..
BDR_drawaction.h
Stupid me! Committed in wrong console with wrong dir... here's the rest of
2005-10-10 18:05:30 +00:00
BDR_drawmesh.h
Seam Cutting in Faceselect Mode:
2006-02-08 21:01:00 +00:00
BDR_drawobject.h
More simple fixes to cleanup warnings and what not:
2006-01-30 19:59:33 +00:00
BDR_editcurve.h
Moved Object.Join() into a function of an object.
2006-01-03 02:35:45 +00:00
BDR_editface.h
Seam Cutting in Faceselect Mode:
2006-02-08 21:01:00 +00:00
BDR_editmball.h
- added "hide" flag for MetaElem. Hidden MetaElem doesn't influence polygonisation.
2005-02-21 10:40:30 +00:00
BDR_editobject.h
Small commit, hopefully the last Duplicate change.
2006-01-02 23:26:54 +00:00
BDR_imagepaint.h
- Imagepaint code cleanup:
2005-09-16 20:17:09 +00:00
BDR_unwrapper.h
Seam Cutting in Faceselect Mode:
2006-02-08 21:01:00 +00:00
BDR_vpaint.h
- add option to drawMappedFaces to draw with colors (from tface or mcol)
2005-08-23 20:04:10 +00:00
BIF_butspace.h
The long awaited Particle patch from Janne Karhu
2005-11-10 16:01:56 +00:00
BIF_cursors.h
== interface ==
2006-01-29 22:25:53 +00:00
BIF_drawimage.h
Compositing workflow upgrade;
2006-02-09 11:07:04 +00:00
BIF_drawoops.h
Oops, left the script menu in there. problems.
2005-12-16 13:50:45 +00:00
BIF_drawscene.h
…
BIF_drawscript.h
…
BIF_drawseq.h
Fixed a few problems with wave drawing-
2006-01-29 14:58:41 +00:00
BIF_drawtext.h
TextEditor: syntax color support.
2005-05-13 16:11:28 +00:00
BIF_editaction.h
Cleanup of blender/ module; Makefiles now compile this warning free.
2006-01-28 20:17:48 +00:00
BIF_editarmature.h
Orange; merger with bf-blender.
2006-01-03 21:43:31 +00:00
BIF_editconstraint.h
* Updates for missing menu items
2005-12-18 18:05:14 +00:00
BIF_editdeform.h
A nice character modeling time-saver:
2005-08-15 16:12:50 +00:00
BIF_editfont.h
Adding missing prototypes, removing unused variables, initializing vars,
2005-09-15 17:32:24 +00:00
BIF_editgroup.h
Orange: New option "Shadow Bias", to extend the boundary between shadow or
2005-12-17 14:05:40 +00:00
BIF_editkey.h
Here's another milestone: Shape Keys now can be inserted in Actions and NLA
2005-10-28 08:11:15 +00:00
BIF_editlattice.h
…
BIF_editmesh.h
Weekly cleanup in my precious blender tree :)
2006-02-14 11:46:45 +00:00
BIF_editmode_undo.h
…
BIF_editnla.h
orange: cleaning up / (msvc) compile fixes to the new editnla functions (experimental / made for baking and AvailRot/Loc keying methods)
2005-12-19 13:41:50 +00:00
BIF_editoops.h
Removal of old transform() <sob> part one.
2005-04-30 21:19:19 +00:00
BIF_editsca.h
…
BIF_editseq.h
Patch provided by Matt Ebb, cut sequence strips (patch tracker).
2005-08-14 10:31:14 +00:00
BIF_editsima.h
Orange: and now for the real exr fun: float buffer support in Image window!
2006-01-09 23:52:51 +00:00
BIF_editsound.h
- Header changes to support hdaudio, memcache limitor and framecount boost.
2006-02-05 19:36:32 +00:00
BIF_editview.h
* Added a Select -> Inverse for object mode, available
2005-10-05 13:08:07 +00:00
BIF_fsmenu.h
big warning hunt commit
2005-03-09 19:45:59 +00:00
BIF_gl.h
- add some windows specific defines to BIF_gl.h so that OpenGL can
2005-03-19 20:48:39 +00:00
BIF_glutil.h
Giant commit!
2006-01-23 22:05:47 +00:00
BIF_graphics.h
== interface ==
2006-01-29 22:25:53 +00:00
BIF_imasel.h
…
BIF_interface.h
Giant commit!
2006-01-23 22:05:47 +00:00
BIF_interface_icons.h
Fixed scaling of vector icons. Also cleaned up using explicit number for
2005-12-29 10:31:04 +00:00
BIF_keyval.h
…
BIF_language.h
Modified interface texture font support, which should work nicely with the freshly added bFTGL library.
2005-01-21 14:48:03 +00:00
BIF_mainqueue.h
…
BIF_meshtools.h
Orange; merger with bf-blender.
2006-01-03 21:43:31 +00:00
BIF_mywindow.h
- added set_framebuffer_index_color (shortcut for
2005-03-28 05:55:45 +00:00
BIF_oops.h
big warning hunt commit
2005-03-09 19:45:59 +00:00
BIF_outliner.h
Big commit with work on Groups & Libraries:
2005-12-11 13:23:30 +00:00
BIF_poseobject.h
Orange request; Bones in Armature now have own layer settings.
2005-12-07 12:36:26 +00:00
BIF_previewrender.h
Preview rendering improvement;
2006-02-13 19:27:16 +00:00
BIF_renderwin.h
Giant commit!
2006-01-23 22:05:47 +00:00
BIF_resources.h
- Header changes to support hdaudio, memcache limitor and framecount boost.
2006-02-05 19:36:32 +00:00
BIF_scrarea.h
…
BIF_screen.h
Giant commit!
2006-01-23 22:05:47 +00:00
BIF_space.h
Compositing workflow upgrade;
2006-02-09 11:07:04 +00:00
BIF_spacetypes.h
Orange:
2005-12-18 13:46:01 +00:00
BIF_tbcallback.h
…
BIF_toets.h
Giant commit!
2006-01-23 22:05:47 +00:00
BIF_toolbox.h
Four-in-one commit:
2006-02-18 13:28:44 +00:00
BIF_transform.h
Bretch's patch for 2D transform. Thanks
2005-08-23 18:13:30 +00:00
BIF_usiblender.h
…
BIF_writeavicodec.h
1. making RenderData, xrect, yrect parameters in AviCodec calls
2006-01-29 17:46:19 +00:00
BIF_writeimage.h
Added ability to render Zbuffer to an image.
2006-02-10 21:10:58 +00:00
BIF_writemovie.h
…
BPI_script.h
BPython bug fixes:
2005-06-11 05:30:14 +00:00
BSE_drawimasel.h
…
BSE_drawipo.h
New option; "Lock Time to Other Windows" for Ipo, Action, NLA and Time
2005-10-20 14:41:10 +00:00
BSE_drawnla.h
Stupid me! Committed in wrong console with wrong dir... here's the rest of
2005-10-10 18:05:30 +00:00
BSE_drawoops.h
Oops, left the script menu in there. problems.
2005-12-16 13:50:45 +00:00
BSE_drawview.h
Seam Cutting in Faceselect Mode:
2006-02-08 21:01:00 +00:00
BSE_edit.h
Bug fix #3094
2005-09-24 09:05:48 +00:00
BSE_editipo.h
orange: animation baking code. also a patch to autokey, to only key the keys made.
2005-12-18 20:14:22 +00:00
BSE_editipo_types.h
…
BSE_editnla_types.h
Stupid me! Committed in wrong console with wrong dir... here's the rest of
2005-10-10 18:05:30 +00:00
BSE_filesel.h
Orange: more relative path code cleanup. Introduced a new call in the
2005-12-14 13:21:32 +00:00
BSE_headerbuttons.h
More node goodies!
2005-12-29 18:08:01 +00:00
BSE_node.h
More simple fixes to cleanup warnings and what not:
2006-01-30 19:59:33 +00:00
BSE_seqaudio.h
- Header changes to support hdaudio, memcache limitor and framecount boost.
2006-02-05 19:36:32 +00:00
BSE_sequence.h
- Header changes to support hdaudio, memcache limitor and framecount boost.
2006-02-05 19:36:32 +00:00
BSE_time.h
Small thing, just filling a gap that we really need here -
2005-11-04 11:23:22 +00:00
BSE_trans_types.h
- Imagepaint code cleanup:
2005-09-16 20:17:09 +00:00
BSE_types.h
…
BSE_view.h
Giant commit!
2006-01-23 22:05:47 +00:00
LOD_DependKludge.h
…
blendef.h
- Header changes to support hdaudio, memcache limitor and framecount boost.
2006-02-05 19:36:32 +00:00
butspace.h
More compositing goodies.
2006-02-19 14:55:16 +00:00
datatoc.h
…
editlattice_ext.h
…
editmesh.h
Darn editmesh code! Trying to prevent user error (add overlapping faces)
2005-09-25 10:41:35 +00:00
interface.h
Giant commit!
2006-01-23 22:05:47 +00:00
keyed_functions.h
…
license_key.h
…
mydevice.h
More compositing goodies.
2006-02-19 14:55:16 +00:00
nla.h
New! Pose-constraint Ipos now are integrated in NLA. ALso cleaned up the
2005-07-09 19:37:38 +00:00
objfnt.h
…
particle_effect.h
- added modifier_dependsOnTime to check if modifier needs updating
2005-07-20 04:14:21 +00:00
playanim_ext.h
…
transform.h
Orange request; Bones in Armature now have own layer settings.
2005-12-07 12:36:26 +00:00