf, frame);
ima->type = IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf = NULL;
}
}
else {
image_initialize_after_load(ima, iuser, ibuf);
*r_assign = true;
}
#else
image_initialize_after_load(ima, iuser, ibuf);
*r_assign = true;
#endif
}
else {
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile != NULL) {
tile->ok = 0;
}
}
return ibuf;
}
static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int entry, int frame)
{
struct ImBuf *ibuf = NULL;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
bool assign = false;
if (!is_multiview) {
ibuf = load_sequence_single(ima, iuser, frame, 0, &assign);
if (assign) {
image_assign_ibuf(ima, ibuf, 0, entry);
}
}
else {
const int totviews = BLI_listbase_count(&ima->views);
int i;
struct ImBuf **ibuf_arr;
ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
for (i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_sequence_single(ima, iuser, frame, i, &assign);
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
/* return the original requested ImBuf */
ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
if (assign) {
for (i = 0; i < totviews; i++) {
image_assign_ibuf(ima, ibuf_arr[i], i, entry);
}
}
/* "remove" the others (decrease their refcount) */
for (i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
return ibuf;
}
static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int entry, int frame)
{
struct ImBuf *ibuf = NULL;
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
/* either we load from RenderResult, or we have to load a new one */
/* check for new RenderResult */
if (ima->rr == NULL || frame != ima->rr->framenr) {
if (ima->rr) {
/* Cached image buffers shares pointers with render result,
* need to ensure there's no image buffers are hanging around
* with dead links after freeing the render result.
*/
image_free_cached_frames(ima);
RE_FreeRenderResult(ima->rr);
ima->rr = NULL;
}
ibuf = image_load_sequence_file(ima, iuser, entry, frame);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
printf("error, multi is normal image\n");
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass) {
// printf("load from pass %s\n", rpass->name);
/* since we free render results, we copy the rect */
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
ibuf->rect_float = MEM_dupallocN(rpass->rect);
ibuf->flags |= IB_rectfloat;
ibuf->mall = IB_rectfloat;
ibuf->channels = rpass->channels;
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_initialize_after_load(ima, iuser, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : 0, entry);
}
// else printf("pass not found\n");
}
else {
tile->ok = 0;
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const int view_id)
{
struct ImBuf *ibuf = NULL;
ImageAnim *ia;
ia = BLI_findlink(&ima->anims, view_id);
ImageTile *tile = BKE_image_get_tile(ima, 0);
if (ia->anim == NULL) {
char str[FILE_MAX];
int flags = IB_rect;
ImageUser iuser_t;
if (ima->flag & IMA_DEINTERLACE) {
flags |= IB_animdeinterlace;
}
if (iuser) {
iuser_t = *iuser;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, str);
/* FIXME: make several stream accessible in image editor, too*/
ia->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
if (ia->anim && iuser && iuser->frames == 0) {
iuser->frames = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
}
}
if (ia->anim) {
int dur = IMB_anim_get_duration(ia->anim, IMB_TC_RECORD_RUN);
int fra = frame - 1;
if (fra < 0) {
fra = 0;
}
if (fra > (dur - 1)) {
fra = dur - 1;
}
ibuf = IMB_makeSingleUser(IMB_anim_absolute(ia->anim, fra, IMB_TC_RECORD_RUN, IMB_PROXY_NONE));
if (ibuf) {
image_initialize_after_load(ima, iuser, ibuf);
}
else {
tile->ok = 0;
}
}
else {
tile->ok = 0;
}
return ibuf;
}
static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
{
struct ImBuf *ibuf = NULL;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
ImageTile *tile = BKE_image_get_tile(ima, 0);
int i;
if (totfiles != BLI_listbase_count_at_most(&ima->anims, totfiles + 1)) {
image_free_anims(ima);
for (i = 0; i < totfiles; i++) {
/* allocate the ImageAnim */
ImageAnim *ia = MEM_callocN(sizeof(ImageAnim), "Image Anim");
BLI_addtail(&ima->anims, ia);
}
}
if (!is_multiview) {
ibuf = load_movie_single(ima, iuser, frame, 0);
image_assign_ibuf(ima, ibuf, 0, frame);
}
else {
struct ImBuf **ibuf_arr;
const int totviews = BLI_listbase_count(&ima->views);
ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views (movie) Imbufs");
for (i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_movie_single(ima, iuser, frame, i);
}
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
for (i = 0; i < totviews; i++) {
if (ibuf_arr[i]) {
image_assign_ibuf(ima, ibuf_arr[i], i, frame);
}
else {
tile->ok = 0;
}
}
/* return the original requested ImBuf */
ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
/* "remove" the others (decrease their refcount) */
for (i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *load_image_single(Image *ima,
ImageUser *iuser,
int cfra,
const int view_id,
const bool has_packed,
bool *r_assign)
{
char filepath[FILE_MAX];
struct ImBuf *ibuf = NULL;
int flag;
/* is there a PackedFile with this image ? */
if (has_packed) {
ImagePackedFile *imapf;
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
imapf = BLI_findlink(&ima->packedfiles, view_id);
if (imapf->packedfile) {
ibuf = IMB_ibImageFromMemory((unsigned char *)imapf->packedfile->data,
imapf->packedfile->size,
flag,
ima->colorspace_settings.name,
"<packed data>");
}
}
else {
ImageUser iuser_t;
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
/* get the correct filepath */
BKE_image_user_frame_calc(ima, iuser, cfra);
if (iuser) {
iuser_t = *iuser;
}
else {
iuser_t.framenr = ima->lastframe;
}
iuser_t.view = view_id;
BKE_image_user_file_path(&iuser_t, ima, filepath);
/* read ibuf */
ibuf = IMB_loadiffname(filepath, flag, ima->colorspace_settings.name);
}
if (ibuf) {
#ifdef WITH_OPENEXR
if (ibuf->ftype == IMB_FTYPE_OPENEXR && ibuf->userdata) {
/* Handle multilayer and multiview cases, don't assign ibuf here.
* will be set layer in BKE_image_acquire_ibuf from ima->rr. */
if (IMB_exr_has_multilayer(ibuf->userdata)) {
image_create_multilayer(ima, ibuf, cfra);
ima->type = IMA_TYPE_MULTILAYER;
IMB_freeImBuf(ibuf);
ibuf = NULL;
}
}
else
#endif
{
image_initialize_after_load(ima, iuser, ibuf);
*r_assign = true;
/* make packed file for autopack */
if ((has_packed == false) && (G.fileflags & G_FILE_AUTOPACK)) {
ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile");
BLI_addtail(&ima->packedfiles, imapf);
STRNCPY(imapf->filepath, filepath);
imapf->packedfile = BKE_packedfile_new(
NULL, filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
}
}
else {
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
tile->ok = 0;
}
return ibuf;
}
/* warning, 'iuser' can be NULL
* note: Image->views was already populated (in image_update_views_format)
*/
static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
{
struct ImBuf *ibuf = NULL;
bool assign = false;
const bool is_multiview = BKE_image_is_multiview(ima);
const int totfiles = image_num_files(ima);
bool has_packed = BKE_image_has_packedfile(ima);
/* always ensure clean ima */
BKE_image_free_buffers(ima);
/* this should never happen, but just playing safe */
if (has_packed) {
if (totfiles != BLI_listbase_count_at_most(&ima->packedfiles, totfiles + 1)) {
image_free_packedfiles(ima);
has_packed = false;
}
}
if (!is_multiview) {
ibuf = load_image_single(ima, iuser, cfra, 0, has_packed, &assign);
if (assign) {
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
}
else {
struct ImBuf **ibuf_arr;
const int totviews = BLI_listbase_count(&ima->views);
int i;
BLI_assert(totviews > 0);
ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
for (i = 0; i < totfiles; i++) {
ibuf_arr[i] = load_image_single(ima, iuser, cfra, i, has_packed, &assign);
}
/* multi-views/multi-layers OpenEXR files directly populate ima, and return NULL ibuf... */
if (BKE_image_is_stereo(ima) && ima->views_format == R_IMF_VIEWS_STEREO_3D && ibuf_arr[0] &&
totfiles == 1 && totviews >= 2) {
IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
}
/* return the original requested ImBuf */
i = (iuser && iuser->multi_index < totviews) ? iuser->multi_index : 0;
ibuf = ibuf_arr[i];
if (assign) {
for (i = 0; i < totviews; i++) {
image_assign_ibuf(ima, ibuf_arr[i], i, 0);
}
}
/* "remove" the others (decrease their refcount) */
for (i = 0; i < totviews; i++) {
if (ibuf_arr[i] != ibuf) {
IMB_freeImBuf(ibuf_arr[i]);
}
}
/* cleanup */
MEM_freeN(ibuf_arr);
}
if (iuser) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
iuser->ok = tile->ok;
}
return ibuf;
}
static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf = NULL;
if (ima->rr == NULL) {
ibuf = image_load_image_file(ima, iuser, 0);
if (ibuf) { /* actually an error */
ima->type = IMA_TYPE_IMAGE;
return ibuf;
}
}
if (ima->rr) {
RenderPass *rpass = BKE_image_multilayer_index(ima->rr, iuser);
if (rpass) {
ibuf = IMB_allocImBuf(ima->rr->rectx, ima->rr->recty, 32, 0);
image_initialize_after_load(ima, iuser, ibuf);
ibuf->rect_float = rpass->rect;
ibuf->flags |= IB_rectfloat;
ibuf->channels = rpass->channels;
BKE_imbuf_stamp_info(ima->rr, ibuf);
image_assign_ibuf(ima, ibuf, iuser ? iuser->multi_index : IMA_NO_INDEX, 0);
}
}
ImageTile *tile = BKE_image_get_tile(ima, 0);
if (ibuf == NULL) {
tile->ok = 0;
}
if (iuser) {
iuser->ok = tile->ok;
}
return ibuf;
}
/* showing RGBA result itself (from compo/sequence) or
* like exr, using layers etc */
/* always returns a single ibuf, also during render progress */
static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_lock)
{
Render *re;
RenderResult rres;
RenderView *rv;
float *rectf, *rectz;
unsigned int *rect;
float dither;
int channels, layer, pass;
ImBuf *ibuf;
int from_render = (ima->render_slot == ima->last_render_slot);
int actview;
if (!(iuser && iuser->scene)) {
return NULL;
}
/* if we the caller is not going to release the lock, don't give the image */
if (!r_lock) {
return NULL;
}
re = RE_GetSceneRender(iuser->scene);
channels = 4;
layer = iuser->layer;
pass = iuser->pass;
actview = iuser->view;
if (BKE_image_is_stereo(ima) && (iuser->flag & IMA_SHOW_STEREO)) {
actview = iuser->multiview_eye;
}
RenderSlot *slot;
if (from_render) {
RE_AcquireResultImage(re, &rres, actview);
}
else if ((slot = BKE_image_get_renderslot(ima, ima->render_slot))->render) {
rres = *(slot->render);
rres.have_combined = ((RenderView *)rres.views.first)->rectf != NULL;
}
else {
memset(&rres, 0, sizeof(RenderResult));
}
if (!(rres.rectx > 0 && rres.recty > 0)) {
if (from_render) {
RE_ReleaseResultImage(re);
}
return NULL;
}
/* release is done in BKE_image_release_ibuf using r_lock */
if (from_render) {
BLI_thread_lock(LOCK_VIEWER);
*r_lock = re;
rv = NULL;
}
else {
rv = BLI_findlink(&rres.views, actview);
if (rv == NULL) {
rv = rres.views.first;
}
}
/* this gives active layer, composite or sequence result */
if (rv == NULL) {
rect = (unsigned int *)rres.rect32;
rectf = rres.rectf;
rectz = rres.rectz;
}
else {
rect = (unsigned int *)rv->rect32;
rectf = rv->rectf;
rectz = rv->rectz;
}
dither = iuser->scene->r.dither_intensity;
/* combined layer gets added as first layer */
if (rres.have_combined && layer == 0) {
/* pass */
}
else if (rect && layer == 0) {
/* rect32 is set when there's a Sequence pass, this pass seems
* to have layer=0 (this is from image_buttons.c)
* in this case we ignore float buffer, because it could have
* hung from previous pass which was float
*/
rectf = NULL;
}
else if (rres.layers.first) {
RenderLayer *rl = BLI_findlink(&rres.layers, layer - (rres.have_combined ? 1 : 0));
if (rl) {
RenderPass *rpass = image_render_pass_get(rl, pass, actview, NULL);
if (rpass) {
rectf = rpass->rect;
if (pass != 0) {
channels = rpass->channels;
dither = 0.0f; /* don't dither passes */
}
}
for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
if (STREQ(rpass->name, RE_PASSNAME_Z) && rpass->view_id == actview) {
rectz = rpass->rect;
}
}
}
}
ibuf = image_get_cached_ibuf_for_index_entry(ima, IMA_NO_INDEX, 0);
/* make ibuf if needed, and initialize it */
if (ibuf == NULL) {
ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, 0);
image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
}
/* Set color space settings for a byte buffer.
*
* This is mainly to make it so color management treats byte buffer
* from render result with Save Buffers enabled as final display buffer
* and doesn't apply any color management on it.
*
* For other cases we need to be sure it stays to default byte buffer space.
*/
if (ibuf->rect != rect) {
const char *colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_BYTE);
IMB_colormanagement_assign_rect_colorspace(ibuf, colorspace);
}
/* invalidate color managed buffers if render result changed */
BLI_thread_lock(LOCK_COLORMANAGE);
if (ibuf->x != rres.rectx || ibuf->y != rres.recty || ibuf->rect_float != rectf) {
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
ibuf->x = rres.rectx;
ibuf->y = rres.recty;
if (rect) {
imb_freerectImBuf(ibuf);
ibuf->rect = rect;
}
else {
/* byte buffer of render result has been freed, make sure image buffers
* does not reference to this buffer anymore
* need check for whether byte buffer was allocated and owned by image itself
* or if it's reusing buffer from render result
*/
if ((ibuf->mall & IB_rect) == 0) {
ibuf->rect = NULL;
}
}
if (rectf) {
ibuf->rect_float = rectf;
ibuf->flags |= IB_rectfloat;
ibuf->channels = channels;
}
else {
ibuf->rect_float = NULL;
ibuf->flags &= ~IB_rectfloat;
}
if (rectz) {
ibuf->zbuf_float = rectz;
ibuf->flags |= IB_zbuffloat;
}
else {
ibuf->zbuf_float = NULL;
ibuf->flags &= ~IB_zbuffloat;
}
/* TODO(sergey): Make this faster by either simply referencing the stamp
* or by changing both ImBug and RenderResult to use same data type to
* store metadata. */
if (ibuf->metadata != NULL) {
IMB_metadata_free(ibuf->metadata);
ibuf->metadata = NULL;
}
BKE_imbuf_stamp_info(&rres, ibuf);
BLI_thread_unlock(LOCK_COLORMANAGE);
ibuf->dither = dither;
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
return ibuf;
}
static int image_get_multiview_index(Image *ima, ImageUser *iuser)
{
const bool is_multilayer = BKE_image_is_multilayer(ima);
const bool is_backdrop = (ima->source == IMA_SRC_VIEWER) && (ima->type == IMA_TYPE_COMPOSITE) &&
(iuser == NULL);
int index = BKE_image_has_multiple_ibufs(ima) ? 0 : IMA_NO_INDEX;
if (is_multilayer) {
return iuser ? iuser->multi_index : index;
}
else if (is_backdrop) {
if (BKE_image_is_stereo(ima)) {
/* backdrop hackaround (since there is no iuser */
return ima->eye;
}
}
else if (BKE_image_is_multiview(ima)) {
return iuser ? iuser->multi_index : index;
}
return index;
}
static void image_get_entry_and_index(Image *ima, ImageUser *iuser, int *r_entry, int *r_index)
{
int frame = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
}
}
else if (ima->source == IMA_SRC_TILED) {
frame = (iuser && iuser->tile) ? iuser->tile : 1001;
}
*r_entry = frame;
*r_index = index;
}
/* Get the ibuf from an image cache for a given image user.
*
* Returns referenced image buffer if it exists, callee is to
* call IMB_freeImBuf to de-reference the image buffer after
* it's done handling it.
*/
static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_entry, int *r_index)
{
ImBuf *ibuf = NULL;
int entry = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
ima->lastframe = entry;
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
ima->lastframe = entry;
/* counter the fact that image is set as invalid when loading a frame
* that is not in the cache (through image_acquire_ibuf for instance),
* yet we have valid frames in the cache loaded */
if (ibuf) {
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
if (iuser) {
iuser->ok = tile->ok;
}
}
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
entry = iuser ? iuser->framenr : ima->lastframe;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, 0);
}
else if (ima->source == IMA_SRC_VIEWER) {
/* always verify entirely, not that this shouldn't happen
* as part of texture sampling in rendering anyway, so not
* a big bottleneck */
}
else if (ima->source == IMA_SRC_TILED) {
if (ELEM(ima->type, IMA_TYPE_IMAGE, IMA_TYPE_MULTILAYER)) {
entry = (iuser && iuser->tile) ? iuser->tile : 1001;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
if ((ima->type == IMA_TYPE_IMAGE) && ibuf != NULL) {
ImageTile *tile = BKE_image_get_tile(ima, entry);
tile->ok = IMA_OK_LOADED;
/* iuser->ok is useless for tiled images because iuser->tile changes all the time. */
if (iuser != NULL) {
iuser->ok = 1;
}
}
}
}
if (r_entry) {
*r_entry = entry;
}
if (r_index) {
*r_index = index;
}
return ibuf;
}
BLI_INLINE bool image_quick_test(Image *ima, const ImageUser *iuser)
{
if (ima == NULL) {
return false;
}
if (iuser) {
if (iuser->ok == 0) {
return false;
}
}
ImageTile *tile = BKE_image_get_tile_from_iuser(ima, iuser);
if (tile == NULL) {
return false;
}
else if (tile->ok == 0) {
return false;
}
return true;
}
/* Checks optional ImageUser and verifies/creates ImBuf.
*
* not thread-safe, so callee should worry about thread locks
*/
static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf = NULL;
int entry = 0, index = 0;
if (r_lock) {
*r_lock = NULL;
}
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return NULL;
}
ibuf = image_get_cached_ibuf(ima, iuser, &entry, &index);
if (ibuf == NULL) {
/* we are sure we have to load the ibuf, using source and type */
if (ima->source == IMA_SRC_MOVIE) {
/* source is from single file, use flipbook to store ibuf */
ibuf = image_load_movie_file(ima, iuser, entry);
}
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
/* regular files, ibufs in flipbook, allows saving */
ibuf = image_load_sequence_file(ima, iuser, entry, entry);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, entry);
}
}
else if (ima->source == IMA_SRC_TILED) {
if (ima->type == IMA_TYPE_IMAGE) {
/* regular files, ibufs in flipbook, allows saving */
ibuf = image_load_sequence_file(ima, iuser, entry, 0);
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* only 1 layer/pass stored in imbufs, no exrhandle anim storage, no saving */
ibuf = image_load_sequence_multilayer(ima, iuser, entry, 0);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE) {
ibuf = image_load_image_file(ima, iuser, entry); /* cfra only for '#', this global is OK */
}
/* no else; on load the ima type can change */
if (ima->type == IMA_TYPE_MULTILAYER) {
/* keeps render result, stores ibufs in listbase, allows saving */
ibuf = image_get_ibuf_multilayer(ima, iuser);
}
}
else if (ima->source == IMA_SRC_GENERATED) {
/* generated is: ibuf is allocated dynamically */
/* UV testgrid or black or solid etc */
if (ima->gen_x == 0) {
ima->gen_x = 1024;
}
if (ima->gen_y == 0) {
ima->gen_y = 1024;
}
if (ima->gen_depth == 0) {
ima->gen_depth = 24;
}
ibuf = add_ibuf_size(ima->gen_x,
ima->gen_y,
ima->name,
ima->gen_depth,
(ima->gen_flag & IMA_GEN_FLOAT) != 0,
ima->gen_type,
ima->gen_color,
&ima->colorspace_settings);
image_assign_ibuf(ima, ibuf, index, 0);
ImageTile *tile = BKE_image_get_tile(ima, 0);
tile->ok = IMA_OK_LOADED;
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
/* always verify entirely, and potentially
* returns pointer to release later */
ibuf = image_get_render_result(ima, iuser, r_lock);
}
else if (ima->type == IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
if (r_lock) {
/* unlock in BKE_image_release_ibuf */
BLI_thread_lock(LOCK_VIEWER);
*r_lock = ima;
/* XXX anim play for viewer nodes not yet supported */
entry = 0; // XXX iuser ? iuser->framenr : 0;
ibuf = image_get_cached_ibuf_for_index_entry(ima, index, entry);
if (!ibuf) {
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
ibuf = IMB_allocImBuf(256, 256, 32, IB_rect | IB_rectfloat);
image_assign_ibuf(ima, ibuf, index, entry);
}
}
}
}
/* We only want movies and sequences to be memory limited. */
if (ibuf != NULL && !ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
ibuf->userflags |= IB_PERSISTENT;
}
}
BKE_image_tag_time(ima);
return ibuf;
}
/* return image buffer for given image and user
*
* - will lock render result if image type is render result and lock is not NULL
* - will return NULL if image type if render or composite result and lock is NULL
*
* references the result, BKE_image_release_ibuf should be used to de-reference
*/
ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf;
BLI_mutex_lock(image_mutex);
ibuf = image_acquire_ibuf(ima, iuser, r_lock);
BLI_mutex_unlock(image_mutex);
return ibuf;
}
void BKE_image_release_ibuf(Image *ima, ImBuf *ibuf, void *lock)
{
if (lock != NULL) {
/* for getting image during threaded render / compositing, need to release */
if (lock == ima) {
BLI_thread_unlock(LOCK_VIEWER); /* viewer image */
}
else {
RE_ReleaseResultImage(lock); /* render result */
BLI_thread_unlock(LOCK_VIEWER); /* view image imbuf */
}
}
if (ibuf) {
BLI_mutex_lock(image_mutex);
IMB_freeImBuf(ibuf);
BLI_mutex_unlock(image_mutex);
}
}
/* checks whether there's an image buffer for given image and user */
bool BKE_image_has_ibuf(Image *ima, ImageUser *iuser)
{
ImBuf *ibuf;
/* quick reject tests */
if (!image_quick_test(ima, iuser)) {
return false;
}
BLI_mutex_lock(image_mutex);
ibuf = image_get_cached_ibuf(ima, iuser, NULL, NULL);
if (!ibuf) {
ibuf = image_acquire_ibuf(ima, iuser, NULL);
}
BLI_mutex_unlock(image_mutex);
IMB_freeImBuf(ibuf);
return ibuf != NULL;
}
/* ******** Pool for image buffers ******** */
typedef struct ImagePoolItem {
struct ImagePoolItem *next, *prev;
Image *image;
ImBuf *ibuf;
int index;
int entry;
} ImagePoolItem;
typedef struct ImagePool {
ListBase image_buffers;
BLI_mempool *memory_pool;
} ImagePool;
ImagePool *BKE_image_pool_new(void)
{
ImagePool *pool = MEM_callocN(sizeof(ImagePool), "Image Pool");
pool->memory_pool = BLI_mempool_create(sizeof(ImagePoolItem), 0, 128, BLI_MEMPOOL_NOP);
return pool;
}
void BKE_image_pool_free(ImagePool *pool)
{
/* Use single lock to dereference all the image buffers. */
BLI_mutex_lock(image_mutex);
for (ImagePoolItem *item = pool->image_buffers.first; item != NULL; item = item->next) {
if (item->ibuf != NULL) {
IMB_freeImBuf(item->ibuf);
}
}
BLI_mutex_unlock(image_mutex);
BLI_mempool_destroy(pool->memory_pool);
MEM_freeN(pool);
}
BLI_INLINE ImBuf *image_pool_find_item(
ImagePool *pool, Image *image, int entry, int index, bool *found)
{
ImagePoolItem *item;
*found = false;
for (item = pool->image_buffers.first; item; item = item->next) {
if (item->image == image && item->entry == entry && item->index == index) {
*found = true;
return item->ibuf;
}
}
return NULL;
}
ImBuf *BKE_image_pool_acquire_ibuf(Image *ima, ImageUser *iuser, ImagePool *pool)
{
ImBuf *ibuf;
int index, entry;
bool found;
if (!image_quick_test(ima, iuser)) {
return NULL;
}
if (pool == NULL) {
/* pool could be NULL, in this case use general acquire function */
return BKE_image_acquire_ibuf(ima, iuser, NULL);
}
image_get_entry_and_index(ima, iuser, &entry, &index);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
if (found) {
return ibuf;
}
BLI_mutex_lock(image_mutex);
ibuf = image_pool_find_item(pool, ima, entry, index, &found);
/* will also create item even in cases image buffer failed to load,
* prevents trying to load the same buggy file multiple times
*/
if (!found) {
ImagePoolItem *item;
ibuf = image_acquire_ibuf(ima, iuser, NULL);
item = BLI_mempool_alloc(pool->memory_pool);
item->image = ima;
item->entry = entry;
item->index = index;
item->ibuf = ibuf;
BLI_addtail(&pool->image_buffers, item);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
void BKE_image_pool_release_ibuf(Image *ima, ImBuf *ibuf, ImagePool *pool)
{
/* if pool wasn't actually used, use general release stuff,
* for pools image buffers will be dereferenced on pool free
*/
if (pool == NULL) {
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
int BKE_image_user_frame_get(const ImageUser *iuser, int cfra, bool *r_is_in_range)
{
const int len = iuser->frames;
if (r_is_in_range) {
*r_is_in_range = false;
}
if (len == 0) {
return 0;
}
else {
int framenr;
cfra = cfra - iuser->sfra + 1;
/* cyclic */
if (iuser->cycl) {
cfra = ((cfra) % len);
if (cfra < 0) {
cfra += len;
}
if (cfra == 0) {
cfra = len;
}
if (r_is_in_range) {
*r_is_in_range = true;
}
}
if (cfra < 0) {
cfra = 0;
}
else if (cfra > len) {
cfra = len;
}
else {
if (r_is_in_range) {
*r_is_in_range = true;
}
}
/* transform to images space */
framenr = cfra;
if (framenr > iuser->frames) {
framenr = iuser->frames;
}
if (iuser->cycl) {
framenr = ((framenr) % len);
while (framenr < 0) {
framenr += len;
}
if (framenr == 0) {
framenr = len;
}
}
/* important to apply after else we cant loop on frames 100 - 110 for eg. */
framenr += iuser->offset;
return framenr;
}
}
void BKE_image_user_frame_calc(Image *ima, ImageUser *iuser, int cfra)
{
if (iuser) {
bool is_in_range;
const int framenr = BKE_image_user_frame_get(iuser, cfra, &is_in_range);
if (is_in_range) {
iuser->flag |= IMA_USER_FRAME_IN_RANGE;
}
else {
iuser->flag &= ~IMA_USER_FRAME_IN_RANGE;
}
iuser->framenr = framenr;
if (ima && BKE_image_is_animated(ima) && ima->gpuframenr != framenr) {
/* Note: a single texture and refresh doesn't really work when
* multiple image users may use different frames, this is to
* be improved with perhaps a GPU texture cache. */
ima->gpuflag |= IMA_GPU_REFRESH;
ima->gpuframenr = framenr;
}
if (iuser->ok == 0) {
iuser->ok = 1;
}
if (ima) {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
if (tile->ok == 0) {
tile->ok = IMA_OK;
}
}
}
iuser->flag &= ~IMA_NEED_FRAME_RECALC;
}
}
/* goes over all ImageUsers, and sets frame numbers if auto-refresh is set */
static void image_editors_update_frame(Image *ima,
ID *UNUSED(iuser_id),
ImageUser *iuser,
void *customdata)
{
int cfra = *(int *)customdata;
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC)) {
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
void BKE_image_editors_update_frame(const Main *bmain, int cfra)
{
/* This only updates images used by the user interface. For others the
* dependency graph will call BKE_image_user_id_eval_animation. */
wmWindowManager *wm = bmain->wm.first;
image_walk_id_all_users(&wm->id, false, &cfra, image_editors_update_frame);
}
static void image_user_id_has_animation(Image *ima,
ID *UNUSED(iuser_id),
ImageUser *UNUSED(iuser),
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
*(bool *)customdata = true;
}
}
bool BKE_image_user_id_has_animation(ID *id)
{
/* For the dependency graph, this does not consider nested node
* trees as these are handled as their own datablock. */
bool has_animation = false;
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, &has_animation, image_user_id_has_animation);
return has_animation;
}
static void image_user_id_eval_animation(Image *ima,
ID *UNUSED(iduser_id),
ImageUser *iuser,
void *customdata)
{
if (ima && BKE_image_is_animated(ima)) {
Depsgraph *depsgraph = (Depsgraph *)customdata;
if ((iuser->flag & IMA_ANIM_ALWAYS) || (iuser->flag & IMA_NEED_FRAME_RECALC) ||
(DEG_get_mode(depsgraph) == DAG_EVAL_RENDER)) {
float cfra = DEG_get_ctime(depsgraph);
BKE_image_user_frame_calc(ima, iuser, cfra);
}
}
}
void BKE_image_user_id_eval_animation(Depsgraph *depsgraph, ID *id)
{
/* This is called from the dependency graph to update the image
* users in data-blocks. It computes the current frame number
* and tags the image to be refreshed.
* This does not consider nested node trees as these are handled
* as their own data-block. */
bool skip_nested_nodes = true;
image_walk_id_all_users(id, skip_nested_nodes, depsgraph, image_user_id_eval_animation);
}
void BKE_image_user_file_path(ImageUser *iuser, Image *ima, char *filepath)
{
if (BKE_image_is_multiview(ima)) {
ImageView *iv = BLI_findlink(&ima->views, iuser->view);
if (iv->filepath[0]) {
BLI_strncpy(filepath, iv->filepath, FILE_MAX);
}
else {
BLI_strncpy(filepath, ima->name, FILE_MAX);
}
}
else {
BLI_strncpy(filepath, ima->name, FILE_MAX);
}
if (ELEM(ima->source, IMA_SRC_SEQUENCE, IMA_SRC_TILED)) {
char head[FILE_MAX], tail[FILE_MAX];
unsigned short numlen;
int index;
if (ima->source == IMA_SRC_SEQUENCE) {
index = iuser ? iuser->framenr : ima->lastframe;
}
else {
index = (iuser && iuser->tile) ? iuser->tile : 1001;
}
BLI_path_sequence_decode(filepath, head, tail, &numlen);
BLI_path_sequence_encode(filepath, head, tail, numlen, index);
}
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
}
bool BKE_image_has_alpha(struct Image *image)
{
ImBuf *ibuf;
void *lock;
int planes;
ibuf = BKE_image_acquire_ibuf(image, NULL, &lock);
planes = (ibuf ? ibuf->planes : 0);
BKE_image_release_ibuf(image, ibuf, lock);
if (planes == 32) {
return true;
}
else {
return false;
}
}
void BKE_image_get_size(Image *image, ImageUser *iuser, int *r_width, int *r_height)
{
ImBuf *ibuf = NULL;
void *lock;
if (image != NULL) {
ibuf = BKE_image_acquire_ibuf(image, iuser, &lock);
}
if (ibuf && ibuf->x > 0 && ibuf->y > 0) {
*r_width = ibuf->x;
*r_height = ibuf->y;
}
else if (image != NULL && image->type == IMA_TYPE_R_RESULT && iuser != NULL &&
iuser->scene != NULL) {
Scene *scene = iuser->scene;
*r_width = (scene->r.xsch * scene->r.size) / 100;
*r_height = (scene->r.ysch * scene->r.size) / 100;
if ((scene->r.mode & R_BORDER) && (scene->r.mode & R_CROP)) {
*r_width *= BLI_rctf_size_x(&scene->r.border);
*r_height *= BLI_rctf_size_y(&scene->r.border);
}
}
else {
*r_width = IMG_SIZE_FALLBACK;
*r_height = IMG_SIZE_FALLBACK;
}
if (image != NULL) {
BKE_image_release_ibuf(image, ibuf, lock);
}
}
void BKE_image_get_size_fl(Image *image, ImageUser *iuser, float r_size[2])
{
int width, height;
BKE_image_get_size(image, iuser, &width, &height);
r_size[0] = (float)width;
r_size[1] = (float)height;
}
void BKE_image_get_aspect(Image *image, float *r_aspx, float *r_aspy)
{
*r_aspx = 1.0;
/* x is always 1 */
if (image) {
*r_aspy = image->aspy / image->aspx;
}
else {
*r_aspy = 1.0f;
}
}
unsigned char *BKE_image_get_pixels_for_frame(struct Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
unsigned char *pixels = NULL;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = (unsigned char *)ibuf->rect;
if (pixels) {
pixels = MEM_dupallocN(pixels);
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return NULL;
}
return pixels;
}
float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame, int tile)
{
ImageUser iuser;
BKE_imageuser_default(&iuser);
void *lock;
ImBuf *ibuf;
float *pixels = NULL;
iuser.framenr = frame;
iuser.tile = tile;
ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
if (ibuf) {
pixels = ibuf->rect_float;
if (pixels) {
pixels = MEM_dupallocN(pixels);
}
BKE_image_release_ibuf(image, ibuf, lock);
}
if (!pixels) {
return NULL;
}
return pixels;
}
int BKE_image_sequence_guess_offset(Image *image)
{
return BLI_path_sequence_decode(image->name, NULL, NULL, NULL);
}
bool BKE_image_has_anim(Image *ima)
{
return (BLI_listbase_is_empty(&ima->anims) == false);
}
bool BKE_image_has_packedfile(Image *ima)
{
return (BLI_listbase_is_empty(&ima->packedfiles) == false);
}
bool BKE_image_has_filepath(Image *ima)
{
/* This could be improved to detect cases like //../../, currently path
* remapping empty file paths empty. */
return ima->name[0] != '\0';
}
/* Checks the image buffer changes with time (not keyframed values). */
bool BKE_image_is_animated(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE);
}
/* Checks whether the image consists of multiple buffers. */
bool BKE_image_has_multiple_ibufs(Image *image)
{
return ELEM(image->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE, IMA_SRC_TILED);
}
/* Image modifications */
bool BKE_image_is_dirty_writable(Image *image, bool *r_is_writable)
{
bool is_dirty = false;
bool is_writable = false;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
if (ibuf->userflags & IB_BITMAPDIRTY) {
is_writable = BKE_image_buffer_format_writable(ibuf);
is_dirty = true;
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
if (r_is_writable) {
*r_is_writable = is_writable;
}
return is_dirty;
}
bool BKE_image_is_dirty(Image *image)
{
return BKE_image_is_dirty_writable(image, NULL);
}
void BKE_image_mark_dirty(Image *UNUSED(image), ImBuf *ibuf)
{
ibuf->userflags |= IB_BITMAPDIRTY;
}
bool BKE_image_buffer_format_writable(ImBuf *ibuf)
{
ImageFormatData im_format;
ImbFormatOptions options_dummy;
BKE_imbuf_to_image_format(&im_format, ibuf);
return (BKE_image_imtype_to_ftype(im_format.imtype, &options_dummy) == ibuf->ftype);
}
void BKE_image_file_format_set(Image *image, int ftype, const ImbFormatOptions *options)
{
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *ibuf = IMB_moviecacheIter_getImBuf(iter);
ibuf->ftype = ftype;
ibuf->foptions = *options;
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
}
bool BKE_image_has_loaded_ibuf(Image *image)
{
bool has_loaded_ibuf = false;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
has_loaded_ibuf = true;
break;
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return has_loaded_ibuf;
}
/**
* References the result, #BKE_image_release_ibuf is to be called to de-reference.
* Use lock=NULL when calling #BKE_image_release_ibuf().
*/
ImBuf *BKE_image_get_ibuf_with_name(Image *image, const char *name)
{
ImBuf *ibuf = NULL;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ImBuf *current_ibuf = IMB_moviecacheIter_getImBuf(iter);
if (STREQ(current_ibuf->name, name)) {
ibuf = current_ibuf;
IMB_refImBuf(ibuf);
break;
}
IMB_moviecacheIter_step(iter);
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
/**
* References the result, #BKE_image_release_ibuf is to be called to de-reference.
* Use lock=NULL when calling #BKE_image_release_ibuf().
*
* TODO(sergey): This is actually "get first item from the cache", which is
* not so much predictable. But using first loaded image buffer
* was also malicious logic and all the areas which uses this
* function are to be re-considered.
*/
ImBuf *BKE_image_get_first_ibuf(Image *image)
{
ImBuf *ibuf = NULL;
BLI_mutex_lock(image_mutex);
if (image->cache != NULL) {
struct MovieCacheIter *iter = IMB_moviecacheIter_new(image->cache);
while (!IMB_moviecacheIter_done(iter)) {
ibuf = IMB_moviecacheIter_getImBuf(iter);
IMB_refImBuf(ibuf);
break;
}
IMB_moviecacheIter_free(iter);
}
BLI_mutex_unlock(image_mutex);
return ibuf;
}
static void image_update_views_format(Image *ima, ImageUser *iuser)
{
SceneRenderView *srv;
ImageView *iv;
Scene *scene = iuser->scene;
const bool is_multiview = ((scene->r.scemode & R_MULTIVIEW) != 0) &&
((ima->flag & IMA_USE_VIEWS) != 0);
/* reset the image views */
BKE_image_free_views(ima);
if (!is_multiview) {
/* nothing to do */
}
else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
int i;
const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
for (i = 0; i < 2; i++) {
image_add_view(ima, names[i], ima->name);
}
return;
}
else {
/* R_IMF_VIEWS_INDIVIDUAL */
char prefix[FILE_MAX] = {'\0'};
char *name = ima->name;
const char *ext = NULL;
BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
if (prefix[0] == '\0') {
BKE_image_free_views(ima);
return;
}
/* create all the image views */
for (srv = scene->r.views.first; srv; srv = srv->next) {
if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
char filepath[FILE_MAX];
SNPRINTF(filepath, "%s%s%s", prefix, srv->suffix, ext);
image_add_view(ima, srv->name, filepath);
}
}
/* check if the files are all available */
iv = ima->views.last;
while (iv) {
int file;
char str[FILE_MAX];
STRNCPY(str, iv->filepath);
BLI_path_abs(str, ID_BLEND_PATH_FROM_GLOBAL(&ima->id));
/* exists? */
file = BLI_open(str, O_BINARY | O_RDONLY, 0);
if (file == -1) {
ImageView *iv_del = iv;
iv = iv->prev;
BLI_remlink(&ima->views, iv_del);
MEM_freeN(iv_del);
}
else {
iv = iv->prev;
close(file);
}
}
/* all good */
if (!BKE_image_is_multiview(ima)) {
BKE_image_free_views(ima);
}
}
}
/**************************** Render Slots ***************************/
RenderSlot *BKE_image_add_renderslot(Image *ima, const char *name)
{
RenderSlot *slot = MEM_callocN(sizeof(RenderSlot), "Image new Render Slot");
if (name && name[0]) {
BLI_strncpy(slot->name, name, sizeof(slot->name));
}
else {
int n = BLI_listbase_count(&ima->renderslots) + 1;
BLI_snprintf(slot->name, sizeof(slot->name), "Slot %d", n);
}
BLI_addtail(&ima->renderslots, slot);
return slot;
}
bool BKE_image_remove_renderslot(Image *ima, ImageUser *iuser, int index)
{
int num_slots = BLI_listbase_count(&ima->renderslots);
if (index >= num_slots || num_slots == 1) {
return false;
}
RenderSlot *remove_slot = BLI_findlink(&ima->renderslots, index);
RenderSlot *current_slot = BLI_findlink(&ima->renderslots, ima->render_slot);
RenderSlot *current_last_slot = BLI_findlink(&ima->renderslots, ima->last_render_slot);
RenderSlot *next_slot;
if (current_slot == remove_slot) {
next_slot = BLI_findlink(&ima->renderslots, (index == num_slots - 1) ? index - 1 : index + 1);
}
else {
next_slot = current_slot;
}
/* If the slot to be removed is the slot with the last render,
* make another slot the last render slot. */
if (remove_slot == current_last_slot) {
/* Choose the currently selected slot unless that one is being removed,
* in that case take the next one. */
RenderSlot *next_last_slot;
if (current_slot == remove_slot) {
next_last_slot = next_slot;
}
else {
next_last_slot = current_slot;
}
if (!iuser) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (!re) {
return false;
}
RE_SwapResult(re, &current_last_slot->render);
RE_SwapResult(re, &next_last_slot->render);
current_last_slot = next_last_slot;
}
current_slot = next_slot;
BLI_remlink(&ima->renderslots, remove_slot);
ima->render_slot = BLI_findindex(&ima->renderslots, current_slot);
ima->last_render_slot = BLI_findindex(&ima->renderslots, current_last_slot);
if (remove_slot->render) {
RE_FreeRenderResult(remove_slot->render);
}
MEM_freeN(remove_slot);
return true;
}
bool BKE_image_clear_renderslot(Image *ima, ImageUser *iuser, int index)
{
if (index == ima->last_render_slot) {
if (!iuser) {
return false;
}
if (G.is_rendering) {
return false;
}
Render *re = RE_GetSceneRender(iuser->scene);
if (!re) {
return false;
}
RE_ClearResult(re);
return true;
}
else {
RenderSlot *slot = BLI_findlink(&ima->renderslots, index);
if (!slot) {
return false;
}
if (slot->render) {
RE_FreeRenderResult(slot->render);
slot->render = NULL;
}
return true;
}
}
RenderSlot *BKE_image_get_renderslot(Image *ima, int index)
{
/* Can be NULL for images without render slots. */
return BLI_findlink(&ima->renderslots, index);
}