tornavis/source/blender/gpu
Clément Foucault bc7c0335dc Eevee: Volumetrics: Support Smoke simulation textures.
It should behave like cycles.

Even if not efficient at all, we still do the same create - draw - free process that was done in the old viewport to save vram (maybe not really the case now) and not care about simulation's GPU texture state sync.
2017-10-27 22:49:15 +02:00
..
intern Eevee: Volumetrics: Support Smoke simulation textures. 2017-10-27 22:49:15 +02:00
shaders Eevee: Volumetrics: Support Smoke simulation textures. 2017-10-27 22:49:15 +02:00
CMakeLists.txt Cleanup/rename etc. dashed line shaders. 2017-07-13 16:47:58 +02:00
GPU_basic_shader.h OpenGL: remove non-GLSL option from basic shader 2017-03-15 11:53:48 -04:00
GPU_batch.h Cleanup: style, duplicate includes 2017-10-07 15:57:14 +11:00
GPU_buffers.h Gawain API naming refactor 2017-06-19 20:18:04 +10:00
GPU_compositing.h GPU compositing: 2016-03-21 22:43:03 +01:00
GPU_debug.h OpenGL: remove GPU_state_print function 2017-02-28 03:19:53 -05:00
GPU_draw.h TexFace removal part 2 2017-05-25 01:40:15 +10:00
GPU_extensions.h Eevee : Add a workaround for bug with AMD RX VEGA Linux + Mesa Driver 2017-10-11 02:15:42 +02:00
GPU_framebuffer.h GPUFramebuffer: Add recursive downsampling function. 2017-06-22 03:51:06 +02:00
GPU_glew.h New build option WITH_LEGACY_OPENGL 2017-04-06 18:46:33 +02:00
GPU_immediate.h Cleanup: use 'gwn' prefix for gawain filenames 2017-08-16 00:25:47 +10:00
GPU_immediate_util.h GPU_immediate_util: add cube drawing function 2017-09-26 17:51:47 +10:00
GPU_init_exit.h Ghost Context Refactor 2014-10-07 15:47:32 -05:00
GPU_lamp.h Merge branch 'master' into blender2.8 2017-08-12 14:01:54 +02:00
GPU_legacy_stubs.h OpenGL: Update GPU_legacy_stubs.c 2017-04-18 16:02:17 +02:00
GPU_material.h Eevee: Volumetrics: Support Smoke simulation textures. 2017-10-27 22:49:15 +02:00
GPU_matrix.h Cleanup: move gawain header out of GPU_matrix 2017-08-21 01:41:20 +10:00
GPU_select.h Manipulators: use nearest manipulator 2017-07-19 20:12:24 +10:00
GPU_shader.h Gawain: Make common uniforms become builtins 2017-10-08 15:49:25 +02:00
GPU_texture.h Eevee: Fix T52486 2017-08-22 10:22:11 +02:00
GPU_uniformbuffer.h DRW: Use static list (array) of texture/ubo to track bound textures/ubos. 2017-09-11 23:15:29 +02:00
GPU_viewport.h DRW : Add new view_update mechanism. 2017-09-25 20:14:42 +02:00