Commit Graph

32450 Commits

Author SHA1 Message Date
Jens Verwiebe 8dce8e0c17 OSX: make sure the set_simulation_threads script is always renewed 2011-10-15 14:13:49 +00:00
Jens Verwiebe 08f8fbbd30 OSX:recommit applescript, added errorhandling 2011-10-15 14:04:33 +00:00
Jens Verwiebe 843193e4d1 Delete applescript for recommit 2011-10-15 14:03:23 +00:00
Campbell Barton 58eb0d7967 keep particle system names unique 2011-10-15 11:55:09 +00:00
Campbell Barton f5f8292461 ensure BoneGroup names are kept unique. 2011-10-15 11:07:18 +00:00
Thomas Dinges d0d16b5ed2 Last minute UI fix:
* Vert/Edge/Face select buttons looked crappy when in EditMode and Wireframe shading. Fixed it.
This commit makes the View3D Template a bit narrower in general, but it's very minor, should be no problem. 
This also fixes some weird increase/decrease of the 3D Mode selector menu when toggling between Textured/Solid and Wireframe/Boundbox shading.
2011-10-15 10:03:21 +00:00
Campbell Barton 9613de6248 make sure render layer names are unique when setting through rna. 2011-10-15 09:59:31 +00:00
Campbell Barton f8317ed450 fix UI jump in normal buttons for buttons which didnt start out normalized. 2011-10-15 09:43:42 +00:00
Campbell Barton febcb91b82 - add template for defining custom driver functions.
- comment unused assignments.
2011-10-15 07:19:34 +00:00
Campbell Barton 5da894b1fe misc edits
- cmake/windows was installing locale & font when internationalization was disabled, twice when enabled.
- file selector was using the string size-1, where this isn't needed since string buttons expected this value to be the sizeof(), accounting for '\0'.
- use const char for extension checking funcs.
- minor pep8 edits
2011-10-15 05:01:47 +00:00
Campbell Barton 317b649bb2 fix for buffer overrun with BLI_split_dirfile(...), was simple to do since many places don't check for filename lengyj of 79 chars which is the limit for the file selector.
Add max dir and file length args.
2011-10-15 03:56:05 +00:00
Janne Karhu f9c41eaaf8 Fix for [#28823] Boids use uninitialized memory.
* Boids need the random velocity vector always.
2011-10-15 01:42:26 +00:00
Campbell Barton cae655f81f fix for weight paint vertex select, it broke vertex paint when left on. 2011-10-15 01:32:49 +00:00
Jens Verwiebe e7b0ccbb0b OSX:recommit applescript, fixed an issue 2011-10-14 20:12:34 +00:00
Jens Verwiebe c963edeb9e Delete applescript for recommit 2011-10-14 20:11:19 +00:00
Jens Verwiebe e7095450e7 OSX: commit the omp_set_simulation_threads applescript and copy-routines 2011-10-14 17:54:37 +00:00
Jens Verwiebe afcf581fb0 OSX: commit the needed steps for compiling with gcc 4.6.1 and OMP_NUM_THREADS env variable setting 2011-10-14 17:27:55 +00:00
Joerg Mueller 9f6d67484c Fix for [#28916] 2.6 RC2 - Bake Sound to FCurve Crash 2011-10-14 16:58:21 +00:00
Campbell Barton 9252d425d2 cmake: use cached results for RPM build & dont print annoying rpmbuild missing on every re-run of cmake. 2011-10-14 14:01:39 +00:00
Sergey Sharybin f66cbcb1ad Remove final e from Francaise 2011-10-14 13:13:13 +00:00
Sergey Sharybin fdc0edefce Split language menu into two columns:
- Nearly done for languages with >80% strings translated
- In progress for languages which aren't translated enough still.
2011-10-14 13:10:11 +00:00
Brecht Van Lommel 22e4f9e3bb Fix #28914: crash loading file saved with cycles builds in trunk.
The cause is an unknown node socket type in node groups. Ideally the node system
should handle this better and remove the unknown sockets from groups, but this
is a bit of a risky fix to do now, so instead the shader socket type has been
added, since this is a simple change and the code has been tested well.
2011-10-14 12:20:58 +00:00
Campbell Barton 43de42824f cmake's find glew wasnt working right - if glew wasnt found installing the package would not help since the not-found result was cached. 2011-10-14 12:17:35 +00:00
Sergey Sharybin e5e201ccd8 Fix for first part of #28911: driver not working properly since 2.594
Missed id type set for driver target when setting target id.

Patch by me and Campbell.
2011-10-14 11:24:20 +00:00
Andrew Wiggin 309721c2e4 Other part of the MSVC build fix (need definition for "finite" macro from BLI_math.h) 2011-10-14 08:06:59 +00:00
Joerg Mueller 8868f9455c Hopefully fixing windows build problems with this hack now. :-) 2011-10-14 07:56:33 +00:00
Andrew Wiggin eaff9a1c1b Reverting my windows build fix because it breaks the bug fix committed in r40995 2011-10-14 07:41:45 +00:00
Andrew Wiggin 13490b1ac3 Fix MSVC build ( .0f/.0f fires a compiler error ) 2011-10-14 05:07:53 +00:00
Campbell Barton 0c0259d931 fix [#28909] OpenCollada export / import sintel lite v2.1 crashes on import. 2011-10-14 02:31:04 +00:00
Joerg Mueller 9e17ecf010 Fixing [#28907] Frozen playback.
Also fixing two more crashes when audio files don't exist/cannot be read and apply a changed file path of a sound, reported by Jens Verwiebe in IRC.
2011-10-13 22:19:29 +00:00
Campbell Barton d893ac690c rename confusing constants (no functional change)
- OB_BOUND_POLYT --> OB_BOUND_CONVEX_HULL
- OB_BOUND_POLYH --> OB_BOUND_TRIANGLE_MESH
2011-10-13 22:14:41 +00:00
Campbell Barton 818c098004 comment own recent memory leak fix since it broke edge slide. 2011-10-13 14:32:45 +00:00
Campbell Barton fa3b4e1830 correct collada lib linking order (wasnt building for me), and sphinx doc syntax warning. 2011-10-13 14:10:38 +00:00
Sergey Sharybin 05b47c28fa Revert part of recent fix for movie resolution.
It helped to make things works better for some movies but it
didn't help proxies to work properly. Correct fix seems a bit larger
and better not be made atm, so to keep behavior of proxies and
original movie consistent keep resolution behaves like it was before
recent changes,
2011-10-13 08:56:21 +00:00
Campbell Barton c40b976ea8 py docs - gpu module wasn't included in docs.
also added convenience target to build sphinx api docs:
 make doc_py
2011-10-13 06:59:09 +00:00
Campbell Barton 7360f64a51 radius interpolation was incorrectly greyed out for 2D curves. 2011-10-13 06:07:11 +00:00
Campbell Barton 19b9329885 fix for leak when switching between transform rotation modes. 2011-10-13 04:44:39 +00:00
Campbell Barton 03c72a5ba0 ensure grease pencil layer names are unique when set through rna. 2011-10-13 04:06:32 +00:00
Campbell Barton 49b1a319c4 fix [#28898] Segmentation fault when Home key during GreasePencil dopesheet pressed 2011-10-13 03:35:08 +00:00
Campbell Barton fa033e313e correct some invalid exception types. 2011-10-13 01:51:45 +00:00
Campbell Barton 276e5f7095 formatting edits & remove debug print. 2011-10-13 01:29:08 +00:00
Campbell Barton 6955c47fac bpy/rna new property attribute 'data', this means its possible to get back the rna-struct which a property uses.
Without this you cant get the bone from an fcurve data path for example, needed to fix bug [#28889].
2011-10-13 00:52:09 +00:00
Campbell Barton cfebab7715 quiet compiler warnings for string formatting in ffmpeg logging 2011-10-12 22:00:53 +00:00
Sergey Sharybin c6f253f8a6 Compile fix for some platforms (like linux release build environment) 2011-10-12 18:56:55 +00:00
Guillermo S. Romero dd8eac0d85 Fix typo. 2011-10-12 17:06:15 +00:00
Lukas Toenne da0354e054 Free cache data when creating a new group from selected nodes. This would leave unfreed memory behind otherwise, since node groups don't have internal caches. 2011-10-12 13:53:03 +00:00
Brecht Van Lommel 4689d78b5c Workaround for #28864: crash rendering out file with audio, due to scene audio
channels being set to invalid value 0. The cause of this is unclear, this adds
a version patch just to be safe, in case it turns out to be a common issue.
2011-10-12 13:43:56 +00:00
Lukas Toenne 89dd5e933f Fix for #28876, alpha over with empty image node gives black result.
The image node output is the default value when no image is selected. In pre-2.60 this was always initialized to 0 alpha, the defaults written in the node socket templates were completely ignored for outputs (except for value and RGB input nodes, which use these as button values). Now the stack values are initialized with the template defaults, which are all 0 by default. This patch changes alpha to 0 for image and render layer outputs too.
2011-10-12 13:07:30 +00:00
Lukas Toenne a85f595721 Fix for #28886, compositor cache regression bug.
The problem was that all outputs got tagged indiscriminately (esp. hidden render layer sockets), leading to full recalculation every time. This was caused by erroneous tagging of bNodeStacks with hasinput/hasoutput flags. This patch restores the old behaviour of tagging all non-static stacks as input values and all outputs that are connected to some input. Only difference is in node groups, where the hasoutput flag is no longer abused for tagging internal buffers, here the is_copy flag is used instead.
2011-10-12 12:55:32 +00:00
Sergey Sharybin 5a3540f4d8 Fixes for #26837: MPEG Preseek does not work for some h264 files.
- Display running job template in all sequencer modes
  It was displayed only for sequencer mode without preview.
- Fixed proxy rebuild progress indicator
  It was alsways zero because of incorrect rounding.
- Fixed timecode saving on windows (and probably some other platforms)
  It was caused by incorrect opening file for writting -- it should
  be opened in binary format "wb". This error caused incorrect
  movie duration detection on windows.
- Fixed movie resolution detection for some movies.
  In file attached to report, Blender detected resolution 1920x1088
  instead of 1920x1080. Not sure if this fix is correct or it's
  issue in FFmpeg, but it's something what mplayer using: store
  width/height before running avcodec_open().
- Fixed frame number calculation when building timecodes.
  It was rounding error caused some frames be positioned incorrect
  in several cases (that each 6th frame rendered as next frame
  from report).
2011-10-12 12:49:45 +00:00