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Alexander Gavrilov e3801a2bd4 Weight & Vertex Paint: always respect edit mode hiding on faces.
In some cases it is mandatory to be able to hide parts of the mesh
in order to paint certain areas. The Mask modifier doesn't work in
weight paint, and edit mode hiding requires using selection, which
is not always convenient.

This makes the weight and vertex paint modes always respect edit mode
hiding like sculpt mode. The change in behavior affects drawing and
building paint PBVH. Thus it affects brushes, but not menu operators
like Smooth or Normalize.

In addition, this makes the Alt-H shortcut available even without
any selection enabled, and implements Hide for vertex selection.

Differential Revision: https://developer.blender.org/D14163
2022-07-09 10:39:53 +03:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files Cycles: enable oneAPI in Linux release builds 2022-07-08 15:39:13 +02:00
doc Cleanup: format 2022-06-29 10:19:02 +10:00
extern Mantaflow: call MANTA::terminateMantaflow on exit 2022-06-29 10:11:01 +10:00
intern Curves: use consistent default radius for Cycles, Eevee, Set Curve Radius node 2022-07-08 16:21:32 +02:00
release Weight & Vertex Paint: always respect edit mode hiding on faces. 2022-07-09 10:39:53 +03:00
source Weight & Vertex Paint: always respect edit mode hiding on faces. 2022-07-09 10:39:53 +03:00
tests Cleanup: format 2022-07-05 14:34:09 +10:00
.arcconfig
.clang-format Cleanup: add C++ compatible WL_ARRAY_FOR_EACH macro 2022-06-24 10:22:46 +10:00
.clang-tidy Clang-tidy: Ignore variable name length and .c/.cc include warnings 2022-05-06 15:26:54 +02:00
.editorconfig pyproject: add configuration for autopep8 2022-04-22 10:13:39 +10:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
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CMakeLists.txt GHOST/Wayland: support dynamic loading libraries for Wayland 2022-07-06 15:30:47 +10:00
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GNUmakefile GNUmakefile: include autopep8 in the "make format" target 2022-05-03 18:32:00 +10:00
make.bat make.bat: unify python detection 2022-01-25 09:19:03 -07:00
pyproject.toml Cleanup: fix various typos 2022-06-28 15:56:16 +02:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

readme.rst

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.