tornavis/source/gameengine
Jean-Luc Peurière 8bc0060835 added proper casts to get things compiling with gcc 4.0 Os X 2006-02-14 23:52:47 +00:00
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BlenderRoutines Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
Converter Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
Expressions ==SCons== 2006-02-07 21:24:36 +00:00
GameLogic Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
GamePlayer gameplayer will use blender materials automatically 2006-02-13 03:37:00 +00:00
Ketsji added proper casts to get things compiling with gcc 4.0 Os X 2006-02-14 23:52:47 +00:00
Network ==SCons== 2006-02-07 21:24:36 +00:00
Physics more vehicle preparation and some bullet collision detection bugfixes (related to collision margin) 2006-02-13 06:28:35 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles: 2006-02-13 05:45:32 +00:00
SceneGraph ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00