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/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BKE_node.hh"
extern bNodeTreeType *ntreeType_Geometry;
void register_node_tree_type_geo();
void register_node_type_geo_custom_group(bNodeType *ntype);
/**
* Returns true if the socket is a Named Layer Selection field.
*/
bool is_layer_selection_field(const bNodeTreeInterfaceSocket &socket);