tornavis/source/blender/include
Ton Roosendaal 130c41c7ba More compositing goodies.
- Texture Node
Allows to use any Blender Texture block as input for masks or color
blending. The texture node doesn't generate a real image, but adjusts to
the size as mapped with during an operation. So it won't work to use it
as Image input for Blur or Filter nodes.

Note; the Vector inputs for this node only work with manual input now!

- Translation Node
Give any image an offset in X or Y direction

For the Texture node to work, I needed to move the central 'pixel
processor' up one level... to allow differently sized images to merge
and allow 'procedural images' without size.

Temporal image of the day: http://www.blender.org/bf/rt.jpg
2006-02-19 14:55:16 +00:00
..
BDR_drawaction.h Stupid me! Committed in wrong console with wrong dir... here's the rest of 2005-10-10 18:05:30 +00:00
BDR_drawmesh.h Seam Cutting in Faceselect Mode: 2006-02-08 21:01:00 +00:00
BDR_drawobject.h More simple fixes to cleanup warnings and what not: 2006-01-30 19:59:33 +00:00
BDR_editcurve.h Moved Object.Join() into a function of an object. 2006-01-03 02:35:45 +00:00
BDR_editface.h Seam Cutting in Faceselect Mode: 2006-02-08 21:01:00 +00:00
BDR_editmball.h - added "hide" flag for MetaElem. Hidden MetaElem doesn't influence polygonisation. 2005-02-21 10:40:30 +00:00
BDR_editobject.h Small commit, hopefully the last Duplicate change. 2006-01-02 23:26:54 +00:00
BDR_imagepaint.h - Imagepaint code cleanup: 2005-09-16 20:17:09 +00:00
BDR_unwrapper.h Seam Cutting in Faceselect Mode: 2006-02-08 21:01:00 +00:00
BDR_vpaint.h - add option to drawMappedFaces to draw with colors (from tface or mcol) 2005-08-23 20:04:10 +00:00
BIF_butspace.h The long awaited Particle patch from Janne Karhu 2005-11-10 16:01:56 +00:00
BIF_cursors.h == interface == 2006-01-29 22:25:53 +00:00
BIF_drawimage.h Compositing workflow upgrade; 2006-02-09 11:07:04 +00:00
BIF_drawoops.h Oops, left the script menu in there. problems. 2005-12-16 13:50:45 +00:00
BIF_drawscene.h
BIF_drawscript.h
BIF_drawseq.h Fixed a few problems with wave drawing- 2006-01-29 14:58:41 +00:00
BIF_drawtext.h TextEditor: syntax color support. 2005-05-13 16:11:28 +00:00
BIF_editaction.h Cleanup of blender/ module; Makefiles now compile this warning free. 2006-01-28 20:17:48 +00:00
BIF_editarmature.h Orange; merger with bf-blender. 2006-01-03 21:43:31 +00:00
BIF_editconstraint.h * Updates for missing menu items 2005-12-18 18:05:14 +00:00
BIF_editdeform.h A nice character modeling time-saver: 2005-08-15 16:12:50 +00:00
BIF_editfont.h Adding missing prototypes, removing unused variables, initializing vars, 2005-09-15 17:32:24 +00:00
BIF_editgroup.h Orange: New option "Shadow Bias", to extend the boundary between shadow or 2005-12-17 14:05:40 +00:00
BIF_editkey.h Here's another milestone: Shape Keys now can be inserted in Actions and NLA 2005-10-28 08:11:15 +00:00
BIF_editlattice.h
BIF_editmesh.h Weekly cleanup in my precious blender tree :) 2006-02-14 11:46:45 +00:00
BIF_editmode_undo.h
BIF_editnla.h orange: cleaning up / (msvc) compile fixes to the new editnla functions (experimental / made for baking and AvailRot/Loc keying methods) 2005-12-19 13:41:50 +00:00
BIF_editoops.h Removal of old transform() <sob> part one. 2005-04-30 21:19:19 +00:00
BIF_editsca.h
BIF_editseq.h Patch provided by Matt Ebb, cut sequence strips (patch tracker). 2005-08-14 10:31:14 +00:00
BIF_editsima.h Orange: and now for the real exr fun: float buffer support in Image window! 2006-01-09 23:52:51 +00:00
BIF_editsound.h - Header changes to support hdaudio, memcache limitor and framecount boost. 2006-02-05 19:36:32 +00:00
BIF_editview.h * Added a Select -> Inverse for object mode, available 2005-10-05 13:08:07 +00:00
BIF_fsmenu.h big warning hunt commit 2005-03-09 19:45:59 +00:00
BIF_gl.h - add some windows specific defines to BIF_gl.h so that OpenGL can 2005-03-19 20:48:39 +00:00
BIF_glutil.h Giant commit! 2006-01-23 22:05:47 +00:00
BIF_graphics.h == interface == 2006-01-29 22:25:53 +00:00
BIF_imasel.h
BIF_interface.h Giant commit! 2006-01-23 22:05:47 +00:00
BIF_interface_icons.h Fixed scaling of vector icons. Also cleaned up using explicit number for 2005-12-29 10:31:04 +00:00
BIF_keyval.h
BIF_language.h Modified interface texture font support, which should work nicely with the freshly added bFTGL library. 2005-01-21 14:48:03 +00:00
BIF_mainqueue.h
BIF_meshtools.h Orange; merger with bf-blender. 2006-01-03 21:43:31 +00:00
BIF_mywindow.h - added set_framebuffer_index_color (shortcut for 2005-03-28 05:55:45 +00:00
BIF_oops.h big warning hunt commit 2005-03-09 19:45:59 +00:00
BIF_outliner.h Big commit with work on Groups & Libraries: 2005-12-11 13:23:30 +00:00
BIF_poseobject.h Orange request; Bones in Armature now have own layer settings. 2005-12-07 12:36:26 +00:00
BIF_previewrender.h Preview rendering improvement; 2006-02-13 19:27:16 +00:00
BIF_renderwin.h Giant commit! 2006-01-23 22:05:47 +00:00
BIF_resources.h - Header changes to support hdaudio, memcache limitor and framecount boost. 2006-02-05 19:36:32 +00:00
BIF_scrarea.h
BIF_screen.h Giant commit! 2006-01-23 22:05:47 +00:00
BIF_space.h Compositing workflow upgrade; 2006-02-09 11:07:04 +00:00
BIF_spacetypes.h Orange: 2005-12-18 13:46:01 +00:00
BIF_tbcallback.h
BIF_toets.h Giant commit! 2006-01-23 22:05:47 +00:00
BIF_toolbox.h Four-in-one commit: 2006-02-18 13:28:44 +00:00
BIF_transform.h Bretch's patch for 2D transform. Thanks 2005-08-23 18:13:30 +00:00
BIF_usiblender.h
BIF_writeavicodec.h 1. making RenderData, xrect, yrect parameters in AviCodec calls 2006-01-29 17:46:19 +00:00
BIF_writeimage.h Added ability to render Zbuffer to an image. 2006-02-10 21:10:58 +00:00
BIF_writemovie.h
BPI_script.h BPython bug fixes: 2005-06-11 05:30:14 +00:00
BSE_drawimasel.h
BSE_drawipo.h New option; "Lock Time to Other Windows" for Ipo, Action, NLA and Time 2005-10-20 14:41:10 +00:00
BSE_drawnla.h Stupid me! Committed in wrong console with wrong dir... here's the rest of 2005-10-10 18:05:30 +00:00
BSE_drawoops.h Oops, left the script menu in there. problems. 2005-12-16 13:50:45 +00:00
BSE_drawview.h Seam Cutting in Faceselect Mode: 2006-02-08 21:01:00 +00:00
BSE_edit.h Bug fix #3094 2005-09-24 09:05:48 +00:00
BSE_editipo.h orange: animation baking code. also a patch to autokey, to only key the keys made. 2005-12-18 20:14:22 +00:00
BSE_editipo_types.h
BSE_editnla_types.h Stupid me! Committed in wrong console with wrong dir... here's the rest of 2005-10-10 18:05:30 +00:00
BSE_filesel.h Orange: more relative path code cleanup. Introduced a new call in the 2005-12-14 13:21:32 +00:00
BSE_headerbuttons.h More node goodies! 2005-12-29 18:08:01 +00:00
BSE_node.h More simple fixes to cleanup warnings and what not: 2006-01-30 19:59:33 +00:00
BSE_seqaudio.h - Header changes to support hdaudio, memcache limitor and framecount boost. 2006-02-05 19:36:32 +00:00
BSE_sequence.h - Header changes to support hdaudio, memcache limitor and framecount boost. 2006-02-05 19:36:32 +00:00
BSE_time.h Small thing, just filling a gap that we really need here - 2005-11-04 11:23:22 +00:00
BSE_trans_types.h - Imagepaint code cleanup: 2005-09-16 20:17:09 +00:00
BSE_types.h
BSE_view.h Giant commit! 2006-01-23 22:05:47 +00:00
LOD_DependKludge.h
blendef.h - Header changes to support hdaudio, memcache limitor and framecount boost. 2006-02-05 19:36:32 +00:00
butspace.h More compositing goodies. 2006-02-19 14:55:16 +00:00
datatoc.h
editlattice_ext.h
editmesh.h Darn editmesh code! Trying to prevent user error (add overlapping faces) 2005-09-25 10:41:35 +00:00
interface.h Giant commit! 2006-01-23 22:05:47 +00:00
keyed_functions.h
license_key.h
mydevice.h More compositing goodies. 2006-02-19 14:55:16 +00:00
nla.h New! Pose-constraint Ipos now are integrated in NLA. ALso cleaned up the 2005-07-09 19:37:38 +00:00
objfnt.h
particle_effect.h - added modifier_dependsOnTime to check if modifier needs updating 2005-07-20 04:14:21 +00:00
playanim_ext.h
transform.h Orange request; Bones in Armature now have own layer settings. 2005-12-07 12:36:26 +00:00